/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsIScriptObjectOwner_h__ #define nsIScriptObjectOwner_h__ #include "nsISupports.h" #include "nsIScriptContext.h" #include "nsAString.h" template class nsScriptObjectHolder; #define NS_ISCRIPTOBJECTOWNER_IID \ { /* 8f6bca7e-ce42-11d1-b724-00600891d8c9 */ \ 0x8f6bca7e, 0xce42, 0x11d1, \ {0xb7, 0x24, 0x00, 0x60, 0x08, 0x91, 0xd8, 0xc9} } \ /** * Creates a link between the script object and its native implementation *

* Every object that wants to be exposed in a script environment should * implement this interface. This interface should guarantee that the same * script object is returned in the context of the same script. *

It does have a bit too much java script information now, that * should be removed in a short time. Ideally this interface will be * language neutral */ class nsIScriptObjectOwner : public nsISupports { public: NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTOBJECTOWNER_IID) /** * Return the script object associated with this object. * Create a script object if not present. * * @param aContext the context the script object has to be created in * @param aScriptObject on return will contain the script object * * @return nsresult NS_OK if the script object is successfully returned * **/ NS_IMETHOD GetScriptObject(nsIScriptContext *aContext, void** aScriptObject) = 0; /** * Set the script object associated with this object. * Often used to either reset the object to null or initially * set it in cases where the object comes before the owner. * * @param aScriptObject the script object to set * * @return nsresult NS_OK if the script object is successfully set * **/ NS_IMETHOD SetScriptObject(void* aScriptObject) = 0; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptObjectOwner, NS_ISCRIPTOBJECTOWNER_IID) class nsIAtom; #define NS_ISCRIPTEVENTHANDLEROWNER_IID \ { 0xc8f35f71, 0x07d1, 0x4ff3, \ { 0xa3, 0x2f, 0x65, 0xcb, 0x35, 0x64, 0xac, 0xe0 } } /** * Associate a compiled event handler with its target object, which owns it * This is an adjunct to nsIScriptObjectOwner that nsEventListenerManager's * implementation queries for, in order to avoid recompiling a recurrent or * prototype-inherited event handler. */ class nsIScriptEventHandlerOwner : public nsISupports { public: NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTEVENTHANDLEROWNER_IID) /** * Compile the specified event handler. This does NOT bind it to * anything. That's the caller's responsibility. * * @param aContext the context to use when creating event handler * @param aName the name of the handler * @param aBody the handler script body * @param aURL the URL or filename for error messages * @param aLineNo the starting line number of the script for error messages * @param aHandler the holder for the compiled handler object */ virtual nsresult CompileEventHandler(nsIScriptContext* aContext, nsIAtom *aName, const nsAString& aBody, const char* aURL, PRUint32 aLineNo, nsScriptObjectHolder& aHandler) = 0; /** * Retrieve an already-compiled event handler that can be bound to a * target object using a script context. * * @param aName the name of the event handler to retrieve * @param aHandler the holder for the compiled event handler. */ virtual nsresult GetCompiledEventHandler(nsIAtom *aName, nsScriptObjectHolder& aHandler) = 0; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptEventHandlerOwner, NS_ISCRIPTEVENTHANDLEROWNER_IID) #endif // nsIScriptObjectOwner_h__