/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebRenderLayersLogging.h" using namespace mozilla::gfx; namespace mozilla { namespace layers { void AppendToString(std::stringstream& aStream, wr::MixBlendMode aMixBlendMode, const char* pfx, const char* sfx) { aStream << pfx; switch (aMixBlendMode) { case wr::MixBlendMode::Normal: aStream << "wr::MixBlendMode::Normal"; break; case wr::MixBlendMode::Multiply: aStream << "wr::MixBlendMode::Multiply"; break; case wr::MixBlendMode::Screen: aStream << "wr::MixBlendMode::Screen"; break; case wr::MixBlendMode::Overlay: aStream << "wr::MixBlendMode::Overlay"; break; case wr::MixBlendMode::Darken: aStream << "wr::MixBlendMode::Darken"; break; case wr::MixBlendMode::Lighten: aStream << "wr::MixBlendMode::Lighten"; break; case wr::MixBlendMode::ColorDodge: aStream << "wr::MixBlendMode::ColorDodge"; break; case wr::MixBlendMode::ColorBurn: aStream << "wr::MixBlendMode::ColorBurn"; break; case wr::MixBlendMode::HardLight: aStream << "wr::MixBlendMode::HardLight"; break; case wr::MixBlendMode::SoftLight: aStream << "wr::MixBlendMode::SoftLight"; break; case wr::MixBlendMode::Difference: aStream << "wr::MixBlendMode::Difference"; break; case wr::MixBlendMode::Exclusion: aStream << "wr::MixBlendMode::Exclusion"; break; case wr::MixBlendMode::Hue: aStream << "wr::MixBlendMode::Hue"; break; case wr::MixBlendMode::Saturation: aStream << "wr::MixBlendMode::Saturation"; break; case wr::MixBlendMode::Color: aStream << "wr::MixBlendMode::Color"; break; case wr::MixBlendMode::Luminosity: aStream << "wr::MixBlendMode::Luminosity"; break; case wr::MixBlendMode::Sentinel: NS_ERROR("unknown mix blend mode"); aStream << "???"; } aStream << sfx; } void AppendToString(std::stringstream& aStream, wr::ImageRendering aTextureFilter, const char* pfx, const char* sfx) { aStream << pfx; switch (aTextureFilter) { case wr::ImageRendering::Auto: aStream << "ImageRendering::Auto"; break; case wr::ImageRendering::CrispEdges: aStream << "ImageRendering::CrispEdges"; break; case wr::ImageRendering::Pixelated: aStream << "ImageRendering::Pixelated"; break; case wr::ImageRendering::Sentinel: NS_ERROR("unknown texture filter"); aStream << "???"; } aStream << sfx; } void AppendToString(std::stringstream& aStream, wr::LayoutVector2D aVector, const char* pfx, const char* sfx) { aStream << pfx; aStream << nsPrintfCString("(x=%f, y=%f)", aVector.x, aVector.y).get(); aStream << sfx; } } // namespace layers } // namespace mozilla