/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! The context within which style is calculated. #[cfg(feature = "servo")] use animation::Animation; use animation::PropertyAnimation; use app_units::Au; use bloom::StyleBloom; use cache::LRUCache; use data::ElementData; use dom::{OpaqueNode, TNode, TElement, SendElement}; use error_reporting::ParseErrorReporter; use euclid::Size2D; use fnv::FnvHashMap; use font_metrics::FontMetricsProvider; #[cfg(feature = "gecko")] use gecko_bindings::structs; #[cfg(feature = "servo")] use parking_lot::RwLock; #[cfg(feature = "gecko")] use properties::ComputedValues; use selector_parser::SnapshotMap; use selectors::matching::ElementSelectorFlags; use shared_lock::StylesheetGuards; use sharing::{ValidationData, StyleSharingCandidateCache}; use std::fmt; use std::ops::Add; #[cfg(feature = "servo")] use std::sync::Mutex; #[cfg(feature = "servo")] use std::sync::mpsc::Sender; use stylearc::Arc; use stylist::Stylist; use thread_state; use time; use timer::Timer; use traversal::{DomTraversal, TraversalFlags}; /// This structure is used to create a local style context from a shared one. #[cfg(feature = "servo")] pub struct ThreadLocalStyleContextCreationInfo { new_animations_sender: Sender, } #[cfg(feature = "servo")] impl ThreadLocalStyleContextCreationInfo { /// Trivially constructs a `ThreadLocalStyleContextCreationInfo`. pub fn new(animations_sender: Sender) -> Self { ThreadLocalStyleContextCreationInfo { new_animations_sender: animations_sender, } } } /// Which quirks mode is this document in. /// /// See: https://quirks.spec.whatwg.org/ #[derive(PartialEq, Eq, Copy, Clone, Hash, Debug)] #[cfg_attr(feature = "servo", derive(HeapSizeOf))] pub enum QuirksMode { /// Quirks mode. Quirks, /// Limited quirks mode. LimitedQuirks, /// No quirks mode. NoQuirks, } /// A global options structure for the style system. We use this instead of /// opts to abstract across Gecko and Servo. #[derive(Clone)] pub struct StyleSystemOptions { /// Whether the style sharing cache is disabled. pub disable_style_sharing_cache: bool, /// Whether we should dump statistics about the style system. pub dump_style_statistics: bool, } #[cfg(feature = "gecko")] fn get_env(name: &str) -> bool { use std::env; match env::var(name) { Ok(s) => !s.is_empty(), Err(_) => false, } } impl Default for StyleSystemOptions { #[cfg(feature = "servo")] fn default() -> Self { use servo_config::opts; StyleSystemOptions { disable_style_sharing_cache: opts::get().disable_share_style_cache, dump_style_statistics: opts::get().style_sharing_stats, } } #[cfg(feature = "gecko")] fn default() -> Self { StyleSystemOptions { disable_style_sharing_cache: get_env("DISABLE_STYLE_SHARING_CACHE"), dump_style_statistics: get_env("DUMP_STYLE_STATISTICS"), } } } /// A shared style context. /// /// There's exactly one of these during a given restyle traversal, and it's /// shared among the worker threads. pub struct SharedStyleContext<'a> { /// The CSS selector stylist. pub stylist: &'a Stylist, /// Configuration options. pub options: StyleSystemOptions, /// Guards for pre-acquired locks pub guards: StylesheetGuards<'a>, ///The CSS error reporter for all CSS loaded in this layout thread pub error_reporter: &'a ParseErrorReporter, /// The current timer for transitions and animations. This is needed to test /// them. pub timer: Timer, /// The QuirksMode state which the document needs to be rendered with pub quirks_mode: QuirksMode, /// Flags controlling how we traverse the tree. pub traversal_flags: TraversalFlags, /// A map with our snapshots in order to handle restyle hints. pub snapshot_map: &'a SnapshotMap, /// The animations that are currently running. #[cfg(feature = "servo")] pub running_animations: Arc>>>, /// The list of animations that have expired since the last style recalculation. #[cfg(feature = "servo")] pub expired_animations: Arc>>>, /// Data needed to create the thread-local style context from the shared one. #[cfg(feature = "servo")] pub local_context_creation_data: Mutex, } impl<'a> SharedStyleContext<'a> { /// Return a suitable viewport size in order to be used for viewport units. pub fn viewport_size(&self) -> Size2D { self.stylist.device().au_viewport_size() } } /// Information about the current element being processed. We group this /// together into a single struct within ThreadLocalStyleContext so that we can /// instantiate and destroy it easily at the