/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/layers/CompositorBridgeChild.h" #include "mozilla/layers/CompositorBridgeParent.h" #include "mozilla/layers/CompositorThread.h" #include // for size_t #include "ClientLayerManager.h" // for ClientLayerManager #include "base/message_loop.h" // for MessageLoop #include "base/task.h" // for NewRunnableMethod, etc #include "gfxPrefs.h" #include "mozilla/dom/TabGroup.h" #include "mozilla/layers/CompositorManagerChild.h" #include "mozilla/layers/ImageBridgeChild.h" #include "mozilla/layers/APZChild.h" #include "mozilla/layers/IAPZCTreeManager.h" #include "mozilla/layers/APZCTreeManagerChild.h" #include "mozilla/layers/LayerTransactionChild.h" #include "mozilla/layers/PaintThread.h" #include "mozilla/layers/PLayerTransactionChild.h" #include "mozilla/layers/PTextureChild.h" #include "mozilla/layers/TextureClient.h" // for TextureClient #include "mozilla/layers/TextureClientPool.h" // for TextureClientPool #include "mozilla/layers/WebRenderBridgeChild.h" #include "mozilla/layers/SyncObject.h" // for SyncObjectClient #include "mozilla/gfx/gfxVars.h" #include "mozilla/gfx/GPUProcessManager.h" #include "mozilla/gfx/Logging.h" #include "mozilla/mozalloc.h" // for operator new, etc #include "mozilla/Telemetry.h" #include "nsAutoPtr.h" #include "nsDebug.h" // for NS_WARNING #include "nsIObserver.h" // for nsIObserver #include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc #include "nsTArray.h" // for nsTArray, nsTArray_Impl #include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop, etc #include "FrameLayerBuilder.h" #include "mozilla/dom/TabChild.h" #include "mozilla/dom/TabParent.h" #include "mozilla/dom/ContentChild.h" #include "mozilla/Unused.h" #include "mozilla/DebugOnly.h" #if defined(XP_WIN) #include "WinUtils.h" #endif #include "mozilla/widget/CompositorWidget.h" #ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING # include "mozilla/widget/CompositorWidgetChild.h" #endif #include "VsyncSource.h" using mozilla::layers::LayerTransactionChild; using mozilla::dom::TabChildBase; using mozilla::Unused; using mozilla::gfx::GPUProcessManager; namespace mozilla { namespace layers { static int sShmemCreationCounter = 0; static void ResetShmemCounter() { sShmemCreationCounter = 0; } static void ShmemAllocated(CompositorBridgeChild* aProtocol) { sShmemCreationCounter++; if (sShmemCreationCounter > 256) { aProtocol->SendSyncWithCompositor(); ResetShmemCounter(); MOZ_PERFORMANCE_WARNING("gfx", "The number of shmem allocations is too damn high!"); } } static StaticRefPtr sCompositorBridge; Atomic KnowsCompositor::sSerialCounter(0); CompositorBridgeChild::CompositorBridgeChild(CompositorManagerChild *aManager) : mCompositorManager(aManager) , mIdNamespace(0) , mResourceId(0) , mCanSend(false) , mActorDestroyed(false) , mFwdTransactionId(0) , mMessageLoop(MessageLoop::current()) , mProcessToken(0) , mSectionAllocator(nullptr) , mPaintLock("CompositorBridgeChild.mPaintLock") , mOutstandingAsyncPaints(0) , mOutstandingAsyncEndTransaction(false) , mIsDelayingForAsyncPaints(false) , mSlowFlushCount(0) , mTotalFlushCount(0) { MOZ_ASSERT(NS_IsMainThread()); } CompositorBridgeChild::~CompositorBridgeChild() { if (mCanSend) { gfxCriticalError() << "CompositorBridgeChild was not deinitialized"; } } bool CompositorBridgeChild::IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); } void CompositorBridgeChild::AfterDestroy() { // Note that we cannot rely upon mCanSend here because we already set that to // false to prevent normal IPDL calls from being made after SendWillClose. // The only time we should not issue Send__delete__ is if the actor is already // destroyed, e.g. the compositor process crashed. if (!mActorDestroyed) { Send__delete__(this); mActorDestroyed = true; } if (sCompositorBridge == this) { sCompositorBridge = nullptr; } } void CompositorBridgeChild::Destroy() { // This must not be called from the destructor! mTexturesWaitingRecycled.Clear(); // Destroying the layer manager may cause all sorts of things to happen, so // let's make sure there is still a reference to keep this alive whatever // happens. RefPtr selfRef = this; for (size_t i = 0; i < mTexturePools.Length(); i++) { mTexturePools[i]->Destroy(); } if (mSectionAllocator) { delete mSectionAllocator; mSectionAllocator = nullptr; } if (mLayerManager) { mLayerManager->Destroy(); mLayerManager = nullptr; } if (!mCanSend) { // We may have already called destroy but still have lingering references // or CompositorBridgeChild::ActorDestroy was called. Ensure that we do our // post destroy clean up no matter what. It is safe to call multiple times. MessageLoop::current()->PostTask(NewRunnableMethod( "CompositorBridgeChild::AfterDestroy", selfRef, &CompositorBridgeChild::AfterDestroy)); return; } AutoTArray transactions; ManagedPLayerTransactionChild(transactions); for (int i = transactions.Length() - 1; i >= 0; --i) { RefPtr layers = static_cast(transactions[i]); layers->Destroy(); } AutoTArray wrBridges; ManagedPWebRenderBridgeChild(wrBridges); for (int i = wrBridges.Length() - 1; i >= 0; --i) { RefPtr wrBridge = static_cast(wrBridges[i]); wrBridge->Destroy(/* aIsSync */ false); } // Flush async paints before we destroy texture data. FlushAsyncPaints(); const ManagedContainer& textures = ManagedPTextureChild(); for (auto iter = textures.ConstIter(); !iter.Done(); iter.Next()) { RefPtr texture = TextureClient::AsTextureClient(iter.Get()->GetKey()); if (texture) { texture->Destroy(); } } SendWillClose(); mCanSend = false; // We no longer care about unexpected shutdowns, in the remote process case. mProcessToken = 0; // The call just made to SendWillClose can result in IPC from the // CompositorBridgeParent to the CompositorBridgeChild (e.g. caused by the destruction // of shared memory). We need to ensure this gets processed by the // CompositorBridgeChild before it gets destroyed. It suffices to ensure that // events already in the MessageLoop get processed before the // CompositorBridgeChild is destroyed, so we add a task to the MessageLoop to // handle compositor destruction. // From now on we can't send any message message. MessageLoop::current()->PostTask(NewRunnableMethod( "CompositorBridgeChild::AfterDestroy", selfRef, &CompositorBridgeChild::AfterDestroy)); } // static void CompositorBridgeChild::ShutDown() { if (sCompositorBridge) { sCompositorBridge->Destroy(); SpinEventLoopUntil([&]() { return !sCompositorBridge; }); } } bool CompositorBridgeChild::LookupCompositorFrameMetrics(const FrameMetrics::ViewID aId, FrameMetrics& aFrame) { SharedFrameMetricsData* data = mFrameMetricsTable.Get(aId); if (data) { data->CopyFrameMetrics(&aFrame); return true; } return false; } void CompositorBridgeChild::InitForContent(uint32_t aNamespace) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aNamespace); if (RefPtr old = sCompositorBridge.forget()) { // Note that at this point, ActorDestroy may not have been called yet, // meaning mCanSend is still true. In this case we will try to send a // synchronous WillClose message to the parent, and will certainly get // a false result and a MsgDropped processing error. This is okay. old->Destroy(); } mCanSend = true; mIdNamespace = aNamespace; sCompositorBridge = this; } void CompositorBridgeChild::InitForWidget(uint64_t aProcessToken, LayerManager* aLayerManager, uint32_t aNamespace) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aProcessToken); MOZ_ASSERT(aLayerManager); MOZ_ASSERT(aNamespace); mCanSend = true; mProcessToken = aProcessToken; mLayerManager = aLayerManager; mIdNamespace = aNamespace; } /*static*/ CompositorBridgeChild* CompositorBridgeChild::Get() { // This is only expected to be used in child processes. MOZ_ASSERT(!XRE_IsParentProcess()); return sCompositorBridge; } // static bool CompositorBridgeChild::ChildProcessHasCompositorBridge() { return sCompositorBridge != nullptr; } /* static */ bool CompositorBridgeChild::CompositorIsInGPUProcess() { MOZ_ASSERT(NS_IsMainThread()); if (XRE_IsParentProcess()) { return !!GPUProcessManager::Get()->GetGPUChild(); } MOZ_ASSERT(XRE_IsContentProcess()); CompositorBridgeChild* bridge = CompositorBridgeChild::Get(); if (!bridge) { return false; } return bridge->OtherPid() != dom::ContentChild::GetSingleton()->OtherPid(); } PLayerTransactionChild* CompositorBridgeChild::AllocPLayerTransactionChild(const