/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioNodeEngine.h" #ifdef BUILD_ARM_NEON #include "mozilla/arm.h" #include "AudioNodeEngineNEON.h" #endif #ifdef USE_SSE2 #include "mozilla/SSE.h" #include "AlignmentUtils.h" #include "AudioNodeEngineSSE2.h" #endif namespace mozilla { already_AddRefed ThreadSharedFloatArrayBufferList::Create(uint32_t aChannelCount, size_t aLength, const mozilla::fallible_t&) { RefPtr buffer = new ThreadSharedFloatArrayBufferList(aChannelCount); for (uint32_t i = 0; i < aChannelCount; ++i) { float* channelData = js_pod_malloc(aLength); if (!channelData) { return nullptr; } buffer->SetData(i, channelData, js_free, channelData); } return buffer.forget(); } void WriteZeroesToAudioBlock(AudioBlock* aChunk, uint32_t aStart, uint32_t aLength) { MOZ_ASSERT(aStart + aLength <= WEBAUDIO_BLOCK_SIZE); MOZ_ASSERT(!aChunk->IsNull(), "You should pass a non-null chunk"); if (aLength == 0) return; for (uint32_t i = 0; i < aChunk->ChannelCount(); ++i) { PodZero(aChunk->ChannelFloatsForWrite(i) + aStart, aLength); } } void AudioBufferCopyWithScale(const float* aInput, float aScale, float* aOutput, uint32_t aSize) { if (aScale == 1.0f) { PodCopy(aOutput, aInput, aSize); } else { for (uint32_t i = 0; i < aSize; ++i) { aOutput[i] = aInput[i]*aScale; } } } void AudioBufferAddWithScale(const float* aInput, float aScale, float* aOutput, uint32_t aSize) { #ifdef BUILD_ARM_NEON if (mozilla::supports_neon()) { AudioBufferAddWithScale_NEON(aInput, aScale, aOutput, aSize); return; } #endif #ifdef USE_SSE2 // TODO: See Bug 1266112, we should either fix the source of the unaligned // buffers or do as much as possible with vector instructions and // fallback to scalar instructions where necessary. if (mozilla::supports_sse2() && IS_ALIGNED16(aInput) && IS_ALIGNED16(aOutput)) { AudioBufferAddWithScale_SSE(aInput, aScale, aOutput, aSize); return; } #endif if (aScale == 1.0f) { for (uint32_t i = 0; i < aSize; ++i) { aOutput[i] += aInput[i]; } } else { for (uint32_t i = 0; i < aSize; ++i) { aOutput[i] += aInput[i]*aScale; } } } void AudioBlockAddChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE], float aScale, float aOutput[WEBAUDIO_BLOCK_SIZE]) { AudioBufferAddWithScale(aInput, aScale, aOutput, WEBAUDIO_BLOCK_SIZE); } void AudioBlockCopyChannelWithScale(const float* aInput, float aScale, float* aOutput) { if (aScale == 1.0f) { memcpy(aOutput, aInput, WEBAUDIO_BLOCK_SIZE*sizeof(float)); } else { #ifdef BUILD_ARM_NEON if (mozilla::supports_neon()) { AudioBlockCopyChannelWithScale_NEON(aInput, aScale, aOutput); return; } #endif #ifdef USE_SSE2 // TODO: See Bug 1266112, we should either fix the source of the unaligned // buffers or do as much as possible with vector instructions and // fallback to scalar instructions where necessary. if (mozilla::supports_sse2() && IS_ALIGNED16(aInput) && IS_ALIGNED16(aOutput)) { AudioBlockCopyChannelWithScale_SSE(aInput, aScale, aOutput); return; } #endif for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; ++i) { aOutput[i] = aInput[i]*aScale; } } } void BufferComplexMultiply(const float* aInput, const float* aScale, float* aOutput, uint32_t aSize) { #ifdef USE_SSE2 if (mozilla::supports_sse()) { BufferComplexMultiply_SSE(aInput, aScale, aOutput, aSize); return; } #endif for (uint32_t i = 0; i < aSize * 2; i += 2) { float real1 = aInput[i]; float imag1 = aInput[i + 1]; float real2 = aScale[i]; float imag2 = aScale[i + 1]; float realResult = real1 * real2 - imag1 * imag2; float imagResult = real1 * imag2 + imag1 * real2; aOutput[i] = realResult; aOutput[i + 1] = imagResult; } } float AudioBufferPeakValue(const float *aInput, uint32_t aSize) { float max = 0.0f; for (uint32_t i = 0; i < aSize; i++) { float mag = fabs(aInput[i]); if (mag > max) { max = mag; } } return max; } void AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE], const float aScale[WEBAUDIO_BLOCK_SIZE], float aOutput[WEBAUDIO_BLOCK_SIZE]) { #ifdef BUILD_ARM_NEON if (mozilla::supports_neon()) { AudioBlockCopyChannelWithScale_NEON(aInput, aScale, aOutput); return; } #endif #ifdef USE_SSE2 if (mozilla::supports_sse2()) { AudioBlockCopyChannelWithScale_SSE(aInput, aScale, aOutput); return; } #endif for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; ++i) { aOutput[i] = aInput[i]*aScale[i]; } } void AudioBlockInPlaceScale(float aBlock[WEBAUDIO_BLOCK_SIZE], float aScale) { AudioBufferInPlaceScale(aBlock, aScale, WEBAUDIO_BLOCK_SIZE); } void AudioBufferInPlaceScale(float* aBlock, float aScale, uint32_t aSize) { if (aScale == 1.0f) { return; } #ifdef BUILD_ARM_NEON if (mozilla::supports_neon()) { AudioBufferInPlaceScale_NEON(aBlock, aScale, aSize); return; } #endif #ifdef USE_SSE2 if (mozilla::supports_sse2()) { AudioBufferInPlaceScale_SSE(aBlock, aScale, aSize); return; } #endif for (uint32_t i = 0; i < aSize; ++i) { *aBlock++ *= aScale; } } void AudioBlockPanMonoToStereo(const float aInput[WEBAUDIO_BLOCK_SIZE], float aGainL[WEBAUDIO_BLOCK_SIZE], float aGainR[WEBAUDIO_BLOCK_SIZE], float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]) { AudioBlockCopyChannelWithScale(aInput, aGainL, aOutputL); AudioBlockCopyChannelWithScale(aInput, aGainR, aOutputR); } void AudioBlockPanMonoToStereo(const float aInput[WEBAUDIO_BLOCK_SIZE], float aGainL, float aGainR, float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]) { AudioBlockCopyChannelWithScale(aInput, aGainL, aOutputL); AudioBlockCopyChannelWithScale(aInput, aGainR, aOutputR); } void AudioBlockPanStereoToStereo(const float aInputL[WEBAUDIO_BLOCK_SIZE], const float aInputR[WEBAUDIO_BLOCK_SIZE], float aGainL, float aGainR, bool aIsOnTheLeft, float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]) { #ifdef BUILD_ARM_NEON if (mozilla::supports_neon()) { AudioBlockPanStereoToStereo_NEON(aInputL, aInputR, aGainL, aGainR, aIsOnTheLeft, aOutputL, aOutputR); return; } #endif #ifdef USE_SSE2 if (mozilla::supports_sse2()) { AudioBlockPanStereoToStereo_SSE(aInputL, aInputR, aGainL, aGainR, aIsOnTheLeft, aOutputL, aOutputR); return; } #endif uint32_t i; if (aIsOnTheLeft) { for (i = 0; i < WEBAUDIO_BLOCK_SIZE; ++i) { aOutputL[i] = aInputL[i] + aInputR[i] * aGainL; aOutputR[i] = aInputR[i] * aGainR; } } else { for (i = 0; i < WEBAUDIO_BLOCK_SIZE; ++i) { aOutputL[i] = aInputL[i] * aGainL; aOutputR[i] = aInputR[i] + aInputL[i] * aGainR; } } } void AudioBlockPanStereoToStereo(const float aInputL[WEBAUDIO_BLOCK_SIZE], const float aInputR[WEBAUDIO_BLOCK_SIZE], float aGainL[WEBAUDIO_BLOCK_SIZE], float aGainR[WEBAUDIO_BLOCK_SIZE], bool aIsOnTheLeft[WEBAUDIO_BLOCK_SIZE], float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]) { #ifdef BUILD_ARM_NEON if (mozilla::supports_neon()) { AudioBlockPanStereoToStereo_NEON(aInputL, aInputR, aGainL, aGainR, aIsOnTheLeft, aOutputL, aOutputR); return; } #endif uint32_t i; for (i = 0; i < WEBAUDIO_BLOCK_SIZE; i++) { if (aIsOnTheLeft[i]) { aOutputL[i] = aInputL[i] + aInputR[i] * aGainL[i]; aOutputR[i] = aInputR[i] * aGainR[i]; } else { aOutputL[i] = aInputL[i] * aGainL[i]; aOutputR[i] = aInputR[i] + aInputL[i] * aGainR[i]; } } } float AudioBufferSumOfSquares(const float* aInput, uint32_t aLength) { float sum = 0.0f; #ifdef USE_SSE2 if (mozilla::supports_sse()) { const float* alignedInput = ALIGNED16(aInput); float vLength = (aLength >> 4) << 4; // use scalar operations for any unaligned data at the beginning while (aInput != alignedInput) { sum += *aInput * *aInput; ++aInput; } sum += AudioBufferSumOfSquares_SSE(alignedInput, vLength); // adjust aInput and aLength to use scalar operations for any // remaining values aInput = alignedInput + 1; aLength -= vLength; } #endif while (aLength--) { sum += *aInput * *aInput; ++aInput; } return sum; } void AudioNodeEngine::ProcessBlock(AudioNodeStream* aStream, GraphTime aFrom, const AudioBlock& aInput, AudioBlock* aOutput, bool* aFinished) { MOZ_ASSERT(mInputCount <= 1 && mOutputCount <= 1); *aOutput = aInput; } void AudioNodeEngine::ProcessBlocksOnPorts(AudioNodeStream* aStream, const OutputChunks& aInput, OutputChunks& aOutput, bool* aFinished) { MOZ_ASSERT(mInputCount > 1 || mOutputCount > 1); // Only produce one output port, and drop all other input ports. aOutput[0] = aInput[0]; } } // namespace mozilla