/* -*- Mode: Objective-C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsCocoaWindow.h" #include "NativeKeyBindings.h" #include "TextInputHandler.h" #include "nsObjCExceptions.h" #include "nsCOMPtr.h" #include "nsWidgetsCID.h" #include "nsIRollupListener.h" #include "nsChildView.h" #include "nsWindowMap.h" #include "nsAppShell.h" #include "nsIAppShellService.h" #include "nsIBaseWindow.h" #include "nsIInterfaceRequestorUtils.h" #include "nsIXULWindow.h" #include "nsToolkit.h" #include "nsIDOMWindow.h" #include "nsPIDOMWindow.h" #include "nsIDOMElement.h" #include "nsThreadUtils.h" #include "nsMenuBarX.h" #include "nsMenuUtilsX.h" #include "nsStyleConsts.h" #include "nsNativeThemeColors.h" #include "nsNativeThemeCocoa.h" #include "nsChildView.h" #include "nsCocoaFeatures.h" #include "nsIScreenManager.h" #include "nsIWidgetListener.h" #include "nsIPresShell.h" #include "nsScreenCocoa.h" #include "gfxPlatform.h" #include "qcms.h" #include "mozilla/AutoRestore.h" #include "mozilla/BasicEvents.h" #include "mozilla/Preferences.h" #include namespace mozilla { namespace layers { class LayerManager; } // namespace layers } // namespace mozilla using namespace mozilla::layers; using namespace mozilla::widget; using namespace mozilla; int32_t gXULModalLevel = 0; // In principle there should be only one app-modal window at any given time. // But sometimes, despite our best efforts, another window appears above the // current app-modal window. So we need to keep a linked list of app-modal // windows. (A non-sheet window that appears above an app-modal window is // also made app-modal.) See nsCocoaWindow::SetModal(). nsCocoaWindowList *gGeckoAppModalWindowList = NULL; // defined in nsMenuBarX.mm extern NSMenu* sApplicationMenu; // Application menu shared by all menubars // defined in nsChildView.mm extern BOOL gSomeMenuBarPainted; extern "C" { // CGSPrivate.h typedef NSInteger CGSConnection; typedef NSInteger CGSWindow; typedef NSUInteger CGSWindowFilterRef; extern CGSConnection _CGSDefaultConnection(void); extern CGError CGSSetWindowShadowAndRimParameters(const CGSConnection cid, CGSWindow wid, float standardDeviation, float density, int offsetX, int offsetY, unsigned int flags); extern CGError CGSSetWindowBackgroundBlurRadius(CGSConnection cid, CGSWindow wid, NSUInteger blur); } #define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1" NS_IMPL_ISUPPORTS_INHERITED(nsCocoaWindow, Inherited, nsPIWidgetCocoa) // A note on testing to see if your object is a sheet... // |mWindowType == eWindowType_sheet| is true if your gecko nsIWidget is a sheet // widget - whether or not the sheet is showing. |[mWindow isSheet]| will return // true *only when the sheet is actually showing*. Choose your test wisely. static void RollUpPopups() { nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); NS_ENSURE_TRUE_VOID(rollupListener); nsCOMPtr rollupWidget = rollupListener->GetRollupWidget(); if (!rollupWidget) return; rollupListener->Rollup(0, true, nullptr, nullptr); } nsCocoaWindow::nsCocoaWindow() : mParent(nullptr) , mAncestorLink(nullptr) , mWindow(nil) , mDelegate(nil) , mSheetWindowParent(nil) , mPopupContentView(nil) , mFullscreenTransitionAnimation(nil) , mShadowStyle(NS_STYLE_WINDOW_SHADOW_DEFAULT) , mBackingScaleFactor(0.0) , mAnimationType(nsIWidget::eGenericWindowAnimation) , mWindowMadeHere(false) , mSheetNeedsShow(false) , mInFullScreenMode(false) , mInFullScreenTransition(false) , mModal(false) , mFakeModal(false) , mSupportsNativeFullScreen(false) , mInNativeFullScreenMode(false) , mIsAnimationSuppressed(false) , mInReportMoveEvent(false) , mInResize(false) , mNumModalDescendents(0) { } void nsCocoaWindow::DestroyNativeWindow() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mWindow) return; // We want to unhook the delegate here because we don't want events // sent to it after this object has been destroyed. [mWindow setDelegate:nil]; [mWindow close]; mWindow = nil; [mDelegate autorelease]; NS_OBJC_END_TRY_ABORT_BLOCK; } nsCocoaWindow::~nsCocoaWindow() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Notify the children that we're gone. Popup windows (e.g. tooltips) can // have nsChildView children. 