/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Code to notify things that animate before a refresh, at an appropriate * refresh rate. (Perhaps temporary, until replaced by compositor.) */ #include "mozilla/Util.h" #include "nsRefreshDriver.h" #include "nsPresContext.h" #include "nsComponentManagerUtils.h" #include "prlog.h" #include "nsAutoPtr.h" #include "nsCSSFrameConstructor.h" #include "nsIDocument.h" #include "nsGUIEvent.h" #include "nsEventDispatcher.h" #include "jsapi.h" #include "nsContentUtils.h" #include "mozilla/Preferences.h" #include "nsIViewManager.h" #include "sampler.h" using mozilla::TimeStamp; using mozilla::TimeDuration; using namespace mozilla; #define DEFAULT_FRAME_RATE 60 #define DEFAULT_THROTTLED_FRAME_RATE 1 static bool sPrecisePref; /* static */ void nsRefreshDriver::InitializeStatics() { Preferences::AddBoolVarCache(&sPrecisePref, "layout.frame_rate.precise", false); } /* static */ int32_t nsRefreshDriver::DefaultInterval() { return NSToIntRound(1000.0 / DEFAULT_FRAME_RATE); } // Compute the interval to use for the refresh driver timer, in // milliseconds int32_t nsRefreshDriver::GetRefreshTimerInterval() const { const char* prefName = mThrottled ? "layout.throttled_frame_rate" : "layout.frame_rate"; int32_t rate = Preferences::GetInt(prefName, -1); if (rate <= 0) { // TODO: get the rate from the platform rate = mThrottled ? DEFAULT_THROTTLED_FRAME_RATE : DEFAULT_FRAME_RATE; } NS_ASSERTION(rate > 0, "Must have positive rate here"); int32_t interval = NSToIntRound(1000.0/rate); if (mThrottled) { interval = NS_MAX(interval, mLastTimerInterval * 2); } mLastTimerInterval = interval; return interval; } int32_t nsRefreshDriver::GetRefreshTimerType() const { if (mThrottled) { return nsITimer::TYPE_ONE_SHOT; } if (HaveFrameRequestCallbacks() || sPrecisePref) { return nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP; } return nsITimer::TYPE_REPEATING_SLACK; } nsRefreshDriver::nsRefreshDriver(nsPresContext *aPresContext) : mPresContext(aPresContext), mFrozen(false), mThrottled(false), mTestControllingRefreshes(false), mTimerIsPrecise(false), mViewManagerFlushIsPending(false), mLastTimerInterval(0) { mRequests.Init(); } nsRefreshDriver::~nsRefreshDriver() { NS_ABORT_IF_FALSE(ObserverCount() == 0, "observers should have unregistered"); NS_ABORT_IF_FALSE(!mTimer, "timer should be gone"); } // Method for testing. See nsIDOMWindowUtils.advanceTimeAndRefresh // for description. void nsRefreshDriver::AdvanceTimeAndRefresh(int64_t aMilliseconds) { mTestControllingRefreshes = true; mMostRecentRefreshEpochTime += aMilliseconds * 1000; mMostRecentRefresh += TimeDuration::FromMilliseconds(aMilliseconds); nsCxPusher pusher; if (pusher.PushNull()) { Notify(nullptr); pusher.Pop(); } } void nsRefreshDriver::RestoreNormalRefresh() { mTestControllingRefreshes = false; nsCxPusher pusher; if (pusher.PushNull()) { Notify(nullptr); // will call UpdateMostRecentRefresh() pusher.Pop(); } } TimeStamp nsRefreshDriver::MostRecentRefresh() const { const_cast(this)->EnsureTimerStarted(false); return mMostRecentRefresh; } int64_t nsRefreshDriver::MostRecentRefreshEpochTime() const { const_cast(this)->EnsureTimerStarted(false); return mMostRecentRefreshEpochTime; } bool nsRefreshDriver::AddRefreshObserver(nsARefreshObserver *aObserver, mozFlushType aFlushType) { ObserverArray& array = ArrayFor(aFlushType); bool success = array.AppendElement(aObserver) != nullptr; EnsureTimerStarted(false); return success; } bool nsRefreshDriver::RemoveRefreshObserver(nsARefreshObserver *aObserver, mozFlushType aFlushType) { ObserverArray& array = ArrayFor(aFlushType); return array.RemoveElement(aObserver); } bool nsRefreshDriver::AddImageRequest(imgIRequest* aRequest) { if (!mRequests.PutEntry(aRequest)) { return false; } EnsureTimerStarted(false); return true; } void nsRefreshDriver::RemoveImageRequest(imgIRequest* aRequest) { mRequests.RemoveEntry(aRequest); } void nsRefreshDriver::ClearAllImageRequests() { mRequests.Clear(); } void nsRefreshDriver::EnsureTimerStarted(bool aAdjustingTimer) { if (mTimer || mFrozen || !mPresContext) { // It's already been started, or we don't want to start it now or // we've been disconnected. return; } if (!aAdjustingTimer) { // If we didn't already have a timer and aAdjustingTimer is false, // then we just got our first observer (or an explicit call to // MostRecentRefresh by a caller who's likely to add an observer // shortly). This means we should fake a most-recent-refresh time // of now so that said observer gets a reasonable refresh time, so // things behave as though