/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* A vector of pointers space-optimized for a small number of elements. */ #ifndef mozilla_SmallPointerArray_h #define mozilla_SmallPointerArray_h #include "mozilla/Assertions.h" #include #include #include namespace mozilla { // Array class for situations where a small number of elements (<= 2) is // expected, a large number of elements must be accomodated if necessary, // and the size of the class must be minimal. Typical vector implementations // will fulfill the first two requirements by simply adding inline storage // alongside the rest of their member variables. While this strategy works, // it brings unnecessary storage overhead for vectors with an expected small // number of elements. This class is intended to deal with that problem. // // This class is similar in performance to a vector class. Accessing its // elements when it has not grown over a size of 2 does not require an extra // level of indirection and will therefore be faster. // // The minimum (inline) size is 2 * sizeof(void*). // // Any modification of the array invalidates any outstanding iterators. template class SmallPointerArray { public: SmallPointerArray() { mInlineElements[0] = mInlineElements[1] = nullptr; static_assert(sizeof(SmallPointerArray) == (2 * sizeof(void*)), "SmallPointerArray must compile to the size of 2 pointers"); static_assert(offsetof(SmallPointerArray, mArray) == offsetof(SmallPointerArray, mInlineElements) + sizeof(T*), "mArray and mInlineElements[1] are expected to overlap in memory"); static_assert(offsetof(SmallPointerArray, mPadding) == offsetof(SmallPointerArray, mInlineElements), "mPadding and mInlineElements[0] are expected to overlap in memory"); } ~SmallPointerArray() { if (!mInlineElements[0] && mArray) { delete mArray; } } void Clear() { if (!mInlineElements[0] && mArray) { delete mArray; mArray = nullptr; return; } mInlineElements[0] = mInlineElements[1] = nullptr; } void AppendElement(T* aElement) { // Storing nullptr as an element is not permitted, but we do check for it // to avoid corruption issues in non-debug builds. // In addition to this we assert in debug builds to point out mistakes to // users of the class. MOZ_ASSERT(aElement != nullptr); if (!mInlineElements[0]) { if (!mArray) { mInlineElements[0] = aElement; // Harmless if aElement == nullptr; return; } if (!aElement) { return; } mArray->push_back(aElement); return; } if (!aElement) { return; } if (!mInlineElements[1]) { mInlineElements[1] = aElement; return; } mArray = new std::vector({ mInlineElements[0], mInlineElements[1], aElement }); mInlineElements[0] = nullptr; } bool RemoveElement(T* aElement) { MOZ_ASSERT(aElement != nullptr); if (aElement == nullptr) { return false; } if (mInlineElements[0] == aElement) { // Expectected case. mInlineElements[0] = mInlineElements[1]; mInlineElements[1] = nullptr; return true; } if (mInlineElements[0]) { if (mInlineElements[1] == aElement) { mInlineElements[1] = nullptr; return true; } return false; } if (mArray) { for (auto iter = mArray->begin(); iter != mArray->end(); iter++) { if (*iter == aElement) { mArray->erase(iter); return true; } } } return false; } bool Contains(T* aElement) const { MOZ_ASSERT(aElement != nullptr); if (aElement == nullptr) { return false; } if (mInlineElements[0] == aElement) { return true; } if (mInlineElements[0]) { if (mInlineElements[1] == aElement) { return true; } return false; } if (mArray) { return std::find(mArray->begin(), mArray->end(), aElement) != mArray->end(); } return false; } size_t Length() const { if (mInlineElements[0]) { if (!mInlineElements[1]) { return 1; } return 2; } if (mArray) { return mArray->size(); } return 0; } T* ElementAt(size_t aIndex) const { MOZ_ASSERT(aIndex < Length()); if (mInlineElements[0]) { return mInlineElements[aIndex]; } return (*mArray)[aIndex]; } T* operator[](size_t aIndex) const { return ElementAt(aIndex); } typedef T** iterator; typedef const T** const_iterator; // Methods for range-based for loops. Manipulation invalidates these. iterator begin() { return beginInternal(); } const_iterator begin() const { return beginInternal(); } const_iterator cbegin() const { return begin(); } iterator end() { return beginInternal() + Length(); } const_iterator end() const { return beginInternal() + Length(); } const_iterator cend() const { return end(); } private: T** beginInternal() const { if (mInlineElements[0] || !mArray) { return const_cast(&mInlineElements[0]); } if (mArray->empty()) { return nullptr; } return &(*mArray)[0]; } // mArray and mInlineElements[1] share the same area in memory. // // When !mInlineElements[0] && !mInlineElements[1] the array is empty. // // When mInlineElements[0] && !mInlineElements[1], mInlineElements[0] // contains the first element. The array is of size 1. // // When mInlineElements[0] && mInlineElements[1], mInlineElements[0] // contains the first element and mInlineElements[1] the second. The // array is of size 2. // // When !mInlineElements[0] && mArray, mArray contains the full contents // of the array and is of arbitrary size. union { T* mInlineElements[2]; struct { void* mPadding; std::vector* mArray; }; }; }; } // namespace mozilla #endif // mozilla_SmallPointerArray_h