/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* JSClass definition and its component types, plus related interfaces. */ #ifndef js_Class_h #define js_Class_h #include "mozilla/DebugOnly.h" #include "jstypes.h" #include "js/CallArgs.h" #include "js/Id.h" #include "js/TypeDecls.h" /* * A JSClass acts as a vtable for JS objects that allows JSAPI clients to * control various aspects of the behavior of an object like property lookup. * js::Class is an engine-private extension that allows more control over * object behavior and, e.g., allows custom slow layout. */ struct JSAtomState; struct JSFreeOp; struct JSFunctionSpec; namespace js { struct Class; class FreeOp; class Shape; // This is equal to JSFunction::class_. Use it in places where you don't want // to #include jsfun.h. extern JS_FRIEND_DATA(const js::Class* const) FunctionClassPtr; } // namespace js namespace JS { template class AutoVectorRooter; typedef AutoVectorRooter AutoIdVector; /** * The answer to a successful query as to whether an object is an Array per * ES6's internal |IsArray| operation (as exposed by |Array.isArray|). */ enum class IsArrayAnswer { Array, NotArray, RevokedProxy }; /** * ES6 7.2.2. * * Returns false on failure, otherwise returns true and sets |*isArray| * indicating whether the object passes ECMAScript's IsArray test. This is the * same test performed by |Array.isArray|. * * This is NOT the same as asking whether |obj| is an Array or a wrapper around * one. If |obj| is a proxy created by |Proxy.revocable()| and has been * revoked, or if |obj| is a proxy whose target (at any number of hops) is a * revoked proxy, this method throws a TypeError and returns false. */ extern JS_PUBLIC_API(bool) IsArray(JSContext* cx, HandleObject obj, bool* isArray); /** * Identical to IsArray above, but the nature of the object (if successfully * determined) is communicated via |*answer|. In particular this method * returns true and sets |*answer = IsArrayAnswer::RevokedProxy| when called on * a revoked proxy. * * Most users will want the overload above, not this one. */ extern JS_PUBLIC_API(bool) IsArray(JSContext* cx, HandleObject obj, IsArrayAnswer* answer); /** * Per ES6, the [[DefineOwnProperty]] internal method has three different * possible outcomes: * * - It can throw an exception (which we indicate by returning false). * * - It can return true, indicating unvarnished success. * * - It can return false, indicating "strict failure". The property could * not be defined. It's an error, but no exception was thrown. * * It's not just [[DefineOwnProperty]]: all the mutating internal methods have * the same three outcomes. (The other affected internal methods are [[Set]], * [[Delete]], [[SetPrototypeOf]], and [[PreventExtensions]].) * * If you think this design is awful, you're not alone. But as it's the * standard, we must represent these boolean "success" values somehow. * ObjectOpSuccess is the class for this. It's like a bool, but when it's false * it also stores an error code. * * Typical usage: * * ObjectOpResult result; * if (!DefineProperty(cx, obj, id, ..., result)) * return false; * if (!result) * return result.reportError(cx, obj, id); * * Users don't have to call `result.report()`; another possible ending is: * * argv.rval().setBoolean(bool(result)); * return true; */ class ObjectOpResult { private: /** * code_ is either one of the special codes OkCode or Uninitialized, or * an error code. For now the error codes are private to the JS engine; * they're defined in js/src/js.msg. * * code_ is uintptr_t (rather than uint32_t) for the convenience of the * JITs, which would otherwise have to deal with either padding or stack * alignment on 64-bit platforms. */ uintptr_t code_; public: enum SpecialCodes : uintptr_t { OkCode = 0, Uninitialized = uintptr_t(-1) }; ObjectOpResult() : code_(Uninitialized) {} /* Return true if succeed() was called. */ bool ok() const { MOZ_ASSERT(code_ != Uninitialized); return code_ == OkCode; } explicit operator bool() const { return ok(); } /* Set this ObjectOpResult to true and return true. */ bool succeed() { code_ = OkCode; return true; } /* * Set this ObjectOpResult to false with an error code. * * Always returns true, as a convenience. Typical usage will be: * * if (funny condition) * return result.fail(JSMSG_CANT_DO_THE_THINGS); * * The true return value indicates that no exception is pending, and it * would be OK to ignore the failure and continue. */ bool fail(uint32_t msg) { MOZ_ASSERT(msg != OkCode); code_ = msg; return true; } JS_PUBLIC_API(bool) failCantRedefineProp(); JS_PUBLIC_API(bool) failReadOnly(); JS_PUBLIC_API(bool) failGetterOnly(); JS_PUBLIC_API(bool) failCantDelete(); JS_PUBLIC_API(bool) failCantSetInterposed(); JS_PUBLIC_API(bool) failCantDefineWindowElement(); JS_PUBLIC_API(bool) failCantDeleteWindowElement(); JS_PUBLIC_API(bool) failCantDeleteWindowNamedProperty(); JS_PUBLIC_API(bool) failCantPreventExtensions(); JS_PUBLIC_API(bool) failCantSetProto(); JS_PUBLIC_API(bool) failNoNamedSetter(); JS_PUBLIC_API(bool) failNoIndexedSetter(); uint32_t failureCode() const { MOZ_ASSERT(!ok()); return uint32_t(code_); } /* * Report an error or warning if necessary; return true to proceed and * false if an error was reported. Call this when failure should cause * a warning if extraWarnings are enabled. * * The precise rules are like this: * * - If ok(), then we succeeded. Do nothing and return true. * - Otherwise, if |strict| is true, or if cx has both extraWarnings and * werrorOption enabled, throw a TypeError and return false. * - Otherwise, if cx has extraWarnings enabled, emit a warning and * return true. * - Otherwise, do nothing and return true. */ bool checkStrictErrorOrWarning(JSContext* cx, HandleObject obj, HandleId id, bool strict) { if (ok()) return true; return reportStrictErrorOrWarning(cx, obj, id, strict); } /* * The same as checkStrictErrorOrWarning(cx, id, strict), except the * operation is not associated with a particular property id. This is * used for [[PreventExtensions]] and [[SetPrototypeOf]]. failureCode() * must not be an error that has "{0}" in the error message. */ bool checkStrictErrorOrWarning(JSContext* cx, HandleObject obj, bool strict) { return ok() || reportStrictErrorOrWarning(cx, obj, strict); } /* Throw a TypeError. Call this only if !ok(). */ bool reportError(JSContext* cx, HandleObject obj, HandleId id) { return reportStrictErrorOrWarning(cx, obj, id, true); } /* * The same as reportError(cx, obj, id), except the operation is not * associated with a particular property id. */ bool reportError(JSContext* cx, HandleObject obj) { return reportStrictErrorOrWarning(cx, obj, true); } /* Helper function for checkStrictErrorOrWarning's slow path. */ JS_PUBLIC_API(bool) reportStrictErrorOrWarning(JSContext* cx, HandleObject obj, HandleId id, bool strict); JS_PUBLIC_API(bool) reportStrictErrorOrWarning(JSContext* cx, HandleObject obj, bool strict); /* * Convenience method. Return true if ok() or if strict is false; otherwise * throw a TypeError and return false. */ bool checkStrict(JSContext* cx, HandleObject obj, HandleId id) { return checkStrictErrorOrWarning(cx, obj, id, true); } /* * Convenience method. The same as checkStrict(cx, id), except the * operation is not associated with a particular property id. */ bool checkStrict(JSContext* cx, HandleObject obj) { return checkStrictErrorOrWarning(cx, obj, true); } }; } // namespace JS // JSClass operation signatures. /** * Get a property named by id in obj. Note the jsid id type -- id may * be a