/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "UnixSocket.h" #include "nsTArray.h" #include "nsXULAppAPI.h" #include #include "mozilla/unused.h" static const size_t MAX_READ_SIZE = 1 << 16; namespace mozilla { namespace ipc { // // UnixSocketConsumerIO // class UnixSocketConsumerIO final : public UnixSocketWatcher , protected SocketIOBase { public: UnixSocketConsumerIO(MessageLoop* mIOLoop, UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector, const nsACString& aAddress); ~UnixSocketConsumerIO(); void GetSocketAddr(nsAString& aAddrStr) const; SocketConsumerBase* GetConsumer(); SocketBase* GetSocketBase(); // Shutdown state // bool IsShutdownOnMainThread() const; void ShutdownOnMainThread(); bool IsShutdownOnIOThread() const; void ShutdownOnIOThread(); // Delayed-task handling // void SetDelayedConnectTask(CancelableTask* aTask); void ClearDelayedConnectTask(); void CancelDelayedConnectTask(); // Task callback methods // /** * Run bind/listen to prepare for further runs of accept() */ void Listen(); /** * Connect to a socket */ void Connect(); void Send(UnixSocketRawData* aData); // I/O callback methods // void OnAccepted(int aFd, const sockaddr_any* aAddr, socklen_t aAddrLen) override; void OnConnected() override; void OnError(const char* aFunction, int aErrno) override; void OnListening() override; void OnSocketCanReceiveWithoutBlocking() override; void OnSocketCanSendWithoutBlocking() override; private: void FireSocketError(); // Set up flags on file descriptor. static bool SetSocketFlags(int aFd); /** * Consumer pointer. Non-thread safe RefPtr, so should only be manipulated * directly from main thread. All non-main-thread accesses should happen with * mIO as container. */ RefPtr mConsumer; /** * Connector object used to create the connection we are currently using. */ nsAutoPtr mConnector; /** * If true, do not requeue whatever task we're running */ bool mShuttingDownOnIOThread; /** * Address we are connecting to, assuming we are creating a client connection. */ nsCString mAddress; /** * Size of the socket address struct */ socklen_t mAddrSize; /** * Address struct of the socket currently in use */ sockaddr_any mAddr; /** * Task member for delayed connect task. Should only be access on main thread. */ CancelableTask* mDelayedConnectTask; }; UnixSocketConsumerIO::UnixSocketConsumerIO(MessageLoop* mIOLoop, UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector, const nsACString& aAddress) : UnixSocketWatcher(mIOLoop) , SocketIOBase(MAX_READ_SIZE) , mConsumer(aConsumer) , mConnector(aConnector) , mShuttingDownOnIOThread(false) , mAddress(aAddress) , mDelayedConnectTask(nullptr) { MOZ_ASSERT(mConsumer); MOZ_ASSERT(mConnector); } UnixSocketConsumerIO::~UnixSocketConsumerIO() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(IsShutdownOnMainThread()); } void UnixSocketConsumerIO::GetSocketAddr(nsAString& aAddrStr) const { if (!mConnector) { NS_WARNING("No connector to get socket address from!"); aAddrStr.Truncate(); return; } mConnector->GetSocketAddr(mAddr, aAddrStr); } SocketConsumerBase* UnixSocketConsumerIO::GetConsumer() { return mConsumer.get(); } SocketBase* UnixSocketConsumerIO::GetSocketBase() { return GetConsumer(); } bool UnixSocketConsumerIO::IsShutdownOnMainThread() const { MOZ_ASSERT(NS_IsMainThread()); return mConsumer == nullptr; } void UnixSocketConsumerIO::ShutdownOnMainThread() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!IsShutdownOnMainThread()); mConsumer = nullptr; } bool UnixSocketConsumerIO::IsShutdownOnIOThread() const { return mShuttingDownOnIOThread; } void UnixSocketConsumerIO::ShutdownOnIOThread() { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!mShuttingDownOnIOThread); Close(); // will also remove fd from I/O loop mShuttingDownOnIOThread = true; } void UnixSocketConsumerIO::SetDelayedConnectTask(CancelableTask* aTask) { MOZ_ASSERT(NS_IsMainThread()); mDelayedConnectTask = aTask; } void UnixSocketConsumerIO::ClearDelayedConnectTask() { MOZ_ASSERT(NS_IsMainThread()); mDelayedConnectTask = nullptr; } void UnixSocketConsumerIO::CancelDelayedConnectTask() { MOZ_ASSERT(NS_IsMainThread()); if (!mDelayedConnectTask) { return; } mDelayedConnectTask->Cancel(); ClearDelayedConnectTask(); } void UnixSocketConsumerIO::Listen() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(mConnector); // This will set things we don't particularly care about, but it will hand // back the correct structure size which is what we do care about. if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) { NS_WARNING("Cannot create socket address!"); FireSocketError(); return; } if (!IsOpen()) { int fd = mConnector->Create(); if (fd < 0) { NS_WARNING("Cannot create socket fd!"); FireSocketError(); return; } if (!SetSocketFlags(fd)) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } SetFd(fd); // calls OnListening on success, or OnError otherwise nsresult rv = UnixSocketWatcher::Listen( reinterpret_cast(&mAddr), mAddrSize); NS_WARN_IF(NS_FAILED(rv)); } } void UnixSocketConsumerIO::Connect() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(mConnector); if (!IsOpen()) { int fd = mConnector->Create(); if (fd < 0) { NS_WARNING("Cannot create socket fd!"); FireSocketError(); return; } if (!SetSocketFlags(fd)) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } SetFd(fd); } if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) { NS_WARNING("Cannot create socket address!"); FireSocketError(); return; } // calls OnConnected() on success, or OnError() otherwise nsresult rv = UnixSocketWatcher::Connect( reinterpret_cast(&mAddr), mAddrSize); NS_WARN_IF(NS_FAILED(rv)); } void UnixSocketConsumerIO::Send(UnixSocketRawData* aData) { EnqueueData(aData); AddWatchers(WRITE_WATCHER, false); } void UnixSocketConsumerIO::OnAccepted(int aFd, const sockaddr_any* aAddr, socklen_t aAddrLen) { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING); MOZ_ASSERT(aAddr); MOZ_ASSERT(aAddrLen > 0 && (size_t)aAddrLen <= sizeof(mAddr)); memcpy (&mAddr, aAddr, aAddrLen); mAddrSize = aAddrLen; if (!mConnector->SetUp(aFd)) { NS_WARNING("Could not set up socket!"); return; } RemoveWatchers(READ_WATCHER|WRITE_WATCHER); Close(); if (!SetSocketFlags(aFd)) { return; } SetSocket(aFd, SOCKET_IS_CONNECTED); nsRefPtr r = new SocketIOEventRunnable( this, SocketIOEventRunnable::CONNECT_SUCCESS); NS_DispatchToMainThread(r); AddWatchers(READ_WATCHER, true); if (HasPendingData()) { AddWatchers(WRITE_WATCHER, false); } } void UnixSocketConsumerIO::OnConnected() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); if (!SetSocketFlags(GetFd())) { NS_WARNING("Cannot set socket flags!"); FireSocketError(); return; } if (!mConnector->SetUp(GetFd())) { NS_WARNING("Could not set up socket!"); FireSocketError(); return; } nsRefPtr r = new SocketIOEventRunnable( this, SocketIOEventRunnable::CONNECT_SUCCESS); NS_DispatchToMainThread(r); AddWatchers(READ_WATCHER, true); if (HasPendingData()) { AddWatchers(WRITE_WATCHER, false); } } void UnixSocketConsumerIO::OnListening() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING); if (!mConnector->SetUpListenSocket(GetFd())) { NS_WARNING("Could not set up listen socket!"); FireSocketError(); return; } AddWatchers(READ_WATCHER, true); } void UnixSocketConsumerIO::OnError(const char* aFunction, int aErrno) { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); UnixFdWatcher::OnError(aFunction, aErrno); FireSocketError(); } void UnixSocketConsumerIO::OnSocketCanReceiveWithoutBlocking() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984 ssize_t res = ReceiveData(GetFd(), this); if (res < 0) { /* I/O error */ RemoveWatchers(READ_WATCHER|WRITE_WATCHER); } else if (!res) { /* EOF or peer shutdown */ RemoveWatchers(READ_WATCHER); } } void UnixSocketConsumerIO::OnSocketCanSendWithoutBlocking() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984 nsresult rv = SendPendingData(GetFd(), this); if (NS_FAILED(rv)) { return; } if (HasPendingData()) { AddWatchers(WRITE_WATCHER, false); } } void UnixSocketConsumerIO::FireSocketError() { MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop()); // Clean up watchers, statuses, fds Close(); // Tell the main thread we've errored nsRefPtr r = new SocketIOEventRunnable( this, SocketIOEventRunnable::CONNECT_ERROR); NS_DispatchToMainThread(r); } bool