beginning and end of element /// processing. pub struct CurrentElementInfo { /// The element being processed. Currently we use an OpaqueNode since we /// only use this for identity checks, but we could use SendElement if there /// were a good reason to. element: OpaqueNode, /// Whether the element is being styled for the first time. is_initial_style: bool, /// Lazy cache of the different data used for style sharing. pub validation_data: ValidationData, /// A Vec of possibly expired animations. Used only by Servo. #[allow(dead_code)] pub possibly_expired_animations: Vec, } /// Statistics gathered during the traversal. We gather statistics on each /// thread and then combine them after the threads join via the Add /// implementation below. #[derive(Default)] pub struct TraversalStatistics { /// The total number of elements traversed. pub elements_traversed: u32, /// The number of elements where has_styles() went from false to true. pub elements_styled: u32, /// The number of elements for which we performed selector matching. pub elements_matched: u32, /// The number of cache hits from the StyleSharingCache. pub styles_shared: u32, /// The number of selectors in the stylist. pub selectors: u32, /// The number of revalidation selectors. pub revalidation_selectors: u32, /// The number of state/attr dependencies in the dependency set. pub dependency_selectors: u32, /// The number of declarations in the stylist. pub declarations: u32, /// The number of times the stylist was rebuilt. pub stylist_rebuilds: u32, /// Time spent in the traversal, in milliseconds. pub traversal_time_ms: f64, /// Whether this was a parallel traversal. pub is_parallel: Option, } /// Implementation of Add to aggregate statistics across different threads. impl<'a> Add for &'a TraversalStatistics { type Output = TraversalStatistics; fn add(self, other: Self) -> TraversalStatistics { debug_assert!(self.traversal_time_ms == 0.0 && other.traversal_time_ms == 0.0, "traversal_time_ms should be set at the end by the caller"); debug_assert!(self.selectors == 0, "set at the end"); debug_assert!(self.revalidation_selectors == 0, "set at the end"); debug_assert!(self.dependency_selectors == 0, "set at the end"); debug_assert!(self.declarations == 0, "set at the end"); debug_assert!(self.stylist_rebuilds == 0, "set at the end"); TraversalStatistics { elements_traversed: self.elements_traversed + other.elements_traversed, elements_styled: self.elements_styled + other.elements_styled, elements_matched: self.elements_matched + other.elements_matched, styles_shared: self.styles_shared + other.styles_shared, selectors: 0, revalidation_selectors: 0, dependency_selectors: 0, declarations: 0, stylist_rebuilds: 0, traversal_time_ms: 0.0, is_parallel: None, } } } /// Format the statistics in a way that the performance test harness understands. /// See https://bugzilla.mozilla.org/show_bug.cgi?id=1331856#c2 impl fmt::Display for TraversalStatistics { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { debug_assert!(self.traversal_time_ms != 0.0, "should have set traversal time"); try!(writeln!(f, "[PERF] perf block start")); try!(writeln!(f, "[PERF],traversal,{}", if self.is_parallel.unwrap() { "parallel" } else { "sequential" })); try!(writeln!(f, "[PERF],elements_traversed,{}", self.elements_traversed)); try!(writeln!(f, "[PERF],elements_styled,{}", self.elements_styled)); try!(writeln!(f, "[PERF],elements_matched,{}", self.elements_matched)); try!(writeln!(f, "[PERF],styles_shared,{}", self.styles_shared)); try!(writeln!(f, "[PERF],selectors,{}", self.selectors)); try!(writeln!(f, "[PERF],revalidation_selectors,{}", self.revalidation_selectors)); try!(writeln!(f, "[PERF],dependency_selectors,{}", self.dependency_selectors)); try!(writeln!(f, "[PERF],declarations,{}", self.declarations)); try!(writeln!(f, "[PERF],stylist_rebuilds,{}", self.stylist_rebuilds)); try!(writeln!(f, "[PERF],traversal_time_ms,{}", self.traversal_time_ms)); writeln!