the timer had always been running. UpdateMostRecentRefresh(); } mTimer = do_CreateInstance(NS_TIMER_CONTRACTID); if (!mTimer) { return; } int32_t timerType = GetRefreshTimerType(); mTimerIsPrecise = (timerType == nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP); nsresult rv = mTimer->InitWithCallback(this, GetRefreshTimerInterval(), timerType); if (NS_FAILED(rv)) { mTimer = nullptr; } } void nsRefreshDriver::StopTimer() { if (!mTimer) { return; } mTimer->Cancel(); mTimer = nullptr; } uint32_t nsRefreshDriver::ObserverCount() const { uint32_t sum = 0; for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) { sum += mObservers[i].Length(); } // Even while throttled, we need to process layout and style changes. Style // changes can trigger transitions which fire events when they complete, and // layout changes can affect media queries on child documents, triggering // style changes, etc. sum += mStyleFlushObservers.Length(); sum += mLayoutFlushObservers.Length(); sum += mFrameRequestCallbackDocs.Length(); sum += mViewManagerFlushIsPending; return sum; } uint32_t nsRefreshDriver::ImageRequestCount() const { return mRequests.Count(); } void nsRefreshDriver::UpdateMostRecentRefresh() { if (mTestControllingRefreshes) { return; } // Call JS_Now first, since that can have nonzero latency in some rare cases. mMostRecentRefreshEpochTime = JS_Now(); mMostRecentRefresh = TimeStamp::Now(); } nsRefreshDriver::ObserverArray& nsRefreshDriver::ArrayFor(mozFlushType aFlushType) { switch (aFlushType) { case Flush_Style: return mObservers[0]; case Flush_Layout: return mObservers[1]; case Flush_Display: return mObservers[2]; default: NS_ABORT_IF_FALSE(false, "bad flush type"); return *static_cast(nullptr); } } /* * nsISupports implementation */ NS_IMPL_ISUPPORTS1(nsRefreshDriver, nsITimerCallback) /* * nsITimerCallback implementation */ NS_IMETHODIMP nsRefreshDriver::Notify(nsITimer *aTimer) { SAMPLE_LABEL("nsRefreshDriver", "Notify"); NS_PRECONDITION(!mFrozen, "Why are we notified while frozen?"); NS_PRECONDITION(mPresContext, "Why are we notified after disconnection?"); NS_PRECONDITION(!nsContentUtils::GetCurrentJSContext(), "Shouldn't have a JSContext on the stack"); if (mTestControllingRefreshes && aTimer) { // Ignore real refreshes from our timer (but honor the others). return NS_OK; } UpdateMostRecentRefresh(); nsCOMPtr presShell = mPresContext->GetPresShell(); if (!presShell || (ObserverCount() == 0 && ImageRequestCount() == 0)) { // Things are being destroyed, or we no longer have any observers. // We don't want to stop the timer when observers are initially // removed, because sometimes observers can be added and removed // often depending on what other things are going on and in that // situation we don't want to thrash our timer. So instead we // wait until we get a Notify() call when we have no observers // before stopping the timer. StopTimer(); return NS_OK; } /* * The timer holds a reference to |this| while calling |Notify|. * However, implementations of |WillRefresh| are permitted to destroy * the pres context, which will cause our |mPresContext| to become * null. If this happens, we must stop notifying observers. */ for (uint32_t i = 0; i < ArrayLength(mObservers); ++i) { ObserverArray::EndLimitedIterator etor(mObservers[i]); while (etor.HasMore()) { nsRefPtr obs = etor.GetNext(); obs->WillRefresh(mMostRecentRefresh); if (!mPresContext || !mPresContext->GetPresShell()) { StopTimer(); return NS_OK; } } if (i == 0) { // Grab all of our frame request callbacks up front. nsIDocument::FrameRequestCallbackList frameRequestCallbacks; for (uint32_t i = 0; i < mFrameRequestCallbackDocs.Length(); ++i) { mFrameRequestCallbackDocs[i]-> TakeFrameRequestCallbacks(frameRequestCallbacks); } // OK, now reset mFrameRequestCallbackDocs so they can be // readded as needed. mFrameRequestCallbackDocs.Clear(); int64_t eventTime = mMostRecentRefreshEpochTime / PR_USEC_PER_MSEC; for (uint32_t i = 0; i < frameRequestCallbacks.Length(); ++i) { nsAutoMicroTask mt; frameRequestCallbacks[i]->Sample(eventTime); } // This is the Flush_Style case. if (mPresContext && mPresContext->GetPresShell()) { nsAutoTArray observers; observers.AppendElements(mStyleFlushObservers); for (uint32_t j = observers.Length(); j && mPresContext && mPresContext->GetPresShell(); --j) { // Make sure to not process observers which might have been removed // during previous iterations. nsIPresShell* shell = observers[j - 1]; if (!mStyleFlushObservers.Contains(shell)) continue; NS_ADDREF(shell); mStyleFlushObservers.RemoveElement(shell); shell->FrameConstructor()->mObservingRefreshDriver = false; shell->FlushPendingNotifications(Flush_Style); NS_RELEASE(shell); } } } else if (i == 1) { // This is the Flush_Layout case. if (mPresContext && mPresContext->GetPresShell()) { nsAutoTArray observers; observers.AppendElements(mLayoutFlushObservers); for (uint32_t j = observers.Length(); j && mPresContext && mPresContext->GetPresShell(); --j) { // Make sure to not process observers which might have been removed // during previous iterations. nsIPresShell* shell = observers[j - 1]; if (!mLayoutFlushObservers.Contains(shell)) continue; NS_ADDREF(shell); mLayoutFlushObservers.RemoveElement(shell); shell->mReflowScheduled = false; shell->mSuppressInterruptibleReflows = false; shell->FlushPendingNotifications(Flush_InterruptibleLayout); NS_RELEASE(shell); } } } } /* * Perform notification to imgIRequests subscribed to listen * for refresh events. */ ImageRequestParameters parms = {mMostRecentRefresh}; if (mRequests.Count()) { mRequests.EnumerateEntries(nsRefreshDriver::ImageRequestEnumerator, &parms); EnsureTimerStarted(false); } if (mViewManagerFlushIsPending) { #ifdef DEBUG_INVALIDATIONS printf("Starting ProcessPendingUpdates\n"); #endif mViewManagerFlushIsPending = false; mPresContext->GetPresShell()->GetViewManager()->ProcessPendingUpdates(); #ifdef DEBUG_INVALIDATIONS printf("Ending ProcessPendingUpdates\n"); #endif } if (mThrottled || (mTimerIsPrecise != (GetRefreshTimerType() == nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP))) { // Stop the timer now and restart it here. Stopping is in the mThrottled // case ok because either it's already one-shot, and it just fired, and all // we need to do is null it out, or it's repeating and we need to reset it // to be one-shot. Stopping and restarting in the case when we need to // switch from precise to slack timers or vice versa is unfortunately // required. // Note that the EnsureTimerStarted() call here is ok because // EnsureTimerStarted makes sure to not start the timer if it shouldn't be // started. StopTimer(); EnsureTimerStarted(true); } return NS_OK; } PLDHashOperator nsRefreshDriver::ImageRequestEnumerator(nsISupportsHashKey* aEntry, void* aUserArg) { ImageRequestParameters* parms = static_cast (aUserArg); mozilla::TimeStamp mostRecentRefresh = parms->ts; imgIRequest* req = static_cast(aEntry->GetKey()); NS_ABORT_IF_FALSE(req, "Unable to retrieve the image request"); nsCOMPtr image; req->GetImage(getter_AddRefs(image)); if (image) { image->RequestRefresh(mostRecentRefresh); } return PL_DHASH_NEXT; } void nsRefreshDriver::Freeze() { NS_ASSERTION(!mFrozen, "Freeze called on already-frozen refresh driver"); StopTimer(); mFrozen = true; } void nsRefreshDriver::Thaw() { NS_ASSERTION(mFrozen, "Thaw called on an unfrozen refresh driver"); mFrozen = false; if (ObserverCount() || ImageRequestCount()) { // FIXME: This isn't quite right, since our EnsureTimerStarted call // updates our mMostRecentRefresh, but the DoRefresh call won't run // and notify our observers until we get back to the event loop. // Thus MostRecentRefresh() will lie between now and the DoRefresh. NS_DispatchToCurrentThread(NS_NewRunnableMethod(this, &nsRefreshDriver::DoRefresh)); EnsureTimerStarted(false); } } void nsRefreshDriver::SetThrottled(bool aThrottled) { if (aThrottled != mThrottled) { mThrottled = aThrottled; if (mTimer) { // We want to switch our timer type here, so just stop and // restart the timer. StopTimer(); EnsureTimerStarted(true); } } } void nsRefreshDriver::DoRefresh() { // Don't do a refresh unless we're in a state where we should be refreshing. if (!mFrozen && mPresContext && mTimer) { Notify(nullptr); } } #ifdef DEBUG bool nsRefreshDriver::IsRefreshObserver(nsARefreshObserver *aObserver, mozFlushType aFlushType) { ObserverArray& array = ArrayFor(aFlushType); return array.Contains(aObserver); } #endif void nsRefreshDriver::ScheduleFrameRequestCallbacks(nsIDocument* aDocument) { NS_ASSERTION(mFrameRequestCallbackDocs.IndexOf(aDocument) == mFrameRequestCallbackDocs.NoIndex, "Don't schedule the same document multiple times"); mFrameRequestCallbackDocs.AppendElement(aDocument); // No need to worry about restarting our timer in precise mode if it's // already running; that will happen automatically when it fires. EnsureTimerStarted(false); } void nsRefreshDriver::RevokeFrameRequestCallbacks(nsIDocument* aDocument) { mFrameRequestCallbackDocs.RemoveElement(aDocument); // No need to worry about restarting our timer in slack mode if it's already // running; that will happen automatically when it fires. }