/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include "prlink.h" #include "prmem.h" #include "prenv.h" #include "gfxPrefs.h" #include "nsString.h" #include "mozilla/Preferences.h" #include "mozilla/gfx/Quaternion.h" #ifdef XP_WIN #include "../layers/d3d11/CompositorD3D11.h" #include "../layers/d3d11/TextureD3D11.h" #endif #include "gfxVROSVR.h" #include "mozilla/dom/GamepadEventTypes.h" #include "mozilla/dom/GamepadBinding.h" #ifndef M_PI #define M_PI 3.14159265358979323846 #endif using namespace mozilla::layers; using namespace mozilla::gfx; using namespace mozilla::gfx::impl; using namespace mozilla::dom; namespace { // need to typedef functions that will be used in the code below extern "C" { typedef OSVR_ClientContext (*pfn_osvrClientInit)( const char applicationIdentifier[], uint32_t flags); typedef OSVR_ReturnCode (*pfn_osvrClientShutdown)(OSVR_ClientContext ctx); typedef OSVR_ReturnCode (*pfn_osvrClientUpdate)(OSVR_ClientContext ctx); typedef OSVR_ReturnCode (*pfn_osvrClientCheckStatus)(OSVR_ClientContext ctx); typedef OSVR_ReturnCode (*pfn_osvrClientGetInterface)( OSVR_ClientContext ctx, const char path[], OSVR_ClientInterface* iface); typedef OSVR_ReturnCode (*pfn_osvrClientFreeInterface)( OSVR_ClientContext ctx, OSVR_ClientInterface iface); typedef OSVR_ReturnCode (*pfn_osvrGetOrientationState)( OSVR_ClientInterface iface, OSVR_TimeValue* timestamp, OSVR_OrientationState* state); typedef OSVR_ReturnCode (*pfn_osvrGetPositionState)(OSVR_ClientInterface iface, OSVR_TimeValue* timestamp, OSVR_PositionState* state); typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplay)(OSVR_ClientContext ctx, OSVR_DisplayConfig* disp); typedef OSVR_ReturnCode (*pfn_osvrClientFreeDisplay)(OSVR_DisplayConfig disp); typedef OSVR_ReturnCode (*pfn_osvrClientGetNumEyesForViewer)( OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount* eyes); typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyePose)( OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye, OSVR_Pose3* pose); typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplayDimensions)( OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex, OSVR_DisplayDimension* width, OSVR_DisplayDimension* height); typedef OSVR_ReturnCode ( *pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes)( OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye, OSVR_SurfaceCount surface, double* left, double* right, double* bottom, double* top); typedef OSVR_ReturnCode (*pfn_osvrClientGetRelativeViewportForViewerEyeSurface)( OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye, OSVR_SurfaceCount surface, OSVR_ViewportDimension* left, OSVR_ViewportDimension* bottom, OSVR_ViewportDimension* width, OSVR_ViewportDimension* height); typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf)( OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye, OSVR_SurfaceCount surface, float near, float far, OSVR_MatrixConventions flags, float* matrix); typedef OSVR_ReturnCode (*pfn_osvrClientCheckDisplayStartup)( OSVR_DisplayConfig disp); typedef OSVR_ReturnCode (*pfn_osvrClientSetRoomRotationUsingHead)( OSVR_ClientContext ctx); } static pfn_osvrClientInit osvr_ClientInit = nullptr; static pfn_osvrClientShutdown osvr_ClientShutdown = nullptr; static pfn_osvrClientUpdate osvr_ClientUpdate = nullptr; static pfn_osvrClientCheckStatus osvr_ClientCheckStatus = nullptr; static pfn_osvrClientGetInterface osvr_ClientGetInterface = nullptr; static pfn_osvrClientFreeInterface osvr_ClientFreeInterface = nullptr; static pfn_osvrGetOrientationState osvr_GetOrientationState = nullptr; static pfn_osvrGetPositionState osvr_GetPositionState = nullptr; static pfn_osvrClientGetDisplay osvr_ClientGetDisplay = nullptr; static pfn_osvrClientFreeDisplay osvr_ClientFreeDisplay = nullptr; static pfn_osvrClientGetNumEyesForViewer osvr_ClientGetNumEyesForViewer = nullptr; static pfn_osvrClientGetViewerEyePose osvr_ClientGetViewerEyePose = nullptr; static