/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/DebugOnly.h" #include "RtspMediaResource.h" #include "MediaDecoder.h" #include "mozilla/dom/HTMLMediaElement.h" #include "mozilla/Monitor.h" #include "mozilla/Preferences.h" #include "nsIScriptSecurityManager.h" #include "nsIStreamingProtocolService.h" #include "nsServiceManagerUtils.h" #ifdef NECKO_PROTOCOL_rtsp #include "mozilla/net/RtspChannelChild.h" #endif using namespace mozilla::net; #ifdef PR_LOGGING PRLogModuleInfo* gRtspMediaResourceLog; #define RTSP_LOG(msg, ...) PR_LOG(gRtspMediaResourceLog, PR_LOG_DEBUG, \ (msg, ##__VA_ARGS__)) // Debug logging macro with object pointer and class name. #define RTSPMLOG(msg, ...) \ RTSP_LOG("%p [RtspMediaResource]: " msg, this, ##__VA_ARGS__) #else #define RTSP_LOG(msg, ...) #define RTSPMLOG(msg, ...) #endif namespace mozilla { /* class RtspTrackBuffer: a ring buffer implementation for audio/video track * un-decoded data. * The ring buffer is divided into BUFFER_SLOT_NUM slots, * and each slot's size is fixed(mSlotSize). * Even though the ring buffer is divided into fixed size slots, it still can * store the data which size is larger than one slot size. * */ #define BUFFER_SLOT_NUM 8192 #define BUFFER_SLOT_DEFAULT_SIZE 256 #define BUFFER_SLOT_MAX_SIZE 512 #define BUFFER_SLOT_INVALID -1 #define BUFFER_SLOT_EMPTY 0 struct BufferSlotData { int32_t mLength; uint64_t mTime; int32_t mFrameType; }; // This constant is used to determine if the buffer usage is over a threshold. const float kBufferThresholdPerc = 0.8f; // The default value of playout delay duration. const uint32_t kPlayoutDelayMs = 3000; //----------------------------------------------------------------------------- // RtspTrackBuffer //----------------------------------------------------------------------------- class RtspTrackBuffer { public: RtspTrackBuffer(const char *aMonitor, int32_t aTrackIdx, uint32_t aSlotSize) : mMonitor(aMonitor) , mSlotSize(aSlotSize) , mTotalBufferSize(BUFFER_SLOT_NUM * mSlotSize) , mFrameType(0) , mIsStarted(false) , mDuringPlayoutDelay(false) , mPlayoutDelayMs(kPlayoutDelayMs) , mPlayoutDelayTimer(nullptr) { MOZ_COUNT_CTOR(RtspTrackBuffer); mTrackIdx = aTrackIdx; MOZ_ASSERT(mSlotSize < UINT32_MAX / BUFFER_SLOT_NUM); mRingBuffer = new uint8_t[mTotalBufferSize]; Reset(); }; ~RtspTrackBuffer() { MOZ_COUNT_DTOR(RtspTrackBuffer); mRingBuffer = nullptr; }; size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { // including this size_t size = aMallocSizeOf(this); // excluding this size += mRingBuffer.SizeOfExcludingThis(aMallocSizeOf); return size; } void Start() { MonitorAutoLock monitor(mMonitor); mIsStarted = true; mFrameType = 0; } void Stop() { MonitorAutoLock monitor(mMonitor); mIsStarted = false; StopPlayoutDelay(); } // Read the data from mRingBuffer[mConsumerIdx*mSlotSize] into aToBuffer. // If the aToBufferSize is smaller than mBufferSlotDataLength[mConsumerIdx], // early return and set the aFrameSize to notify the reader the aToBuffer // doesn't have enough space. The reader must realloc the aToBuffer if it // wishes to read the data. nsresult ReadBuffer(uint8_t* aToBuffer, uint32_t aToBufferSize, uint32_t& aReadCount, uint64_t& aFrameTime, uint32_t& aFrameSize); // Write the data from aFromBuffer into