/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #include "MyService.h" #include "nsIServiceManager.h" #include "nsIComponentManager.h" #include static NS_DEFINE_IID(kIMyServiceCID, NS_IMYSERVICE_CID); static NS_DEFINE_IID(kIMyServiceIID, NS_IMYSERVICE_IID); //////////////////////////////////////////////////////////////////////////////// IMyService* myServ = NULL; nsresult BeginTest(int testNumber) { nsresult err; NS_ASSERTION(myServ == NULL, "myServ not reset"); err = nsServiceManager::GetService(kIMyServiceCID, kIMyServiceIID, (nsISupports**)&myServ); return err; } nsresult EndTest(int testNumber) { nsresult err = NS_OK; if (myServ) { err = myServ->Doit(); if (err != NS_OK) return err; err = nsServiceManager::ReleaseService(kIMyServiceCID, myServ); if (err != NS_OK) return err; myServ = NULL; } printf("test %d succeeded\n", testNumber); return NS_OK; } nsresult SimpleTest(int testNumber) { // This test just gets a service, uses it and releases it. nsresult err; err = BeginTest(testNumber); if (err != NS_OK) return err; err = EndTest(testNumber); return err; } //////////////////////////////////////////////////////////////////////////////// nsresult AsyncShutdown(int testNumber) { nsresult err; // If the AsyncShutdown was truly asynchronous and happened on another // thread, we'd have to protect all accesses to myServ throughout this // code with a monitor. err = nsServiceManager::UnregisterService(kIMyServiceCID); if (err == NS_ERROR_SERVICE_IN_USE) { printf("async shutdown -- service still in use\n"); return NS_OK; } if (err == NS_ERROR_SERVICE_NOT_FOUND) { printf("async shutdown -- service not found\n"); return NS_OK; } return err; } nsresult AsyncNoShutdownTest(int testNumber) { // This test gets a service, and also gets an async request for shutdown, // but the service doesn't get shut down because some other client (who's // not participating in the async shutdown game as he should) is // continuing to hang onto the service. This causes myServ variable to // get set to NULL, but the service doesn't get unloaded right away as // it should. nsresult err; err = BeginTest(testNumber); if (err != NS_OK) return err; // Create some other user of kIMyServiceCID, preventing it from // really going away: IMyService* otherClient; err = nsServiceManager::GetService(kIMyServiceCID, kIMyServiceIID, (nsISupports**)&otherClient); if (err != NS_OK) return err; err = AsyncShutdown(testNumber); if (err != NS_OK) return err; err = EndTest(testNumber); // Finally, release the other client. err = nsServiceManager::ReleaseService(kIMyServiceCID, otherClient); return err; } //////////////////////////////////////////////////////////////////////////////// void SetupFactories(void) { nsresult err; // seed the repository (hack) err = nsComponentManager::RegisterComponent(kIMyServiceCID, NULL, NULL, "MyService.dll", PR_TRUE, PR_FALSE); NS_ASSERTION(err == NS_OK, "failed to register my factory"); } int main(void) { nsresult err; int testNumber = 0; SetupFactories(); err = SimpleTest(++testNumber); if (err != NS_OK) goto error; err = AsyncNoShutdownTest(++testNumber); if (err != NS_OK) goto error; AsyncShutdown(++testNumber); printf("there was great success\n"); return 0; error: printf("test %d failed\n", testNumber); return -1; } ////////////////////////////////////////////////////////////////////////////////