pfn_osvrClientGetDisplayDimensions osvr_ClientGetDisplayDimensions = nullptr; static pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes = nullptr; static pfn_osvrClientGetRelativeViewportForViewerEyeSurface osvr_ClientGetRelativeViewportForViewerEyeSurface = nullptr; static pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf osvr_ClientGetViewerEyeSurfaceProjectionMatrixf = nullptr; static pfn_osvrClientCheckDisplayStartup osvr_ClientCheckDisplayStartup = nullptr; static pfn_osvrClientSetRoomRotationUsingHead osvr_ClientSetRoomRotationUsingHead = nullptr; bool LoadOSVRRuntime() { static PRLibrary* osvrUtilLib = nullptr; static PRLibrary* osvrCommonLib = nullptr; static PRLibrary* osvrClientLib = nullptr; static PRLibrary* osvrClientKitLib = nullptr; //this looks up the path in the about:config setting, from greprefs.js or modules\libpref\init\all.js nsAdoptingCString osvrUtilPath = mozilla::Preferences::GetCString("gfx.vr.osvr.utilLibPath"); nsAdoptingCString osvrCommonPath = mozilla::Preferences::GetCString("gfx.vr.osvr.commonLibPath"); nsAdoptingCString osvrClientPath = mozilla::Preferences::GetCString("gfx.vr.osvr.clientLibPath"); nsAdoptingCString osvrClientKitPath = mozilla::Preferences::GetCString("gfx.vr.osvr.clientKitLibPath"); //we need all the libs to be valid if ((!osvrUtilPath) || (!osvrCommonPath) || (!osvrClientPath) || (!osvrClientKitPath)) { return false; } osvrUtilLib = PR_LoadLibrary(osvrUtilPath.BeginReading()); osvrCommonLib = PR_LoadLibrary(osvrCommonPath.BeginReading()); osvrClientLib = PR_LoadLibrary(osvrClientPath.BeginReading()); osvrClientKitLib = PR_LoadLibrary(osvrClientKitPath.BeginReading()); if (!osvrUtilLib) { printf_stderr("[OSVR] Failed to load OSVR Util library!\n"); return false; } if (!osvrCommonLib) { printf_stderr("[OSVR] Failed to load OSVR Common library!\n"); return false; } if (!osvrClientLib) { printf_stderr("[OSVR] Failed to load OSVR Client library!\n"); return false; } if (!osvrClientKitLib) { printf_stderr("[OSVR] Failed to load OSVR ClientKit library!\n"); return false; } // make sure all functions that we'll be using are available #define REQUIRE_FUNCTION(_x) \ do { \ *(void**) & osvr_##_x = \ (void*)PR_FindSymbol(osvrClientKitLib, "osvr" #_x); \ if (!osvr_##_x) { \ printf_stderr("osvr" #_x " symbol missing\n"); \ goto fail; \ } \ } while (0) REQUIRE_FUNCTION(ClientInit); REQUIRE_FUNCTION(ClientShutdown); REQUIRE_FUNCTION(ClientUpdate); REQUIRE_FUNCTION(ClientCheckStatus); REQUIRE_FUNCTION(ClientGetInterface); REQUIRE_FUNCTION(ClientFreeInterface); REQUIRE_FUNCTION(GetOrientationState); REQUIRE_FUNCTION(GetPositionState); REQUIRE_FUNCTION(ClientGetDisplay); REQUIRE_FUNCTION(ClientFreeDisplay); REQUIRE_FUNCTION(ClientGetNumEyesForViewer); REQUIRE_FUNCTION(ClientGetViewerEyePose); REQUIRE_FUNCTION(ClientGetDisplayDimensions); REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionClippingPlanes); REQUIRE_FUNCTION(ClientGetRelativeViewportForViewerEyeSurface); REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionMatrixf); REQUIRE_FUNCTION(ClientCheckDisplayStartup); REQUIRE_FUNCTION(ClientSetRoomRotationUsingHead); #undef REQUIRE_FUNCTION return true; fail: return false; } } // namespace mozilla::gfx::VRFieldOfView SetFromTanRadians(double left, double right, double bottom, double top) { mozilla::gfx::VRFieldOfView fovInfo; fovInfo.leftDegrees = atan(left) * 180.0 / M_PI; fovInfo.rightDegrees = atan(right) * 180.0 / M_PI; fovInfo.upDegrees = atan(top) * 180.0 / M_PI; fovInfo.downDegrees = atan(bottom) * 180.0 / M_PI; return fovInfo; } VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context, OSVR_ClientInterface* iface, OSVR_DisplayConfig* display) : VRDisplayHost(VRDeviceType::OSVR) , m_ctx(context) , m_iface(iface) , m_display(display) { MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost); mDisplayInfo.mIsConnected = true; mDisplayInfo.mDisplayName.AssignLiteral("OSVR