nsTArray& aBackendHints, const LayersId& aId) { LayerTransactionChild* c = new LayerTransactionChild(aId); c->AddIPDLReference(); TabChild* tabChild = TabChild::GetFrom(c->GetId()); // Do the DOM Labeling. if (tabChild) { nsCOMPtr target = tabChild->TabGroup()->EventTargetFor(TaskCategory::Other); SetEventTargetForActor(c, target); MOZ_ASSERT(c->GetActorEventTarget()); } return c; } bool CompositorBridgeChild::DeallocPLayerTransactionChild(PLayerTransactionChild* actor) { LayersId childId = static_cast(actor)->GetId(); for (auto iter = mFrameMetricsTable.Iter(); !iter.Done(); iter.Next()) { nsAutoPtr& data = iter.Data(); if (data->GetLayersId() == childId) { iter.Remove(); } } static_cast(actor)->ReleaseIPDLReference(); return true; } mozilla::ipc::IPCResult CompositorBridgeChild::RecvInvalidateLayers(const LayersId& aLayersId) { if (mLayerManager) { MOZ_ASSERT(!aLayersId.IsValid()); FrameLayerBuilder::InvalidateAllLayers(mLayerManager); } else if (aLayersId.IsValid()) { if (dom::TabChild* child = dom::TabChild::GetFrom(aLayersId)) { child->InvalidateLayers(); } } return IPC_OK(); } #if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) static void CalculatePluginClip(const LayoutDeviceIntRect& aBounds, const nsTArray& aPluginClipRects, const LayoutDeviceIntPoint& aContentOffset, const LayoutDeviceIntRegion& aParentLayerVisibleRegion, nsTArray& aResult, LayoutDeviceIntRect& aVisibleBounds, bool& aPluginIsVisible) { aPluginIsVisible = true; LayoutDeviceIntRegion contentVisibleRegion; // aPluginClipRects (plugin widget origin) - contains *visible* rects for (uint32_t idx = 0; idx < aPluginClipRects.Length(); idx++) { LayoutDeviceIntRect rect = aPluginClipRects[idx]; // shift to content origin rect.MoveBy(aBounds.X(), aBounds.Y()); // accumulate visible rects contentVisibleRegion.OrWith(rect); } // apply layers clip (window origin) LayoutDeviceIntRegion region = aParentLayerVisibleRegion; region.MoveBy(-aContentOffset.x, -aContentOffset.y); contentVisibleRegion.AndWith(region); if (contentVisibleRegion.IsEmpty()) { aPluginIsVisible = false; return; } // shift to plugin widget origin contentVisibleRegion.MoveBy(-aBounds.X(), -aBounds.Y()); for (auto iter = contentVisibleRegion.RectIter(); !iter.Done(); iter.Next()) { const LayoutDeviceIntRect& rect = iter.Get(); aResult.AppendElement(rect); aVisibleBounds.UnionRect(aVisibleBounds, rect); } } #endif mozilla::ipc::IPCResult CompositorBridgeChild::RecvUpdatePluginConfigurations(const LayoutDeviceIntPoint& aContentOffset, const LayoutDeviceIntRegion& aParentLayerVisibleRegion, nsTArray&& aPlugins) { #if !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK) NS_NOTREACHED("CompositorBridgeChild::RecvUpdatePluginConfigurations calls " "unexpected on this platform."); return IPC_FAIL_NO_REASON(this); #else // Now that we are on the main thread, update plugin widget config. // This should happen a little before we paint to the screen assuming // the main thread is running freely. DebugOnly rv; MOZ_ASSERT(NS_IsMainThread()); // Tracks visible plugins we update, so we can hide any plugins we don't. nsTArray visiblePluginIds; nsIWidget* parent = nullptr; for (uint32_t pluginsIdx = 0; pluginsIdx < aPlugins.Length(); pluginsIdx++) { nsIWidget* widget = nsIWidget::LookupRegisteredPluginWindow(aPlugins[pluginsIdx].windowId()); if (!widget) { NS_WARNING("Unexpected, plugin id not found!"); continue; } if (!parent) { parent = widget->GetParent(); } bool isVisible = aPlugins[pluginsIdx].visible(); if (widget && !widget->Destroyed()) { LayoutDeviceIntRect bounds; LayoutDeviceIntRect visibleBounds; // If the plugin is visible update it's geometry. if (isVisible) { // Set bounds (content origin) bounds = aPlugins[pluginsIdx].bounds(); nsTArray rectsOut; // This call may change the value of isVisible CalculatePluginClip(bounds, aPlugins[pluginsIdx].clip(), aContentOffset, aParentLayerVisibleRegion, rectsOut, visibleBounds, isVisible); // content clipping region (widget origin) rv = widget->SetWindowClipRegion(rectsOut, false); NS_ASSERTION(NS_SUCCEEDED(rv), "widget call failure"); // This will trigger a