mRingBuffer[mProducerIdx*mSlotSize]. void WriteBuffer(const char *aFromBuffer, uint32_t aWriteCount, uint64_t aFrameTime, uint32_t aFrameType); // Reset the mProducerIdx, mConsumerIdx, mBufferSlotDataLength[], // mBufferSlotDataTime[]. void Reset(); // We should call SetFrameType first then reset(). // If we call reset() first, the queue may still has some "garbage" frame // from another thread's |OnMediaDataAvailable| before |SetFrameType|. void ResetWithFrameType(uint32_t aFrameType) { SetFrameType(aFrameType); Reset(); } // When RtspTrackBuffer is in playout delay duration, it should suspend // reading data from the buffer until the playout-delay-ended event occurs, // which wil be trigger by mPlayoutDelayTimer. void StartPlayoutDelay() { mDuringPlayoutDelay = true; } void LockStartPlayoutDelay() { MonitorAutoLock monitor(mMonitor); StartPlayoutDelay(); } // If the playout delay is stopped, mPlayoutDelayTimer should be canceled. void StopPlayoutDelay() { if (mPlayoutDelayTimer) { mPlayoutDelayTimer->Cancel(); mPlayoutDelayTimer = nullptr; } mDuringPlayoutDelay = false; } void LockStopPlayoutDelay() { MonitorAutoLock monitor(mMonitor); StopPlayoutDelay(); } bool IsBufferOverThreshold(); void CreatePlayoutDelayTimer(unsigned long delayMs); static void PlayoutDelayTimerCallback(nsITimer *aTimer, void *aClosure); private: // The FrameType is sync to nsIStreamingProtocolController.h void SetFrameType(uint32_t aFrameType) { MonitorAutoLock monitor(mMonitor); mFrameType = mFrameType | aFrameType; } // A monitor lock to prevent racing condition. Monitor mMonitor; // Indicate the track number for Rtsp. int32_t mTrackIdx; // mProducerIdx: A slot index that we store data from // nsIStreamingProtocolController. // mConsumerIdx: A slot index that we read when decoder need(from OMX decoder). int32_t mProducerIdx; int32_t mConsumerIdx; // Because each slot's size is fixed, we need an array to record the real // data length and data time stamp. // The value in mBufferSlotData[index].mLength represents: // -1(BUFFER_SLOT_INVALID): The index of slot data is invalid, mConsumerIdx // should go forward. // 0(BUFFER_SLOT_EMPTY): The index slot is empty. mConsumerIdx should wait here. // positive value: The index slot contains valid data and the value is data size. BufferSlotData mBufferSlotData[BUFFER_SLOT_NUM]; // The ring buffer pointer. nsAutoArrayPtr mRingBuffer; // Each slot's size. uint32_t mSlotSize; // Total mRingBuffer's total size. uint32_t mTotalBufferSize; // A flag that that indicate the incoming data should be dropped or stored. // When we are seeking, the incoming data should be dropped. // Bit definition in |nsIStreamingProtocolController.h| uint32_t mFrameType; // Set true/false when |Start()/Stop()| is called. bool mIsStarted; // Indicate the buffer is in playout delay duration or not. bool mDuringPlayoutDelay; // Playout delay duration defined in milliseconds. uint32_t mPlayoutDelayMs; // Timer used to fire playout-delay-ended event. nsCOMPtr mPlayoutDelayTimer; }; nsresult RtspTrackBuffer::ReadBuffer(uint8_t* aToBuffer, uint32_t aToBufferSize, uint32_t& aReadCount, uint64_t& aFrameTime, uint32_t& aFrameSize) { MonitorAutoLock monitor(mMonitor); RTSPMLOG("ReadBuffer mTrackIdx %d mProducerIdx %d mConsumerIdx %d " "mBufferSlotData[mConsumerIdx].mLength %d" ,mTrackIdx ,mProducerIdx ,mConsumerIdx ,mBufferSlotData[mConsumerIdx].mLength); // Reader should skip the slots with mLength==BUFFER_SLOT_INVALID. // The loop ends when // 1. Read data successfully // 2. Fail to read data due to aToBuffer's space // 3. No data in this buffer // 4. mIsStarted is not set while (1) { // Make sure the track buffer is started. // It could be stopped when RTSP connection is disconnected. if (!mIsStarted) { RTSPMLOG("ReadBuffer: mIsStarted is false"); return NS_ERROR_FAILURE; } // Do not read from buffer if we are still in the playout delay duration. if (mDuringPlayoutDelay) { monitor.Wait(); continue; } if (mBufferSlotData[mConsumerIdx].mFrameType & MEDIASTREAM_FRAMETYPE_END_OF_STREAM) { return NS_BASE_STREAM_CLOSED; } if (mBufferSlotData[mConsumerIdx].mLength > 0) { // Check the aToBuffer space is enough for data copy. if ((int32_t)aToBufferSize < mBufferSlotData[mConsumerIdx].mLength) { aFrameSize = mBufferSlotData[mConsumerIdx].mLength; break; } uint32_t slots = mBufferSlotData[mConsumerIdx].mLength / mSlotSize; if (mBufferSlotData[mConsumerIdx].mLength % mSlotSize > 0) { slots++; } // we have data, copy to aToBuffer MOZ_ASSERT(mBufferSlotData[mConsumerIdx].mLength <= (int32_t)((BUFFER_SLOT_NUM - mConsumerIdx) * mSlotSize)); memcpy(aToBuffer, (void *)(&mRingBuffer[mSlotSize * mConsumerIdx]), mBufferSlotData[mConsumerIdx].mLength); aFrameSize = aReadCount = mBufferSlotData[mConsumerIdx].mLength; aFrameTime = mBufferSlotData[mConsumerIdx].mTime; RTSPMLOG("DataLength %d, data time %lld" ,mBufferSlotData[mConsumerIdx].mLength ,mBufferSlotData[mConsumerIdx].mTime); // After reading the data, we set current index of mBufferSlotDataLength // to BUFFER_SLOT_EMPTY to indicate these slots are free. for (uint32_t i = mConsumerIdx; i < mConsumerIdx + slots; ++i) { mBufferSlotData[i].mLength = BUFFER_SLOT_EMPTY; mBufferSlotData[i].mTime = BUFFER_SLOT_EMPTY; } mConsumerIdx = (mConsumerIdx + slots) % BUFFER_SLOT_NUM; break; } else if (mBufferSlotData[mConsumerIdx].mLength == BUFFER_SLOT_INVALID) { mConsumerIdx = (mConsumerIdx + 1) % BUFFER_SLOT_NUM; RTSPMLOG("BUFFER_SLOT_INVALID move forward"); } else { // No data, the decode thread is blocked here until we receive // OnMediaDataAvailable. The OnMediaDataAvailable will call WriteBuffer() // to wake up the decode thread. RTSPMLOG("monitor.Wait()"); monitor.Wait(); } } return NS_OK; } /* When we perform a WriteBuffer, we check mIsStarted and aFrameType first. * These flags prevent "garbage" frames from being written into the buffer. * * After writing the data into the buffer, we check to see if we wrote over a * slot, and update mConsumerIdx if necessary. * This ensures that the decoder will get the "oldest" data available in the * buffer. * * If the incoming data is larger than one slot size (isMultipleSlots), we do * |mBufferSlotData[].mLength = BUFFER_SLOT_INVALID;| for other slots except the * first slot, in order to notify the reader that some slots are unavailable. * * If the incoming data is isMultipleSlots and crosses the end of * BUFFER_SLOT_NUM, returnToHead is set to true and the data will continue to * be written from head(index 0). * * MEDIASTREAM_FRAMETYPE_DISCONTINUITY currently is