/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "SharedDIBWin.h" #include "gfxAlphaRecovery.h" #include "nsMathUtils.h" #include "nsDebug.h" namespace mozilla { namespace gfx { static const uint32_t kByteAlign = 1 << gfxAlphaRecovery::GoodAlignmentLog2(); static const uint32_t kHeaderBytes = (uint32_t(sizeof(BITMAPV4HEADER)) + kByteAlign - 1) & ~(kByteAlign - 1); SharedDIBWin::SharedDIBWin() : mSharedHdc(nullptr), mSharedBmp(nullptr), mOldObj(nullptr) {} SharedDIBWin::~SharedDIBWin() { Close(); } nsresult SharedDIBWin::Close() { if (mSharedHdc && mOldObj) ::SelectObject(mSharedHdc, mOldObj); if (mSharedHdc) ::DeleteObject(mSharedHdc); if (mSharedBmp) ::DeleteObject(mSharedBmp); mSharedHdc = nullptr; mOldObj = mSharedBmp = nullptr; SharedDIB::Close(); return NS_OK; } nsresult SharedDIBWin::Create(HDC aHdc, uint32_t aWidth, uint32_t aHeight, bool aTransparent) { Close(); // create the offscreen shared dib BITMAPV4HEADER bmih; uint32_t size = SetupBitmapHeader(aWidth, aHeight, aTransparent, &bmih); nsresult rv = SharedDIB::Create(size); if (NS_FAILED(rv)) return rv; if (NS_FAILED(SetupSurface(aHdc, &bmih))) { Close(); return NS_ERROR_FAILURE; } return NS_OK; } nsresult SharedDIBWin::Attach(Handle aHandle, uint32_t aWidth, uint32_t aHeight, bool aTransparent) { Close(); BITMAPV4HEADER bmih; SetupBitmapHeader(aWidth, aHeight, aTransparent, &bmih); nsresult rv = SharedDIB::Attach(aHandle, 0); if (NS_FAILED(rv)) return rv; if (NS_FAILED(SetupSurface(nullptr, &bmih))) { Close(); return NS_ERROR_FAILURE; } return NS_OK; } uint32_t SharedDIBWin::SetupBitmapHeader(uint32_t aWidth, uint32_t aHeight, bool aTransparent, BITMAPV4HEADER* aHeader) { // D3D cannot handle an offscreen memory that pitch (SysMemPitch) is negative. // So we create top-to-bottom DIB. memset((void*)aHeader, 0, sizeof(BITMAPV4HEADER)); aHeader->bV4Size = sizeof(BITMAPV4HEADER); aHeader->bV4Width = aWidth; aHeader->bV4Height = -LONG(aHeight); // top-to-buttom DIB aHeader->bV4Planes = 1; aHeader->bV4BitCount = 32; aHeader->bV4V4Compression = BI_BITFIELDS; aHeader->bV4RedMask = 0x00FF0000; aHeader->bV4GreenMask = 0x0000FF00; aHeader->bV4BlueMask = 0x000000FF; if (aTransparent) aHeader->bV4AlphaMask = 0xFF000000; return (kHeaderBytes + (-aHeader->bV4Height * aHeader->bV4Width * kBytesPerPixel)); } nsresult SharedDIBWin::SetupSurface(HDC aHdc, BITMAPV4HEADER* aHdr) { mSharedHdc = ::CreateCompatibleDC(aHdc); if (!mSharedHdc) return NS_ERROR_FAILURE; mSharedBmp = ::CreateDIBSection(mSharedHdc, (BITMAPINFO*)aHdr, DIB_RGB_COLORS, &mBitmapBits, mShMem->GetHandle(), kHeaderBytes); if (!mSharedBmp) return NS_ERROR_FAILURE; mOldObj = SelectObject(mSharedHdc, mSharedBmp); return NS_OK; } } // namespace gfx } // namespace mozilla