string (Unicode property identifier) or an int (element index). The * *vp out parameter, on success, is the new property value after the action. */ typedef bool (* JSGetterOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp); /** Add a property named by id to obj. */ typedef bool (* JSAddPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::HandleValue v); /** * Set a property named by id in obj, treating the assignment as strict * mode code if strict is true. Note the jsid id type -- id may be a string * (Unicode property identifier) or an int (element index). The *vp out * parameter, on success, is the new property value after the * set. */ typedef bool (* JSSetterOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp, JS::ObjectOpResult& result); /** * Delete a property named by id in obj. * * If an error occurred, return false as per normal JSAPI error practice. * * If no error occurred, but the deletion attempt wasn't allowed (perhaps * because the property was non-configurable), call result.fail() and * return true. This will cause |delete obj[id]| to evaluate to false in * non-strict mode code, and to throw a TypeError in strict mode code. * * If no error occurred and the deletion wasn't disallowed (this is *not* the * same as saying that a deletion actually occurred -- deleting a non-existent * property, or an inherited property, is allowed -- it's just pointless), * call result.succeed() and return true. */ typedef bool (* JSDeletePropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::ObjectOpResult& result); /** * The type of ObjectOps::enumerate. This callback overrides a portion of * SpiderMonkey's default [[Enumerate]] internal method. When an ordinary object * is enumerated, that object and each object on its prototype chain is tested * for an enumerate op, and those ops are called in order. The properties each * op adds to the 'properties' vector are added to the set of values the for-in * loop will iterate over. All of this is nonstandard. * * An object is "enumerated" when it's the target of a for-in loop or * JS_Enumerate(). The callback's job is to populate 'properties' with the * object's property keys. If `enumerableOnly` is true, the callback should only * add enumerable properties. */ typedef bool (* JSNewEnumerateOp)(JSContext* cx, JS::HandleObject obj, JS::AutoIdVector& properties, bool enumerableOnly); /** * The old-style JSClass.enumerate op should define all lazy properties not * yet reflected in obj. */ typedef bool (* JSEnumerateOp)(JSContext* cx, JS::HandleObject obj); /** * The type of ObjectOps::funToString. This callback allows an object to * provide a custom string to use when Function.prototype.toString is invoked on * that object. A null return value means OOM. */ typedef JSString* (* JSFunToStringOp)(JSContext* cx, JS::HandleObject obj, unsigned indent); /** * Resolve a lazy property named by id in obj by defining it directly in obj. * Lazy properties are those reflected from some peer native property space * (e.g., the DOM attributes for a given node reflected as obj) on demand. * * JS looks for a property in an object, and if not found, tries to resolve * the given id. *resolvedp should be set to true iff the property was defined * on |obj|. */ typedef bool (* JSResolveOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool* resolvedp); /** * A class with a resolve hook can optionally have a mayResolve hook. This hook * must have no side effects and must return true for a given id if the resolve * hook may resolve this id. This is useful when we're doing a "pure" lookup: if * mayResolve returns false, we know we don't have to call the effectful resolve * hook. * * maybeObj, if non-null, is the object on which we're doing the lookup. This * can be