/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsStyleUtil.h" #include "nsStyleConsts.h" #include "nsIContent.h" #include "nsReadableUtils.h" #include "nsCSSProps.h" #include "nsRuleNode.h" using namespace mozilla; //------------------------------------------------------------------------------ // Font Algorithm Code //------------------------------------------------------------------------------ // Compare two language strings bool nsStyleUtil::DashMatchCompare(const nsAString& aAttributeValue, const nsAString& aSelectorValue, const nsStringComparator& aComparator) { bool result; uint32_t selectorLen = aSelectorValue.Length(); uint32_t attributeLen = aAttributeValue.Length(); if (selectorLen > attributeLen) { result = false; } else { nsAString::const_iterator iter; if (selectorLen != attributeLen && *aAttributeValue.BeginReading(iter).advance(selectorLen) != PRUnichar('-')) { // to match, the aAttributeValue must have a dash after the end of // the aSelectorValue's text (unless the aSelectorValue and the // aAttributeValue have the same text) result = false; } else { result = StringBeginsWith(aAttributeValue, aSelectorValue, aComparator); } } return result; } void nsStyleUtil::AppendEscapedCSSString(const nsAString& aString, nsAString& aReturn, PRUnichar quoteChar) { NS_PRECONDITION(quoteChar == '\'' || quoteChar == '"', "CSS strings must be quoted with ' or \""); aReturn.Append(quoteChar); const PRUnichar* in = aString.BeginReading(); const PRUnichar* const end = aString.EndReading(); for (; in != end; in++) { if (*in < 0x20 || (*in >= 0x7F && *in < 0xA0)) { // Escape U+0000 through U+001F and U+007F through U+009F numerically. aReturn.AppendPrintf("\\%hX ", *in); } else { if (*in == '"' || *in == '\'' || *in == '\\') { // Escape backslash and quote characters symbolically. // It's not technically necessary to escape the quote // character that isn't being used to delimit the string, // but we do it anyway because that makes testing simpler. aReturn.Append(PRUnichar('\\')); } aReturn.Append(*in); } } aReturn.Append(quoteChar); } /* static */ void nsStyleUtil::AppendEscapedCSSIdent(const nsAString& aIdent, nsAString& aReturn) { // The relevant parts of the CSS grammar are: // ident [-]?{nmstart}{nmchar}* // nmstart [_a-z]|{nonascii}|{escape} // nmchar [_a-z0-9-]|{nonascii}|{escape} // nonascii [^\0-\177] // escape {unicode}|\\[^\n\r\f0-9a-f] // unicode \\[0-9a-f]{1,6}(\r\n|[ \n\r\t\f])? // from http://www.w3.org/TR/CSS21/syndata.html#tokenization const PRUnichar* in = aIdent.BeginReading(); const PRUnichar* const end = aIdent.EndReading(); if (in == end) return; // A leading dash does not need to be escaped as long as it is not the // *only* character in the identifier. if (in + 1 != end && *in == '-') { aReturn.Append(PRUnichar('-')); ++in; } // Escape a digit at the start (including after a dash), // numerically. If we didn't escape it numerically, it would get // interpreted as a numeric escape for the wrong character. // A second dash immediately after a leading dash must also be // escaped, but this may be done symbolically. if (in != end && (*in == '-' || ('0' <= *in && *in <= '9'))) { if (*in == '-') { aReturn.Append(PRUnichar('\\')); aReturn.Append(PRUnichar('-')); } else { aReturn.AppendPrintf("\\%hX ", *in); } ++in; } for (; in != end; ++in) { PRUnichar ch = *in; if (ch < 0x20 || (0x7F <= ch && ch < 0xA0)) { // Escape U+0000 through U+001F and U+007F through U+009F numerically. aReturn.AppendPrintf("\\%hX ", *in); } else { // Escape ASCII non-identifier printables as a backslash plus // the character. if (ch < 0x7F && ch != '_' && ch != '-' && (ch < '0' || '9' < ch) && (ch < 'A' || 'Z' < ch) && (ch < 'a' || 'z' < ch)) { aReturn.Append(PRUnichar('\\')); } aReturn.Append(ch); } } } /* static */ void nsStyleUtil::AppendBitmaskCSSValue(nsCSSProperty aProperty, int32_t aMaskedValue, int32_t aFirstMask, int32_t aLastMask, nsAString& aResult) { for (int32_t mask = aFirstMask; mask <= aLastMask; mask <<= 1) { if (mask & aMaskedValue) { AppendASCIItoUTF16(nsCSSProps::LookupPropertyValue(aProperty, mask), aResult); aMaskedValue &= ~mask; if (aMaskedValue) { // more left aResult.Append(PRUnichar(' ')); } } } NS_ABORT_IF_FALSE(aMaskedValue == 0, "unexpected bit remaining in bitfield"); } /* static */ void nsStyleUtil::AppendPaintOrderValue(uint8_t aValue, nsAString& aResult) { MOZ_STATIC_ASSERT (NS_STYLE_PAINT_ORDER_BITWIDTH * NS_STYLE_PAINT_ORDER_LAST_VALUE <= 8, "SVGStyleStruct::mPaintOrder and local variables not big enough"); if (aValue == NS_STYLE_PAINT_ORDER_NORMAL) { aResult.AppendLiteral("normal"); return; } // Append the minimal value necessary for the given paint order. MOZ_STATIC_ASSERT(NS_STYLE_PAINT_ORDER_LAST_VALUE == 3, "paint-order values added; check serialization"); // The following relies on the default order being the order of the // constant values. const uint8_t MASK = (1 << NS_STYLE_PAINT_ORDER_BITWIDTH) - 1; uint32_t lastPositionToSerialize = 0; for (uint32_t position = NS_STYLE_PAINT_ORDER_LAST_VALUE - 1; position > 0; position--) { uint8_t component = (aValue >> (position * NS_STYLE_PAINT_ORDER_BITWIDTH)) & MASK; uint8_t earlierComponent = (aValue >> ((position - 1) * NS_STYLE_PAINT_ORDER_BITWIDTH)) & MASK; if (component < earlierComponent) { lastPositionToSerialize = position - 1; break; } } for (uint32_t position = 0; position <= lastPositionToSerialize; position++) { if (position > 0) { aResult.AppendLiteral(" "); } uint8_t component = aValue & MASK; switch (component) { case NS_STYLE_PAINT_ORDER_FILL: aResult.AppendLiteral("fill"); break; case NS_STYLE_PAINT_ORDER_STROKE: aResult.AppendLiteral("stroke"); break; case NS_STYLE_PAINT_ORDER_MARKERS: aResult.AppendLiteral("markers"); break; default: NS_NOTREACHED("unexpected paint-order component value"); } aValue >>= NS_STYLE_PAINT_ORDER_BITWIDTH; } } /* static */ void nsStyleUtil::AppendFontFeatureSettings(const nsTArray& aFeatures, nsAString& aResult) { for (uint32_t i = 0, numFeat = aFeatures.Length(); i < numFeat; i++) { const gfxFontFeature& feat = aFeatures[i]; if (i != 0) { aResult.AppendLiteral(", "); } // output tag char tag[7]; tag[0] = '"'; tag[1] = (feat.mTag >> 24) & 0xff; tag[2] = (feat.mTag >> 16) & 0xff; tag[3] = (feat.mTag >> 8) & 0xff; tag[4] = feat.mTag & 0xff; tag[5] = '"'; tag[6] = 0; aResult.AppendASCII(tag); // output value, if necessary if (feat.mValue == 0) { // 0 ==> off aResult.AppendLiteral(" off"); } else if (feat.mValue > 1) { aResult.AppendLiteral(" "); aResult.AppendInt(feat.mValue); } // else, omit value if 1, implied by default } } /* static */ void nsStyleUtil::AppendFontFeatureSettings(const nsCSSValue& aSrc, nsAString& aResult) { nsCSSUnit unit = aSrc.GetUnit(); if (unit == eCSSUnit_Normal) { aResult.AppendLiteral("normal"); return; } NS_PRECONDITION(unit == eCSSUnit_PairList || unit == eCSSUnit_PairListDep, "improper value unit for font-feature-settings:"); nsTArray featureSettings; nsRuleNode::ComputeFontFeatures(aSrc.GetPairListValue(), featureSettings); AppendFontFeatureSettings(featureSettings, aResult); } /* static */ float nsStyleUtil::ColorComponentToFloat(uint8_t aAlpha) { // Alpha values are expressed as decimals, so we should convert // back, using as few decimal places as possible for // round-tripping. // First try two decimal places: float rounded = NS_roundf(float(aAlpha) * 100.0f / 255.0f) / 100.0f; if (FloatToColorComponent(rounded) != aAlpha) { // Use three decimal places. rounded = NS_roundf(float(aAlpha) * 1000.0f / 255.0f) / 1000.0f; } return rounded; } /* static */ bool nsStyleUtil::IsSignificantChild(nsIContent* aChild, bool aTextIsSignificant, bool aWhitespaceIsSignificant) { NS_ASSERTION(!aWhitespaceIsSignificant || aTextIsSignificant, "Nonsensical arguments"); bool isText = aChild->IsNodeOfType(nsINode::eTEXT); if (!isText && !aChild->IsNodeOfType(nsINode::eCOMMENT) && !aChild->IsNodeOfType(nsINode::ePROCESSING_INSTRUCTION)) { return true; } return aTextIsSignificant && isText && aChild->TextLength() != 0 && (aWhitespaceIsSignificant || !aChild->TextIsOnlyWhitespace()); }