/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998-2000 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsColor_h___ #define nsColor_h___ #include "gfxtypes.h" class nsString; /** * Color utilities and conversion functions * @file nsColor.h */ /** * Make a color out of r,g,b values. This assumes that the r,g,b values are * properly constrained to 0-255. This also assumes that a is 255. */ #define NS_RGB(_r,_g,_b) \ ((gfx_color) ((255 << 24) | ((_b)<<16) | ((_g)<<8) | (_r))) /** * Make a color out of r,g,b,a values. This assumes that the r,g,b,a * values are properly constrained to 0-255. */ #define NS_RGBA(_r,_g,_b,_a) \ ((gfx_color) (((_a) << 24) | ((_b)<<16) | ((_g)<<8) | (_r))) /** * Extract color components from gfx_color */ //@{ #define NS_GET_R(_rgba) ((PRUint8) ((_rgba) & 0xff)) #define NS_GET_G(_rgba) ((PRUint8) (((_rgba) >> 8) & 0xff)) #define NS_GET_B(_rgba) ((PRUint8) (((_rgba) >> 16) & 0xff)) #define NS_GET_A(_rgba) ((PRUint8) (((_rgba) >> 24) & 0xff)) //@} /** * Translate a hex string to a color. Return true if it parses ok, * otherwise return false. * This accepts only 3, 6 or 9 digits */ extern "C" NS_GFX_(PRBool) NS_HexToRGB(const nsString& aBuf, gfx_color* aResult); /** * Translate a hex string to a color. Return true if it parses ok, * otherwise return false. * This version accepts 1 to 9 digits (missing digits are 0) */ extern "C" NS_GFX_(PRBool) NS_LooseHexToRGB(const nsString& aBuf, gfx_color* aResult); /** * Translate a color name to a color. Return true if it parses ok, * otherwise return false. */ extern "C" NS_GFX_(PRBool) NS_ColorNameToRGB(const nsString& aBuf, gfx_color* aResult); /** * Weird color computing code stolen from winfe which was stolen * from the xfe which was written originally by Eric Bina. So there. */ extern "C" NS_GFX_(void) NS_Get3DColors(gfx_color aResult[2], gfx_color aColor); /** * To determin colors based on the background brightness */ extern "C" NS_GFX_(void) NS_GetSpecial3DColors(gfx_color aResult[2], gfx_color aBackgroundColor, gfx_color aBorderColor); /** * Special method to brighten a Color and have it shift to white when * fully saturated. */ extern "C" NS_GFX_(gfx_color) NS_BrightenColor(gfx_color inColor); /** * Special method to darken a Color and have it shift to black when * darkest component underflows */ extern "C" NS_GFX_(gfx_color) NS_DarkenColor(gfx_color inColor); /** * Determins brightness for a specific color */ extern "C" NS_GFX_(int) NS_GetBrightness(PRUint8 aRed, PRUint8 aGreen, PRUint8 aBlue); #endif /* nsColor_h___ */