/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "BasicLayersImpl.h" // for FillWithMask, etc #include "CopyableCanvasLayer.h" #include "GLContext.h" // for GLContext #include "GLScreenBuffer.h" // for GLScreenBuffer #include "SharedSurface.h" // for SharedSurface #include "SharedSurfaceGL.h" // for SharedSurface_GL, etc #include "SurfaceTypes.h" // for APITypeT, APITypeT::OpenGL, etc #include "gfxMatrix.h" // for gfxMatrix #include "gfxPattern.h" // for gfxPattern, etc #include "gfxPlatform.h" // for gfxPlatform, gfxImageFormat #include "gfxRect.h" // for gfxRect #include "gfxUtils.h" // for gfxUtils #include "gfx2DGlue.h" // for thebes --> moz2d transition #include "mozilla/gfx/BaseSize.h" // for BaseSize #include "mozilla/gfx/Tools.h" #include "nsDebug.h" // for NS_ASSERTION, NS_WARNING, etc #include "nsISupportsImpl.h" // for gfxContext::AddRef, etc #include "nsRect.h" // for nsIntRect #include "nsSize.h" // for nsIntSize #include "gfxUtils.h" namespace mozilla { namespace layers { using namespace mozilla::gfx; using namespace mozilla::gl; CopyableCanvasLayer::CopyableCanvasLayer(LayerManager* aLayerManager, void *aImplData) : CanvasLayer(aLayerManager, aImplData) , mStream(nullptr) { MOZ_COUNT_CTOR(CopyableCanvasLayer); } CopyableCanvasLayer::~CopyableCanvasLayer() { MOZ_COUNT_DTOR(CopyableCanvasLayer); } void CopyableCanvasLayer::Initialize(const Data& aData) { NS_ASSERTION(mSurface == nullptr, "BasicCanvasLayer::Initialize called twice!"); if (aData.mGLContext) { mGLContext = aData.mGLContext; mStream = aData.mStream; mIsGLAlphaPremult = aData.mIsGLAlphaPremult; mNeedsYFlip = true; MOZ_ASSERT(mGLContext->IsOffscreen(), "canvas gl context isn't offscreen"); // [Basic Layers, non-OMTC] WebGL layer init. // `GLScreenBuffer::Morph`ing is only needed in BasicShadowableCanvasLayer. } else if (aData.mDrawTarget) { mDrawTarget = aData.mDrawTarget; mSurface = mDrawTarget->Snapshot(); mNeedsYFlip = false; } else { NS_ERROR("CanvasLayer created without mSurface, mDrawTarget or mGLContext?"); } mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height); } bool CopyableCanvasLayer::IsDataValid(const Data& aData) { return mGLContext == aData.mGLContext && mStream == aData.mStream; } void CopyableCanvasLayer::UpdateTarget(DrawTarget* aDestTarget) { if (!IsDirty()) return; Painted(); if (mDrawTarget) { mDrawTarget->Flush(); mSurface = mDrawTarget->Snapshot(); } if (!mGLContext && aDestTarget) { NS_ASSERTION(mSurface, "Must have surface to draw!"); if (mSurface) { aDestTarget->CopySurface(mSurface, IntRect(0, 0, mBounds.width, mBounds.height), IntPoint(0, 0)); mSurface = nullptr; } return; } if (mGLContext) { SharedSurface_GL* sharedSurf = nullptr; if (mStream) { sharedSurf = SharedSurface_GL::Cast(mStream->SwapConsumer()); } else { sharedSurf = mGLContext->RequestFrame(); } if (!sharedSurf) { NS_WARNING("Null frame received."); return; } IntSize readSize(sharedSurf->Size()); SurfaceFormat format = (GetContentFlags() & CONTENT_OPAQUE) ? SurfaceFormat::B8G8R8X8 : SurfaceFormat::B8G8R8A8; bool needsPremult = sharedSurf->HasAlpha() && !mIsGLAlphaPremult; // Try to read back directly into aDestTarget's output buffer if (aDestTarget) { uint8_t* destData; IntSize destSize; int32_t destStride; SurfaceFormat destFormat; if (aDestTarget->LockBits(&destData, &destSize, &destStride, &destFormat)) { if (destSize == readSize && destFormat == format) { RefPtr data = Factory::CreateWrappingDataSourceSurface(destData, destStride, destSize, destFormat); mGLContext->Screen()->Readback(sharedSurf, data); if (needsPremult) { gfxUtils::PremultiplyDataSurface(data); } aDestTarget->ReleaseBits(destData); return; } aDestTarget->ReleaseBits(destData); } } RefPtr resultSurf; if (sharedSurf->Type() == SharedSurfaceType::Basic && !needsPremult) { SharedSurface_Basic* sharedSurf_Basic = SharedSurface_Basic::Cast(sharedSurf); resultSurf = sharedSurf_Basic->GetData(); } else { RefPtr data = GetTempSurface(readSize, format); // Readback handles Flush/MarkDirty. mGLContext->Screen()->Readback(sharedSurf, data); if (needsPremult) { gfxUtils::PremultiplyDataSurface(data); } resultSurf = data; } MOZ_ASSERT(resultSurf); if (aDestTarget) { aDestTarget->CopySurface(resultSurf, IntRect(0, 0, readSize.width, readSize.height), IntPoint(0, 0)); } else { // If !aDestSurface then we will end up painting using mSurface, so // stick our surface into mSurface, so that the Paint() path is the same. mSurface = resultSurf; } } } DataSourceSurface* CopyableCanvasLayer::GetTempSurface(const IntSize& aSize, const SurfaceFormat aFormat) { if (!mCachedTempSurface || aSize != mCachedTempSurface->GetSize() || aFormat != mCachedTempSurface->GetFormat()) { // Create a surface aligned to 8 bytes since that's the highest alignment WebGL can handle. uint32_t stride = GetAlignedStride<8>(aSize.width * BytesPerPixel(aFormat)); mCachedTempSurface = Factory::CreateDataSourceSurfaceWithStride(aSize, aFormat, stride); } return mCachedTempSurface; } void CopyableCanvasLayer::DiscardTempSurface() { mCachedTempSurface = nullptr; } } }