nullptr: during JIT compilation we sometimes know the Class but not * the object. */ typedef bool (* JSMayResolveOp)(const JSAtomState& names, jsid id, JSObject* maybeObj); /** * Finalize obj, which the garbage collector has determined to be unreachable * from other live objects or from GC roots. Obviously, finalizers must never * store a reference to obj. */ typedef void (* JSFinalizeOp)(JSFreeOp* fop, JSObject* obj); /** Finalizes external strings created by JS_NewExternalString. */ struct JSStringFinalizer { void (*finalize)(const JSStringFinalizer* fin, char16_t* chars); }; /** * Check whether v is an instance of obj. Return false on error or exception, * true on success with true in *bp if v is an instance of obj, false in * *bp otherwise. */ typedef bool (* JSHasInstanceOp)(JSContext* cx, JS::HandleObject obj, JS::MutableHandleValue vp, bool* bp); /** * Function type for trace operation of the class called to enumerate all * traceable things reachable from obj's private data structure. For each such * thing, a trace implementation must call one of the JS_Call*Tracer variants * on the thing. * * JSTraceOp implementation can assume that no other threads mutates object * state. It must not change state of the object or corresponding native * structures. The only exception for this rule is the case when the embedding * needs a tight integration with GC. In that case the embedding can check if * the traversal is a part of the marking phase through calling * JS_IsGCMarkingTracer and apply a special code like emptying caches or * marking its native structures. */ typedef void (* JSTraceOp)(JSTracer* trc, JSObject* obj); typedef JSObject* (* JSWeakmapKeyDelegateOp)(JSObject* obj); typedef void (* JSObjectMovedOp)(JSObject* obj, const JSObject* old); /* js::Class operation signatures. */ namespace js { typedef bool (* LookupPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleObject objp, JS::MutableHandle propp); typedef bool (* DefinePropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::Handle desc, JS::ObjectOpResult& result); typedef bool (* HasPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool* foundp); typedef bool (* GetPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleValue receiver, JS::HandleId id, JS::MutableHandleValue vp); typedef bool (* SetPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::HandleValue v, JS::HandleValue receiver, JS::ObjectOpResult& result); typedef bool (* GetOwnPropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandle desc); typedef bool (* DeletePropertyOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::ObjectOpResult& result); typedef bool (* WatchOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::HandleObject callable); typedef bool (* UnwatchOp)(JSContext* cx, JS::HandleObject obj, JS::HandleId id); class JS_FRIEND_API(ElementAdder) { public: enum GetBehavior { // Check if the element exists before performing the Get and preserve // holes. CheckHasElemPreserveHoles, // Perform a Get operation, like obj[index] in JS. GetElement }; private: // Only one of these is used. JS::RootedObject resObj_; JS::Value* vp_; uint32_t index_; mozilla::DebugOnly length_; GetBehavior getBehavior_; public: ElementAdder(JSContext* cx, JSObject* obj, uint32_t length, GetBehavior behavior) : resObj_(cx, obj), vp_(nullptr), index_(0), length_(length), getBehavior_(behavior) {} ElementAdder(JSContext* cx, JS::Value* vp, uint32_t length, GetBehavior behavior) : resObj_(cx), vp_(vp), index_(0), length_(length), getBehavior_(behavior) {} GetBehavior getBehavior() const { return getBehavior_; } bool append(JSContext* cx, JS::HandleValue v); void appendHole(); }; typedef bool (* GetElementsOp)(JSContext* cx, JS::HandleObject obj, uint32_t begin, uint32_t