/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsIScriptObjectOwner_h__ #define nsIScriptObjectOwner_h__ #include "nscore.h" #include "nsISupports.h" #include "nsIScriptContext.h" class nsIScriptContext; #define NS_ISCRIPTOBJECTOWNER_IID \ { /* 8f6bca7e-ce42-11d1-b724-00600891d8c9 */ \ 0x8f6bca7e, 0xce42, 0x11d1, \ {0xb7, 0x24, 0x00, 0x60, 0x08, 0x91, 0xd8, 0xc9} } \ /** * Creates a link between the script object and its native implementation *

* Every object that wants to be exposed in a script environment should * implement this interface. This interface should guarantee that the same * script object is returned in the context of the same script. *

It does have a bit too much java script information now, that * should be removed in a short time. Ideally this interface will be * language neutral */ class nsIScriptObjectOwner : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISCRIPTOBJECTOWNER_IID) /** * Return the script object associated with this object. * Create a script object if not present. * * @param aContext the context the script object has to be created in * @param aScriptObject on return will contain the script object * * @return nsresult NS_OK if the script object is successfully returned * **/ NS_IMETHOD GetScriptObject(nsIScriptContext *aContext, void** aScriptObject) = 0; /** * Set the script object associated with this object. * Often used to either reset the object to null or initially * set it in cases where the object comes before the owner. * * @param aScriptObject the script object to set * * @return nsresult NS_OK if the script object is successfully set * **/ NS_IMETHOD SetScriptObject(void* aScriptObject) = 0; }; class nsIAtom; #define NS_ISCRIPTEVENTHANDLEROWNER_IID \ { /* 2ad54ae0-a839-11d3-ba97-00104ba02d3d */ \ 0x2ad54ae0, 0xa839, 0x11d3, \ {0xba, 0x97, 0x00, 0x10, 0x4b, 0xa0, 0x2d, 0x3d} } /** * Associate a compiled event handler with its target object, which owns it * This is an adjunct to nsIScriptObjectOwner that nsIEventListenerManager's * implementation queries for, in order to avoid recompiling a recurrent or * prototype-inherited event handler. */ class nsIScriptEventHandlerOwner : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISCRIPTEVENTHANDLEROWNER_IID) /** * Compile the specified event handler, and bind it to aTarget using * aContext. * * @param aContext the context to use when creating event handler * @param aTarget the object to which to bind the event handler * @param aName the name of the handler * @param aBody the handler script body * @param aHandler the compiled, bound handler object */ NS_IMETHOD CompileEventHandler(nsIScriptContext* aContext, void* aTarget, nsIAtom *aName, const nsString& aBody, void** aHandler) = 0; /** * Retrieve an already-compiled event handler that can be bound to a * target object using a script context. * * @param aName the name of the event handler to retrieve * @param aHandler the compiled event handler */ NS_IMETHOD GetCompiledEventHandler(nsIAtom *aName, void** aHandler) = 0; }; #define NS_ISCRIPTOBJECTPRINCIPAL_IID \ { 0x98485f80, 0x9615, 0x11d2, \ { 0xbd, 0x92, 0x00, 0x80, 0x5f, 0x8a, 0xe3, 0xf4} } /** * JS Object Principal information. */ class nsIScriptObjectPrincipal : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISCRIPTOBJECTPRINCIPAL_IID) NS_IMETHOD GetPrincipal(nsIPrincipal **aPrincipal) = 0; }; #endif // nsIScriptObjectOwner_h__