/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gfxDWriteShaper.h" #include "gfxWindowsPlatform.h" #include #include "gfxDWriteTextAnalysis.h" #include "nsCRT.h" bool gfxDWriteShaper::ShapeText(gfxContext *aContext, const char16_t *aText, uint32_t aOffset, uint32_t aLength, int32_t aScript, gfxShapedText *aShapedText) { HRESULT hr; // TODO: Handle TEXT_DISABLE_OPTIONAL_LIGATURES DWRITE_READING_DIRECTION readingDirection = aShapedText->IsRightToLeft() ? DWRITE_READING_DIRECTION_RIGHT_TO_LEFT : DWRITE_READING_DIRECTION_LEFT_TO_RIGHT; gfxDWriteFont *font = static_cast(mFont); gfxShapedText::CompressedGlyph g; IDWriteTextAnalyzer *analyzer = gfxWindowsPlatform::GetPlatform()->GetDWriteAnalyzer(); if (!analyzer) { return false; } /** * There's an internal 16-bit limit on some things inside the analyzer, * but we never attempt to shape a word longer than 32K characters * in a single call, so we cannot exceed that limit. */ UINT32 length = aLength; char16ptr_t text = aText; TextAnalysis analysis(text, length, nullptr, readingDirection); TextAnalysis::Run *runHead; hr = analysis.GenerateResults(analyzer, &runHead); if (FAILED(hr)) { NS_WARNING("Analyzer failed to generate results."); return false; } int32_t appUnitsPerDevPixel = aShapedText->GetAppUnitsPerDevUnit(); UINT32 maxGlyphs = 0; trymoreglyphs: if ((UINT32_MAX - 3 * length / 2 + 16) < maxGlyphs) { // This isn't going to work, we're going to cross the UINT32 upper // limit. Give up. NS_WARNING("Shaper needs to generate more than 2^32 glyphs?!"); return false; } maxGlyphs += 3 * length / 2 + 16; nsAutoTArray clusters; nsAutoTArray indices; nsAutoTArray textProperties; nsAutoTArray glyphProperties; if (!clusters.SetLength(length) || !indices.SetLength(maxGlyphs) || !textProperties.SetLength(maxGlyphs) || !glyphProperties.SetLength(maxGlyphs)) { NS_WARNING("Shaper failed to allocate memory."); return false; } UINT32 actualGlyphs; hr = analyzer->GetGlyphs(text, length, font->GetFontFace(), FALSE, readingDirection == DWRITE_READING_DIRECTION_RIGHT_TO_LEFT, &runHead->mScript, nullptr, nullptr, nullptr, nullptr, 0, maxGlyphs, clusters.Elements(), textProperties.Elements(), indices.Elements(), glyphProperties.Elements(), &actualGlyphs); if (hr == HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER)) { // We increase the amount of glyphs and try again. goto trymoreglyphs; } if (FAILED(hr)) { NS_WARNING("Analyzer failed to get glyphs."); return false; } WORD gID = indices[0]; nsAutoTArray advances; nsAutoTArray glyphOffsets; if (!advances.SetLength(actualGlyphs) || !glyphOffsets.SetLength(actualGlyphs)) { NS_WARNING("Shaper failed to allocate memory."); return false; } if (!static_cast(mFont)->mUseSubpixelPositions) { hr = analyzer->GetGdiCompatibleGlyphPlacements( text, clusters.Elements(), textProperties.Elements(), length, indices.Elements(), glyphProperties.Elements(), actualGlyphs, font->GetFontFace(), font->GetAdjustedSize(), 1.0, nullptr, FALSE, FALSE, FALSE, &runHead->mScript, nullptr, nullptr, nullptr, 0, advances.Elements(), glyphOffsets.Elements()); } else { hr = analyzer->GetGlyphPlacements(text, clusters.Elements(), textProperties.Elements(), length, indices.Elements(), glyphProperties.Elements(), actualGlyphs, font->GetFontFace(), font->GetAdjustedSize(), FALSE, FALSE, &runHead->mScript, nullptr, nullptr, nullptr, 0, advances.Elements(), glyphOffsets.Elements()); } if (FAILED(hr)) { NS_WARNING("Analyzer failed to get glyph placements."); return false; } nsAutoTArray detailedGlyphs; gfxShapedText::CompressedGlyph *charGlyphs = aShapedText->GetCharacterGlyphs(); for (unsigned int c = 0; c < length; c++) { uint32_t k = clusters[c]; uint32_t absC = aOffset + c; if (c > 0 && k == clusters[c - 1]) { // This is a cluster continuation. No glyph here. gfxShapedText::CompressedGlyph &g = charGlyphs[absC]; NS_ASSERTION(!g.IsSimpleGlyph(), "overwriting a simple glyph"); g.SetComplex(g.IsClusterStart(), false, 0); continue; } // Count glyphs for this character uint32_t glyphCount = actualGlyphs - k; uint32_t nextClusterOffset; for (nextClusterOffset = c + 1; nextClusterOffset < length; ++nextClusterOffset) { if (clusters[nextClusterOffset] > k) { glyphCount = clusters[nextClusterOffset] - k; break; } } int32_t advance = (int32_t)(advances[k] * appUnitsPerDevPixel); if (glyphCount == 1 && advance >= 0 && glyphOffsets[k].advanceOffset == 0 && glyphOffsets[k].ascenderOffset == 0 && charGlyphs[absC].IsClusterStart() && gfxShapedText::CompressedGlyph::IsSimpleAdvance(advance) && gfxShapedText::CompressedGlyph::IsSimpleGlyphID(indices[k])) { charGlyphs[absC].SetSimpleGlyph(advance, indices[k]); } else { if (detailedGlyphs.Length() < glyphCount) { if (!detailedGlyphs.AppendElements( glyphCount - detailedGlyphs.Length())) { continue; } } float totalAdvance = 0; for (unsigned int z = 0; z < glyphCount; z++) { detailedGlyphs[z].mGlyphID = indices[k + z]; detailedGlyphs[z].mAdvance = (int32_t)(advances[k + z] * appUnitsPerDevPixel); if (readingDirection == DWRITE_READING_DIRECTION_RIGHT_TO_LEFT) { detailedGlyphs[z].mXOffset = (totalAdvance + glyphOffsets[k + z].advanceOffset) * appUnitsPerDevPixel; } else { detailedGlyphs[z].mXOffset = glyphOffsets[k + z].advanceOffset * appUnitsPerDevPixel; } detailedGlyphs[z].mYOffset = -glyphOffsets[k + z].ascenderOffset * appUnitsPerDevPixel; totalAdvance += advances[k + z]; } aShapedText->SetGlyphs( absC, g.SetComplex(charGlyphs[absC].IsClusterStart(), true, glyphCount), detailedGlyphs.Elements()); } } return true; }