(f, "[PERF] perf block end") } } impl TraversalStatistics { /// Computes the traversal time given the start time in seconds. pub fn finish(&mut self, traversal: &D, start: f64) where E: TElement, D: DomTraversal, { self.is_parallel = Some(traversal.is_parallel()); self.traversal_time_ms = (time::precise_time_s() - start) * 1000.0; self.selectors = traversal.shared_context().stylist.num_selectors() as u32; self.revalidation_selectors = traversal.shared_context().stylist.num_revalidation_selectors() as u32; self.dependency_selectors = traversal.shared_context().stylist.num_dependencies() as u32; self.declarations = traversal.shared_context().stylist.num_declarations() as u32; self.stylist_rebuilds = traversal.shared_context().stylist.num_rebuilds() as u32; } /// Returns whether this traversal is 'large' in order to avoid console spam /// from lots of tiny traversals. pub fn is_large_traversal(&self) -> bool { self.elements_traversed >= 50 } } #[cfg(feature = "gecko")] bitflags! { /// Represents which tasks are performed in a SequentialTask of /// UpdateAnimations. pub flags UpdateAnimationsTasks: u8 { /// Update CSS Animations. const CSS_ANIMATIONS = structs::UpdateAnimationsTasks_CSSAnimations, /// Update CSS Transitions. const CSS_TRANSITIONS = structs::UpdateAnimationsTasks_CSSTransitions, /// Update effect properties. const EFFECT_PROPERTIES = structs::UpdateAnimationsTasks_EffectProperties, /// Update animation cacade results for animations running on the compositor. const CASCADE_RESULTS = structs::UpdateAnimationsTasks_CascadeResults, } } /// A task to be run in sequential mode on the parent (non-worker) thread. This /// is used by the style system to queue up work which is not safe to do during /// the parallel traversal. pub enum SequentialTask { /// Entry to avoid an unused type parameter error on servo. Unused(SendElement), /// Performs one of a number of possible tasks related to updating animations based on the /// |tasks| field. These include updating CSS animations/transitions that changed as part /// of the non-animation style traversal, and updating the computed effect properties. #[cfg(feature = "gecko")] UpdateAnimations { /// The target element or pseudo-element. el: SendElement, /// The before-change style for transitions. We use before-change style as the initial /// value of its Keyframe. Required if |tasks| includes CSSTransitions. before_change_style: Option>, /// The tasks which are performed in this SequentialTask. tasks: UpdateAnimationsTasks }, } impl SequentialTask { /// Executes this task. pub fn execute(self) { use self::SequentialTask::*; debug_assert!(thread_state::get() == thread_state::LAYOUT); match self { Unused(_) => unreachable!(), #[cfg(feature = "gecko")] UpdateAnimations { el, before_change_style, tasks } => { unsafe { el.update_animations(before_change_style, tasks) }; } } } /// Creates a task to update various animation-related state on /// a given (pseudo-)element. #[cfg(feature = "gecko")] pub fn update_animations(el: E, before_change_style: Option>, tasks: UpdateAnimationsTasks) -> Self { use self::SequentialTask::*; UpdateAnimations { el: unsafe { SendElement::new(el) }, before_change_style: before_change_style, tasks: tasks, } } } /// Map from Elements to ElementSelectorFlags. Used to defer applying selector /// flags until after the traversal. pub struct SelectorFlagsMap { /// The hashmap storing the flags to apply. map: FnvHashMap, ElementSelectorFlags>, /// An LRU cache to avoid hashmap lookups, which can be slow if the map /// gets big. cache: LRUCache<[(SendElement, ElementSelectorFlags); 4 + 1]>, } #[cfg(debug_assertions)] impl Drop for SelectorFlagsMap { fn drop(&mut self) { debug_assert!(self.map.is_empty()); } } impl SelectorFlagsMap { /// Creates a new empty SelectorFlagsMap. pub fn new() -> Self { SelectorFlagsMap { map: FnvHashMap::default(), cache: LRUCache::new(), } } /// Inserts some flags into the map for a given element. pub fn insert_flags(&mut self, element: E, flags: ElementSelectorFlags) { let el = unsafe { SendElement::new(element) }; // Check the cache. If the flags have already been noted, we're done. if self.cache.iter().find(|x| x.0 == el) .map_or(ElementSelectorFlags::empty(), |x| x.1) .contains(flags) { return; } let f = self.map.entry(el).or_insert(ElementSelectorFlags::empty()); *f |= flags; // Insert into the cache. We don't worry about duplicate entries, // which lets us avoid reshuffling. self.cache.insert((unsafe { SendElement::new(element) }, *f)) } /// Applies the flags. Must be called on the main thread. pub fn apply_flags(&mut self) { debug_assert!