/** * This file defines the binary tree class and its * nsNode child class. * * This simple version stores nodes, and the * nodes store void* ptrs. * * @update gess 4/11/98 * @param * @return */ /** * MODULE NOTES * @update gess 4/11/98 * * This file declares the nsRBTree (red/black tree). * Red/black trees are auto-balancing binary trees. * * To use this class, define a subclass of nsNode * which stores your data type. It's important that * you overload the following methods: * * virtual PRBool operator<() * virtual PRBool operator==() * */ #ifndef _nsRBTree #define _nsRBTree #include "nsBTree.h" /** * Here comes the main event: our nsRBTree (red/black tree). * Red/Black trees are autobalancing binary trees. * * @update gess4/20/98 */ class NS_COM nsRBTree : public nsBTree { public: friend class NS_COM nsRBTreeIterator; /** * nsRBTree constructor * * @update gess 4/11/98 */ nsRBTree(); /** * nsRBTree constructor * * @update gess 4/11/98 */ nsRBTree(const nsRBTree& aCopy); /** * nsRBTree destructor * * @update gess 4/11/98 */ virtual ~nsRBTree(); /** * Given a node, we're supposed to add it into * our tree. * * @update gess 4/11/98 * @param * @return */ nsNode* Add(nsNode& aNode); /** * Retrive the first node in the tree * * @update gess 4/11/98 * @param * @return */ nsNode* First(void); /** * Retrieve the first node given a starting node * * @update gess 4/11/98 * @param aNode -- * @return node ptr or null */ nsNode* First(nsNode& aNode); /** * Find the last node in the tree * * @update gess 4/11/98 * @param * @return node ptr or null */ nsNode* Last(void); /** * Find the last node from a given node * * @update gess 4/11/98 * @param aNode -- node ptr to start from * @return node ptr or null */ nsNode* Last(nsNode& aNode); /** * Retrieve the node that preceeds the given node * * @update gess 4/11/98 * @param aNode -- node to find precedent of * @return preceeding node ptr, or null */ nsNode* Before(nsNode& aNode); /** * Retrieve a ptr to the node following the given node * * @update gess 4/11/98 * @param aNode -- node to find successor node from * @return node ptr or null */ nsNode* After(nsNode& aNode); /** * Find a (given) node in the tree * * @update gess 4/11/98 * @param node to find in the tree * @return node ptr (if found) or null */ nsNode* Find(nsNode& aNode); private: /** * Causes a shift to the left, to keep the * underlying RB data in balance * * @update gess 4/11/98 * @param * @return this */ nsRBTree& ShiftLeft(nsNode& aNode); /** * Causes a shift right to occur, to keep the * underlying RB data in balance * * @update gess 4/11/98 * @param aNode -- node at which to perform shift * @return this */ nsRBTree& ShiftRight(nsNode& aNode); /** * Rebalances tree around the given node. This only * needs to be called after a node is deleted. * * @update gess 4/11/98 * @param aNode -- node to balance around * @return this */ virtual nsBTree& ReBalance(nsNode& aNode); }; class NS_COM nsRBTreeIterator { public: /** * TreeIterator constructor * * @update gess 4/11/98 * @param * @return */ nsRBTreeIterator(const nsRBTree& aTree); /** * TreeIterator constructor * * @update gess 4/11/98 * @param * @return */ nsRBTreeIterator(const nsRBTreeIterator& aCopy); /** * tree iterator destructor * * @update gess 4/11/98 * @param * @return */ ~nsRBTreeIterator(); /** * This method iterates over the tree, calling * aFunctor for each node. * * @update gess 4/11/98 * @param aFunctor -- object to call for each node * @param aNode -- node at which to start iteration * @return this */ const nsRBTreeIterator& ForEach(nsNodeFunctor& aFunctor) const; protected: const nsRBTree& mTree; }; #endif