/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #include "nsISupports.idl" %{C++ #include "prthread.h" #define NS_THREAD_CID \ { /* 85CE5510-7808-11d3-A181-0050041CAF44 */ \ 0x85ce5510, \ 0x7808, \ 0x11d3, \ {0xa1, 0x81, 0x00, 0x50, 0x04, 0x1c, 0xaf, 0x44} \ } #define NS_THREAD_PROGID "component://netscape/thread" #define NS_THREAD_CLASSNAME "Thread" #if 0 %} typedef PRUint32 PRThreadPriority; typedef PRUint32 PRThreadScope; typedef PRUint32 PRThreadState; %{C++ #endif %} interface nsIRunnable; [ptr] native PRThread(PRThread); [scriptable, uuid(6be5e380-6886-11d3-9382-00104ba0fd40)] interface nsIThread : nsISupports { void Join(); void Interrupt(); attribute PRThreadPriority Priority; readonly attribute PRThreadScope Scope; readonly attribute PRThreadState State; [noscript] PRThread GetPRThread(); void Init(in nsIRunnable aRunnable, in unsigned long aStackSize, in PRThreadPriority aPriority, in PRThreadScope aScope, in PRThreadState aState); %{C++ // returns the nsIThread for the current thread: static NS_COM nsresult GetCurrent(nsIThread* *result); // returns the nsIThread for an arbitrary PRThread: static NS_COM nsresult GetIThread(PRThread* prthread, nsIThread* *result); // initializes the "main" thread (really, just saves the current thread // at time of calling. meant to be called once at app startup, in lieu // of proper static initializers, to save the primordial thread // for later recall.) static NS_COM nsresult SetMainThread(); // return the "main" thread static NS_COM nsresult GetMainThread(nsIThread **result); %} }; %{C++ extern NS_COM nsresult NS_NewThread(nsIThread* *result, nsIRunnable* runnable, PRUint32 stackSize = 0, PRThreadState state = PR_UNJOINABLE_THREAD, PRThreadPriority priority = PR_PRIORITY_NORMAL, PRThreadScope scope = PR_GLOBAL_THREAD); extern NS_COM nsresult NS_NewThread(nsIThread* *result, PRUint32 stackSize = 0, PRThreadState state = PR_UNJOINABLE_THREAD, PRThreadPriority priority = PR_PRIORITY_NORMAL, PRThreadScope scope = PR_GLOBAL_THREAD); %}