'kid' is an nsChildView object if and only if // its 'type' is 'eWindowType_child'. // childView->ResetParent() can change our list of children while it's // being iterated, so the way we iterate the list must allow for this. for (nsIWidget* kid = mLastChild; kid;) { nsWindowType kidType = kid->WindowType(); if (kidType == eWindowType_child) { nsChildView* childView = static_cast(kid); kid = kid->GetPrevSibling(); childView->ResetParent(); } else { nsCocoaWindow* childWindow = static_cast(kid); childWindow->mParent = nullptr; childWindow->mAncestorLink = mAncestorLink; kid = kid->GetPrevSibling(); } } if (mWindow && mWindowMadeHere) { DestroyNativeWindow(); } NS_IF_RELEASE(mPopupContentView); // Deal with the possiblity that we're being destroyed while running modal. if (mModal) { NS_WARNING("Widget destroyed while running modal!"); --gXULModalLevel; NS_ASSERTION(gXULModalLevel >= 0, "Wierdness setting modality!"); } NS_OBJC_END_TRY_ABORT_BLOCK; } // Find the screen that overlaps aRect the most, // if none are found default to the mainScreen. static NSScreen *FindTargetScreenForRect(const nsIntRect& aRect) { NSScreen *targetScreen = [NSScreen mainScreen]; NSEnumerator *screenEnum = [[NSScreen screens] objectEnumerator]; int largestIntersectArea = 0; while (NSScreen *screen = [screenEnum nextObject]) { nsIntRect screenRect(nsCocoaUtils::CocoaRectToGeckoRect([screen visibleFrame])); screenRect = screenRect.Intersect(aRect); int area = screenRect.width * screenRect.height; if (area > largestIntersectArea) { largestIntersectArea = area; targetScreen = screen; } } return targetScreen; } // fits the rect to the screen that contains the largest area of it, // or to aScreen if a screen is passed in // NB: this operates with aRect in global display pixels static void FitRectToVisibleAreaForScreen(nsIntRect &aRect, NSScreen *aScreen) { if (!aScreen) { aScreen = FindTargetScreenForRect(aRect); } nsIntRect screenBounds(nsCocoaUtils::CocoaRectToGeckoRect([aScreen visibleFrame])); if (aRect.width > screenBounds.width) { aRect.width = screenBounds.width; } if (aRect.height > screenBounds.height) { aRect.height = screenBounds.height; } if (aRect.x - screenBounds.x + aRect.width > screenBounds.width) { aRect.x += screenBounds.width - (aRect.x - screenBounds.x + aRect.width); } if (aRect.y - screenBounds.y + aRect.height > screenBounds.height) { aRect.y += screenBounds.height - (aRect.y - screenBounds.y + aRect.height); } // If the left/top edge of the window is off the screen in either direction, // then set the window to start at the left/top edge of the screen. if (aRect.x < screenBounds.x || aRect.x > (screenBounds.x + screenBounds.width)) { aRect.x = screenBounds.x; } if (aRect.y < screenBounds.y || aRect.y > (screenBounds.y + screenBounds.height)) { aRect.y = screenBounds.y; } } // Some applications use native popup windows // (native context menus, native tooltips) static bool UseNativePopupWindows() { #ifdef MOZ_USE_NATIVE_POPUP_WINDOWS return true; #else return false; #endif /* MOZ_USE_NATIVE_POPUP_WINDOWS */ } // aRect here is specified in global display pixels nsresult nsCocoaWindow::Create(nsIWidget *aParent, nsNativeWidget aNativeParent, const nsIntRect &aRect, nsWidgetInitData *aInitData) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; // Because the hidden window is created outside of an event loop, // we have to provide an autorelease pool (see bug 559075). nsAutoreleasePool localPool; nsIntRect newBounds = aRect; FitRectToVisibleAreaForScreen(newBounds, nullptr); // Set defaults which can be overriden from aInitData in BaseCreate mWindowType = eWindowType_toplevel; mBorderStyle = eBorderStyle_default; // Ensure that the toolkit is created. nsToolkit::GetToolkit(); // newBounds is still display (global screen) pixels at this point; // fortunately, BaseCreate