/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is the Mozilla browser. * * The Initial Developer of the Original Code is Matt Judy. */ #import @interface CHSplashScreenWindow : NSWindow { NSImage *_splashImage; BOOL _fades; BOOL __didFadeIn; int _fadeIndex; NSTimeInterval _fadeDelay; id _fadeThreadLock; NSTextField *_statusField; } // This method inits the window and displays it, slightly proud of center, // and at the size of the image it displays. // // The splash method should be used in your main controller's init method // in this fashion: splashWindow = [[SplashScreenWindow alloc] splashImage:nil withFade:NO withStatusRect:someRect]; // // Passing nil to splashImage will attempt to load [NSImage imageNamed:@"splash"] instead. // If that fails, the app icon will be displayed. // // The window will release itself whenever you send it the close message. -(id)splashImage:(NSImage *)splashImage withFade:(BOOL)shouldFade withStatusRect:(NSRect)statusRect; -(NSString *)statusText; -(void)setStatusText:(NSString *)newText; @end