end, ElementAdder* adder); typedef void (* FinalizeOp)(FreeOp* fop, JSObject* obj); #define JS_CLASS_MEMBERS(FinalizeOpType) \ const char* name; \ uint32_t flags; \ \ /* Function pointer members (may be null). */ \ JSAddPropertyOp addProperty; \ JSDeletePropertyOp delProperty; \ JSGetterOp getProperty; \ JSSetterOp setProperty; \ JSEnumerateOp enumerate; \ JSResolveOp resolve; \ JSMayResolveOp mayResolve; \ FinalizeOpType finalize; \ JSNative call; \ JSHasInstanceOp hasInstance; \ JSNative construct; \ JSTraceOp trace /** Callback for the creation of constructor and prototype objects. */ typedef JSObject* (*ClassObjectCreationOp)(JSContext* cx, JSProtoKey key); /** Callback for custom post-processing after class initialization via ClassSpec. */ typedef bool (*FinishClassInitOp)(JSContext* cx, JS::HandleObject ctor, JS::HandleObject proto); const size_t JSCLASS_CACHED_PROTO_WIDTH = 6; struct ClassSpec { // All properties except flags should be accessed through accessor. ClassObjectCreationOp createConstructor_; ClassObjectCreationOp createPrototype_; const JSFunctionSpec* constructorFunctions_; const JSPropertySpec* constructorProperties_; const JSFunctionSpec* prototypeFunctions_; const JSPropertySpec* prototypeProperties_; FinishClassInitOp finishInit_; uintptr_t flags; static const size_t ParentKeyWidth = JSCLASS_CACHED_PROTO_WIDTH; static const uintptr_t ParentKeyMask = (1 << ParentKeyWidth) - 1; static const uintptr_t DontDefineConstructor = 1 << ParentKeyWidth; static const uintptr_t IsDelegated = 1 << (ParentKeyWidth + 1); bool defined() const { return !!createConstructor_; } bool delegated() const { return (flags & IsDelegated); } bool dependent() const { MOZ_ASSERT(defined()); return (flags & ParentKeyMask); } JSProtoKey parentKey() const { static_assert(JSProto_Null == 0, "zeroed key must be null"); return JSProtoKey(flags & ParentKeyMask); } bool shouldDefineConstructor() const { MOZ_ASSERT(defined()); return !(flags & DontDefineConstructor); } const ClassSpec* delegatedClassSpec() const { MOZ_ASSERT(delegated()); return reinterpret_cast(createConstructor_); } ClassObjectCreationOp createConstructorHook() const { if (delegated()) return delegatedClassSpec()->createConstructorHook(); return createConstructor_; } ClassObjectCreationOp createPrototypeHook() const { if (delegated()) return delegatedClassSpec()->createPrototypeHook(); return createPrototype_; } const JSFunctionSpec* constructorFunctions() const { if (delegated()) return delegatedClassSpec()->constructorFunctions(); return constructorFunctions_; } const JSPropertySpec* constructorProperties() const { if (delegated()) return delegatedClassSpec()->constructorProperties(); return constructorProperties_; } const JSFunctionSpec* prototypeFunctions() const { if (delegated()) return delegatedClassSpec()->prototypeFunctions(); return prototypeFunctions_; } const JSPropertySpec* prototypeProperties() const { if (delegated()) return delegatedClassSpec()->prototypeProperties(); return prototypeProperties_; } FinishClassInitOp finishInitHook() const { if (delegated()) return delegatedClassSpec()->finishInitHook(); return finishInit_; } }; struct ClassExtension { /** * isWrappedNative is true only if the class is an XPCWrappedNative. * WeakMaps use this to override the wrapper disposal optimization. */ bool isWrappedNative; /** * If an object is used as a key in a weakmap, it may be desirable for the * garbage collector to keep that object around longer than it otherwise * would. A common case is when the key is a wrapper around an object in * another compartment, and we want to avoid collecting the wrapper (and * removing the weakmap entry) as long as the wrapped object is alive. In * that case, the wrapped object is returned by the wrapper's * weakmapKeyDelegateOp hook. As long as the wrapper is used as a weakmap * key, it will not be collected (and remain in the weakmap) until the * wrapped object is collected. */ JSWeakmapKeyDelegateOp weakmapKeyDelegateOp; /** * Optional hook called when an object is moved by a compacting GC. * * There may exist weak pointers to an object that are not traced through * when the normal trace APIs are used, for example objects in the wrapper * cache. This hook allows these pointers to be updated. * * Note that this hook can be called before JS_NewObject() returns if a GC * is triggered during construction of the object. This can happen for * global objects for example. */ JSObjectMovedOp objectMovedOp; }; inline ClassObjectCreationOp DELEGATED_CLASSSPEC(const ClassSpec* spec) { return reinterpret_cast(const_cast(spec)); } #define JS_NULL_CLASS_SPEC nullptr #define JS_NULL_CLASS_EXT {false,nullptr} struct ObjectOps { LookupPropertyOp lookupProperty; DefinePropertyOp defineProperty; HasPropertyOp hasProperty; GetPropertyOp getProperty; SetPropertyOp setProperty; GetOwnPropertyOp getOwnPropertyDescriptor; DeletePropertyOp deleteProperty; WatchOp watch; UnwatchOp unwatch; GetElementsOp getElements; JSNewEnumerateOp enumerate; JSFunToStringOp funToString; }; #define JS_NULL_OBJECT_OPS nullptr } // namespace js // Classes, objects, and properties. typedef void (*JSClassInternal)(); struct JSClass { JS_CLASS_MEMBERS(JSFinalizeOp); void* reserved[5]; }; #define JSCLASS_HAS_PRIVATE (1<<0) // objects have private slot #define JSCLASS_DELAY_METADATA_CALLBACK (1<<1) // class's initialization code // will call // SetNewObjectMetadata itself #define JSCLASS_PRIVATE_IS_NSISUPPORTS (1<<3) // private is (nsISupports*) #define JSCLASS_IS_DOMJSCLASS (1<<4) // objects are DOM #define JSCLASS_HAS_XRAYED_CONSTRUCTOR (1<<5) // if wrapped by an xray // wrapper, the builtin // class's constructor won't // be unwrapped and invoked. // Instead, the constructor is // resolved in the caller's // compartment and invoked // with a wrapped newTarget. // The constructor has to // detect and handle this // situation. // See PromiseConstructor for // details. #define JSCLASS_EMULATES_UNDEFINED (1<<6) // objects of this class act // like the value undefined, // in some contexts #define JSCLASS_USERBIT1 (1<<7) // Reserved for embeddings. // To reserve slots fetched and stored via JS_Get/SetReservedSlot, bitwise-or // JSCLASS_HAS_RESERVED_SLOTS(n) into the initializer for JSClass.flags, where // n is a constant in [1, 255]. Reserved slots are indexed from 0 to n-1. #define JSCLASS_RESERVED_SLOTS_SHIFT 8 // room for 8 flags below */ #define JSCLASS_RESERVED_SLOTS_WIDTH 8 // and 16 above this field */ #define JSCLASS_RESERVED_SLOTS_MASK JS_BITMASK(JSCLASS_RESERVED_SLOTS_WIDTH) #define JSCLASS_HAS_RESERVED_SLOTS(n) (((n) & JSCLASS_RESERVED_SLOTS_MASK) \ << JSCLASS_RESERVED_SLOTS_SHIFT) #define JSCLASS_RESERVED_SLOTS(clasp) (((clasp)->flags \ >> JSCLASS_RESERVED_SLOTS_SHIFT) \ & JSCLASS_RESERVED_SLOTS_MASK) #define JSCLASS_HIGH_FLAGS_SHIFT (JSCLASS_RESERVED_SLOTS_SHIFT + \ JSCLASS_RESERVED_SLOTS_WIDTH) #define JSCLASS_IS_ANONYMOUS (1<<(JSCLASS_HIGH_FLAGS_SHIFT+0)) #define JSCLASS_IS_GLOBAL (1<<(JSCLASS_HIGH_FLAGS_SHIFT+1)) #define JSCLASS_INTERNAL_FLAG2 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+2)) #define JSCLASS_INTERNAL_FLAG3 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+3)) #define JSCLASS_IS_PROXY (1<<(JSCLASS_HIGH_FLAGS_SHIFT+4)) #define JSCLASS_SKIP_NURSERY_FINALIZE (1<<(JSCLASS_HIGH_FLAGS_SHIFT+5)) // Reserved for embeddings. #define JSCLASS_USERBIT2 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+6)) #define JSCLASS_USERBIT3 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+7)) #define JSCLASS_BACKGROUND_FINALIZE (1<<(JSCLASS_HIGH_FLAGS_SHIFT+8)) // Bits 26 through 31 are reserved for the CACHED_PROTO_KEY mechanism, see // below. // ECMA-262 requires that most constructors used internally create objects // with "the original Foo.prototype value" as their [[Prototype]] (__proto__) // member initial value. The "original ... value" verbiage is there because // in ECMA-262, global properties naming class objects are read/write and // deleteable, for the most part. // // Implementing this efficiently requires that global objects have classes // with the following flags. Failure to use JSCLASS_GLOBAL_FLAGS was // previously allowed, but is now an ES5 violation and thus unsupported. // // JSCLASS_GLOBAL_APPLICATION_SLOTS is the number of slots reserved at // the beginning of every global object's slots for use by the // application. #define JSCLASS_GLOBAL_APPLICATION_SLOTS 5 #define JSCLASS_GLOBAL_SLOT_COUNT \ (JSCLASS_GLOBAL_APPLICATION_SLOTS + JSProto_LIMIT * 3 + 36) #define JSCLASS_GLOBAL_FLAGS_WITH_SLOTS(n) \ (JSCLASS_IS_GLOBAL | JSCLASS_HAS_RESERVED_SLOTS(JSCLASS_GLOBAL_SLOT_COUNT + (n))) #define JSCLASS_GLOBAL_FLAGS \ JSCLASS_GLOBAL_FLAGS_WITH_SLOTS(0) #define JSCLASS_HAS_GLOBAL_FLAG_AND_SLOTS(clasp) \ (((clasp)->flags & JSCLASS_IS_GLOBAL) \ && JSCLASS_RESERVED_SLOTS(clasp) >= JSCLASS_GLOBAL_SLOT_COUNT) // Fast access to the original value of each standard class's prototype. #define JSCLASS_CACHED_PROTO_SHIFT (JSCLASS_HIGH_FLAGS_SHIFT + 10) #define JSCLASS_CACHED_PROTO_MASK JS_BITMASK(js::JSCLASS_CACHED_PROTO_WIDTH) #define JSCLASS_HAS_CACHED_PROTO(key) (uint32_t(key) << JSCLASS_CACHED_PROTO_SHIFT) #define JSCLASS_CACHED_PROTO_KEY(clasp) ((JSProtoKey) \ (((clasp)->flags \ >> JSCLASS_CACHED_PROTO_SHIFT) \ & JSCLASS_CACHED_PROTO_MASK)) // Initializer for unused members of statically initialized JSClass structs. #define JSCLASS_NO_INTERNAL_MEMBERS {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} #define JSCLASS_NO_OPTIONAL_MEMBERS 0,0,0,0,0,JSCLASS_NO_INTERNAL_MEMBERS namespace js { struct Class { JS_CLASS_MEMBERS(FinalizeOp); const ClassSpec* spec; ClassExtension ext; const ObjectOps* ops; /* * Objects of this class aren't native objects. They don't have Shapes that * describe their properties and layout. Classes using this flag must * provide their own property behavior, either by being proxy classes (do * this) or by overriding all the ObjectOps except getElements, watch and * unwatch (don't do this). */ static const uint32_t NON_NATIVE = JSCLASS_INTERNAL_FLAG2; bool isNative() const { return !(flags & NON_NATIVE); } bool hasPrivate() const { return !!(flags & JSCLASS_HAS_PRIVATE); } bool emulatesUndefined() const { return flags & JSCLASS_EMULATES_UNDEFINED; } bool isJSFunction() const { return this == js::FunctionClassPtr; } bool nonProxyCallable() const { MOZ_ASSERT(!isProxy()); return isJSFunction() || call; } bool isProxy() const { return flags & JSCLASS_IS_PROXY; } bool isDOMClass() const { return flags & JSCLASS_IS_DOMJSCLASS; } bool shouldDelayMetadataCallback() const { return flags & JSCLASS_DELAY_METADATA_CALLBACK; } static size_t offsetOfFlags() { return offsetof(Class, flags); } bool specDefined() const { return spec ? spec->defined() : false; } bool specDependent() const { return spec ? spec->dependent() : false; } JSProtoKey specParentKey() const { return spec ? spec->parentKey() : JSProto_Null; } bool specShouldDefineConstructor() const { return spec ? spec->shouldDefineConstructor() : true; } ClassObjectCreationOp specCreateConstructorHook() const { return spec ? spec->createConstructorHook() : nullptr; } ClassObjectCreationOp specCreatePrototypeHook() const { return spec ? spec->createPrototypeHook() : nullptr; } const JSFunctionSpec* specConstructorFunctions() const { return