/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Oracle Corporation code. * * The Initial Developer of the Original Code is Oracle Corporation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_PATTERN_H #define GFX_PATTERN_H #include "gfxTypes.h" #include "gfxColor.h" #include "gfxMatrix.h" #include "nsISupportsImpl.h" #include "nsAutoPtr.h" class gfxContext; class gfxASurface; typedef struct _cairo_pattern cairo_pattern_t; class THEBES_API gfxPattern { NS_INLINE_DECL_REFCOUNTING(gfxPattern) public: gfxPattern(cairo_pattern_t *aPattern); gfxPattern(const gfxRGBA& aColor); gfxPattern(gfxASurface *surface); // from another surface // linear gfxPattern(gfxFloat x0, gfxFloat y0, gfxFloat x1, gfxFloat y1); // linear gfxPattern(gfxFloat cx0, gfxFloat cy0, gfxFloat radius0, gfxFloat cx1, gfxFloat cy1, gfxFloat radius1); // radial virtual ~gfxPattern(); cairo_pattern_t *CairoPattern(); void AddColorStop(gfxFloat offset, const gfxRGBA& c); void SetMatrix(const gfxMatrix& matrix); gfxMatrix GetMatrix() const; enum GraphicsExtend { EXTEND_NONE, EXTEND_REPEAT, EXTEND_REFLECT, EXTEND_PAD, // Our own private flag for setting either NONE or PAD, // depending on what the platform does for NONE. This is only // relevant for surface patterns; for all other patterns, it // behaves identical to PAD. On MacOS X, this becomes "NONE", // because Quartz does the thing that we want at image edges; // similarily on the win32 printing surface, since // everything's done with GDI there. On other platforms, it // usually becomes PAD. EXTEND_PAD_EDGE = 1000 }; // none, repeat, reflect void SetExtend(GraphicsExtend extend); GraphicsExtend Extend() const; enum GraphicsPatternType { PATTERN_SOLID, PATTERN_SURFACE, PATTERN_LINEAR, PATTERN_RADIAL }; GraphicsPatternType GetType() const; int CairoStatus(); enum GraphicsFilter { FILTER_FAST, FILTER_GOOD, FILTER_BEST, FILTER_NEAREST, FILTER_BILINEAR, FILTER_GAUSSIAN }; void SetFilter(GraphicsFilter filter); GraphicsFilter Filter() const; /* returns TRUE if it succeeded */ bool GetSolidColor(gfxRGBA& aColor); already_AddRefed GetSurface(); protected: cairo_pattern_t *mPattern; }; #endif /* GFX_PATTERN_H */