used when we are seeking. * */ void RtspTrackBuffer::WriteBuffer(const char *aFromBuffer, uint32_t aWriteCount, uint64_t aFrameTime, uint32_t aFrameType) { MonitorAutoLock monitor(mMonitor); if (!mIsStarted) { RTSPMLOG("mIsStarted is false"); return; } if (mTotalBufferSize < aWriteCount) { RTSPMLOG("mTotalBufferSize < aWriteCount, incoming data is too large"); return; } // Checking the incoming data's frame type. // If we receive MEDIASTREAM_FRAMETYPE_DISCONTINUITY, clear the mFrameType // imply the RtspTrackBuffer is ready for receive data. if (aFrameType & MEDIASTREAM_FRAMETYPE_DISCONTINUITY) { mFrameType = mFrameType & (~MEDIASTREAM_FRAMETYPE_DISCONTINUITY); RTSPMLOG("Clear mFrameType"); return; } // Checking current buffer frame type. // If the MEDIASTREAM_FRAMETYPE_DISCONTINUNITY bit is set, imply the // RtspTrackBuffer can't receive data now. So we drop the frame until we // receive MEDIASTREAM_FRAMETYPE_DISCONTINUNITY. if (mFrameType & MEDIASTREAM_FRAMETYPE_DISCONTINUITY) { RTSPMLOG("Return because the mFrameType is set"); return; } // Create a timer to delay ReadBuffer() for a duration. if (mDuringPlayoutDelay && !mPlayoutDelayTimer) { CreatePlayoutDelayTimer(mPlayoutDelayMs); } // The flag is true if the incoming data is larger than one slot size. bool isMultipleSlots = false; // The flag is true if the incoming data is larger than remainder free slots bool returnToHead = false; // Calculate how many slots the incoming data needed. int32_t slots = aWriteCount / mSlotSize; if (aWriteCount % mSlotSize > 0) { slots++; } int32_t i; RTSPMLOG("WriteBuffer mTrackIdx %d mProducerIdx %d mConsumerIdx %d", mTrackIdx, mProducerIdx,mConsumerIdx); if (aWriteCount > mSlotSize) { isMultipleSlots = true; } if (isMultipleSlots && (aWriteCount > (BUFFER_SLOT_NUM - mProducerIdx) * mSlotSize)) { returnToHead = true; } RTSPMLOG("slots %d isMultipleSlots %d returnToHead %d", slots, isMultipleSlots, returnToHead); if (returnToHead) { // Clear the rest index of mBufferSlotData[].mLength for (i = mProducerIdx; i < BUFFER_SLOT_NUM; ++i) { mBufferSlotData[i].mLength = BUFFER_SLOT_INVALID; } // We wrote one or more slots that the decode thread has not yet read. // So the mConsumerIdx returns to the head of slot buffer and moves forward // to the oldest slot. if (mProducerIdx <= mConsumerIdx && mConsumerIdx < mProducerIdx + slots) { mConsumerIdx = 0; for (i = mConsumerIdx; i < BUFFER_SLOT_NUM; ++i) { if (mBufferSlotData[i].mLength > 0) { mConsumerIdx = i; break; } } } mProducerIdx = 0; } if (!(aFrameType & MEDIASTREAM_FRAMETYPE_END_OF_STREAM)) { memcpy(&(mRingBuffer[mSlotSize * mProducerIdx]), aFromBuffer, aWriteCount); } // If the buffer is almost full, stop the playout delay to let ReadBuffer() // consume data in the buffer. if (mDuringPlayoutDelay && IsBufferOverThreshold()) { StopPlayoutDelay(); } if (mProducerIdx <= mConsumerIdx && mConsumerIdx < mProducerIdx + slots && mBufferSlotData[mConsumerIdx].mLength > 0) { // Wrote one or more slots that the decode thread has not yet read. RTSPMLOG("overwrite!! %d time %lld" ,mTrackIdx,mBufferSlotData[mConsumerIdx].mTime); if (aFrameType & MEDIASTREAM_FRAMETYPE_END_OF_STREAM) { mBufferSlotData[mProducerIdx].mLength = 0; mBufferSlotData[mProducerIdx].mTime = 0; StopPlayoutDelay(); } else { mBufferSlotData[mProducerIdx].mLength = aWriteCount; mBufferSlotData[mProducerIdx].mTime = aFrameTime; } mBufferSlotData[mProducerIdx].mFrameType = aFrameType; // Clear the mBufferSlotDataLength except the start slot. if (isMultipleSlots) { for (i = mProducerIdx + 1; i < mProducerIdx + slots; ++i) { mBufferSlotData[i].mLength = BUFFER_SLOT_INVALID; } } mProducerIdx = (mProducerIdx + slots) % BUFFER_SLOT_NUM; // Move the mConsumerIdx forward to ensure that the decoder reads the // oldest data available. mConsumerIdx = mProducerIdx; } else { // Normal case, the writer doesn't take over the reader. if (aFrameType & MEDIASTREAM_FRAMETYPE_END_OF_STREAM) { mBufferSlotData[mProducerIdx].mLength = 0; mBufferSlotData[mProducerIdx].mTime = 0; StopPlayoutDelay(); } else { mBufferSlotData[mProducerIdx].mLength = aWriteCount; mBufferSlotData[mProducerIdx].mTime = aFrameTime; } mBufferSlotData[mProducerIdx].mFrameType = aFrameType; // Clear the mBufferSlotData[].mLength except the start slot. if (isMultipleSlots) { for (i = mProducerIdx + 1; i < mProducerIdx + slots; ++i) { mBufferSlotData[i].mLength = BUFFER_SLOT_INVALID; } } mProducerIdx = (mProducerIdx + slots) % BUFFER_SLOT_NUM; } mMonitor.NotifyAll(); } void RtspTrackBuffer::Reset() { MonitorAutoLock monitor(mMonitor); mProducerIdx = 0; mConsumerIdx = 0; for (uint32_t i = 0; i < BUFFER_SLOT_NUM; ++i) { mBufferSlotData[i].mLength = BUFFER_SLOT_EMPTY; mBufferSlotData[i].mTime = BUFFER_SLOT_EMPTY; mBufferSlotData[i].mFrameType = MEDIASTREAM_FRAMETYPE_NORMAL; } StopPlayoutDelay(); mMonitor.NotifyAll(); } bool RtspTrackBuffer::IsBufferOverThreshold() { static int32_t numSlotsThreshold = BUFFER_SLOT_NUM * kBufferThresholdPerc; int32_t numSlotsUsed = mProducerIdx - mConsumerIdx; if (numSlotsUsed < 0) { // wrap-around numSlotsUsed = (BUFFER_SLOT_NUM - mConsumerIdx) + mProducerIdx; } if (numSlotsUsed > numSlotsThreshold) { return true; } return false; } void RtspTrackBuffer::CreatePlayoutDelayTimer(unsigned long delayMs) { if (delayMs <= 0) { return; } mPlayoutDelayTimer = do_CreateInstance("@mozilla.org/timer;1"); if (mPlayoutDelayTimer) { mPlayoutDelayTimer->InitWithFuncCallback(PlayoutDelayTimerCallback, this, delayMs, nsITimer::TYPE_ONE_SHOT); } } // static void RtspTrackBuffer::PlayoutDelayTimerCallback(nsITimer *aTimer, void *aClosure) { MOZ_ASSERT(aTimer); MOZ_ASSERT(aClosure); RtspTrackBuffer *self = static_cast(aClosure); MonitorAutoLock lock(self->mMonitor); self->StopPlayoutDelay(); lock.NotifyAll(); } //----------------------------------------------------------------------------- // RtspMediaResource //----------------------------------------------------------------------------- RtspMediaResource::RtspMediaResource(MediaDecoder* aDecoder, nsIChannel* aChannel, nsIURI* aURI, const nsACString& aContentType) : BaseMediaResource(aDecoder, aChannel, aURI, aContentType) , mIsConnected(false) , mIsLiveStream(false) , mHasTimestamp(true) , mIsSuspend(true) { #ifndef NECKO_PROTOCOL_rtsp MOZ_CRASH("Should not be called except for B2G platform"); #else MOZ_ASSERT(aChannel); mMediaStreamController = static_cast(aChannel)->GetController(); MOZ_ASSERT(mMediaStreamController); mListener = new Listener(this); mMediaStreamController->AsyncOpen(mListener); #ifdef PR_LOGGING