/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * How does the clients engine work? * * - We use 2 files - commands.json and commands-syncing.json. * * - At sync upload time, we attempt a rename of commands.json to * commands-syncing.json, and ignore errors (helps for crash during sync!). * - We load commands-syncing.json and stash the contents in * _currentlySyncingCommands which lives for the duration of the upload process. * - We use _currentlySyncingCommands to build the outgoing records * - Immediately after successful upload, we delete commands-syncing.json from * disk (and clear _currentlySyncingCommands). We reconcile our local records * with what we just wrote in the server, and add failed IDs commands * back in commands.json * - Any time we need to "save" a command for future syncs, we load * commands.json, update it, and write it back out. */ this.EXPORTED_SYMBOLS = [ "ClientEngine", "ClientsRec" ]; var {classes: Cc, interfaces: Ci, utils: Cu} = Components; Cu.import("resource://gre/modules/XPCOMUtils.jsm"); Cu.import("resource://gre/modules/Services.jsm"); Cu.import("resource://services-common/async.js"); Cu.import("resource://services-sync/constants.js"); Cu.import("resource://services-sync/engines.js"); Cu.import("resource://services-sync/record.js"); Cu.import("resource://services-sync/resource.js"); Cu.import("resource://services-sync/util.js"); XPCOMUtils.defineLazyModuleGetter(this, "fxAccounts", "resource://gre/modules/FxAccounts.jsm"); XPCOMUtils.defineLazyModuleGetter(this, "getRepairRequestor", "resource://services-sync/collection_repair.js"); XPCOMUtils.defineLazyModuleGetter(this, "getRepairResponder", "resource://services-sync/collection_repair.js"); const CLIENTS_TTL = 1814400; // 21 days const CLIENTS_TTL_REFRESH = 604800; // 7 days const STALE_CLIENT_REMOTE_AGE = 604800; // 7 days const SUPPORTED_PROTOCOL_VERSIONS = [SYNC_API_VERSION]; function hasDupeCommand(commands, action) { if (!commands) { return false; } return commands.some(other => other.command == action.command && Utils.deepEquals(other.args, action.args)); } this.ClientsRec = function ClientsRec(collection, id) { CryptoWrapper.call(this, collection, id); } ClientsRec.prototype = { __proto__: CryptoWrapper.prototype, _logName: "Sync.Record.Clients", ttl: CLIENTS_TTL }; Utils.deferGetSet(ClientsRec, "cleartext", ["name", "type", "commands", "version", "protocols", "formfactor", "os", "appPackage", "application", "device", "fxaDeviceId"]); this.ClientEngine = function ClientEngine(service) { SyncEngine.call(this, "Clients", service); // Reset the last sync timestamp on every startup so that we fetch all clients this.resetLastSync(); this.fxAccounts = fxAccounts; } ClientEngine.prototype = { __proto__: SyncEngine.prototype, _storeObj: ClientStore, _recordObj: ClientsRec, _trackerObj: ClientsTracker, allowSkippedRecord: false, _knownStaleFxADeviceIds: null, // Always sync client data as it controls other sync behavior get enabled() { return true; }, get lastRecordUpload() { return Svc.Prefs.get(this.name + ".lastRecordUpload", 0); }, set lastRecordUpload(value) { Svc.Prefs.set(this.name + ".lastRecordUpload", Math.floor(value)); }, get remoteClients() { // return all non-stale clients for external consumption. return Object.values(this._store._remoteClients).filter(v => !v.stale); }, remoteClient(id) { let client = this._store._remoteClients[id]; return client && !client.stale ? client : null; }, remoteClientExists(id) { return !!this.remoteClient(id); }, // Aggregate some stats on the composition of clients on this account get stats() { let stats = { hasMobile: this.localType == DEVICE_TYPE_MOBILE, names: [this.localName], numClients: 1, }; for (let id in this._store._remoteClients) { let {name, type, stale} = this._store._remoteClients[id]; if (!stale) { stats.hasMobile = stats.hasMobile || type == DEVICE_TYPE_MOBILE; stats.names.push(name); stats.numClients++; } } return stats; }, /** * Obtain information about device types. * * Returns a Map of device types to integer counts. Guaranteed to include * "desktop" (which will have at least 1 - this device) and "mobile" (which * may have zero) counts. It almost certainly will include only these 2. */ get deviceTypes() { let counts = new Map(); counts.set(this.localType, 1); // currently this must be DEVICE_TYPE_DESKTOP counts.set(DEVICE_TYPE_MOBILE, 0); for (let id in this._store._remoteClients) { let record = this._store._remoteClients[id]; if (record.stale) { continue; // pretend "stale" records don't exist. } let type = record.type; if (!counts.has(type)) { counts.set(type, 0); } counts.set(type, counts.get(type) + 