/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ include LayersSurfaces; include LayersMessages; include protocol PCompositable; include protocol PImageContainer; include protocol PLayer; include protocol PTexture; include ProtocolTypes; include protocol PMediaSystemResourceManager; include "mozilla/GfxMessageUtils.h"; using struct mozilla::layers::TextureInfo from "mozilla/layers/CompositorTypes.h"; using mozilla::layers::TextureFlags from "mozilla/layers/CompositorTypes.h"; using PlatformThreadId from "base/platform_thread.h"; namespace mozilla { namespace layers { /** * The PImageBridge protocol is used to allow isolated threads or processes to push * frames directly to the compositor thread/process without relying on the main thread * which might be too busy dealing with content script. */ sync protocol PImageBridge { manages PCompositable; manages PTexture; manages PMediaSystemResourceManager; manages PImageContainer; child: async ParentAsyncMessages(AsyncParentMessageData[] aMessages); async DidComposite(ImageCompositeNotification[] aNotifications); parent: async ImageBridgeThreadId(PlatformThreadId aTreahdId); sync Update(CompositableOperation[] ops, OpDestroy[] toDestroy) returns (EditReply[] reply); async UpdateNoSwap(CompositableOperation[] ops, OpDestroy[] toDestroy); // First step of the destruction sequence. This puts ImageBridge // in a state in which it can't send asynchronous messages // so as to not race with the upcomming Stop message and destruction. // In the child side, the Stop message is not sent right after WillStop, // it is scheduled in the ImageBridgeChild's message queue in order to ensure // that all of the messages from the parent side have been received and processed // before sending Stop, and that after Stop returns, there is no message in // flight on any side and we can safely destroy the channel and threads. sync WillStop(); // Second step sync Stop(); sync PCompositable(TextureInfo aInfo, nullable PImageContainer aImageContainer) returns (uint64_t id); async PTexture(SurfaceDescriptor aSharedData, LayersBackend aBackend, TextureFlags aTextureFlags); async PMediaSystemResourceManager(); async PImageContainer(); async ChildAsyncMessages(AsyncChildMessageData[] aMessages); }; } // namespace } // namespace