/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_SVG_GLYPHS_WRAPPER_H #define GFX_SVG_GLYPHS_WRAPPER_H #include "gfxFontUtils.h" #include "nsString.h" #include "nsIDocument.h" #include "nsAutoPtr.h" #include "nsIContentViewer.h" #include "nsIPresShell.h" #include "nsClassHashtable.h" #include "nsBaseHashtable.h" #include "nsHashKeys.h" #include "gfxPattern.h" #include "gfxFont.h" #include "mozilla/gfx/UserData.h" /** * Wraps an SVG document contained in the SVG table of an OpenType font. * There may be multiple SVG documents in an SVG table which we lazily parse * so we have an instance of this class for every document in the SVG table * which contains a glyph ID which has been used * Finds and looks up elements contained in the SVG document which have glyph * mappings to be drawn by gfxSVGGlyphs */ class gfxSVGGlyphsDocument { typedef mozilla::dom::Element Element; typedef gfxFont::DrawMode DrawMode; public: gfxSVGGlyphsDocument(const uint8_t *aBuffer, uint32_t aBufLen); Element *GetGlyphElement(uint32_t aGlyphId); ~gfxSVGGlyphsDocument() { if (mViewer) { mViewer->Destroy(); } } private: nsresult ParseDocument(const uint8_t *aBuffer, uint32_t aBufLen); nsresult SetupPresentation(); void FindGlyphElements(Element *aElement); void InsertGlyphId(Element *aGlyphElement); nsCOMPtr mDocument; nsCOMPtr mViewer; nsCOMPtr mPresShell; nsBaseHashtable mGlyphIdMap; }; /** * Used by |gfxFontEntry| to represent the SVG table of an OpenType font. * Handles lazy parsing of the SVG documents in the table, looking up SVG glyphs * and rendering SVG glyphs. * Each |gfxFontEntry| owns at most one |gfxSVGGlyphs| instance. */ class gfxSVGGlyphs { private: typedef mozilla::dom::Element Element; typedef gfxFont::DrawMode DrawMode; public: static const float SVG_UNITS_PER_EM; /** * @param aSVGTable The SVG table from the OpenType font * * The gfxSVGGlyphs object takes over ownership of the blob references * that are passed in, and will hb_blob_destroy() them when finished; * the caller should -not- destroy these references. */ gfxSVGGlyphs(hb_blob_t *aSVGTable); /** * Releases our references to the SVG table. */ ~gfxSVGGlyphs(); /** * Find the |gfxSVGGlyphsDocument| containing an SVG glyph for |aGlyphId|. * If |aGlyphId| does not map to an SVG document, return null. * If a |gfxSVGGlyphsDocument| has not been created for the document, create one. */ gfxSVGGlyphsDocument *FindOrCreateGlyphsDocument(uint32_t aGlyphId); /** * Return true iff there is an SVG glyph for |aGlyphId| */ bool HasSVGGlyph(uint32_t aGlyphId); /** * Render the SVG glyph for |aGlyphId| * @param aDrawMode Whether to fill or stroke or both; see gfxFont::DrawMode * @param aObjectPaint Information on outer text object paints. * See |gfxTextObjectPaint|. */ bool RenderGlyph(gfxContext *aContext, uint32_t aGlyphId, DrawMode aDrawMode, gfxTextObjectPaint *aObjectPaint); /** * Get the extents for the SVG glyph associated with |aGlyphId| * @param aSVGToAppSpace The matrix mapping the SVG glyph space to the * target context space */ bool GetGlyphExtents(uint32_t aGlyphId, const gfxMatrix& aSVGToAppSpace, gfxRect *aResult); private: Element *GetGlyphElement(uint32_t aGlyphId); nsClassHashtable mGlyphDocs; nsBaseHashtable mGlyphIdMap; hb_blob_t *mSVGData; const struct Header { mozilla::AutoSwap_PRUint16 mVersion; mozilla::AutoSwap_PRUint32 mDocIndexOffset; mozilla::AutoSwap_PRUint32 mColorPalettesOffset; } *mHeader; struct IndexEntry { mozilla::AutoSwap_PRUint16 mStartGlyph; mozilla::AutoSwap_PRUint16 mEndGlyph; mozilla::AutoSwap_PRUint32 mDocOffset; mozilla::AutoSwap_PRUint32 mDocLength; }; const struct DocIndex { mozilla::AutoSwap_PRUint16 mNumEntries; IndexEntry mEntries[1]; /* actual length = mNumEntries */ } *mDocIndex; static int CompareIndexEntries(const void *_a, const void *_b); }; /** * Used for trickling down paint information through to SVG glyphs. * Will be extended in later patch. */ class gfxTextObjectPaint { protected: gfxTextObjectPaint() { } public: static mozilla::gfx::UserDataKey sUserDataKey; /* * Get outer text object pattern with the specified opacity value. * This lets us inherit paints and paint opacities (i.e. fill/stroke and * fill-opacity/stroke-opacity) separately. */ virtual already_AddRefed GetFillPattern(float aOpacity, const gfxMatrix& aCTM) = 0; virtual already_AddRefed GetStrokePattern(float aOpacity, const gfxMatrix& aCTM) = 0; virtual float GetFillOpacity() { return 1.0f; } virtual float GetStrokeOpacity() { return 1.0f; } void InitStrokeGeometry(gfxContext *aContext, float devUnitsPerSVGUnit); FallibleTArray& GetStrokeDashArray() { return mDashes; } gfxFloat GetStrokeDashOffset() { return mDashOffset; } gfxFloat GetStrokeWidth() { return mStrokeWidth; } already_AddRefed GetFillPattern(const gfxMatrix& aCTM) { return GetFillPattern(GetFillOpacity(), aCTM); } already_AddRefed GetStrokePattern(const gfxMatrix& aCTM) { return GetStrokePattern(GetStrokeOpacity(), aCTM); } virtual ~gfxTextObjectPaint() { } private: FallibleTArray mDashes; gfxFloat mDashOffset; gfxFloat mStrokeWidth; }; /** * For passing in patterns where the outer text object has no separate pattern * opacity value. */ class SimpleTextObjectPaint : public gfxTextObjectPaint { private: static const gfxRGBA sZero; public: static gfxMatrix SetupDeviceToPatternMatrix(gfxPattern *aPattern, const gfxMatrix& aCTM) { if (!aPattern) { return gfxMatrix(); } gfxMatrix deviceToUser = aCTM; deviceToUser.Invert(); return deviceToUser * aPattern->GetMatrix(); } SimpleTextObjectPaint(gfxPattern *aFillPattern, gfxPattern *aStrokePattern, const gfxMatrix& aCTM) : mFillPattern(aFillPattern ? aFillPattern : new gfxPattern(sZero)), mStrokePattern(aStrokePattern ? aStrokePattern : new gfxPattern(sZero)) { mFillMatrix = SetupDeviceToPatternMatrix(aFillPattern, aCTM); mStrokeMatrix = SetupDeviceToPatternMatrix(aStrokePattern, aCTM); } already_AddRefed GetFillPattern(float aOpacity, const gfxMatrix& aCTM) { if (mFillPattern) { mFillPattern->SetMatrix(aCTM * mFillMatrix); } nsRefPtr fillPattern = mFillPattern; return fillPattern.forget(); } already_AddRefed GetStrokePattern(float aOpacity, const gfxMatrix& aCTM) { if (mStrokePattern) { mStrokePattern->SetMatrix(aCTM * mStrokeMatrix); } nsRefPtr strokePattern = mStrokePattern; return strokePattern.forget(); } float GetFillOpacity() { return mFillPattern ? 1.0f : 0.0f; } float GetStrokeOpacity() { return mStrokePattern ? 1.0f : 0.0f; } private: nsRefPtr mFillPattern; nsRefPtr mStrokePattern; // Device space to pattern space transforms gfxMatrix mFillMatrix; gfxMatrix mStrokeMatrix; }; #endif