1); } return counts; }, get localID() { // Generate a random GUID id we don't have one let localID = Svc.Prefs.get("client.GUID", ""); return localID == "" ? this.localID = Utils.makeGUID() : localID; }, set localID(value) { Svc.Prefs.set("client.GUID", value); }, get brandName() { let brand = Services.strings.createBundle( "chrome://branding/locale/brand.properties"); return brand.GetStringFromName("brandShortName"); }, get localName() { let name = Utils.getDeviceName(); // If `getDeviceName` returns the default name, set the pref. FxA registers // the device before syncing, so we don't need to update the registration // in this case. Svc.Prefs.set("client.name", name); return name; }, set localName(value) { Svc.Prefs.set("client.name", value); // Update the registration in the background. this.fxAccounts.updateDeviceRegistration().catch(error => { this._log.warn("failed to update fxa device registration", error); }); }, get localType() { return Utils.getDeviceType(); }, set localType(value) { Svc.Prefs.set("client.type", value); }, getClientName(id) { if (id == this.localID) { return this.localName; } let client = this._store._remoteClients[id]; return client ? client.name : ""; }, getClientFxaDeviceId(id) { if (this._store._remoteClients[id]) { return this._store._remoteClients[id].fxaDeviceId; } return null; }, isMobile: function isMobile(id) { if (this._store._remoteClients[id]) return this._store._remoteClients[id].type == DEVICE_TYPE_MOBILE; return false; }, _readCommands() { let cb = Async.makeSpinningCallback(); Utils.jsonLoad("commands", this, commands => cb(null, commands)); return cb.wait() || {}; }, /** * Low level function, do not use directly (use _addClientCommand instead). */ _saveCommands(commands) { let cb = Async.makeSpinningCallback(); Utils.jsonSave("commands", this, commands, error => { if (error) { this._log.error("Failed to save JSON outgoing commands", error); } cb(); }); cb.wait(); }, _prepareCommandsForUpload() { let cb = Async.makeSpinningCallback(); Utils.jsonMove("commands", "commands-syncing", this).catch(() => {}) // Ignore errors .then(() => { Utils.jsonLoad("commands-syncing", this, commands => cb(null, commands)); }); return cb.wait() || {}; }, _deleteUploadedCommands() { delete this._currentlySyncingCommands; Async.promiseSpinningly( Utils.jsonRemove("commands-syncing", this).catch(err => { this._log.error("Failed to delete syncing-commands file", err); }) ); }, // Gets commands for a client we are yet to write to the server. Doesn't // include commands for that client which are already on the server. // We should rename this! getClientCommands(clientId) { const allCommands = this._readCommands(); return allCommands[clientId] || []; }, removeLocalCommand(command) { // the implementation of this engine is such that adding a command to // the local client is how commands are deleted! ¯\_(ツ)_/¯ this._addClientCommand(this.localID, command); }, _addClientCommand(clientId, command) { const allCommands = this._readCommands(); const clientCommands = allCommands[clientId] || []; if (hasDupeCommand(clientCommands, command)) { return false; } allCommands[clientId] = clientCommands.concat(command); this._saveCommands(allCommands); return true; }, _removeClientCommands(clientId) { const allCommands = this._readCommands(); delete allCommands[clientId]; this._saveCommands(allCommands); }, // We assume that clients not present in the FxA Device Manager list have been // disconnected and so are stale _refreshKnownStaleClients() { this._log.debug("Refreshing the known stale clients list"); let localClients = Object.values(this._store._remoteClients) .filter(client => client.fxaDeviceId) // iOS client records don't have fxaDeviceId .map(client => client.fxaDeviceId); let fxaClients; try { fxaClients = Async.promiseSpinningly(this.fxAccounts.getDeviceList()).map(device => device.id); } catch (ex) { this._log.error("Could not retrieve the FxA device list", ex); this._knownStaleFxADeviceIds = []; return; } this._knownStaleFxADeviceIds = Utils.arraySub(localClients, fxaClients); }, _syncStartup() { // Reupload new client record periodically. if (Date.now() / 1000 - this.lastRecordUpload > CLIENTS_TTL_REFRESH) { this._tracker.addChangedID(this.localID); this.lastRecordUpload = Date.now() / 1000; } SyncEngine.prototype._syncStartup.call(this); }, _processIncoming() { // Fetch all records from the server. this.lastSync = 0; this._incomingClients = {}; try { SyncEngine.prototype._processIncoming.call(this); // Refresh the known stale clients list once per browser restart if (!this._knownStaleFxADeviceIds) { this._refreshKnownStaleClients(); } // Since