/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/SVGPathElement.h" #include #include "DOMSVGPathSeg.h" #include "DOMSVGPathSegList.h" #include "SVGGeometryProperty.h" #include "gfx2DGlue.h" #include "gfxPlatform.h" #include "nsGkAtoms.h" #include "nsIFrame.h" #include "nsStyleConsts.h" #include "nsStyleStruct.h" #include "nsWindowSizes.h" #include "mozilla/dom/SVGPathElementBinding.h" #include "mozilla/gfx/2D.h" #include "mozilla/RefPtr.h" #include "mozilla/SVGContentUtils.h" NS_IMPL_NS_NEW_SVG_ELEMENT(Path) using namespace mozilla::gfx; namespace mozilla { namespace dom { JSObject* SVGPathElement::WrapNode(JSContext* aCx, JS::Handle aGivenProto) { return SVGPathElement_Binding::Wrap(aCx, this, aGivenProto); } //---------------------------------------------------------------------- // Implementation SVGPathElement::SVGPathElement( already_AddRefed&& aNodeInfo) : SVGPathElementBase(std::move(aNodeInfo)) {} //---------------------------------------------------------------------- // memory reporting methods void SVGPathElement::AddSizeOfExcludingThis(nsWindowSizes& aSizes, size_t* aNodeSize) const { SVGPathElementBase::AddSizeOfExcludingThis(aSizes, aNodeSize); *aNodeSize += mD.SizeOfExcludingThis(aSizes.mState.mMallocSizeOf); } //---------------------------------------------------------------------- // nsINode methods NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGPathElement) uint32_t SVGPathElement::GetPathSegAtLength(float distance) { uint32_t seg = 0; auto callback = [&](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); if (styleSVGReset->mD.IsPath()) { seg = SVGPathData::GetPathSegAtLength( styleSVGReset->mD.AsPath()._0.AsSpan(), distance); } }; if (StaticPrefs::layout_css_d_property_enabled() && SVGGeometryProperty::DoForComputedStyle(this, callback)) { return seg; } return mD.GetAnimValue().GetPathSegAtLength(distance); } already_AddRefed SVGPathElement::CreateSVGPathSegClosePath() { RefPtr pathSeg = new DOMSVGPathSegClosePath(); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegMovetoAbs(float x, float y) { RefPtr pathSeg = new DOMSVGPathSegMovetoAbs(x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegMovetoRel(float x, float y) { RefPtr pathSeg = new DOMSVGPathSegMovetoRel(x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegLinetoAbs(float x, float y) { RefPtr pathSeg = new DOMSVGPathSegLinetoAbs(x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegLinetoRel(float x, float y) { RefPtr pathSeg = new DOMSVGPathSegLinetoRel(x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2) { // Note that we swap from DOM API argument order to the argument order used // in the element's 'd' attribute (i.e. we put the arguments for the // end point of the segment last instead of first). RefPtr pathSeg = new DOMSVGPathSegCurvetoCubicAbs(x1, y1, x2, y2, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegCurvetoCubicRel(x1, y1, x2, y2, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegCurvetoQuadraticAbs(x1, y1, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegCurvetoQuadraticRel(x1, y1, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegArcAbs( float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegArcAbs(r1, r2, angle, largeArcFlag, sweepFlag, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegArcRel( float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegArcRel(r1, r2, angle, largeArcFlag, sweepFlag, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegLinetoHorizontalAbs(float x) { RefPtr pathSeg = new DOMSVGPathSegLinetoHorizontalAbs(x); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegLinetoHorizontalRel(float x) { RefPtr pathSeg = new DOMSVGPathSegLinetoHorizontalRel(x); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegLinetoVerticalAbs(float y) { RefPtr pathSeg = new DOMSVGPathSegLinetoVerticalAbs(y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegLinetoVerticalRel(float y) { RefPtr pathSeg = new DOMSVGPathSegLinetoVerticalRel(y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegCurvetoCubicSmoothAbs(x2, y2, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2) { // See comment in CreateSVGPathSegCurvetoCubicAbs RefPtr pathSeg = new DOMSVGPathSegCurvetoCubicSmoothRel(x2, y2, x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y) { RefPtr pathSeg = new DOMSVGPathSegCurvetoQuadraticSmoothAbs(x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::CreateSVGPathSegCurvetoQuadraticSmoothRel(float x, float y) { RefPtr pathSeg = new DOMSVGPathSegCurvetoQuadraticSmoothRel(x, y); return pathSeg.forget(); } already_AddRefed SVGPathElement::PathSegList() { // FIXME: This should be removed by Bug 1388931, so we don't add this extra // API from style system. This WebIDL API only supports the SVG d attribute // for now. return DOMSVGPathSegList::GetDOMWrapper(mD.GetBaseValKey(), this, false); } already_AddRefed SVGPathElement::AnimatedPathSegList() { // FIXME: This should be removed by Bug 1388931, so we don't add this extra // API from style system. This WebIDL API only supports the SVG d attribute // for now. return DOMSVGPathSegList::GetDOMWrapper(mD.GetAnimValKey(), this, true); } //---------------------------------------------------------------------- // SVGElement methods /* virtual */ bool SVGPathElement::HasValidDimensions() const { bool hasPath = false; auto callback = [&](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); hasPath = styleSVGReset->mD.IsPath() && !styleSVGReset->mD.AsPath()._0.IsEmpty(); }; SVGGeometryProperty::DoForComputedStyle(this, callback); // If hasPath is false, we may disable the pref of d property, so we fallback // to check mD. return hasPath || !mD.GetAnimValue().IsEmpty(); } //---------------------------------------------------------------------- // nsIContent methods NS_IMETHODIMP_(bool) SVGPathElement::IsAttributeMapped(const nsAtom* name) const { static const MappedAttributeEntry* const map[] = {sMarkersMap}; return FindAttributeDependence(name, map) || (StaticPrefs::layout_css_d_property_enabled() && name == nsGkAtoms::d) || SVGPathElementBase::IsAttributeMapped(name); } already_AddRefed SVGPathElement::GetOrBuildPathForMeasuring() { if (!StaticPrefs::layout_css_d_property_enabled()) { return mD.GetAnimValue().BuildPathForMeasuring(); } // FIXME: Bug 1715387, the IDL methods should flush style, but internal // callers shouldn't. We have to make sure we flush the style well from the // caller. RefPtr path; bool success = SVGGeometryProperty::DoForComputedStyle( this, [&path](const ComputedStyle* s) { const auto& d = s->StyleSVGReset()->mD; if (d.IsNone()) { return; } path = SVGPathData::BuildPathForMeasuring(d.AsPath()._0.AsSpan()); }); return success ? path.forget() : mD.GetAnimValue().BuildPathForMeasuring(); } //---------------------------------------------------------------------- // SVGGeometryElement methods bool SVGPathElement::AttributeDefinesGeometry(const nsAtom* aName) { return aName == nsGkAtoms::d || aName == nsGkAtoms::pathLength; } bool SVGPathElement::IsMarkable() { return true; } void SVGPathElement::GetMarkPoints(nsTArray* aMarks) { auto callback = [aMarks](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); if (styleSVGReset->mD.IsPath()) { Span path = styleSVGReset->mD.AsPath()._0.AsSpan(); SVGPathData::GetMarkerPositioningData(path, aMarks); } }; if (StaticPrefs::layout_css_d_property_enabled() && SVGGeometryProperty::DoForComputedStyle(this, callback)) { return; } mD.GetAnimValue().GetMarkerPositioningData(aMarks); } already_AddRefed SVGPathElement::BuildPath(PathBuilder* aBuilder) { // The Moz2D PathBuilder that our SVGPathData will be using only cares about // the fill rule. However, in order to fulfill the requirements of the SVG // spec regarding zero length sub-paths when square line caps are in use, // SVGPathData needs to know our stroke-linecap style and, if "square", then // also our stroke width. See the comment for // ApproximateZeroLengthSubpathSquareCaps for more info. auto strokeLineCap = StyleStrokeLinecap::Butt; Float strokeWidth = 0; RefPtr path; const bool useDProperty = StaticPrefs::layout_css_d_property_enabled(); auto callback = [&](const ComputedStyle* s) { const nsStyleSVG* styleSVG = s->StyleSVG(); // Note: the path that we return may be used for hit-testing, and SVG // exposes hit-testing of strokes that are not actually painted. For that // reason we do not check for eStyleSVGPaintType_None or check the stroke // opacity here. if (styleSVG->mStrokeLinecap != StyleStrokeLinecap::Butt) { strokeLineCap = styleSVG->mStrokeLinecap; strokeWidth = SVGContentUtils::GetStrokeWidth(this, s, nullptr); } if (!useDProperty) { return; } const auto& d = s->StyleSVGReset()->mD; if (d.IsPath()) { path = SVGPathData::BuildPath(d.AsPath()._0.AsSpan(), aBuilder, strokeLineCap, strokeWidth); } }; bool success = SVGGeometryProperty::DoForComputedStyle(this, callback); if (success && useDProperty) { return path.forget(); } // Fallback to use the d attribute if it exists. return mD.GetAnimValue().BuildPath(aBuilder, strokeLineCap, strokeWidth); } bool SVGPathElement::GetDistancesFromOriginToEndsOfVisibleSegments( FallibleTArray* aOutput) { bool ret = false; auto callback = [&ret, aOutput](const ComputedStyle* s) { const auto& d = s->StyleSVGReset()->mD; ret = d.IsNone() || SVGPathData::GetDistancesFromOriginToEndsOfVisibleSegments( d.AsPath()._0.AsSpan(), aOutput); }; if (StaticPrefs::layout_css_d_property_enabled() && SVGGeometryProperty::DoForComputedStyle(this, callback)) { return ret; } return mD.GetAnimValue().GetDistancesFromOriginToEndsOfVisibleSegments( aOutput); } /* static */ bool SVGPathElement::IsDPropertyChangedViaCSS(const ComputedStyle& aNewStyle, const ComputedStyle& aOldStyle) { return aNewStyle.StyleSVGReset()->mD != aOldStyle.StyleSVGReset()->mD; } } // namespace dom } // namespace mozilla