/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * This Original Code has been modified by IBM Corporation. * Modifications made by IBM described herein are * Copyright (c) International Business Machines * Corporation, 2000 * * Modifications to Mozilla code or documentation * identified per MPL Section 3.3 * * Date Modified by Description of modification * 04/20/2000 IBM Corp. Added PR_CALLBACK for Optlink use in OS2 */ /** * nsHashtable is OBSOLETE. Use nsTHashtable or a derivative instead. */ #ifndef nsHashtable_h__ #define nsHashtable_h__ #include "pldhash.h" #include "nscore.h" #include "nsString.h" #include "nsISupportsBase.h" #include "nsTraceRefcnt.h" class nsIObjectInputStream; class nsIObjectOutputStream; class nsHashtable; class nsStringKey; struct PRLock; class nsHashKey { protected: nsHashKey(void) { #ifdef DEBUG mKeyType = UnknownKey; #endif MOZ_COUNT_CTOR(nsHashKey); } public: // Virtual destructor because all hash keys are |delete|d via a // nsHashKey pointer. virtual ~nsHashKey(void); virtual uint32_t HashCode(void) const = 0; virtual bool Equals(const nsHashKey *aKey) const = 0; virtual nsHashKey *Clone() const = 0; virtual nsresult Write(nsIObjectOutputStream* aStream) const; #ifdef DEBUG public: // used for verification that we're casting to the correct key type enum nsHashKeyType { UnknownKey, SupportsKey, PRUint32Key, VoidKey, IDKey, CStringKey, StringKey }; nsHashKeyType GetKeyType() const { return mKeyType; } protected: nsHashKeyType mKeyType; #endif }; // Enumerator and Read/Write callback functions. // Return values for nsHashtableEnumFunc enum { kHashEnumerateStop = false, kHashEnumerateNext = true }; typedef bool (* nsHashtableEnumFunc)(nsHashKey *aKey, void *aData, void* aClosure); typedef nsresult (* nsHashtableReadEntryFunc)(nsIObjectInputStream *aStream, nsHashKey **aKey, void **aData); // NB: may be called with null aKey or aData, to free just one of the two. typedef void (* nsHashtableFreeEntryFunc)(nsIObjectInputStream *aStream, nsHashKey *aKey, void *aData); typedef nsresult (* nsHashtableWriteDataFunc)(nsIObjectOutputStream *aStream, void *aData); class nsHashtable { protected: // members PRLock* mLock; PLDHashTable mHashtable; bool mEnumerating; public: nsHashtable(uint32_t aSize = 16, bool threadSafe = false); virtual ~nsHashtable(); int32_t Count(void) { return mHashtable.entryCount; } bool Exists(nsHashKey *aKey); void *Put(nsHashKey *aKey, void *aData); void *Get(nsHashKey *aKey); void *Remove(nsHashKey *aKey); nsHashtable *Clone(); void Enumerate(nsHashtableEnumFunc aEnumFunc, void* aClosure = NULL); void Reset(); void Reset(nsHashtableEnumFunc destroyFunc, void* aClosure = NULL); nsHashtable(nsIObjectInputStream* aStream, nsHashtableReadEntryFunc aReadEntryFunc, nsHashtableFreeEntryFunc aFreeEntryFunc, nsresult *aRetVal); nsresult Write(nsIObjectOutputStream* aStream, nsHashtableWriteDataFunc aWriteDataFunc) const; }; //////////////////////////////////////////////////////////////////////////////// // nsObjectHashtable: an nsHashtable where the elements are C++ objects to be // deleted typedef void* (* nsHashtableCloneElementFunc)(nsHashKey *aKey, void *aData, void* aClosure); class nsObjectHashtable : public nsHashtable { public: nsObjectHashtable(nsHashtableCloneElementFunc cloneElementFun, void* cloneElementClosure, nsHashtableEnumFunc destroyElementFun, void* destroyElementClosure, uint32_t aSize = 16, bool threadSafe = false); ~nsObjectHashtable(); nsHashtable *Clone(); void Reset(); bool RemoveAndDelete(nsHashKey *aKey); protected: static PLDHashOperator CopyElement(PLDHashTable* table, PLDHashEntryHdr* hdr, uint32_t i, void *arg); nsHashtableCloneElementFunc mCloneElementFun; void* mCloneElementClosure; nsHashtableEnumFunc mDestroyElementFun; void* mDestroyElementClosure; }; //////////////////////////////////////////////////////////////////////////////// // nsSupportsHashtable: an nsHashtable where the elements are nsISupports* class nsISupports; class nsSupportsHashtable : private nsHashtable { public: nsSupportsHashtable(uint32_t aSize = 16, bool threadSafe = false) : nsHashtable(aSize, threadSafe) {} ~nsSupportsHashtable(); int32_t Count(void) { return nsHashtable::Count(); } bool Exists(nsHashKey *aKey) { return nsHashtable::Exists (aKey); } bool Put(nsHashKey *aKey, nsISupports *aData, nsISupports **value = nullptr); nsISupports* Get(nsHashKey *aKey); bool Remove(nsHashKey *aKey, nsISupports **value = nullptr); nsHashtable *Clone(); void Enumerate(nsHashtableEnumFunc aEnumFunc, void* aClosure = NULL) { nsHashtable::Enumerate(aEnumFunc, aClosure); } void