/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "CommandEncoder.h" #include "Device.h" #include "mozilla/dom/WebGPUBinding.h" namespace mozilla { namespace webgpu { CommandEncoder::~CommandEncoder() = default; already_AddRefed CommandEncoder::FinishEncoding() const { MOZ_CRASH("todo"); } void CommandEncoder::CopyBufferToBuffer(const Buffer& src, const uint32_t srcOffset, const Buffer& dst, const uint32_t dstOffset, const uint32_t size) const { MOZ_CRASH("todo"); } void CommandEncoder::CopyBufferToTexture() const { MOZ_CRASH("todo"); } void CommandEncoder::CopyTextureToBuffer() const { MOZ_CRASH("todo"); } void CommandEncoder::CopyTextureToTexture() const { MOZ_CRASH("todo"); } void CommandEncoder::Blit() const { MOZ_CRASH("todo"); } void CommandEncoder::TransitionBuffer(const Buffer& b, const uint32_t flags) const { MOZ_CRASH("todo"); } void CommandEncoder::SetPushConstants(const uint32_t stageFlags, const uint32_t offset, const uint32_t count, const dom::ArrayBuffer& data) const { MOZ_CRASH("todo"); } void CommandEncoder::SetBindGroup(const uint32_t index, const BindGroup& bindGroup) const { MOZ_CRASH("todo"); } void CommandEncoder::SetPipeline( const dom::WebGPUComputePipelineOrWebGPURenderPipeline& pipeline) const { MOZ_CRASH("todo"); } void CommandEncoder::BeginComputePass() const { MOZ_CRASH("todo"); } void CommandEncoder::EndComputePass() const { MOZ_CRASH("todo"); } void CommandEncoder::Dispatch(const uint32_t x, const uint32_t y, const uint32_t z) const { MOZ_CRASH("todo"); } void CommandEncoder::BeginRenderPass( const dom::WebGPURenderPassDescriptor& desc) const { MOZ_CRASH("todo"); } void CommandEncoder::EndRenderPass() const { MOZ_CRASH("todo"); } void CommandEncoder::SetBlendColor(const float r, const float g, const float b, const float a) const { MOZ_CRASH("todo"); } void CommandEncoder::SetIndexBuffer(const Buffer& buffer, const uint32_t offset) const { MOZ_CRASH("todo"); } void CommandEncoder::SetVertexBuffers( const uint32_t startSlot, const dom::Sequence>& buffers, const dom::Sequence& offsets) const { MOZ_CRASH("todo"); } void CommandEncoder::Draw(const uint32_t vertexCount, const uint32_t instanceCount, const uint32_t firstVertex, const uint32_t firstInstance) const { MOZ_CRASH("todo"); } void CommandEncoder::DrawIndexed(const uint32_t indexCount, const uint32_t instanceCount, const uint32_t firstIndex, const uint32_t firstInstance, const uint32_t firstVertex) const { MOZ_CRASH("todo"); } WEBGPU_IMPL_GOOP_0(CommandEncoder) } // namespace webgpu } // namespace mozilla