/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_LAYERS_TEXTURESYNC_H #define MOZILLA_LAYERS_TEXTURESYNC_H #include "base/process.h" #include "nsTArray.h" #include "mozilla/layers/TextureSourceProvider.h" #include "SharedMemory.h" class MachReceiveMessage; namespace mozilla { namespace ipc { struct MemoryPorts; } // namespace ipc namespace layers { class TextureSync { public: static void RegisterTextureSourceProvider( layers::TextureSourceProvider* aTextureSourceProvider); static void UnregisterTextureSourceProvider( layers::TextureSourceProvider* aTextureSourceProvider); static void DispatchCheckTexturesForUnlock(); static void HandleWaitForTexturesMessage(MachReceiveMessage* rmsg, ipc::MemoryPorts* ports); static void UpdateTextureLocks(base::ProcessId aProcessId); static bool WaitForTextures(base::ProcessId aProcessId, const nsTArray& aTextureIds); static void SetTexturesLocked(base::ProcessId aProcessId, const nsTArray& aTextureIds); static void SetTexturesUnlocked(base::ProcessId aProcessId, const nsTArray& aTextureIds); static void Shutdown(); static void CleanupForPid(base::ProcessId aProcessId); }; } // namespace layers } // namespace mozilla #endif