/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* functions that manipulate colors */ #ifndef __nsCSSColorUtils_h #define __nsCSSColorUtils_h #include "nsColor.h" // "Sufficient contrast" is determined by // "Techniques For Accessibility Evalution And Repair Tools". // See http://www.w3.org/TR/AERT#color-contrast #define NS_SUFFICIENT_LUMINOSITY_DIFFERENCE 125000 #define NS_LUMINOSITY_DIFFERENCE(a, b) \ PR_ABS(NS_GetLuminosity(a) - NS_GetLuminosity(b)) // To determine colors based on the background brightness and border color void NS_GetSpecial3DColors(nscolor aResult[2], nscolor aBackgroundColor, nscolor aBorderColor); // Determins brightness for a specific color int NS_GetBrightness(PRUint8 aRed, PRUint8 aGreen, PRUint8 aBlue); // Get Luminosity of a specific color. That is same as Y of YIQ color space. // The range of return value is 0 to 255000. PRInt32 NS_GetLuminosity(nscolor aColor); // function to convert from RGBA color space to HSVA color space void NS_RGB2HSV(nscolor aColor, PRUint16 &aHue, PRUint16 &aSat, PRUint16 &aValue, PRUint8 &aAlpha); // function to convert from HSVA color space to RGBA color space void NS_HSV2RGB(nscolor &aColor, PRUint16 aHue, PRUint16 aSat, PRUint16 aValue, PRUint8 aAlpha); #endif