if (!gRtspMediaResourceLog) { gRtspMediaResourceLog = PR_NewLogModule("RtspMediaResource"); } #endif #endif } RtspMediaResource::~RtspMediaResource() { RTSPMLOG("~RtspMediaResource"); if (mListener) { // Kill its reference to us since we're going away mListener->Revoke(); } } void RtspMediaResource::SetSuspend(bool aIsSuspend) { NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread"); RTSPMLOG("SetSuspend %d",aIsSuspend); nsCOMPtr runnable = NS_NewRunnableMethodWithArg(this, &RtspMediaResource::NotifySuspend, aIsSuspend); NS_DispatchToMainThread(runnable); } void RtspMediaResource::NotifySuspend(bool aIsSuspend) { NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); RTSPMLOG("NotifySuspend %d",aIsSuspend); mIsSuspend = aIsSuspend; if (mDecoder) { mDecoder->NotifySuspendedStatusChanged(); } } size_t RtspMediaResource::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const { size_t size = BaseMediaResource::SizeOfExcludingThis(aMallocSizeOf); size += mTrackBuffer.SizeOfExcludingThis(aMallocSizeOf); // Include the size of each track buffer. for (size_t i = 0; i < mTrackBuffer.Length(); i++) { size += mTrackBuffer[i]->SizeOfIncludingThis(aMallocSizeOf); } // Could add in the future: // - mMediaStreamController return size; } //---------------------------------------------------------------------------- // RtspMediaResource::Listener //---------------------------------------------------------------------------- NS_IMPL_ISUPPORTS(RtspMediaResource::Listener, nsIInterfaceRequestor, nsIStreamingProtocolListener); nsresult RtspMediaResource::Listener::OnMediaDataAvailable(uint8_t aTrackIdx, const nsACString &data, uint32_t length, uint32_t offset, nsIStreamingProtocolMetaData *meta) { if (!mResource) return NS_OK; return mResource->OnMediaDataAvailable(aTrackIdx, data, length, offset, meta); } nsresult RtspMediaResource::Listener::OnConnected(uint8_t aTrackIdx, nsIStreamingProtocolMetaData *meta) { if (!mResource) return NS_OK; return mResource->OnConnected(aTrackIdx, meta); } nsresult RtspMediaResource::Listener::OnDisconnected(uint8_t aTrackIdx, nsresult reason) { if (!mResource) return NS_OK; return mResource->OnDisconnected(aTrackIdx, reason); } nsresult RtspMediaResource::Listener::GetInterface(const nsIID & aIID, void **aResult) { return QueryInterface(aIID, aResult); } void RtspMediaResource::Listener::Revoke() { NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread"); if (mResource) { mResource = nullptr; } } nsresult RtspMediaResource::ReadFrameFromTrack(uint8_t* aBuffer, uint32_t aBufferSize, uint32_t aTrackIdx, uint32_t& aBytes, uint64_t& aTime, uint32_t& aFrameSize) { NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread"); NS_ASSERTION(aTrackIdx < mTrackBuffer.Length(), "ReadTrack index > mTrackBuffer"); MOZ_ASSERT(aBuffer); if (!mIsConnected) { RTSPMLOG("ReadFrameFromTrack: RTSP not connected"); return NS_ERROR_FAILURE; } return mTrackBuffer[aTrackIdx]->ReadBuffer(aBuffer, aBufferSize, aBytes, aTime, aFrameSize); } nsresult RtspMediaResource::OnMediaDataAvailable(uint8_t aTrackIdx, const nsACString &data, uint32_t length, uint32_t offset, nsIStreamingProtocolMetaData *meta) { uint64_t time; uint32_t