browser window paint event for areas uncovered // by a child window move, and will call invalidate on the plugin // parent window which the browser owns. The latter gets picked up in // our OnPaint handler and forwarded over to the plugin process async. widget->Resize(aContentOffset.x + bounds.X(), aContentOffset.y + bounds.Y(), bounds.Width(), bounds.Height(), true); } widget->Enable(isVisible); // visible state - updated after clipping, prior to invalidating widget->Show(isVisible); // Handle invalidation, this can be costly, avoid if it is not needed. if (isVisible) { // invalidate region (widget origin) #if defined(XP_WIN) // Work around for flash's crummy sandbox. See bug 762948. This call // digs down into the window hirearchy, invalidating regions on // windows owned by other processes. mozilla::widget::WinUtils::InvalidatePluginAsWorkaround( widget, visibleBounds); #else widget->Invalidate(visibleBounds); #endif visiblePluginIds.AppendElement(aPlugins[pluginsIdx].windowId()); } } } // Any plugins we didn't update need to be hidden, as they are // not associated with visible content. nsIWidget::UpdateRegisteredPluginWindowVisibility((uintptr_t)parent, visiblePluginIds); if (!mCanSend) { return IPC_OK(); } SendRemotePluginsReady(); return IPC_OK(); #endif // !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK) } #if defined(XP_WIN) static void ScheduleSendAllPluginsCaptured(CompositorBridgeChild* aThis, MessageLoop* aLoop) { aLoop->PostTask(NewNonOwningRunnableMethod( "CompositorBridgeChild::SendAllPluginsCaptured", aThis, &CompositorBridgeChild::SendAllPluginsCaptured)); } #endif mozilla::ipc::IPCResult CompositorBridgeChild::RecvCaptureAllPlugins(const uintptr_t& aParentWidget) { #if defined(XP_WIN) MOZ_ASSERT(NS_IsMainThread()); nsIWidget::CaptureRegisteredPlugins(aParentWidget); // Bounce the call to SendAllPluginsCaptured off the ImageBridgeChild loop, // to make sure that the image updates on that thread have been processed. ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask( NewRunnableFunction("ScheduleSendAllPluginsCapturedRunnable", &ScheduleSendAllPluginsCaptured, this, MessageLoop::current())); return IPC_OK(); #else MOZ_ASSERT_UNREACHABLE( "CompositorBridgeChild::RecvCaptureAllPlugins calls unexpected."); return IPC_FAIL_NO_REASON(this); #endif } mozilla::ipc::IPCResult CompositorBridgeChild::RecvHideAllPlugins(const uintptr_t& aParentWidget) { #if !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK) NS_NOTREACHED("CompositorBridgeChild::RecvHideAllPlugins calls " "unexpected on this platform."); return IPC_FAIL_NO_REASON(this); #else MOZ_ASSERT(NS_IsMainThread()); nsTArray list; nsIWidget::UpdateRegisteredPluginWindowVisibility(aParentWidget, list); if (!mCanSend) { return IPC_OK(); } SendRemotePluginsReady(); return IPC_OK(); #endif // !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK) } mozilla::ipc::IPCResult CompositorBridgeChild::RecvDidComposite(const LayersId& aId, const uint64_t& aTransactionId, const TimeStamp& aCompositeStart, const TimeStamp& aCompositeEnd) { // Hold a reference to keep texture pools alive. See bug 1387799 AutoTArray,2> texturePools = mTexturePools; if (mLayerManager) { MOZ_ASSERT(!aId.IsValid()); MOZ_ASSERT(mLayerManager->GetBackendType() == LayersBackend::LAYERS_CLIENT || mLayerManager->GetBackendType() == LayersBackend::LAYERS_WR); // Hold a reference to keep LayerManager alive. See Bug 1242668. RefPtr m = mLayerManager; m->DidComposite(aTransactionId, aCompositeStart, aCompositeEnd); } else if (aId.IsValid()) { RefPtr child = dom::TabChild::GetFrom(aId); if (child) { child->DidComposite(aTransactionId, aCompositeStart, aCompositeEnd); } } for (size_t i = 0; i < texturePools.Length(); i++) { texturePools[i]->ReturnDeferredClients(); } return IPC_OK(); } void CompositorBridgeChild::ActorDestroy(ActorDestroyReason aWhy) { if (aWhy == AbnormalShutdown) { // If the parent side runs into a problem then the actor will be destroyed. // There is nothing we can do in the child side, here sets mCanSend as false. gfxCriticalNote << "Receive IPC close with reason=AbnormalShutdown"; } { // We take the lock to update these