/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* Copyright 2012 Mozilla Foundation and Mozilla contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "nsLookAndFeel.h" #include "nsStyleConsts.h" #include "gfxFont.h" #include "gfxFontConstants.h" #include "mozilla/gfx/2D.h" static const char16_t UNICODE_BULLET = 0x2022; nsLookAndFeel::nsLookAndFeel() : nsXPLookAndFeel() { } nsLookAndFeel::~nsLookAndFeel() { } nsresult nsLookAndFeel::NativeGetColor(ColorID aID, nscolor &aColor) { nsresult rv = NS_OK; #define BASE_ACTIVE_COLOR NS_RGB(0xaa,0xaa,0xaa) #define BASE_NORMAL_COLOR NS_RGB(0xff,0xff,0xff) #define BASE_SELECTED_COLOR NS_RGB(0xaa,0xaa,0xaa) #define BG_ACTIVE_COLOR NS_RGB(0xff,0xff,0xff) #define BG_INSENSITIVE_COLOR NS_RGB(0xaa,0xaa,0xaa) #define BG_NORMAL_COLOR NS_RGB(0xff,0xff,0xff) #define BG_PRELIGHT_COLOR NS_RGB(0xee,0xee,0xee) #define BG_SELECTED_COLOR NS_RGB(0x99,0x99,0x99) #define DARK_NORMAL_COLOR NS_RGB(0x88,0x88,0x88) #define FG_INSENSITIVE_COLOR NS_RGB(0x44,0x44,0x44) #define FG_NORMAL_COLOR NS_RGB(0x00,0x00,0x00) #define FG_PRELIGHT_COLOR NS_RGB(0x77,0x77,0x77) #define FG_SELECTED_COLOR NS_RGB(0xaa,0xaa,0xaa) #define LIGHT_NORMAL_COLOR NS_RGB(0xaa,0xaa,0xaa) #define TEXT_ACTIVE_COLOR NS_RGB(0x99,0x99,0x99) #define TEXT_NORMAL_COLOR NS_RGB(0x00,0x00,0x00) #define TEXT_SELECTED_COLOR NS_RGB(0x00,0x00,0x00) switch (aID) { // These colors don't seem to be used for anything anymore in Mozilla // (except here at least TextSelectBackground and TextSelectForeground) // The CSS2 colors below are used. case eColorID_WindowBackground: aColor = BASE_NORMAL_COLOR; break; case eColorID_WindowForeground: aColor = TEXT_NORMAL_COLOR; break; case eColorID_WidgetBackground: aColor = BG_NORMAL_COLOR; break; case eColorID_WidgetForeground: aColor = FG_NORMAL_COLOR; break; case eColorID_WidgetSelectBackground: aColor = BG_SELECTED_COLOR; break; case eColorID_WidgetSelectForeground: aColor = FG_SELECTED_COLOR; break; case eColorID_Widget3DHighlight: aColor = NS_RGB(0xa0,0xa0,0xa0); break; case eColorID_Widget3DShadow: aColor = NS_RGB(0x40,0x40,0x40); break; case eColorID_TextBackground: // not used? aColor = BASE_NORMAL_COLOR; break; case eColorID_TextForeground: // not used? aColor = TEXT_NORMAL_COLOR; break; case eColorID_TextSelectBackground: case eColorID_IMESelectedRawTextBackground: case eColorID_IMESelectedConvertedTextBackground: // still used aColor = BASE_SELECTED_COLOR; break; case eColorID_TextSelectForeground: case eColorID_IMESelectedRawTextForeground: case eColorID_IMESelectedConvertedTextForeground: // still used aColor = TEXT_SELECTED_COLOR; break; case eColorID_IMERawInputBackground: case eColorID_IMEConvertedTextBackground: aColor = NS_TRANSPARENT; break; case eColorID_IMERawInputForeground: case eColorID_IMEConvertedTextForeground: aColor = NS_SAME_AS_FOREGROUND_COLOR; break; case eColorID_IMERawInputUnderline: case eColorID_IMEConvertedTextUnderline: aColor = NS_SAME_AS_FOREGROUND_COLOR; break; case eColorID_IMESelectedRawTextUnderline: case eColorID_IMESelectedConvertedTextUnderline: aColor = NS_TRANSPARENT; break; case eColorID_SpellCheckerUnderline: aColor = NS_RGB(0xff, 0, 0); break; // css2 http://www.w3.org/TR/REC-CSS2/ui.html#system-colors case eColorID_activeborder: // active window border aColor = BG_NORMAL_COLOR; break; case