/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* storage of the frame tree and information about it */ #ifndef _nsFrameManager_h_ #define _nsFrameManager_h_ #include "nsDebug.h" #include "mozilla/Attributes.h" #include "nsFrameList.h" class nsContainerFrame; class nsIFrame; class nsILayoutHistoryState; class nsPlaceholderFrame; class nsWindowSizes; namespace mozilla { class PresShell; } // namespace mozilla /** * Frame manager interface. The frame manager serves one purpose: *
  • handles structural modifications to the frame model. If the frame model * lock can be acquired, then the changes are processed immediately; otherwise, * they're queued and processed later. * * FIXME(emilio): The comment above doesn't make any sense, there's no "frame * model lock" of any sort afaict. */ class nsFrameManager { typedef mozilla::PresShell PresShell; typedef mozilla::layout::FrameChildListID ChildListID; public: explicit nsFrameManager(PresShell* aPresShell) : mPresShell(aPresShell), mRootFrame(nullptr) { MOZ_ASSERT(mPresShell, "need a pres shell"); } ~nsFrameManager(); /* * Gets and sets the root frame (typically the viewport). The lifetime of the * root frame is controlled by the frame manager. When the frame manager is * destroyed, it destroys the entire frame hierarchy. */ nsIFrame* GetRootFrame() const { return mRootFrame; } void SetRootFrame(nsIFrame* aRootFrame) { NS_ASSERTION(!mRootFrame, "already have a root frame"); mRootFrame = aRootFrame; } /* * After Destroy is called, it is an error to call any FrameManager methods. * Destroy should be called when the frame tree managed by the frame * manager is no longer being displayed. */ void Destroy(); // Functions for manipulating the frame model void AppendFrames(nsContainerFrame* aParentFrame, ChildListID aListID, nsFrameList& aFrameList); void InsertFrames(nsContainerFrame* aParentFrame, ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList); void RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame); /* * Capture/restore frame state for the frame subtree rooted at aFrame. * aState is the document state storage object onto which each frame * stores its state. Callers of CaptureFrameState are responsible for * traversing next continuations of special siblings of aFrame as * needed; this method will only work with actual frametree descendants * of aFrame. */ void CaptureFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState); void RestoreFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState); /* * Add/restore state for one frame */ void CaptureFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState); void RestoreFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState); void AddSizeOfIncludingThis(nsWindowSizes& aSizes) const; protected: // weak link, because the pres shell owns us PresShell* MOZ_NON_OWNING_REF mPresShell; nsIFrame* mRootFrame; }; #endif