fields, since they are read from the // paint thread. We don't need the lock to init them, since that happens // on the main thread before the paint thread can ever grab a reference // to the CompositorBridge object. // // Note that it is useful to take this lock for one other reason: It also // tells us whether GetIPCChannel is safe to call. If we access the IPC // channel within this lock, when mCanSend is true, then we know it has not // been zapped by IPDL. MonitorAutoLock lock(mPaintLock); mCanSend = false; mActorDestroyed = true; } if (mProcessToken && XRE_IsParentProcess()) { GPUProcessManager::Get()->NotifyRemoteActorDestroyed(mProcessToken); } } mozilla::ipc::IPCResult CompositorBridgeChild::RecvSharedCompositorFrameMetrics( const mozilla::ipc::SharedMemoryBasic::Handle& metrics, const CrossProcessMutexHandle& handle, const LayersId& aLayersId, const uint32_t& aAPZCId) { SharedFrameMetricsData* data = new SharedFrameMetricsData( metrics, handle, aLayersId, aAPZCId); mFrameMetricsTable.Put(data->GetViewID(), data); return IPC_OK(); } mozilla::ipc::IPCResult CompositorBridgeChild::RecvReleaseSharedCompositorFrameMetrics( const ViewID& aId, const uint32_t& aAPZCId) { if (auto entry = mFrameMetricsTable.Lookup(aId)) { // The SharedFrameMetricsData may have been removed previously if // a SharedFrameMetricsData with the same ViewID but later APZCId had // been store and over wrote it. if (entry.Data()->GetAPZCId() == aAPZCId) { entry.Remove(); } } return IPC_OK(); } CompositorBridgeChild::SharedFrameMetricsData::SharedFrameMetricsData( const ipc::SharedMemoryBasic::Handle& metrics, const CrossProcessMutexHandle& handle, const LayersId& aLayersId, const uint32_t& aAPZCId) : mMutex(nullptr) , mLayersId(aLayersId) , mAPZCId(aAPZCId) { mBuffer = new ipc::SharedMemoryBasic; mBuffer->SetHandle(metrics, ipc::SharedMemory::RightsReadOnly); mBuffer->Map(sizeof(FrameMetrics)); mMutex = new CrossProcessMutex(handle); MOZ_COUNT_CTOR(SharedFrameMetricsData); } CompositorBridgeChild::SharedFrameMetricsData::~SharedFrameMetricsData() { // When the hash table deletes the class, delete // the shared memory and mutex. delete mMutex; mBuffer = nullptr; MOZ_COUNT_DTOR(SharedFrameMetricsData); } void CompositorBridgeChild::SharedFrameMetricsData::CopyFrameMetrics(FrameMetrics* aFrame) { const FrameMetrics* frame = static_cast(mBuffer->memory()); MOZ_ASSERT(frame); mMutex->Lock(); *aFrame = *frame; mMutex->Unlock(); } FrameMetrics::ViewID CompositorBridgeChild::SharedFrameMetricsData::GetViewID() { const FrameMetrics* frame = static_cast(mBuffer->memory()); MOZ_ASSERT(frame); // Not locking to read of mScrollId since it should not change after being // initially set. return frame->GetScrollId(); } LayersId CompositorBridgeChild::SharedFrameMetricsData::GetLayersId() const { return mLayersId; } uint32_t CompositorBridgeChild::SharedFrameMetricsData::GetAPZCId() { return mAPZCId; } mozilla::ipc::IPCResult CompositorBridgeChild::RecvRemotePaintIsReady() { // Used on the content thread, this bounces the message to the // TabParent (via the TabChild) if the notification was previously requested. // XPCOM gives a soup of compiler errors when trying to do_QueryReference // so I'm using static_cast<> MOZ_LAYERS_LOG(("[RemoteGfx] CompositorBridgeChild received RemotePaintIsReady")); RefPtr iTabChildBase(do_QueryReferent(mWeakTabChild)); if (!iTabChildBase) { MOZ_LAYERS_LOG(("[RemoteGfx] Note: TabChild was released before RemotePaintIsReady. " "MozAfterRemotePaint will not be sent to listener.")); return IPC_OK(); } TabChildBase* tabChildBase = static_cast(iTabChildBase.get()); TabChild* tabChild = static_cast(tabChildBase); MOZ_ASSERT(tabChild); Unused << tabChild->SendRemotePaintIsReady(); mWeakTabChild = nullptr; return IPC_OK(); } void CompositorBridgeChild::RequestNotifyAfterRemotePaint(TabChild* aTabChild) { MOZ_ASSERT(aTabChild, "NULL TabChild not allowed in CompositorBridgeChild::RequestNotifyAfterRemotePaint"); mWeakTabChild = do_GetWeakReference( static_cast(aTabChild) ); if (!mCanSend) { return; } Unused << SendRequestNotifyAfterRemotePaint(); } void CompositorBridgeChild::CancelNotifyAfterRemotePaint(TabChild* aTabChild) { RefPtr