eColorID_activecaption: // active window caption background aColor = BG_NORMAL_COLOR; break; case eColorID_appworkspace: // MDI background color aColor = BG_NORMAL_COLOR; break; case eColorID_background: // desktop background aColor = BG_NORMAL_COLOR; break; case eColorID_captiontext: // text in active window caption, size box, and scrollbar arrow box (!) aColor = FG_NORMAL_COLOR; break; case eColorID_graytext: // disabled text in windows, menus, etc. aColor = FG_INSENSITIVE_COLOR; break; case eColorID_highlight: // background of selected item aColor = BASE_SELECTED_COLOR; break; case eColorID_highlighttext: // text of selected item aColor = TEXT_SELECTED_COLOR; break; case eColorID_inactiveborder: // inactive window border aColor = BG_NORMAL_COLOR; break; case eColorID_inactivecaption: // inactive window caption aColor = BG_INSENSITIVE_COLOR; break; case eColorID_inactivecaptiontext: // text in inactive window caption aColor = FG_INSENSITIVE_COLOR; break; case eColorID_infobackground: // tooltip background color aColor = BG_NORMAL_COLOR; break; case eColorID_infotext: // tooltip text color aColor = TEXT_NORMAL_COLOR; break; case eColorID_menu: // menu background aColor = BG_NORMAL_COLOR; break; case eColorID_menutext: // menu text aColor = TEXT_NORMAL_COLOR; break; case eColorID_scrollbar: // scrollbar gray area aColor = BG_ACTIVE_COLOR; break; case eColorID_threedface: case eColorID_buttonface: // 3-D face color aColor = BG_NORMAL_COLOR; break; case eColorID_buttontext: // text on push buttons aColor = TEXT_NORMAL_COLOR; break; case eColorID_buttonhighlight: // 3-D highlighted edge color case eColorID_threedhighlight: // 3-D highlighted outer edge color aColor = LIGHT_NORMAL_COLOR; break; case eColorID_threedlightshadow: // 3-D highlighted inner edge color aColor = BG_NORMAL_COLOR; break; case eColorID_buttonshadow: // 3-D shadow edge color case eColorID_threedshadow: // 3-D shadow inner edge color aColor = DARK_NORMAL_COLOR; break; case eColorID_threeddarkshadow: // 3-D shadow outer edge color aColor = NS_RGB(0,0,0); break; case eColorID_window: case eColorID_windowframe: aColor = BG_NORMAL_COLOR; break; case eColorID_windowtext: aColor = FG_NORMAL_COLOR; break; case eColorID__moz_eventreerow: case eColorID__moz_field: aColor = BASE_NORMAL_COLOR; break; case eColorID__moz_fieldtext: aColor = TEXT_NORMAL_COLOR; break; case eColorID__moz_dialog: aColor = BG_NORMAL_COLOR; break; case eColorID__moz_dialogtext: aColor = FG_NORMAL_COLOR; break; case eColorID__moz_dragtargetzone: aColor = BG_SELECTED_COLOR; break; case eColorID__moz_buttondefault: // default button border color aColor = NS_RGB(0,0,0); break; case eColorID__moz_buttonhoverface: aColor = BG_PRELIGHT_COLOR; break; case eColorID__moz_buttonhovertext: aColor = FG_PRELIGHT_COLOR; break; case eColorID__moz_cellhighlight: case eColorID__moz_html_cellhighlight: aColor = BASE_ACTIVE_COLOR; break; case eColorID__moz_cellhighlighttext: case eColorID__moz_html_cellhighlighttext: aColor = TEXT_ACTIVE_COLOR; break; case eColorID__moz_menuhover: aColor = BG_PRELIGHT_COLOR; break; case eColorID__moz_menuhovertext: aColor = FG_PRELIGHT_COLOR; break; case eColorID__moz_oddtreerow: aColor = NS_TRANSPARENT; break; case eColorID__moz_nativehyperlinktext: aColor = NS_SAME_AS_FOREGROUND_COLOR; break; case