spec ? spec->constructorFunctions() : nullptr; } const JSPropertySpec* specConstructorProperties() const { return spec ? spec->constructorProperties() : nullptr; } const JSFunctionSpec* specPrototypeFunctions() const { return spec ? spec->prototypeFunctions() : nullptr; } const JSPropertySpec* specPrototypeProperties() const { return spec ? spec->prototypeProperties() : nullptr; } FinishClassInitOp specFinishInitHook() const { return spec ? spec->finishInitHook() : nullptr; } LookupPropertyOp getOpsLookupProperty() const { return ops ? ops->lookupProperty : nullptr; } DefinePropertyOp getOpsDefineProperty() const { return ops ? ops->defineProperty : nullptr; } HasPropertyOp getOpsHasProperty() const { return ops ? ops->hasProperty : nullptr; } GetPropertyOp getOpsGetProperty() const { return ops ? ops->getProperty : nullptr; } SetPropertyOp getOpsSetProperty() const { return ops ? ops->setProperty : nullptr; } GetOwnPropertyOp getOpsGetOwnPropertyDescriptor() const { return ops ? ops->getOwnPropertyDescriptor : nullptr; } DeletePropertyOp getOpsDeleteProperty() const { return ops ? ops->deleteProperty : nullptr; } WatchOp getOpsWatch() const { return ops ? ops->watch : nullptr; } UnwatchOp getOpsUnwatch() const { return ops ? ops->unwatch : nullptr; } GetElementsOp getOpsGetElements() const { return ops ? ops->getElements : nullptr; } JSNewEnumerateOp getOpsEnumerate() const { return ops ? ops->enumerate : nullptr; } JSFunToStringOp getOpsFunToString() const { return ops ? ops->funToString : nullptr; } }; static_assert(offsetof(JSClass, name) == offsetof(Class, name), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, flags) == offsetof(Class, flags), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, addProperty) == offsetof(Class, addProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, delProperty) == offsetof(Class, delProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, getProperty) == offsetof(Class, getProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, setProperty) == offsetof(Class, setProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, enumerate) == offsetof(Class, enumerate), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, resolve) == offsetof(Class, resolve), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, mayResolve) == offsetof(Class, mayResolve), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, finalize) == offsetof(Class, finalize), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, call) == offsetof(Class, call), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, construct) == offsetof(Class, construct), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, hasInstance) == offsetof(Class, hasInstance), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, trace) == offsetof(Class, trace), "Class and JSClass must be consistent"); static_assert(sizeof(JSClass) == sizeof(Class), "Class and JSClass must be consistent"); static MOZ_ALWAYS_INLINE const JSClass* Jsvalify(const Class* c) { return (const JSClass*)c; } static MOZ_ALWAYS_INLINE const Class* Valueify(const JSClass* c) { return (const Class*)c; } /** * Enumeration describing possible values of the [[Class]] internal property * value of objects. */ enum ESClassValue { ESClass_Object, ESClass_Array, ESClass_Number, ESClass_String, ESClass_Boolean, ESClass_RegExp, ESClass_ArrayBuffer, ESClass_SharedArrayBuffer, ESClass_Date, ESClass_Set, ESClass_Map, ESClass_Promise, /** None of the above. */ ESClass_Other }; /* Fills |vp| with the unboxed value for boxed types, or undefined otherwise. */ inline bool Unbox(JSContext* cx, JS::HandleObject obj, JS::MutableHandleValue vp); #ifdef DEBUG JS_FRIEND_API(bool) HasObjectMovedOp(JSObject* obj); #endif } /* namespace js */ #endif /* js_Class_h */