iTabChildBase(do_QueryReferent(mWeakTabChild)); if (!iTabChildBase) { return; } TabChildBase* tabChildBase = static_cast(iTabChildBase.get()); TabChild* tabChild = static_cast(tabChildBase); if (tabChild == aTabChild) { mWeakTabChild = nullptr; } } bool CompositorBridgeChild::SendWillClose() { MOZ_RELEASE_ASSERT(mCanSend); return PCompositorBridgeChild::SendWillClose(); } bool CompositorBridgeChild::SendPause() { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendPause(); } bool CompositorBridgeChild::SendResume() { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendResume(); } bool CompositorBridgeChild::SendNotifyChildCreated(const LayersId& id, CompositorOptions* aOptions) { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendNotifyChildCreated(id, aOptions); } bool CompositorBridgeChild::SendAdoptChild(const LayersId& id) { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendAdoptChild(id); } bool CompositorBridgeChild::SendMakeSnapshot(const SurfaceDescriptor& inSnapshot, const gfx::IntRect& dirtyRect) { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendMakeSnapshot(inSnapshot, dirtyRect); } bool CompositorBridgeChild::SendFlushRendering() { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendFlushRendering(); } bool CompositorBridgeChild::SendStartFrameTimeRecording(const int32_t& bufferSize, uint32_t* startIndex) { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendStartFrameTimeRecording(bufferSize, startIndex); } bool CompositorBridgeChild::SendStopFrameTimeRecording(const uint32_t& startIndex, nsTArray* intervals) { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendStopFrameTimeRecording(startIndex, intervals); } bool CompositorBridgeChild::SendNotifyRegionInvalidated(const nsIntRegion& region) { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendNotifyRegionInvalidated(region); } bool CompositorBridgeChild::SendRequestNotifyAfterRemotePaint() { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendRequestNotifyAfterRemotePaint(); } bool CompositorBridgeChild::SendAllPluginsCaptured() { if (!mCanSend) { return false; } return PCompositorBridgeChild::SendAllPluginsCaptured(); } PTextureChild* CompositorBridgeChild::AllocPTextureChild(const SurfaceDescriptor&, const ReadLockDescriptor&, const LayersBackend&, const TextureFlags&, const LayersId&, const uint64_t& aSerial, const wr::MaybeExternalImageId& aExternalImageId) { return TextureClient::CreateIPDLActor(); } bool CompositorBridgeChild::DeallocPTextureChild(PTextureChild* actor) { return TextureClient::DestroyIPDLActor(actor); } mozilla::ipc::IPCResult CompositorBridgeChild::RecvParentAsyncMessages(InfallibleTArray&& aMessages) { for (AsyncParentMessageArray::index_type i = 0; i < aMessages.Length(); ++i) { const AsyncParentMessageData& message = aMessages[i]; switch (message.type()) { case AsyncParentMessageData::TOpNotifyNotUsed: { const OpNotifyNotUsed& op = message.get_OpNotifyNotUsed(); NotifyNotUsed(op.TextureId(), op.fwdTransactionId()); break; } default: NS_ERROR("unknown AsyncParentMessageData type"); return IPC_FAIL_NO_REASON(this); } } return IPC_OK(); } mozilla::ipc::IPCResult CompositorBridgeChild::RecvObserveLayerUpdate(const LayersId& aLayersId, const uint64_t& aEpoch, const bool& aActive) { // This message is sent via the window compositor, not the tab compositor - // however it still has a layers id. MOZ_ASSERT(aLayersId.IsValid()); MOZ_ASSERT(XRE_IsParentProcess()); if (RefPtr tab = dom::TabParent::GetTabParentFromLayersId(aLayersId)) { tab->LayerTreeUpdate(aEpoch, aActive); } return IPC_OK(); } mozilla::ipc::IPCResult CompositorBridgeChild::RecvNotifyWebRenderError(const WebRenderError& aError) { MOZ_ASSERT(XRE_IsParentProcess()); GPUProcessManager::Get()->NotifyWebRenderError(aError); return IPC_OK(); } void CompositorBridgeChild::HoldUntilCompositableRefReleasedIfNecessary(TextureClient* aClient) { if (!aClient) { return; } if (!