/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ include LayersSurfaces; include LayersMessages; include protocol PCompositable; include protocol PCompositor; include protocol PLayer; include protocol PRenderFrame; include protocol PTexture; include "mozilla/GfxMessageUtils.h"; using struct mozilla::layers::TextureInfo from "mozilla/layers/CompositorTypes.h"; using struct mozilla::void_t from "ipc/IPCMessageUtils.h"; using mozilla::layers::TextureFlags from "mozilla/layers/CompositorTypes.h"; /** * The layers protocol is spoken between thread contexts that manage * layer (sub)trees. The protocol comprises atomically publishing * layer subtrees to a "shadow" thread context (which grafts the * subtree into its own tree), and atomically updating a published * subtree. ("Atomic" in this sense is wrt painting.) */ namespace mozilla { namespace layers { union MaybeTransform { gfx3DMatrix; void_t; }; sync protocol PLayerTransaction { manager PRenderFrame or PCompositor; manages PLayer; manages PCompositable; manages PTexture; child: async ParentAsyncMessage(AsyncParentMessageData aMessage); parent: async PLayer(); async PCompositable(TextureInfo aTextureInfo); async PTexture(SurfaceDescriptor aSharedData, TextureFlags aTextureFlags); // The isFirstPaint flag can be used to indicate that this is the first update // for a particular document. sync Update(Edit[] cset, TargetConfig targetConfig, bool isFirstPaint, bool scheduleComposite, uint32_t paintSequenceNumber) returns (EditReply[] reply); // Testing APIs // Enter test mode, set the sample time to sampleTime, and resample // animations. sampleTime must not be null. sync SetTestSampleTime(TimeStamp sampleTime); // Leave test mode and resume normal compositing sync LeaveTestMode(); sync GetOpacity(PLayer layer) returns (float opacity); // Returns the value of the transform applied to the layer by animation after // factoring out translation components introduced to account for the offset // of the corresponding frame and transform origin and after converting to CSS // pixels. If the layer is not transformed by animation, the return value will // be void_t. sync GetAnimationTransform(PLayer layer) returns (MaybeTransform transform); // The next time this layer is composited, add this async scroll offset in // CSS pixels. // Useful for testing rendering of async scrolling. async SetAsyncScrollOffset(PLayer layer, int32_t x, int32_t y); // We don't need to send a sync transaction if // no transaction operate require a swap. async UpdateNoSwap(Edit[] cset, TargetConfig targetConfig, bool isFirstPaint, bool scheduleComposite, uint32_t paintSequenceNumber); // Drop any front buffers that might be retained on the compositor // side. async ClearCachedResources(); // Schedule a composite if one isn't already scheduled. async ForceComposite(); async ChildAsyncMessages(AsyncChildMessageData[] aMessages); async __delete__(); }; } // namespace layers } // namespace mozilla