clients are synced unconditionally, any records in the local store // that don't exist on the server must be for disconnected clients. Remove // them, so that we don't upload records with commands for clients that will // never see them. We also do this to filter out stale clients from the // tabs collection, since showing their list of tabs is confusing. for (let id in this._store._remoteClients) { if (!this._incomingClients[id]) { this._log.info(`Removing local state for deleted client ${id}`); this._removeRemoteClient(id); } } // Bug 1264498: Mobile clients don't remove themselves from the clients // collection when the user disconnects Sync, so we mark as stale clients // with the same name that haven't synced in over a week. // (Note we can't simply delete them, or we re-apply them next sync - see // bug 1287687) delete this._incomingClients[this.localID]; let names = new Set([this.localName]); for (let [id, serverLastModified] of Object.entries(this._incomingClients)) { let record = this._store._remoteClients[id]; // stash the server last-modified time on the record. record.serverLastModified = serverLastModified; if (record.fxaDeviceId && this._knownStaleFxADeviceIds.includes(record.fxaDeviceId)) { this._log.info(`Hiding stale client ${id} - in known stale clients list`); record.stale = true; } if (!names.has(record.name)) { names.add(record.name); continue; } let remoteAge = AsyncResource.serverTime - this._incomingClients[id]; if (remoteAge > STALE_CLIENT_REMOTE_AGE) { this._log.info(`Hiding stale client ${id} with age ${remoteAge}`); record.stale = true; } } } finally { this._incomingClients = null; } }, _uploadOutgoing() { this._currentlySyncingCommands = this._prepareCommandsForUpload(); const clientWithPendingCommands = Object.keys(this._currentlySyncingCommands); for (let clientId of clientWithPendingCommands) { if (this._store._remoteClients[clientId] || this.localID == clientId) { this._modified.set(clientId, 0); } } let updatedIDs = this._modified.ids(); SyncEngine.prototype._uploadOutgoing.call(this); // Record the response time as the server time for each item we uploaded. for (let id of updatedIDs) { if (id != this.localID) { this._store._remoteClients[id].serverLastModified = this.lastSync; } } }, _onRecordsWritten(succeeded, failed) { // Reconcile the status of the local records with what we just wrote on the // server for (let id of succeeded) { const commandChanges = this._currentlySyncingCommands[id]; if (id == this.localID) { if (this.localCommands) { this.localCommands = this.localCommands.filter(command => !hasDupeCommand(commandChanges, command)); } } else { const clientRecord = this._store._remoteClients[id]; if (!commandChanges || !clientRecord) { // should be impossible, else we wouldn't have been writing it. this._log.warn("No command/No record changes for a client we uploaded"); continue; } // fixup the client record, so our copy of _remoteClients matches what we uploaded. this._store._remoteClients[id] = this._store.createRecord(id); // we could do better and pass the reference to the record we just uploaded, // but this will do for now } } // Re-add failed commands for (let id of failed) { const commandChanges = this._currentlySyncingCommands[id]; if (!commandChanges) { continue; } this._addClientCommand(id, commandChanges); } this._deleteUploadedCommands(); // Notify other devices that their own client collection changed const idsToNotify = succeeded.reduce((acc, id) => { if (id == this.localID) { return acc; } const fxaDeviceId = this.getClientFxaDeviceId(id); return fxaDeviceId ? acc.concat(fxaDeviceId) : acc; }, []); if (idsToNotify.length > 0) { this._notifyCollectionChanged(idsToNotify); } }, _notifyCollectionChanged(ids) { const message = { version: 1, command: "sync:collection_changed", data: { collections: ["clients"] } }; this.fxAccounts.notifyDevices(ids, message, NOTIFY_TAB_SENT_TTL_SECS); }, _syncFinish() { // Record histograms for our device types, and also write them to a pref // so non-histogram telemetry (eg, UITelemetry) and the sync scheduler // has easy access to them, and so they are accurate even before we've // successfully synced the first time after startup. for (let [deviceType, count] of this.deviceTypes) { let hid; let prefName = this.name + ".devices."; switch (deviceType) { case DEVICE_TYPE_DESKTOP: hid = "WEAVE_DEVICE_COUNT_DESKTOP"; prefName += "desktop"; break; case DEVICE_TYPE_MOBILE: hid = "WEAVE_DEVICE_COUNT_MOBILE"; prefName += "mobile"; break; default: this._log.warn(`Unexpected deviceType "${deviceType}" recording device telemetry.