/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/WebGPUBinding.h" #include "CanvasContext.h" namespace mozilla { namespace webgpu { CanvasContext::~CanvasContext() = default; JSObject* CanvasContext::WrapObject(JSContext* aCx, JS::Handle aGivenProto) { return dom::GPUCanvasContext_Binding::Wrap(aCx, this, aGivenProto); } NS_IMPL_CYCLE_COLLECTING_ADDREF(CanvasContext) NS_IMPL_CYCLE_COLLECTING_RELEASE(CanvasContext) NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(CanvasContext) NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(CanvasContext) NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY NS_INTERFACE_MAP_ENTRY(nsICanvasRenderingContextInternal) // NS_INTERFACE_MAP_ENTRY(nsISupportsWeakReference) // If the exact way we cast to nsISupports here ever changes, fix our // ToSupports() method. NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasRenderingContextInternal) NS_INTERFACE_MAP_END } // namespace webgpu } // namespace mozilla