/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ this.EXPORTED_SYMBOLS = ["Async"]; var {classes: Cc, interfaces: Ci, results: Cr, utils: Cu} = Components; // Constants for makeSyncCallback, waitForSyncCallback. const CB_READY = {}; const CB_COMPLETE = {}; const CB_FAIL = {}; const REASON_ERROR = Ci.mozIStorageStatementCallback.REASON_ERROR; Cu.import("resource://gre/modules/Services.jsm"); /* * Helpers for various async operations. */ this.Async = { /** * Execute an arbitrary number of asynchronous functions one after the * other, passing the callback arguments on to the next one. All functions * must take a callback function as their last argument. The 'this' object * will be whatever chain()'s is. * * @usage this._chain = Async.chain; * this._chain(this.foo, this.bar, this.baz)(args, for, foo) * * This is equivalent to: * * let self = this; * self.foo(args, for, foo, function (bars, args) { * self.bar(bars, args, function (baz, params) { * self.baz(baz, params); * }); * }); */ chain: function chain() { let funcs = Array.slice(arguments); let thisObj = this; return function callback() { if (funcs.length) { let args = Array.slice(arguments).concat(callback); let f = funcs.shift(); f.apply(thisObj, args); } }; }, /** * Helpers for making asynchronous calls within a synchronous API possible. * * If you value your sanity, do not look closely at the following functions. */ /** * Create a sync callback that remembers state, in particular whether it has * been called. * The returned callback can be called directly passing an optional arg which * will be returned by waitForSyncCallback(). The callback also has a * .throw() method, which takes an error object and will cause * waitForSyncCallback to fail with the error object thrown as an exception * (but note that the .throw method *does not* itself throw - it just causes * the wait function to throw). */ makeSyncCallback: function makeSyncCallback() { // The main callback remembers the value it was passed, and that it got data. let onComplete = function onComplete(data) { onComplete.state = CB_COMPLETE; onComplete.value = data; }; // Initialize private callback data in preparation for being called. onComplete.state = CB_READY; onComplete.value = null; // Allow an alternate callback to trigger an exception to be thrown. onComplete.throw = function onComplete_throw(data) { onComplete.state = CB_FAIL; onComplete.value = data; }; return onComplete; }, /** * Wait for a sync callback to finish. */ waitForSyncCallback: function waitForSyncCallback(callback) { // Grab the current thread so we can make it give up priority. let thread = Cc["@mozilla.org/thread-manager;1"].getService().currentThread; // Keep waiting until our callback is triggered (unless the app is quitting). while (Async.checkAppReady() && callback.state == CB_READY) { thread.processNextEvent(true); } // Reset the state of the callback to prepare for another call. let state = callback.state; callback.state = CB_READY; // Throw the value the callback decided to fail with. if (state == CB_FAIL) { throw callback.value; } // Return the value passed to the callback. return callback.value; }, /** * Check if the app is still ready (not quitting). */ checkAppReady: function checkAppReady() { // Watch for app-quit notification to stop any sync calls Services.obs.addObserver(function onQuitApplication() { Services.obs.removeObserver(onQuitApplication, "quit-application"); Async.checkAppReady = function() { let exception = Components.Exception("App. Quitting", Cr.NS_ERROR_ABORT); exception.appIsShuttingDown = true; throw exception; }; }, "quit-application", false); // In the common case, checkAppReady just returns true return (Async.checkAppReady = function() { return true; })(); }, /** * Check if the passed exception is one raised by checkAppReady. Typically * this will be used in exception handlers to allow such exceptions to * make their way to the top frame and allow the app to actually terminate. */ isShutdownException(exception) { return exception && exception.appIsShuttingDown === true; }, /** * Return the two things you need to make an asynchronous call synchronous * by spinning the event loop. */ makeSpinningCallback: function makeSpinningCallback() { let cb = Async.makeSyncCallback(); function callback(error, ret) { if (error) cb.throw(error); else cb(ret); } callback.wait = () => Async.waitForSyncCallback(cb); return callback; }, // Prototype for mozIStorageCallback, used in querySpinningly. // This allows us to define the handle* functions just once rather // than on every querySpinningly invocation. _storageCallbackPrototype: { results: null, // These are set by queryAsync. names: null, syncCb: null, handleResult: function handleResult(results) { if (!this.names) { return; } if (!this.results) { this.results = []; } let row; while ((row = results.getNextRow()) != null) { let item = {}; for (let name of this.names) { item[name] = row.getResultByName(name); } this.results.push(item); } }, handleError: function handleError(error) { this.syncCb.throw(error); }, handleCompletion: function handleCompletion(reason) { // If we got an error, handleError will also have been called, so don't // call the callback! We never cancel statements, so we don't need to // address that quandary. if (reason == REASON_ERROR) return; // If we were called with column names but didn't find any results, // the calling code probably still expects an array as a return value. if (this.names && !this.results) { this.results = []; } this.syncCb(this.results); } }, querySpinningly: function querySpinningly(query, names) { // 'Synchronously' asyncExecute, fetching all results by name. let storageCallback = Object.create(Async._storageCallbackPrototype); storageCallback.names = names; storageCallback.syncCb = Async.makeSyncCallback(); query.executeAsync(storageCallback); return Async.waitForSyncCallback(storageCallback.syncCb); }, };