`); continue; } Services.telemetry.getHistogramById(hid).add(count); Svc.Prefs.set(prefName, count); } SyncEngine.prototype._syncFinish.call(this); }, _reconcile: function _reconcile(item) { // Every incoming record is reconciled, so we use this to track the // contents of the collection on the server. this._incomingClients[item.id] = item.modified; if (!this._store.itemExists(item.id)) { return true; } // Clients are synced unconditionally, so we'll always have new records. // Unfortunately, this will cause the scheduler to use the immediate sync // interval for the multi-device case, instead of the active interval. We // work around this by updating the record during reconciliation, and // returning false to indicate that the record doesn't need to be applied // later. this._store.update(item); return false; }, // Treat reset the same as wiping for locally cached clients _resetClient() { this._wipeClient(); }, _wipeClient: function _wipeClient() { SyncEngine.prototype._resetClient.call(this); this._knownStaleFxADeviceIds = null; delete this.localCommands; this._store.wipe(); const logRemoveError = err => this._log.warn("Could not delete json file", err); Async.promiseSpinningly( Utils.jsonRemove("commands", this).catch(logRemoveError) .then(Utils.jsonRemove("commands-syncing", this).catch(logRemoveError)) ); }, async removeClientData() { let res = this.service.resource(this.engineURL + "/" + this.localID); await res.delete(); }, // Override the default behavior to delete bad records from the server. handleHMACMismatch: function handleHMACMismatch(item, mayRetry) { this._log.debug("Handling HMAC mismatch for " + item.id); let base = SyncEngine.prototype.handleHMACMismatch.call(this, item, mayRetry); if (base != SyncEngine.kRecoveryStrategy.error) return base; // It's a bad client record. Save it to be deleted at the end of the sync. this._log.debug("Bad client record detected. Scheduling for deletion."); this._deleteId(item.id); // Neither try again nor error; we're going to delete it. return SyncEngine.kRecoveryStrategy.ignore; }, /** * A hash of valid commands that the client knows about. The key is a command * and the value is a hash containing information about the command such as * number of arguments and description. */ _commands: { resetAll: { args: 0, desc: "Clear temporary local data for all engines" }, resetEngine: { args: 1, desc: "Clear temporary local data for engine" }, wipeAll: { args: 0, desc: "Delete all client data for all engines" }, wipeEngine: { args: 1, desc: "Delete all client data for engine" }, logout: { args: 0, desc: "Log out client" }, displayURI: { args: 3, desc: "Instruct a client to display a URI" }, repairRequest: {args: 1, desc: "Instruct a client to initiate a repair"}, repairResponse: {args: 1, desc: "Instruct a client a repair request is complete"}, }, /** * Sends a command+args pair to a specific client. * * @param command Command string * @param args Array of arguments/data for command * @param clientId Client to send command to */ _sendCommandToClient(command, args, clientId, telemetryExtra) { this._log.trace("Sending " + command + " to " + clientId); let client = this._store._remoteClients[clientId]; if (!client) { throw new Error("Unknown remote client ID: '" + clientId + "'."); } if (client.stale) { throw new Error("Stale remote client ID: '" + clientId + "'."); } let action = { command, args, // We send the flowID to the other client so *it* can report it in its // telemetry - we record it in ours below. flowID: telemetryExtra.flowID, }; if (this._addClientCommand(clientId, action)) { this._log.trace(`Client ${clientId} got a new action`, [command, args]); this._tracker.addChangedID(clientId); try { telemetryExtra.deviceID = this.service.identity.hashedDeviceID(clientId); } catch (_) {} this.service.recordTelemetryEvent("sendcommand", command, undefined, telemetryExtra); } else { this._log.trace(`Client ${clientId} got a duplicate action`, [command, args]); } }, /** * Check if the local client has any remote commands and perform them. * * @return false to abort sync */ processIncomingCommands: function processIncomingCommands() { return this._notify("clients:process-commands", "", function() { if (!this.localCommands) { return true; } const clearedCommands = this._readCommands()[this.localID]; const commands = this.localCommands.filter(command => !hasDupeCommand(clearedCommands, command)); let didRemoveCommand = false; let URIsToDisplay = []; // Process each command in order. for (let rawCommand of commands) { let shouldRemoveCommand = true; // most commands are auto-removed. let {command, args, flowID} = rawCommand; this._log.debug("Processing