/* * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Netscape Messaging Access SDK Version 3.5 code, * released on or about June 15, 1998. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): ______________________________________. */ /* * Copyright (c) 1997 and 1998 Netscape Communications Corporation * (http://home.netscape.com/misc/trademarks.html) */ #ifndef NSSOCKET_H #define NSSOCKET_H /* * nssocket.h * @author derekt@netscape.com * @version 1.0 */ #include "linklist.h" #include #ifdef XP_UNIX #include #include #include #include #include #endif /* XP_UNIX */ #ifdef AIX #include #endif /* AIX */ #ifdef WIN32 #include #endif /* WIN32 */ #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /* Functions used to initialize and terminate socket IO. */ void NSSock_Initialize(); /* Functions used to initialize and terminate socket IO. */ void NSSock_Terminate(); /* Close the socket connection. */ int NSSock_Close( int in_socket ); /* Connect to the specified host. */ int NSSock_Connect( int in_socket, const struct sockaddr * in_pHostInetAddr, int in_port ); /* Read data from the socket. */ int NSSock_Read( int in_socket, char * io_buffer, int in_length ); /* * Select to determine the status of one or more sockets. * We use this to simulate timeouts. */ int NSSock_Select( int in_nfds, fd_set * in_readfds, fd_set * in_writefds, fd_set * in_exceptfds, struct timeval * in_timeout ); /* Create a new socket descriptor. */ int NSSock_Socket ( int in_af, int in_type, int in_protocol ); /* Write data to the socket. */ int NSSock_Write( int in_socket, char * in_buffer, int in_length ); /* Call the platform specific getHostbyName(). */ int NSSock_GetHostName( char * out_hostName, int in_maxLength ); LinkedList_t * NSSock_GetHostByName( const char * in_hostName ); /* int Flush( NSMAIL_Socket_t * in_socket ); char * GetHostByAddr( char * in_dottedDecimal ); char * GetHostByName( const char * in_hostName ); */ #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* NSSOCKET_H */