(thread_state::get() == thread_state::LAYOUT); for (el, flags) in self.map.drain() { unsafe { el.set_selector_flags(flags); } } } } /// A thread-local style context. /// /// This context contains data that needs to be used during restyling, but is /// not required to be unique among worker threads, so we create one per worker /// thread in order to be able to mutate it without locking. pub struct ThreadLocalStyleContext { /// A cache to share style among siblings. pub style_sharing_candidate_cache: StyleSharingCandidateCache, /// The bloom filter used to fast-reject selector-matching. pub bloom_filter: StyleBloom, /// A channel on which new animations that have been triggered by style /// recalculation can be sent. #[cfg(feature = "servo")] pub new_animations_sender: Sender, /// A set of tasks to be run (on the parent thread) in sequential mode after /// the rest of the styling is complete. This is useful for infrequently-needed /// non-threadsafe operations. pub tasks: Vec>, /// ElementSelectorFlags that need to be applied after the traversal is /// complete. This map is used in cases where the matching algorithm needs /// to set flags on elements it doesn't have exclusive access to (i.e. other /// than the current element). pub selector_flags: SelectorFlagsMap, /// Statistics about the traversal. pub statistics: TraversalStatistics, /// Information related to the current element, non-None during processing. pub current_element_info: Option, /// The struct used to compute and cache font metrics from style /// for evaluation of the font-relative em/ch units and font-size pub font_metrics_provider: E::FontMetricsProvider, } impl ThreadLocalStyleContext { /// Creates a new `ThreadLocalStyleContext` from a shared one. #[cfg(feature = "servo")] pub fn new(shared: &SharedStyleContext) -> Self { ThreadLocalStyleContext { style_sharing_candidate_cache: StyleSharingCandidateCache::new(), bloom_filter: StyleBloom::new(), new_animations_sender: shared.local_context_creation_data.lock().unwrap().new_animations_sender.clone(), tasks: Vec::new(), selector_flags: SelectorFlagsMap::new(), statistics: TraversalStatistics::default(), current_element_info: None, font_metrics_provider: E::FontMetricsProvider::create_from(shared), } } #[cfg(feature = "gecko")] /// Creates a new `ThreadLocalStyleContext` from a shared one. pub fn new(shared: &SharedStyleContext) -> Self { ThreadLocalStyleContext { style_sharing_candidate_cache: StyleSharingCandidateCache::new(), bloom_filter: StyleBloom::new(), tasks: Vec::new(), selector_flags: SelectorFlagsMap::new(), statistics: TraversalStatistics::default(), current_element_info: None, font_metrics_provider: E::FontMetricsProvider::create_from(shared), } } /// Notes when the style system starts traversing an element. pub fn begin_element(&mut self, element: E, data: &ElementData) { debug_assert!(self.current_element_info.is_none()); self.current_element_info = Some(CurrentElementInfo { element: element.as_node().opaque(), is_initial_style: !data.has_styles(), validation_data: ValidationData::default(), possibly_expired_animations: Vec::new(), }); } /// Notes when the style system finishes traversing an element. pub fn end_element(&mut self, element: E) { debug_assert!(self.current_element_info.is_some()); debug_assert!(self.current_element_info.as_ref().unwrap().element == element.as_node().opaque()); self.current_element_info = None; } /// Returns true if the current element being traversed is being styled for /// the first time. /// /// Panics if called while no element is being traversed. pub fn is_initial_style(&self) -> bool { self.current_element_info.as_ref().unwrap().is_initial_style } } impl Drop for ThreadLocalStyleContext { fn drop(&mut self) { debug_assert!(self.current_element_info.is_none()); debug_assert!(thread_state::get() == thread_state::LAYOUT); // Apply any slow selector flags that need to be set on parents. self.selector_flags.apply_flags(); // Execute any enqueued sequential tasks. for task in self.tasks.drain(..) { task.execute(); } } } /// A `StyleContext` is just a simple container for a immutable reference to a /// shared style context, and a mutable reference to a local one. pub struct StyleContext<'a, E: TElement + 'a> { /// The shared style context reference. pub shared: &'a SharedStyleContext<'a>, /// The thread-local style context (mutable) reference. pub thread_local: &'a mut ThreadLocalStyleContext, } /// Why we're doing reflow. #[derive(PartialEq, Copy, Clone, Debug)] pub enum ReflowGoal { /// We're reflowing in order to send a display list to the screen. ForDisplay, /// We're reflowing in order to satisfy a script query. No display list will be created. ForScriptQuery, }