HMD"); mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None; mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_Orientation | VRDisplayCapabilityFlags::Cap_Position; mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External; mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present; // XXX OSVR display topology allows for more than one viewer // will assume only one viewer for now (most likely stay that way) OSVR_EyeCount numEyes; osvr_ClientGetNumEyesForViewer(*m_display, 0, &numEyes); for (uint8_t eye = 0; eye < numEyes; eye++) { double left, right, bottom, top; // XXX for now there is only one surface per eye osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes( *m_display, 0, eye, 0, &left, &right, &bottom, &top); mDisplayInfo.mEyeFOV[eye] = SetFromTanRadians(-left, right, -bottom, top); } // XXX Assuming there is only one display input for now // however, it's possible to have more than one (dSight with 2 HDMI inputs) OSVR_DisplayDimension width, height; osvr_ClientGetDisplayDimensions(*m_display, 0, &width, &height); for (uint8_t eye = 0; eye < numEyes; eye++) { OSVR_ViewportDimension l, b, w, h; osvr_ClientGetRelativeViewportForViewerEyeSurface(*m_display, 0, eye, 0, &l, &b, &w, &h); mDisplayInfo.mEyeResolution.width = w; mDisplayInfo.mEyeResolution.height = h; OSVR_Pose3 eyePose; // Viewer eye pose may not be immediately available, update client context until we get it OSVR_ReturnCode ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose); while (ret != OSVR_RETURN_SUCCESS) { osvr_ClientUpdate(*m_ctx); ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose); } mDisplayInfo.mEyeTranslation[eye].x = eyePose.translation.data[0]; mDisplayInfo.mEyeTranslation[eye].y = eyePose.translation.data[1]; mDisplayInfo.mEyeTranslation[eye].z = eyePose.translation.data[2]; } } void VRDisplayOSVR::Destroy() { // destroy non-owning pointers m_ctx = nullptr; m_iface = nullptr; m_display = nullptr; } void VRDisplayOSVR::ZeroSensor() { // recenter pose aka reset yaw osvr_ClientSetRoomRotationUsingHead(*m_ctx); } VRHMDSensorState VRDisplayOSVR::GetSensorState() { //update client context before anything //this usually goes into app's mainloop osvr_ClientUpdate(*m_ctx); VRHMDSensorState result; OSVR_TimeValue timestamp; OSVR_OrientationState orientation; OSVR_ReturnCode ret = osvr_GetOrientationState(*m_iface, ×tamp, &orientation); result.timestamp = timestamp.seconds; if (ret == OSVR_RETURN_SUCCESS) { result.flags |= VRDisplayCapabilityFlags::Cap_Orientation; result.orientation[0] = orientation.data[1]; result.orientation[1] = orientation.data[2]; result.orientation[2] = orientation.data[3]; result.orientation[3] = orientation.data[0]; } OSVR_PositionState position; ret = osvr_GetPositionState(*m_iface, ×tamp, &position); if (ret == OSVR_RETURN_SUCCESS) { result.flags |= VRDisplayCapabilityFlags::Cap_Position; result.position[0] = position.data[0]; result.position[1] = position.data[1]; result.position[2] = position.data[2]; } return result; } #if defined(XP_WIN) void VRDisplayOSVR::SubmitFrame(TextureSourceD3D11* aSource, const IntSize& aSize, const VRHMDSensorState& aSensorState, const gfx::Rect& aLeftEyeRect, const gfx::Rect& aRightEyeRect) { // XXX Add code to submit frame } #endif void VRDisplayOSVR::StartPresentation() { // XXX Add code to start VR Presentation } void VRDisplayOSVR::StopPresentation() { // XXX Add code to end VR Presentation } already_AddRefed VRSystemManagerOSVR::Create() { MOZ_ASSERT(NS_IsMainThread()); if (!gfxPrefs::VREnabled() || !gfxPrefs::VROSVREnabled()) { return nullptr; } if (!LoadOSVRRuntime()) { return nullptr; } RefPtr manager = new VRSystemManagerOSVR(); return manager.forget(); } void VRSystemManagerOSVR::CheckOSVRStatus() { if (mOSVRInitialized) { return; } // client context must be initialized first InitializeClientContext(); // update client context osvr_ClientUpdate(m_ctx); // initialize interface and display if they are