UnixSocketConsumerIO::SetSocketFlags(int aFd) { // Set socket addr to be reused even if kernel is still waiting to close int n = 1; if (setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)) < 0) { return false; } // Set close-on-exec bit. int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD)); if (-1 == flags) { return false; } flags |= FD_CLOEXEC; if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) { return false; } // Set non-blocking status flag. flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL)); if (-1 == flags) { return false; } flags |= O_NONBLOCK; if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) { return false; } return true; } // // Socket tasks // class ListenTask final : public SocketIOTask { public: ListenTask(UnixSocketConsumerIO* aIO) : SocketIOTask(aIO) { } void Run() override { MOZ_ASSERT(!NS_IsMainThread()); if (!IsCanceled()) { GetIO()->Listen(); } } }; class ConnectTask final : public SocketIOTask { public: ConnectTask(UnixSocketConsumerIO* aIO) : SocketIOTask(aIO) { } void Run() override { MOZ_ASSERT(!NS_IsMainThread()); MOZ_ASSERT(!IsCanceled()); GetIO()->Connect(); } }; class DelayedConnectTask final : public SocketIOTask { public: DelayedConnectTask(UnixSocketConsumerIO* aIO) : SocketIOTask(aIO) { } void Run() override { MOZ_ASSERT(NS_IsMainThread()); if (IsCanceled()) { return; } UnixSocketConsumerIO* io = GetIO(); if (io->IsShutdownOnMainThread()) { return; } io->ClearDelayedConnectTask(); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ConnectTask(io)); } }; // // UnixSocketConsumer // UnixSocketConsumer::UnixSocketConsumer() : mIO(nullptr) { } UnixSocketConsumer::~UnixSocketConsumer() { MOZ_ASSERT(!mIO); } bool UnixSocketConsumer::SendSocketData(UnixSocketRawData* aData) { MOZ_ASSERT(NS_IsMainThread()); if (!mIO) { return false; } MOZ_ASSERT(!mIO->IsShutdownOnMainThread()); XRE_GetIOMessageLoop()->PostTask( FROM_HERE, new SocketIOSendTask(mIO, aData)); return true; } bool UnixSocketConsumer::SendSocketData(const nsACString& aStr) { if (aStr.Length() > MAX_READ_SIZE) { return false; } nsAutoPtr data( new UnixSocketRawData(aStr.BeginReading(), aStr.Length())); if (!SendSocketData(data)) { return false; } unused << data.forget(); return true; } void UnixSocketConsumer::CloseSocket() { MOZ_ASSERT(NS_IsMainThread()); if (!mIO) { return; } mIO->CancelDelayedConnectTask(); // From this point on, we consider mIO as being deleted. // We sever the relationship here so any future calls to listen or connect // will create a new implementation. mIO->ShutdownOnMainThread(); XRE_GetIOMessageLoop()->PostTask( FROM_HERE, new SocketIOShutdownTask(mIO)); mIO = nullptr; NotifyDisconnect(); } void UnixSocketConsumer::GetSocketAddr(nsAString& aAddrStr) { aAddrStr.Truncate(); if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) { NS_WARNING("No socket currently open!"); return; } mIO->GetSocketAddr(aAddrStr); } bool UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector, const char* aAddress, int aDelayMs) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); nsAutoPtr connector(aConnector); if (mIO) { NS_WARNING("Socket already connecting/connected!"); return false; } nsCString addr(aAddress); MessageLoop* ioLoop = XRE_GetIOMessageLoop(); mIO = new UnixSocketConsumerIO(ioLoop, this, connector.forget(), addr); SetConnectionStatus(SOCKET_CONNECTING); if (aDelayMs > 0) { DelayedConnectTask* connectTask = new DelayedConnectTask(mIO); mIO->SetDelayedConnectTask(connectTask); MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs); } else { ioLoop->PostTask(FROM_HERE, new ConnectTask(mIO)); } return true; } bool UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector) { MOZ_ASSERT(aConnector); MOZ_ASSERT(NS_IsMainThread()); nsAutoPtr connector(aConnector); if (mIO) { NS_WARNING("Socket already connecting/connected!"); return false; } mIO = new UnixSocketConsumerIO( XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString()); SetConnectionStatus(SOCKET_LISTENING); XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ListenTask(mIO)); return true; } } // namespace ipc } // namespace mozilla