command " + command, args); this.service.recordTelemetryEvent("processcommand", command, undefined, { flowID }); let engines = [args[0]]; switch (command) { case "resetAll": engines = null; // Fallthrough case "resetEngine": this.service.resetClient(engines); break; case "wipeAll": engines = null; // Fallthrough case "wipeEngine": this.service.wipeClient(engines); break; case "logout": this.service.logout(); return false; case "displayURI": let [uri, clientId, title] = args; URIsToDisplay.push({ uri, clientId, title }); break; case "repairResponse": { // When we send a repair request to another device that understands // it, that device will send a response indicating what it did. let response = args[0]; let requestor = getRepairRequestor(response.collection); if (!requestor) { this._log.warn("repairResponse for unknown collection", response); break; } if (!requestor.continueRepairs(response)) { this._log.warn("repairResponse couldn't continue the repair", response); } break; } case "repairRequest": { // Another device has sent us a request to make some repair. let request = args[0]; let responder = getRepairResponder(request.collection); if (!responder) { this._log.warn("repairRequest for unknown collection", request); break; } try { if (Async.promiseSpinningly(responder.repair(request, rawCommand))) { // We've started a repair - once that collection has synced it // will write a "response" command and arrange for this repair // request to be removed from the local command list - if we // removed it now we might fail to write a response in cases of // premature shutdown etc. shouldRemoveCommand = false; } } catch (ex) { if (Async.isShutdownException(ex)) { // Let's assume this error was caused by the shutdown, so let // it try again next time. throw ex; } // otherwise there are no second chances - the command is removed // and will not be tried again. // (Note that this shouldn't be hit in the normal case - it's // expected the responder will handle all reasonable failures and // write a response indicating that it couldn't do what was asked.) this._log.error("Failed to handle a repair request", ex); } break; } default: this._log.warn("Received an unknown command: " + command); break; } // Add the command to the "cleared" commands list if (shouldRemoveCommand) { this.removeLocalCommand(rawCommand); didRemoveCommand = true; } } if (didRemoveCommand) { this._tracker.addChangedID(this.localID); } if (URIsToDisplay.length) { this._handleDisplayURIs(URIsToDisplay); } return true; })(); }, /** * Validates and sends a command to a client or all clients. * * Calling this does not actually sync the command data to the server. If the * client already has the command/args pair, it won't receive a duplicate * command. * * @param command * Command to invoke on remote clients * @param args * Array of arguments to give to the command * @param clientId * Client ID to send command to. If undefined, send to all remote * clients. * @param flowID * A unique identifier used to track success for this operation across * devices. */ sendCommand(command, args, clientId = null, telemetryExtra = {}) { let commandData = this._commands[command]; // Don't send commands that we don't know about. if (!commandData) { this._log.error("Unknown command to send: " + command); return; } else if (!args || args.length != commandData.args) { // Don't send a command with the wrong number of arguments. this._log.error("Expected " + commandData.args + " args for '" + command + "', but got " + args); return; } // We allocate a "flowID" here, so it is used for each client. telemetryExtra = Object.assign({}, telemetryExtra); // don't clobber the caller's object if (!telemetryExtra.flowID) { telemetryExtra.flowID = Utils.makeGUID(); } if (clientId) { this._sendCommandToClient(command, args, clientId, telemetryExtra); } else { for (let [id, record] of Object.entries(this._store._remoteClients)) { if (!record.stale) { this._sendCommandToClient(command, args, id, telemetryExtra); } } } }, /** * Send a URI to another client for display. * * A side effect is the score is increased dramatically to incur an * immediate sync. * * If an unknown client ID is specified, sendCommand() will throw an * Error object. * * @param uri * URI (as a string) to send and display on the remote client * @param clientId * ID of client to send the command to. If not defined, will be sent * to all remote clients. * @param title * Title of the page being sent. */ sendURIToClientForDisplay: function sendURIToClientForDisplay(uri, clientId, title) { this._log.info("Sending URI to client: " + uri + " -> " + clientId + " (" + title + ")"); this.sendCommand("displayURI", [uri, this.localID, title], clientId); this._tracker.score += SCORE_INCREMENT_XLARGE; }, /** * Handle a bunch of received 'displayURI' commands. * * Interested parties should observe the "weave:engine:clients:display-uris" * topic. The callback will receive an array as the subject parameter * containing objects with the following keys: * * uri URI (string) that is requested for display. * clientId ID of client that sent the command. * title Title of page that loaded URI (likely) corresponds to. * * The 'data' parameter to the callback will not be defined. * * @param uris * An array containing URI objects to display * @param uris[].uri * String URI that was received * @param uris[].clientId * ID of client that sent URI * @param uris[].title * String title of page that URI corresponds to. Older clients may not * send this. */ _handleDisplayURIs: function _handleDisplayURIs(uris) { Svc.Obs.notify("weave:engine:clients:display-uris", uris); }, _removeRemoteClient(id) { delete this._store._remoteClients[id]; this._tracker.removeChangedID(id); this._removeClientCommands(id); this._modified.delete(id); }, }; function ClientStore(name, engine) { Store.call(this, name, engine); } ClientStore.prototype = { __proto__: Store.prototype, _remoteClients: {}, create(record) { this.update(record); }, update: function update(record) { if (record.id == this.engine.localID) { // Only grab commands from the server; local name/type always wins this.engine.localCommands = record.commands; } else { this._remoteClients[record.id] = record.cleartext; } }, createRecord: function createRecord(id, collection) { let record = new ClientsRec(collection, id); const commandsChanges = this.engine._currentlySyncingCommands ? this.engine._currentlySyncingCommands[id] : []; // Package the individual components into a record for the local client if (id == this.engine.localID) { let cb = Async.makeSpinningCallback(); this.engine.fxAccounts.getDeviceId().then(id => cb(null, id), cb); try { record.fxaDeviceId = cb.wait(); } catch (error) { this._log.warn("failed to get fxa device id", error); } record.name = this.engine.localName; record.type = this.engine.localType; record.version = Services.appinfo.version; record.protocols = SUPPORTED_PROTOCOL_VERSIONS; // Substract the commands we recorded that we've already executed if (commandsChanges && commandsChanges.length && this.engine.localCommands && this.engine.localCommands.length) { record.commands = this.engine.localCommands.filter(command => !hasDupeCommand(commandsChanges, command)); } // Optional fields. record.os = Services.appinfo.OS; // "Darwin" record.appPackage = Services.appinfo.ID; record.application = this.engine.brandName // "Nightly" // We can't compute these yet. // record.device = ""; // Bug 1100723 // record.formfactor = ""; // Bug 1100722 } else { record.cleartext = Object.assign({}, this._remoteClients[id]); delete record.cleartext.serverLastModified; // serverLastModified is a local only attribute. // Add the commands we have to send if (commandsChanges && commandsChanges.length) { const recordCommands = record.cleartext.commands || []; const newCommands = commandsChanges.filter(command => !hasDupeCommand(recordCommands, command)); record.cleartext.commands = recordCommands.concat(newCommands); } if (record.cleartext.stale) { // It's almost certainly a logic error for us to upload a record we // consider stale, so make log noise, but still remove the flag. this._log.error(`Preparing to upload record ${id} that we consider stale`); delete record.cleartext.stale; } } return record; }, itemExists(id) { return id in this.getAllIDs(); }, getAllIDs: function getAllIDs() { let ids = {}; ids[this.engine.localID] = true; for (let id in this._remoteClients) ids[id] = true; return ids; }, wipe: function wipe() { this._remoteClients = {}; }, }; function ClientsTracker(name, engine) { Tracker.call(this, name, engine); Svc.Obs.add("weave:engine:start-tracking", this); Svc.Obs.add("weave:engine:stop-tracking", this); } ClientsTracker.prototype = { __proto__: Tracker.prototype, _enabled: false, observe: function observe(subject, topic, data) { switch (topic) { case "weave:engine:start-tracking": if (!this._enabled) { Svc.Prefs.observe("client.name", this); this._enabled = true; } break; case "weave:engine:stop-tracking": if (this._enabled) { Svc.Prefs.ignore("client.name", this); this._enabled = false; } break; case "nsPref:changed": this._log.debug("client.name preference changed"); this.addChangedID(Svc.Prefs.get("client.GUID")); this.score += SCORE_INCREMENT_XLARGE; break; } } };