/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef nsIViewManager_h___ #define nsIViewManager_h___ #include "nscore.h" #include "nsISupports.h" #include "nsCoord.h" #include "nsIView.h" class nsIRegion; class nsIEvent; class nsIPresContext; class nsIView; class nsIWidget; struct nsRect; typedef enum { nsContentQuality_kGood = 0, nsContentQuality_kFair, nsContentQuality_kPoor } nsContentQuality; #define NS_IVIEWMANAGER_IID \ { 0x3a8863d0, 0xa7f3, 0x11d1, \ { 0xa8, 0x24, 0x00, 0x40, 0x95, 0x9a, 0x28, 0xc9 } } class nsIViewManager : public nsISupports { public: /** * Initialize the ViewManager * Note: this instance does not hold a reference to the presentation * context because it holds a reference to this instance. * @param aPresContext the presentation context to use. * @result The result of the initialization, NS_OK if no errors */ virtual nsresult Init(nsIPresContext* aPresContext) = 0; /** * Set the window for which the manager is responsible. * @param aRootWindow window to set as root */ virtual void SetRootWindow(nsIWidget *aRootWindow) = 0; /** * Get the window for which the manager is responsible. * @result the root window */ virtual nsIWidget *GetRootWindow() = 0; /** * Get the root of the view tree. * @result the root view */ virtual nsIView *GetRootView() = 0; /** * Set the root of the view tree. * @param aView view to set as root */ virtual void SetRootView(nsIView *aView) = 0; /** * Get the current framerate i.e. the rate at which timed * refreshes occur. A framerate of 0 indicates that timed refreshes * should not occur. framerate is in terms of frames per second * @result the update rate in terms of frames per second */ virtual PRUint32 GetFrameRate() = 0; /** * Set the current framerate. * @param frameRate new update rate. see GetFrameRate for more info * @result the call may need to create a timer and the success * status will be returned. NS_OK means all is well */ virtual nsresult SetFrameRate(PRUint32 frameRate) = 0; /** * Get the dimensions of the root window. The dimensions are in * twips * @param width out parameter for width of window in twips * @param height out parameter for height of window in twips */ virtual void GetWindowDimensions(nscoord *width, nscoord *height) = 0; /** * Set the dimensions of the root window. * Called if the root window is resized. The dimensions are in * twips * @param width of window in twips * @param height of window in twips */ virtual void SetWindowDimensions(nscoord width, nscoord height) = 0; /** * Get the position of the root window relative to the * composited area. This indicates the scrolled position of the * root window. * @param xoffset out parameter for X scroll position of window in twips * @param yoffset out parameter for Y scroll position of window in twips */ virtual void GetWindowOffsets(nscoord *xoffset, nscoord *yoffset) = 0; /** * Set the position of the root window relative to the * composited area. This indicates the scrolled position of the * root window. Called when the root window is scrolled. * @param xoffset X scroll position of window in twips * @param yoffset Y scroll position of window in twips */ virtual void SetWindowOffsets(nscoord xoffset, nscoord yoffset) = 0; /** * Reset the state of scrollbars and the scrolling region */ virtual void ResetScrolling(void) = 0; /** * Called to refresh an area of the root window. Often called in * response to a paint/redraw event from the native windowing system. * @param aContext rendering context to draw into * @param region nsIRegion to be updated * @param aUpdateFlags see bottom of nsIViewManager.h for description */ virtual void Refresh(nsIView *aView, nsIRenderingContext *aContext, nsIRegion *region, PRUint32 aUpdateFlags) = 0; /** * Called to refresh an area of the root window. Often called in * response to a paint/redraw event from the native windowing system. * @param aView view to paint. should be root view * @param aContext rendering context to draw into * @param rect nsRect to be updated * @param aUpdateFlags see bottom of nsIViewManager.h for description */ virtual void Refresh(nsIView* aView, nsIRenderingContext *aContext, nsRect *rect, PRUint32 aUpdateFlags) = 0; /** * Called to force a redrawing of any dirty areas. */ virtual void Composite() = 0; /** * Called to inform the view manager that some portion of a view * is dirty and needs to be redrawn. The region passed in * should be in the view's coordinate space. * @param aView view to paint. should be root view * @param region region to mark as damaged, if nsnull, then entire * view is marked as damaged * @param aUpdateFlags see bottom of nsIViewManager.h for description */ virtual void UpdateView(nsIView *aView, nsIRegion *aRegion, PRUint32 aUpdateFlags) = 0; /** * Called to inform the view manager that some portion of a view * is dirty and needs to be redrawn. The rect passed in * should be in the view's coordinate space. * @param aView view to paint. should be root view * @param rect rect to mark as damaged * @param aUpdateFlags see bottom of nsIViewManager.h for description */ virtual void UpdateView(nsIView *aView, const nsRect &aRect, PRUint32 aUpdateFlags) = 0; /** * Called to dispatch an event to the appropriate view. Often called * as a result of receiving a mouse or keyboard event from the widget * event system. * @param event event to dispatch * @result event handling status */ virtual PRBool DispatchEvent(nsIEvent *event) = 0; /** * Used to grab/capture all mouse events for a specific view, * irrespective of the cursor position at which the * event occurred. * @param aView view to capture mouse events * @result event handling status */ virtual PRBool GrabMouseEvents(nsIView *aView) = 0; /** * Used to grab/capture all keyboard events for a specific view, * irrespective of the cursor position at which the * event occurred. * @param aView view to capture keyboard events * @result event handling status */ virtual PRBool GrabKeyEvents(nsIView *aView) = 0; /** * Get the current view, if any, that's capturing mouse events. * @result view that is capturing mouse events or nsnull */ virtual nsIView* GetMouseEventGrabber() = 0; /** * Get the current view, if any, that's capturing keyboard events. * @result view that is capturing keyboard events or nsnull */ virtual nsIView* GetKeyEventGrabber() = 0; /** * Given a parent view, insert another view as its child. If above * is PR_TRUE, the view is inserted above (in z-order) the sibling. If * it is PR_FALSE, the view is inserted below. * The view manager generates the appopriate dirty regions. * @param parent parent view * @param child child view * @param sibling sibling view * @param above boolean above or below state */ virtual void InsertChild(nsIView *parent, nsIView *child, nsIView *sibling, PRBool above) = 0; /** * Given a parent view, insert another view as its child. The zindex * indicates where the child should be inserted relative to other * children of the parent. * The view manager generates the appopriate dirty regions. * @param parent parent view * @param child child view * @param zindex z depth of child */ virtual void InsertChild(nsIView *parent, nsIView *child, PRInt32 zindex) = 0; /** * Remove a specific child of a view. * The view manager generates the appopriate dirty regions. * @param parent parent view * @param child child view */ virtual void RemoveChild(nsIView *parent, nsIView *child) = 0; /** * Move a view's position by the specified amount. * The view manager generates the appopriate dirty regions. * @param aView view to move * @param x x offset to add to current view position * @param y y offset to add to current view position */ virtual void MoveViewBy(nsIView *aView, nscoord x, nscoord y) = 0; /** * Move a view to the specified position, * provided in parent coordinates. * The view manager generates the appopriate dirty regions. * @param aView view to move * @param x x value for new view position * @param y y value for new view position */ virtual void MoveViewTo(nsIView *aView, nscoord x, nscoord y) = 0; /** * Resize a view to the specified width and height. * The view manager generates the appopriate dirty regions. * @param aView view to move * @param width new view width * @param height new view height */ virtual void ResizeView(nsIView *aView, nscoord width, nscoord height) = 0; /** * Set the clip of a view. * The view manager generates the appopriate dirty regions. * @param aView view to to clip rect on * @param rect new clipping rect for view */ virtual void SetViewClip(nsIView *aView, nsRect *rect) = 0; /** * Set the visibility of a view. * The view manager generates the appopriate dirty regions. * @param aView view to change visibility state of * @param visible new visibility state */ virtual void SetViewVisibility(nsIView *aView, nsViewVisibility visible) = 0; /** * Set the z-index of a view. Positive z-indices mean that a view * is above its parent in z-order. Negative z-indices mean that a * view is below its parent. * The view manager generates the appopriate dirty regions. * @param aView view to change z depth of * @param zindex new z depth */ virtual void SetViewZindex(nsIView *aView, PRInt32 zindex) = 0; /** * Used to move a view above another in z-order. * The view manager generates the appopriate dirty regions. * @param aView view to change z depth of * @param other view to move aView above */ virtual void MoveViewAbove(nsIView *aView, nsIView *other) = 0; /** * Used to move a view below another in z-order. * The view manager generates the appopriate dirty regions. * @param aView view to change z depth of * @param other view to move aView below */ virtual void MoveViewBelow(nsIView *aView, nsIView *other) = 0; /** * Returns whether a view is actually shown (based on its visibility * and that of its ancestors). * @param aView view to query visibilty of * @result PR_TRUE if visible, else PR_FALSE */ virtual PRBool IsViewShown(nsIView *aView) = 0; /** * Returns the clipping area of a view in absolute coordinates. * @param aView view to query clip rect of * @param rect to set with view's clipping rect * @result PR_TRUE if there is a clip rect, else PR_FALSE */ virtual PRBool GetViewClipAbsolute(nsIView *aView, nsRect *rect) = 0; /** * Used set the transparency status of the content in a view. see * nsIView.HasTransparency(). * @param aTransparent PR_TRUE if there are transparent areas, PR_FALSE otherwise. */ virtual void SetViewContentTransparency(nsIView *aView, PRBool aTransparent) = 0; /** * Note: This didn't exist in 4.0. Called to set the opacity of a view. * A value of 0.0 means completely transparent. A value of 1.0 means * completely opaque. * @param opacity new opacity value */ virtual void SetViewOpacity(nsIView *aView, float aOpacity) = 0; /** * Get the presentation context associated with this manager * @result presentation context */ virtual nsIPresContext* GetPresContext() = 0; /** * Set the area that the view manager considers to be "dirty" * to an empty state */ virtual void ClearDirtyRegion() = 0; /** * Select whether quality level should be displayed in root view * @param aShow if PR_TRUE, quality level will be displayed, else hidden */ virtual void ShowQuality(PRBool aShow) = 0; /** * Query whether quality level should be displayed in view frame * @return if PR_TRUE, quality level will be displayed, else hidden */ virtual PRBool GetShowQuality(void) = 0; /** * Select whether quality level should be displayed in root view * @param aShow if PR_TRUE, quality level will be displayed, else hidden */ virtual void SetQuality(nsContentQuality aQuality) = 0; }; //when the refresh happens, should it be double buffered? #define NS_VMREFRESH_DOUBLE_BUFFER 0x0001 //is the damagerect in top-level window space? #define NS_VMREFRESH_SCREEN_RECT 0x0002 //update view now? #define NS_VMREFRESH_IMMEDIATE 0x0004 //prevent "sync painting" #define NS_VMREFRESH_NO_SYNC 0x0008 #endif // nsIViewManager_h___