/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsICanvasRenderingContextInternal_h___ #define nsICanvasRenderingContextInternal_h___ #include "mozilla/gfx/2D.h" #include "nsISupports.h" #include "nsIInputStream.h" #include "nsIDocShell.h" #include "nsRefreshDriver.h" #include "mozilla/dom/HTMLCanvasElement.h" #include "GraphicsFilter.h" #include "mozilla/RefPtr.h" #define NS_ICANVASRENDERINGCONTEXTINTERNAL_IID \ { 0x3cc9e801, 0x1806, 0x4ff6, \ { 0x86, 0x14, 0xf9, 0xd0, 0xf4, 0xfb, 0x3b, 0x08 } } class gfxContext; class gfxASurface; class nsDisplayListBuilder; namespace mozilla { namespace layers { class CanvasLayer; class LayerManager; } namespace gfx { class SourceSurface; } } class nsICanvasRenderingContextInternal : public nsISupports, public nsAPostRefreshObserver { public: typedef mozilla::layers::CanvasLayer CanvasLayer; typedef mozilla::layers::LayerManager LayerManager; NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANVASRENDERINGCONTEXTINTERNAL_IID) void SetCanvasElement(mozilla::dom::HTMLCanvasElement* aParentCanvas) { RemovePostRefreshObserver(); mCanvasElement = aParentCanvas; AddPostRefreshObserverIfNecessary(); } virtual nsIPresShell *GetPresShell() { if (mCanvasElement) { return mCanvasElement->OwnerDoc()->GetShell(); } return nullptr; } void RemovePostRefreshObserver() { if (mRefreshDriver) { mRefreshDriver->RemovePostRefreshObserver(this); mRefreshDriver = nullptr; } } void AddPostRefreshObserverIfNecessary() { if (!GetPresShell() || !GetPresShell()->GetPresContext() || !GetPresShell()->GetPresContext()->RefreshDriver()) { return; } mRefreshDriver = GetPresShell()->GetPresContext()->RefreshDriver(); mRefreshDriver->AddPostRefreshObserver(this); } mozilla::dom::HTMLCanvasElement* GetParentObject() const { return mCanvasElement; } #ifdef DEBUG // Useful for testing virtual int32_t GetWidth() const = 0; virtual int32_t GetHeight() const = 0; #endif // Sets the dimensions of the canvas, in pixels. Called // whenever the size of the element changes. NS_IMETHOD SetDimensions(int32_t width, int32_t height) = 0; NS_IMETHOD InitializeWithSurface(nsIDocShell *docShell, gfxASurface *surface, int32_t width, int32_t height) = 0; // Creates an image buffer. Returns null on failure. virtual void GetImageBuffer(uint8_t** aImageBuffer, int32_t* aFormat) = 0; // Gives you a stream containing the image represented by this context. // The format is given in aMimeTime, for example "image/png". // // If the image format does not support transparency or aIncludeTransparency // is false, alpha will be discarded and the result will be the image // composited on black. NS_IMETHOD GetInputStream(const char *aMimeType, const char16_t *aEncoderOptions, nsIInputStream **aStream) = 0; // This gets an Azure SourceSurface for the canvas, this will be a snapshot // of the canvas at the time it was called. // If aPremultAlpha is provided, then it assumed the callee can handle // un-premultiplied surfaces, and *aPremultAlpha will be set to false // if one is returned. virtual mozilla::TemporaryRef GetSurfaceSnapshot(bool* aPremultAlpha = nullptr) = 0; // If this context is opaque, the backing store of the canvas should // be created as opaque; all compositing operators should assume the // dst alpha is always 1.0. If this is never called, the context // defaults to false (not opaque). NS_IMETHOD SetIsOpaque(bool isOpaque) = 0; virtual bool GetIsOpaque() = 0; // Invalidate this context and release any held resources, in preperation // for possibly reinitializing with SetDimensions/InitializeWithSurface. NS_IMETHOD Reset() = 0; // Return the CanvasLayer for this context, creating // one for the given layer manager if not available. virtual already_AddRefed GetCanvasLayer(nsDisplayListBuilder* aBuilder, CanvasLayer *aOldLayer, LayerManager *aManager) = 0; // Return true if the canvas should be forced to be "inactive" to ensure // it can be drawn to the screen even if it's too large to be blitted by // an accelerated CanvasLayer. virtual bool ShouldForceInactiveLayer(LayerManager *aManager) { return false; } virtual void MarkContextClean() = 0; // Redraw the dirty rectangle of this canvas. NS_IMETHOD Redraw(const gfxRect &dirty) = 0; NS_IMETHOD SetContextOptions(JSContext* aCx, JS::Handle aOptions) { return NS_OK; } // return true and fills in the bounding rect if elementis a child and has a hit region. virtual bool GetHitRegionRect(mozilla::dom::Element* aElement, nsRect& aRect) { return false; } // Given a point, return hit region ID if it exists or an empty string if it doesn't virtual nsString GetHitRegion(const mozilla::gfx::Point& aPoint) { return nsString(); } // // shmem support // // If this context can be set to use Mozilla's Shmem segments as its backing // store, this will set it to that state. Note that if you have drawn // anything into this canvas before changing the shmem state, it will be // lost. NS_IMETHOD SetIsIPC(bool isIPC) = 0; protected: nsRefPtr mCanvasElement; nsRefPtr mRefreshDriver; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsICanvasRenderingContextInternal, NS_ICANVASRENDERINGCONTEXTINTERNAL_IID) #endif /* nsICanvasRenderingContextInternal_h___ */