eColorID__moz_comboboxtext: aColor = TEXT_NORMAL_COLOR; break; case eColorID__moz_combobox: aColor = BG_NORMAL_COLOR; break; case eColorID__moz_menubartext: aColor = TEXT_NORMAL_COLOR; break; case eColorID__moz_menubarhovertext: aColor = FG_PRELIGHT_COLOR; break; default: /* default color is BLACK */ aColor = 0; rv = NS_ERROR_FAILURE; break; } return rv; } nsresult nsLookAndFeel::GetIntImpl(IntID aID, int32_t &aResult) { nsresult rv = nsXPLookAndFeel::GetIntImpl(aID, aResult); if (NS_SUCCEEDED(rv)) return rv; rv = NS_OK; switch (aID) { case eIntID_CaretBlinkTime: aResult = 500; break; case eIntID_CaretWidth: aResult = 1; break; case eIntID_ShowCaretDuringSelection: aResult = 0; break; case eIntID_SelectTextfieldsOnKeyFocus: // Select textfield content when focused by kbd // used by EventStateManager::sTextfieldSelectModel aResult = 1; break; case eIntID_SubmenuDelay: aResult = 200; break; case eIntID_TooltipDelay: aResult = 500; break; case eIntID_MenusCanOverlapOSBar: // we want XUL popups to be able to overlap the task bar. aResult = 1; break; case eIntID_ScrollArrowStyle: aResult = eScrollArrowStyle_Single; break; case eIntID_ScrollSliderStyle: aResult = eScrollThumbStyle_Proportional; break; case eIntID_TouchEnabled: aResult = 1; break; case eIntID_WindowsDefaultTheme: case eIntID_WindowsThemeIdentifier: case eIntID_OperatingSystemVersionIdentifier: aResult = 0; rv = NS_ERROR_NOT_IMPLEMENTED; break; case eIntID_IMERawInputUnderlineStyle: case eIntID_IMEConvertedTextUnderlineStyle: aResult = NS_STYLE_TEXT_DECORATION_STYLE_SOLID; break; case eIntID_IMESelectedRawTextUnderlineStyle: case eIntID_IMESelectedConvertedTextUnderline: aResult = NS_STYLE_TEXT_DECORATION_STYLE_NONE; break; case eIntID_SpellCheckerUnderlineStyle: aResult = NS_STYLE_TEXT_DECORATION_STYLE_WAVY; break; case eIntID_ScrollbarButtonAutoRepeatBehavior: aResult = 0; break; default: aResult = 0; rv = NS_ERROR_FAILURE; } return rv; } nsresult nsLookAndFeel::GetFloatImpl(FloatID aID, float &aResult) { nsresult res = nsXPLookAndFeel::GetFloatImpl(aID, aResult); if (NS_SUCCEEDED(res)) return res; res = NS_OK; switch (aID) { case eFloatID_IMEUnderlineRelativeSize: aResult = 1.0f; break; case eFloatID_SpellCheckerUnderlineRelativeSize: aResult = 1.0f; break; default: aResult = -1.0; res = NS_ERROR_FAILURE; } return res; } /*virtual*/ bool nsLookAndFeel::GetFontImpl(FontID aID, nsString& aFontName, gfxFontStyle& aFontStyle, float aDevPixPerCSSPixel) { QFont qFont = QGuiApplication::font(); NS_NAMED_LITERAL_STRING(quote, "\""); nsString family((char16_t*)qFont.family().data()); aFontName = quote + family + quote; aFontStyle.systemFont = true; aFontStyle.style = qFont.style(); aFontStyle.weight = qFont.weight(); aFontStyle.stretch = qFont.stretch(); // use pixel size directly if it is set, otherwise compute from point size if (qFont.pixelSize() != -1) { aFontStyle.size = qFont.pixelSize(); } else { aFontStyle.size = qFont.pointSizeF() * qApp->primaryScreen()->logicalDotsPerInch() / 72.0f; } return true; } /*virtual*/ bool nsLookAndFeel::GetEchoPasswordImpl() { return true; } /*virtual*/ uint32_t nsLookAndFeel::GetPasswordMaskDelayImpl() { // Same value on Android framework return 1500; } /* virtual */ char16_t nsLookAndFeel::GetPasswordCharacterImpl() { return UNICODE_BULLET; }