frameType; meta->GetTimeStamp(&time); meta->GetFrameType(&frameType); mTrackBuffer[aTrackIdx]->WriteBuffer(data.BeginReading(), length, time, frameType); return NS_OK; } // Bug 962309 - Video RTSP support should be disabled in 1.3 bool RtspMediaResource::IsVideoEnabled() { return Preferences::GetBool("media.rtsp.video.enabled", false); } bool RtspMediaResource::IsVideo(uint8_t tracks, nsIStreamingProtocolMetaData *meta) { bool isVideo = false; for (int i = 0; i < tracks; ++i) { nsCOMPtr trackMeta; mMediaStreamController->GetTrackMetaData(i, getter_AddRefs(trackMeta)); MOZ_ASSERT(trackMeta); uint32_t w = 0, h = 0; trackMeta->GetWidth(&w); trackMeta->GetHeight(&h); if (w > 0 || h > 0) { isVideo = true; break; } } return isVideo; } nsresult RtspMediaResource::OnConnected(uint8_t aTrackIdx, nsIStreamingProtocolMetaData *meta) { if (mIsConnected) { for (uint32_t i = 0 ; i < mTrackBuffer.Length(); ++i) { mTrackBuffer[i]->Start(); } return NS_OK; } uint8_t tracks; mMediaStreamController->GetTotalTracks(&tracks); // If the preference of RTSP video feature is not enabled and the streaming is // video, we give up moving forward. if (!IsVideoEnabled() && IsVideo(tracks, meta)) { // Give up, report error to media element. nsCOMPtr event = NS_NewRunnableMethod(mDecoder, &MediaDecoder::DecodeError); NS_DispatchToMainThread(event); return NS_ERROR_FAILURE; } uint64_t durationUs = 0; for (int i = 0; i < tracks; ++i) { nsCString rtspTrackId("RtspTrack"); rtspTrackId.AppendInt(i); nsCOMPtr trackMeta; mMediaStreamController->GetTrackMetaData(i, getter_AddRefs(trackMeta)); MOZ_ASSERT(trackMeta); trackMeta->GetDuration(&durationUs); // Here is a heuristic to estimate the slot size. // For video track, calculate the width*height. // For audio track, use the BUFFER_SLOT_DEFAULT_SIZE because the w*h is 0. // Finally clamp them into (BUFFER_SLOT_DEFAULT_SIZE,BUFFER_SLOT_MAX_SIZE) uint32_t w, h; uint32_t slotSize; trackMeta->GetWidth(&w); trackMeta->GetHeight(&h); slotSize = clamped((int32_t)(w * h), BUFFER_SLOT_DEFAULT_SIZE, BUFFER_SLOT_MAX_SIZE); mTrackBuffer.AppendElement(new RtspTrackBuffer(rtspTrackId.get(), i, slotSize)); mTrackBuffer[i]->Start(); } if (!mDecoder) { return NS_ERROR_FAILURE; } // If the durationUs is 0, imply the stream is live stream. if (durationUs) { // Not live stream. mIsLiveStream = false; mDecoder->SetInfinite(false); mDecoder->SetDuration((double)(durationUs) / USECS_PER_S); } else { // Live stream. // Check the preference "media.realtime_decoder.enabled". if (!Preferences::GetBool("media.realtime_decoder.enabled", false)) { // Give up, report error to media element. nsCOMPtr event = NS_NewRunnableMethod(mDecoder, &MediaDecoder::DecodeError); NS_DispatchToMainThread(event); return NS_ERROR_FAILURE; } else { mIsLiveStream = true; bool seekable = false; mDecoder->SetInfinite(true); mDecoder->SetMediaSeekable(seekable); } } MediaDecoderOwner* owner = mDecoder->GetMediaOwner(); NS_ENSURE_TRUE(owner, NS_ERROR_FAILURE); // Fires an initial progress event. owner->DownloadProgressed(); dom::HTMLMediaElement* element = owner->GetMediaElement(); NS_ENSURE_TRUE(element, NS_ERROR_FAILURE); element->FinishDecoderSetup(mDecoder, this); mIsConnected = true; return NS_OK; } nsresult RtspMediaResource::OnDisconnected(uint8_t aTrackIdx, nsresult aReason) { NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread"); for (uint32_t i = 0 ; i < mTrackBuffer.Length(); ++i) { mTrackBuffer[i]->Stop(); mTrackBuffer[i]->Reset(); } if (mDecoder) { if (aReason == NS_ERROR_NOT_INITIALIZED || aReason == NS_ERROR_CONNECTION_REFUSED || aReason == NS_ERROR_NOT_CONNECTED || aReason == NS_ERROR_NET_TIMEOUT) { // Report error code to Decoder. RTSPMLOG("Error in OnDisconnected 0x%x", aReason); mIsConnected = false; mDecoder->NetworkError(); } else { // Resetting the decoder and media element when the connection // between RTSP client and server goes down. mDecoder->ResetConnectionState(); } } if (mListener) { // Note: Listener's Revoke() kills its reference to us, which means it would // release |this| object. So, ensure it is called in the end of this method. mListener->Revoke(); } return NS_OK; } void RtspMediaResource::Suspend(bool aCloseImmediately) { NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread"); mIsSuspend = true; if (NS_WARN_IF(!mDecoder)) { return; } MediaDecoderOwner* owner = mDecoder->GetMediaOwner(); NS_ENSURE_TRUE_VOID(owner); dom::HTMLMediaElement* element = owner->GetMediaElement(); NS_ENSURE_TRUE_VOID(element); mMediaStreamController->Suspend(); element->DownloadSuspended(); mDecoder->NotifySuspendedStatusChanged(); } void RtspMediaResource::Resume() { NS_ASSERTION(NS_IsMainThread(), "Don't call on non-main thread"); mIsSuspend = false; if (NS_WARN_IF(!mDecoder)) { return; } MediaDecoderOwner* owner = mDecoder->GetMediaOwner(); NS_ENSURE_TRUE_VOID(owner); dom::HTMLMediaElement* element = owner->GetMediaElement(); NS_ENSURE_TRUE_VOID(element); if (mChannel) { element->DownloadResumed(); } mMediaStreamController->Resume(); mDecoder->NotifySuspendedStatusChanged(); } nsresult RtspMediaResource::Open(nsIStreamListener **aStreamListener) { return NS_OK; } nsresult RtspMediaResource::Close() { NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); mMediaStreamController->Stop(); // Since mDecoder is not an nsCOMPtr in BaseMediaResource, we have to // explicitly set it as null pointer in order to prevent misuse from this // object (RtspMediaResource). if (mDecoder) { mDecoder = nullptr; } return NS_OK; } already_AddRefed RtspMediaResource::GetCurrentPrincipal() { NS_ASSERTION(NS_IsMainThread(), "Only call on main thread"); nsCOMPtr principal; nsIScriptSecurityManager* secMan = nsContentUtils::GetSecurityManager(); if (!secMan || !mChannel) return nullptr; secMan->GetChannelResultPrincipal(mChannel, getter_AddRefs(principal)); return principal.forget(); } nsresult RtspMediaResource::SeekTime(int64_t aOffset) { NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread"); RTSPMLOG("Seek requested for aOffset [%lld] for decoder [%p]", aOffset, mDecoder); // Clear buffer and raise the frametype flag. for(uint32_t i = 0 ; i < mTrackBuffer.Length(); ++i) { mTrackBuffer[i]->ResetWithFrameType(MEDIASTREAM_FRAMETYPE_DISCONTINUITY); } return mMediaStreamController->Seek(aOffset); } void RtspMediaResource::EnablePlayoutDelay() { for (uint32_t i = 0; i < mTrackBuffer.Length(); ++i) { mTrackBuffer[i]->LockStartPlayoutDelay(); } } void RtspMediaResource::DisablePlayoutDelay() { for (uint32_t i = 0; i < mTrackBuffer.Length(); ++i) { mTrackBuffer[i]->LockStopPlayoutDelay(); } } } // namespace mozilla