(aClient->GetFlags() & TextureFlags::RECYCLE)) { return; } aClient->SetLastFwdTransactionId(GetFwdTransactionId()); mTexturesWaitingRecycled.Put(aClient->GetSerial(), aClient); } void CompositorBridgeChild::NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId) { if (auto entry = mTexturesWaitingRecycled.Lookup(aTextureId)) { if (aFwdTransactionId < entry.Data()->GetLastFwdTransactionId()) { // Released on host side, but client already requested newer use texture. return; } entry.Remove(); } } void CompositorBridgeChild::CancelWaitForRecycle(uint64_t aTextureId) { mTexturesWaitingRecycled.Remove(aTextureId); } TextureClientPool* CompositorBridgeChild::GetTexturePool(KnowsCompositor* aAllocator, SurfaceFormat aFormat, TextureFlags aFlags) { for (size_t i = 0; i < mTexturePools.Length(); i++) { if (mTexturePools[i]->GetBackend() == aAllocator->GetCompositorBackendType() && mTexturePools[i]->GetMaxTextureSize() == aAllocator->GetMaxTextureSize() && mTexturePools[i]->GetFormat() == aFormat && mTexturePools[i]->GetFlags() == aFlags) { return mTexturePools[i]; } } mTexturePools.AppendElement( new TextureClientPool(aAllocator->GetCompositorBackendType(), aAllocator->GetMaxTextureSize(), aFormat, gfx::gfxVars::TileSize(), aFlags, gfxPrefs::LayersTilePoolShrinkTimeout(), gfxPrefs::LayersTilePoolClearTimeout(), gfxPrefs::LayersTileInitialPoolSize(), gfxPrefs::LayersTilePoolUnusedSize(), this)); return mTexturePools.LastElement(); } void CompositorBridgeChild::HandleMemoryPressure() { for (size_t i = 0; i < mTexturePools.Length(); i++) { mTexturePools[i]->Clear(); } } void CompositorBridgeChild::ClearTexturePool() { for (size_t i = 0; i < mTexturePools.Length(); i++) { mTexturePools[i]->Clear(); } } FixedSizeSmallShmemSectionAllocator* CompositorBridgeChild::GetTileLockAllocator() { if (!IPCOpen()) { return nullptr; } if (!mSectionAllocator) { mSectionAllocator = new FixedSizeSmallShmemSectionAllocator(this); } return mSectionAllocator; } PTextureChild* CompositorBridgeChild::CreateTexture(const SurfaceDescriptor& aSharedData, const ReadLockDescriptor& aReadLock, LayersBackend aLayersBackend, TextureFlags aFlags, uint64_t aSerial, wr::MaybeExternalImageId& aExternalImageId, nsIEventTarget* aTarget) { PTextureChild* textureChild = AllocPTextureChild( aSharedData, aReadLock, aLayersBackend, aFlags, LayersId{0} /* FIXME */, aSerial, aExternalImageId); // Do the DOM labeling. if (aTarget) { SetEventTargetForActor(textureChild, aTarget); } return SendPTextureConstructor( textureChild, aSharedData, aReadLock, aLayersBackend, aFlags, LayersId{0} /* FIXME? */, aSerial, aExternalImageId); } bool CompositorBridgeChild::AllocUnsafeShmem(size_t aSize, ipc::SharedMemory::SharedMemoryType aType, ipc::Shmem* aShmem) { ShmemAllocated(this); return PCompositorBridgeChild::AllocUnsafeShmem(aSize, aType, aShmem); } bool CompositorBridgeChild::AllocShmem(size_t aSize, ipc::SharedMemory::SharedMemoryType aType, ipc::Shmem* aShmem) { ShmemAllocated(this); return PCompositorBridgeChild::AllocShmem(aSize, aType, aShmem); } bool CompositorBridgeChild::DeallocShmem(ipc::Shmem& aShmem) { if (!mCanSend) { return false; } return PCompositorBridgeChild::DeallocShmem(aShmem); } widget::PCompositorWidgetChild* CompositorBridgeChild::AllocPCompositorWidgetChild(const CompositorWidgetInitData& aInitData) { // We send the constructor manually. MOZ_CRASH("Should not be called"); return nullptr; } bool CompositorBridgeChild::DeallocPCompositorWidgetChild(PCompositorWidgetChild* aActor) { #ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING delete aActor; return true; #else return false; #endif } PAPZCTreeManagerChild* CompositorBridgeChild::AllocPAPZCTreeManagerChild(const LayersId& aLayersId) { APZCTreeManagerChild* child = new APZCTreeManagerChild(); child->AddRef(); if (aLayersId.IsValid()) { TabChild* tabChild = TabChild::GetFrom(aLayersId); if (tabChild) { SetEventTargetForActor( child, tabChild->TabGroup()->EventTargetFor(TaskCategory::Other)); MOZ_ASSERT(child->GetActorEventTarget()); } } return child; } PAPZChild* CompositorBridgeChild::AllocPAPZChild(const LayersId& aLayersId) { // We send the constructor manually. MOZ_CRASH("Should not be called"); return nullptr; } bool CompositorBridgeChild::DeallocPAPZChild(PAPZChild* aActor) { delete aActor; return true; } bool CompositorBridgeChild::DeallocPAPZCTreeManagerChild(PAPZCTreeManagerChild* aActor) { APZCTreeManagerChild* parent = static_cast(aActor); parent->Release(); return true; } void CompositorBridgeChild::WillEndTransaction() { ResetShmemCounter(); } PWebRenderBridgeChild* CompositorBridgeChild::AllocPWebRenderBridgeChild(const wr::PipelineId& aPipelineId, const LayoutDeviceIntSize&, TextureFactoryIdentifier*, wr::IdNamespace *aIdNamespace) { WebRenderBridgeChild* child = new WebRenderBridgeChild(aPipelineId); child->AddIPDLReference(); return child; } bool CompositorBridgeChild::DeallocPWebRenderBridgeChild(PWebRenderBridgeChild* aActor) { WebRenderBridgeChild* child = static_cast(aActor); child->ReleaseIPDLReference(); return true; } uint64_t CompositorBridgeChild::GetNextResourceId() { ++mResourceId; MOZ_RELEASE_ASSERT(mResourceId != UINT32_MAX); uint64_t id = mIdNamespace; id = (id << 32) | mResourceId; return id; } wr::MaybeExternalImageId CompositorBridgeChild::GetNextExternalImageId() { return Some(wr::ToExternalImageId(GetNextResourceId())); } wr::PipelineId CompositorBridgeChild::GetNextPipelineId() { return wr::AsPipelineId(GetNextResourceId()); } void CompositorBridgeChild::FlushAsyncPaints() { MOZ_ASSERT(NS_IsMainThread()); Maybe start; if (XRE_IsContentProcess() && gfx::gfxVars::UseOMTP()) { start = Some(TimeStamp::Now()); } { MonitorAutoLock lock(mPaintLock); while (mOutstandingAsyncPaints > 0 || mOutstandingAsyncEndTransaction) { lock.Wait(); } // It's now safe to free any TextureClients that were used during painting. mTextureClientsForAsyncPaint.Clear(); } if (start) { float ms = (TimeStamp::Now() - start.value()).ToMilliseconds(); // Anything above 200us gets recorded. if (ms >= 0.2) { mSlowFlushCount++; Telemetry::Accumulate(Telemetry::GFX_OMTP_PAINT_WAIT_TIME, int32_t(ms)); } mTotalFlushCount++; double ratio = double(mSlowFlushCount) / double(mTotalFlushCount); Telemetry::ScalarSet(Telemetry::ScalarID::GFX_OMTP_PAINT_WAIT_RATIO, uint32_t(ratio * 100 * 100)); } } bool CompositorBridgeChild::NotifyBeginAsyncEndLayerTransaction(SyncObjectClient* aSyncObject) { MOZ_ASSERT(NS_IsMainThread()); MonitorAutoLock lock(mPaintLock); MOZ_ASSERT(!mOutstandingAsyncEndTransaction); mOutstandingAsyncEndTransaction = true; mOutstandingAsyncSyncObject = aSyncObject; return mOutstandingAsyncPaints == 0; } void CompositorBridgeChild::NotifyFinishedAsyncEndLayerTransaction() { MOZ_ASSERT(PaintThread::IsOnPaintThread()); if (mOutstandingAsyncSyncObject) { mOutstandingAsyncSyncObject->Synchronize(); mOutstandingAsyncSyncObject = nullptr; } MonitorAutoLock lock(mPaintLock); // Since this should happen after ALL paints are done and // at the end of a transaction, this should always be true. MOZ_RELEASE_ASSERT(mOutstandingAsyncPaints == 0); MOZ_ASSERT(mOutstandingAsyncEndTransaction); mOutstandingAsyncEndTransaction = false; // It's possible that we painted so fast that the main thread never reached // the code that starts delaying messages. If so, mIsDelayingForAsyncPaints will be // false, and we can safely return. if (mIsDelayingForAsyncPaints) { ResumeIPCAfterAsyncPaint(); } // Notify the main thread in case it's blocking. We do this unconditionally // to avoid deadlocking. lock.Notify(); } void CompositorBridgeChild::ResumeIPCAfterAsyncPaint() { // Note: the caller is responsible for holding the lock. mPaintLock.AssertCurrentThreadOwns(); MOZ_ASSERT(PaintThread::IsOnPaintThread()); MOZ_ASSERT(mOutstandingAsyncPaints == 0); MOZ_ASSERT(!mOutstandingAsyncEndTransaction); MOZ_ASSERT(mIsDelayingForAsyncPaints); mIsDelayingForAsyncPaints = false; // It's also possible that the channel has shut down already. if (!mCanSend || mActorDestroyed) { return; } GetIPCChannel()->StopPostponingSends(); } void CompositorBridgeChild::PostponeMessagesIfAsyncPainting() { MOZ_ASSERT(NS_IsMainThread()); MonitorAutoLock lock(mPaintLock); MOZ_ASSERT(!mIsDelayingForAsyncPaints); // We need to wait for async paints and the async end transaction as // it will do texture synchronization if (mOutstandingAsyncPaints > 0 || mOutstandingAsyncEndTransaction) { mIsDelayingForAsyncPaints = true; GetIPCChannel()->BeginPostponingSends(); } } } // namespace layers } // namespace mozilla