/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_DRAWTARGETCAPTURE_H_ #define MOZILLA_GFX_DRAWTARGETCAPTURE_H_ #include "2D.h" #include "CaptureCommandList.h" #include "Filters.h" namespace mozilla { namespace gfx { class DrawingCommand; class SourceSurfaceCapture; class AlphaBoxBlur; class DrawTargetCaptureImpl : public DrawTargetCapture { friend class SourceSurfaceCapture; public: DrawTargetCaptureImpl(gfx::DrawTarget *aTarget, size_t aFlushBytes); DrawTargetCaptureImpl(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat); bool Init(const IntSize &aSize, DrawTarget *aRefDT); void InitForData(int32_t aStride, size_t aSurfaceAllocationSize); virtual BackendType GetBackendType() const override { return mRefDT->GetBackendType(); } virtual DrawTargetType GetType() const override { return mRefDT->GetType(); } virtual bool IsCaptureDT() const override { return true; } virtual already_AddRefed Snapshot() override; virtual already_AddRefed IntoLuminanceSource( LuminanceType aLuminanceType, float aOpacity) override; virtual void SetPermitSubpixelAA(bool aPermitSubpixelAA) override; virtual void DetachAllSnapshots() override; virtual IntSize GetSize() const override { return mSize; } virtual void Flush() override {} virtual void DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions) override; virtual void DrawFilter(FilterNode *aNode, const Rect &aSourceRect, const Point &aDestPoint, const DrawOptions &aOptions = DrawOptions()) override; virtual void DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOperator) override; virtual void ClearRect(const Rect &aRect) override; virtual void MaskSurface( const Pattern &aSource, SourceSurface *aMask, Point aOffset, const DrawOptions &aOptions = DrawOptions()) override; virtual void CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect, const IntPoint &aDestination) override; virtual void CopyRect(const IntRect &aSourceRect, const IntPoint &aDestination) override; virtual void FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()) override; virtual void StrokeRect(const Rect &aRect, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()) override; virtual void StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()) override; virtual void Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()) override; virtual void Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()) override; virtual void FillGlyphs(ScaledFont *aFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aOptions = DrawOptions()) override; virtual void StrokeGlyphs( ScaledFont *aFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const StrokeOptions &aStrokeOptions = StrokeOptions(), const DrawOptions &aOptions = DrawOptions()) override; virtual void Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions = DrawOptions()) override; virtual void PushClip(const Path *aPath) override; virtual void PushClipRect(const Rect &aRect) override; virtual void PopClip() override; virtual void PushLayer(bool aOpaque, Float aOpacity, SourceSurface *aMask, const Matrix &aMaskTransform, const IntRect &aBounds, bool aCopyBackground) override; virtual void PopLayer() override; virtual void Blur(const AlphaBoxBlur &aBlur) override; virtual void PadEdges(const IntRegion &aRegion) override; virtual void SetTransform(const Matrix &aTransform) override; virtual bool SupportsRegionClipping() const override { return mRefDT->SupportsRegionClipping(); } virtual already_AddRefed CreateSourceSurfaceFromData( unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) const override { return mRefDT->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat); } virtual already_AddRefed OptimizeSourceSurface( SourceSurface *aSurface) const override; virtual already_AddRefed CreateSourceSurfaceFromNativeSurface( const NativeSurface &aSurface) const override { return mRefDT->CreateSourceSurfaceFromNativeSurface(aSurface); } virtual already_AddRefed CreateSimilarDrawTarget( const IntSize &aSize, SurfaceFormat aFormat) const override; virtual RefPtr CreateSimilarRasterTarget( const IntSize &aSize, SurfaceFormat aFormat) const override; virtual already_AddRefed CreatePathBuilder( FillRule aFillRule = FillRule::FILL_WINDING) const override { return mRefDT->CreatePathBuilder(aFillRule); } virtual already_AddRefed CreateGradientStops( GradientStop *aStops, uint32_t aNumStops, ExtendMode aExtendMode = ExtendMode::CLAMP) const override { return mRefDT->CreateGradientStops(aStops, aNumStops, aExtendMode); } virtual already_AddRefed CreateFilter(FilterType aType) override; void ReplayToDrawTarget(DrawTarget *aDT, const Matrix &aTransform); bool IsEmpty() const override; void Dump() override; protected: virtual ~DrawTargetCaptureImpl(); void MarkChanged(); private: void FlushCommandBuffer() { ReplayToDrawTarget(mRefDT, Matrix()); mCommands.Clear(); } // This storage system was used to minimize the amount of heap allocations // that are required while recording. It should be noted there's no // guarantees on the alignments of DrawingCommands allocated in this array. template T *AppendToCommandList() { if (T::AffectsSnapshot) { MarkChanged(); } if (mFlushBytes && mCommands.BufferWillAlloc() && mCommands.BufferCapacity() > mFlushBytes) { FlushCommandBuffer(); } return mCommands.Append(); } template T *ReuseOrAppendToCommandList() { if (T::AffectsSnapshot) { MarkChanged(); } if (mFlushBytes && mCommands.BufferWillAlloc() && mCommands.BufferCapacity() > mFlushBytes) { FlushCommandBuffer(); } return mCommands.ReuseOrAppend(); } RefPtr mRefDT; IntSize mSize; RefPtr mSnapshot; // These are set if the draw target must be explicitly backed by data. int32_t mStride; size_t mSurfaceAllocationSize; struct PushedLayer { explicit PushedLayer(bool aOldPermitSubpixelAA) : mOldPermitSubpixelAA(aOldPermitSubpixelAA) {} bool mOldPermitSubpixelAA; }; std::vector mPushedLayers; CaptureCommandList mCommands; size_t mFlushBytes; }; } // namespace gfx } // namespace mozilla #endif /* MOZILLA_GFX_DRAWTARGETCAPTURE_H_ */