not initialized yet InitializeInterface(); InitializeDisplay(); // OSVR is fully initialized now if (mClientContextInitialized && mDisplayConfigInitialized && mInterfaceInitialized) { mOSVRInitialized = true; } } void VRSystemManagerOSVR::InitializeClientContext() { // already initialized if (mClientContextInitialized) { return; } // first time creating if (!m_ctx) { // get client context m_ctx = osvr_ClientInit("com.osvr.webvr", 0); // update context osvr_ClientUpdate(m_ctx); // verify we are connected if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) { mClientContextInitialized = true; } } // client context exists but not up and running yet else { // update context osvr_ClientUpdate(m_ctx); if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) { mClientContextInitialized = true; } } } void VRSystemManagerOSVR::InitializeInterface() { // already initialized if (mInterfaceInitialized) { return; } //Client context must be initialized before getting interface if (mClientContextInitialized) { // m_iface will remain nullptr if no interface is returned if (OSVR_RETURN_SUCCESS == osvr_ClientGetInterface(m_ctx, "/me/head", &m_iface)) { mInterfaceInitialized = true; } } } void VRSystemManagerOSVR::InitializeDisplay() { // display is fully configured if (mDisplayConfigInitialized) { return; } //Client context must be initialized before getting interface if (mClientContextInitialized) { // first time creating display object if (m_display == nullptr) { OSVR_ReturnCode ret = osvr_ClientGetDisplay(m_ctx, &m_display); if (ret == OSVR_RETURN_SUCCESS) { osvr_ClientUpdate(m_ctx); // display object may have been created but not fully startup if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) { mDisplayConfigInitialized = true; } } // Typically once we get Display object, pose data is available after // clientUpdate but sometimes it takes ~ 200 ms to get // a succesfull connection, so we might have to run a few update cycles } else { if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) { mDisplayConfigInitialized = true; } } } } bool VRSystemManagerOSVR::Init() { // OSVR server should be running in the background // It would load plugins and take care of detecting HMDs if (!mOSVRInitialized) { nsIThread* thread = nullptr; NS_GetCurrentThread(&thread); mOSVRThread = already_AddRefed(thread); // initialize client context InitializeClientContext(); // try to initialize interface InitializeInterface(); // try to initialize display object InitializeDisplay(); // verify all components are initialized CheckOSVRStatus(); } return mOSVRInitialized; } void VRSystemManagerOSVR::Destroy() { Shutdown(); } void VRSystemManagerOSVR::Shutdown() { if (mOSVRInitialized) { MOZ_ASSERT(NS_GetCurrentThread() == mOSVRThread); mOSVRThread = nullptr; mHMDInfo = nullptr; mOSVRInitialized = false; } // client context may not have been initialized if (m_ctx) { osvr_ClientFreeDisplay(m_display); } // osvr checks that m_ctx or m_iface are not null osvr_ClientFreeInterface(m_ctx, m_iface); osvr_ClientShutdown(m_ctx); } void VRSystemManagerOSVR::GetHMDs(nsTArray>& aHMDResult) { // make sure context, interface and display are initialized CheckOSVRStatus(); if (!Init()) { return; } mHMDInfo = new VRDisplayOSVR(&m_ctx, &m_iface, &m_display); if (mHMDInfo) { aHMDResult.AppendElement(mHMDInfo); } } bool VRSystemManagerOSVR::GetIsPresenting() { if (mHMDInfo) { VRDisplayInfo displayInfo(mHMDInfo->GetDisplayInfo()); return displayInfo.GetIsPresenting(); } return false; } void VRSystemManagerOSVR::HandleInput() { } void VRSystemManagerOSVR::VibrateHaptic(uint32_t aControllerIdx, uint32_t aHapticIndex, double aIntensity, double aDuration, uint32_t aPromiseID) { } void VRSystemManagerOSVR::StopVibrateHaptic(uint32_t aControllerIdx) { } void VRSystemManagerOSVR::GetControllers(nsTArray>& aControllerResult) { } void VRSystemManagerOSVR::ScanForControllers() { } void VRSystemManagerOSVR::RemoveControllers() { }