Reset(); private: static bool ReleaseElement(nsHashKey *, void *, void *); static PLDHashOperator EnumerateCopy(PLDHashTable*, PLDHashEntryHdr* hdr, uint32_t i, void *arg); }; //////////////////////////////////////////////////////////////////////////////// // nsISupportsKey: Where keys are nsISupports objects that get refcounted. #include "nsISupports.h" class nsISupportsKey : public nsHashKey { protected: nsISupports* mKey; public: nsISupportsKey(const nsISupportsKey& aKey) : mKey(aKey.mKey) { #ifdef DEBUG mKeyType = SupportsKey; #endif NS_IF_ADDREF(mKey); } nsISupportsKey(nsISupports* key) { #ifdef DEBUG mKeyType = SupportsKey; #endif mKey = key; NS_IF_ADDREF(mKey); } ~nsISupportsKey(void) { NS_IF_RELEASE(mKey); } uint32_t HashCode(void) const { return NS_PTR_TO_INT32(mKey); } bool Equals(const nsHashKey *aKey) const { NS_ASSERTION(aKey->GetKeyType() == SupportsKey, "mismatched key types"); return (mKey == ((nsISupportsKey *) aKey)->mKey); } nsHashKey *Clone() const { return new nsISupportsKey(mKey); } nsISupportsKey(nsIObjectInputStream* aStream, nsresult *aResult); nsresult Write(nsIObjectOutputStream* aStream) const; nsISupports* GetValue() { return mKey; } }; class nsPRUint32Key : public nsHashKey { protected: uint32_t mKey; public: nsPRUint32Key(uint32_t key) { #ifdef DEBUG mKeyType = PRUint32Key; #endif mKey = key; } uint32_t HashCode(void) const { return mKey; } bool Equals(const nsHashKey *aKey) const { return mKey == ((const nsPRUint32Key *) aKey)->mKey; } nsHashKey *Clone() const { return new nsPRUint32Key(mKey); } uint32_t GetValue() { return mKey; } }; //////////////////////////////////////////////////////////////////////////////// // nsVoidKey: Where keys are void* objects that don't get refcounted. class nsVoidKey : public nsHashKey { protected: void* mKey; public: nsVoidKey(const nsVoidKey& aKey) : mKey(aKey.mKey) { #ifdef DEBUG mKeyType = aKey.mKeyType; #endif } nsVoidKey(void* key) { #ifdef DEBUG mKeyType = VoidKey; #endif mKey = key; } uint32_t HashCode(void) const { return NS_PTR_TO_INT32(mKey); } bool Equals(const nsHashKey *aKey) const { NS_ASSERTION(aKey->GetKeyType() == VoidKey, "mismatched key types"); return (mKey == ((const nsVoidKey *) aKey)->mKey); } nsHashKey *Clone() const { return new nsVoidKey(mKey); } void* GetValue() { return mKey; } }; #include "nsString.h" // for null-terminated c-strings class nsCStringKey : public nsHashKey { public: // NB: when serializing, NEVER_OWN keys are deserialized as OWN. enum Ownership { NEVER_OWN, // very long lived, even clones don't need to copy it. OWN_CLONE, // as long lived as this key. But clones make a copy. OWN // to be free'd in key dtor. Clones make their own copy. }; nsCStringKey(const nsCStringKey& aStrKey); nsCStringKey(const char* str, int32_t strLen = -1, Ownership own = OWN_CLONE); nsCStringKey(const nsAFlatCString& str); nsCStringKey(const nsACString& str); ~nsCStringKey(void); uint32_t HashCode(void) const; bool Equals(const nsHashKey* aKey) const; nsHashKey* Clone() const; nsCStringKey(nsIObjectInputStream* aStream, nsresult *aResult); nsresult Write(nsIObjectOutputStream* aStream) const; // For when the owner of the hashtable wants to peek at the actual // string in the key. No copy is made, so be careful. const char* GetString() const { return mStr; } uint32_t GetStringLength() const { return mStrLen; } protected: char* mStr; uint32_t mStrLen; Ownership mOwnership; }; // for null-terminated unicode strings class nsStringKey : public nsHashKey { public: // NB: when serializing, NEVER_OWN keys are deserialized as OWN. enum Ownership { NEVER_OWN, // very long lived, even clones don't need to copy it. OWN_CLONE, // as long lived as this key. But clones make a copy. OWN // to be free'd in key dtor. Clones make their own copy. }; nsStringKey(const nsStringKey& aKey); nsStringKey(const PRUnichar* str, int32_t strLen = -1, Ownership own = OWN_CLONE); nsStringKey(const nsAFlatString& str); nsStringKey(const nsAString& str); ~nsStringKey(void); uint32_t HashCode(void) const; bool Equals(const nsHashKey* aKey) const; nsHashKey* Clone() const; nsStringKey(nsIObjectInputStream* aStream, nsresult *aResult); nsresult Write(nsIObjectOutputStream* aStream) const; // For when the owner of the hashtable wants to peek at the actual // string in the key. No copy is made, so be careful. const PRUnichar* GetString() const { return mStr; } uint32_t GetStringLength() const { return mStrLen; } protected: PRUnichar* mStr; uint32_t mStrLen; Ownership mOwnership; }; //////////////////////////////////////////////////////////////////////////////// #endif // nsHashtable_h__