doesn't actually use it so we don't // need to worry about trying to convert it to device pixels // when we don't have a window (or dev context, perhaps) yet Inherited::BaseCreate(aParent, newBounds, aInitData); mParent = aParent; mAncestorLink = aParent; // Applications that use native popups don't want us to create popup windows. if ((mWindowType == eWindowType_popup) && UseNativePopupWindows()) return NS_OK; nsresult rv = CreateNativeWindow(nsCocoaUtils::GeckoRectToCocoaRect(newBounds), mBorderStyle, false); NS_ENSURE_SUCCESS(rv, rv); if (mWindowType == eWindowType_popup) { if (aInitData->mMouseTransparent) { [mWindow setIgnoresMouseEvents:YES]; } // now we can convert newBounds to device pixels for the window we created, // as the child view expects a rect expressed in the dev pix of its parent double scale = BackingScaleFactor(); newBounds.x *= scale; newBounds.y *= scale; newBounds.width *= scale; newBounds.height *= scale; return CreatePopupContentView(newBounds); } mIsAnimationSuppressed = aInitData->mIsAnimationSuppressed; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } static unsigned int WindowMaskForBorderStyle(nsBorderStyle aBorderStyle) { bool allOrDefault = (aBorderStyle == eBorderStyle_all || aBorderStyle == eBorderStyle_default); /* Apple's docs on NSWindow styles say that "a window's style mask should * include NSTitledWindowMask if it includes any of the others [besides * NSBorderlessWindowMask]". This implies that a borderless window * shouldn't have any other styles than NSBorderlessWindowMask. */ if (!allOrDefault && !(aBorderStyle & eBorderStyle_title)) return NSBorderlessWindowMask; unsigned int mask = NSTitledWindowMask; if (allOrDefault || aBorderStyle & eBorderStyle_close) mask |= NSClosableWindowMask; if (allOrDefault || aBorderStyle & eBorderStyle_minimize) mask |= NSMiniaturizableWindowMask; if (allOrDefault || aBorderStyle & eBorderStyle_resizeh) mask |= NSResizableWindowMask; return mask; } NS_IMETHODIMP nsCocoaWindow::ReparentNativeWidget(nsIWidget* aNewParent) { return NS_ERROR_NOT_IMPLEMENTED; } // If aRectIsFrameRect, aRect specifies the frame rect of the new window. // Otherwise, aRect.x/y specify the position of the window's frame relative to // the bottom of the menubar and aRect.width/height specify the size of the // content rect. nsresult nsCocoaWindow::CreateNativeWindow(const NSRect &aRect, nsBorderStyle aBorderStyle, bool aRectIsFrameRect) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; // We default to NSBorderlessWindowMask, add features if needed. unsigned int features = NSBorderlessWindowMask; // Configure the window we will create based on the window type. switch (mWindowType) { case eWindowType_invisible: case eWindowType_child: case eWindowType_plugin: break; case eWindowType_popup: if (aBorderStyle != eBorderStyle_default && mBorderStyle & eBorderStyle_title) { features |= NSTitledWindowMask; if (aBorderStyle & eBorderStyle_close) { features |= NSClosableWindowMask; } } break; case eWindowType_toplevel: case eWindowType_dialog: features = WindowMaskForBorderStyle(aBorderStyle); break; case eWindowType_sheet: if (mParent->WindowType() != eWindowType_invisible && aBorderStyle & eBorderStyle_resizeh) { features = NSResizableWindowMask; } else { features = NSMiniaturizableWindowMask; } features |= NSTitledWindowMask; break; default: NS_ERROR("Unhandled window type!"); return NS_ERROR_FAILURE; } NSRect contentRect; if (aRectIsFrameRect) { contentRect = [NSWindow contentRectForFrameRect:aRect styleMask:features]; } else { /* * We pass a content area rect to initialize the native Cocoa window. The * content rect we give is the same size as the size we're given by gecko. * The origin we're given for non-popup windows is moved down by the height * of the menu bar so that an origin of (0,100) from gecko puts the window * 100 pixels below the top of the available desktop area. We also move the * origin down by the height of a title bar if it exists. This is so the * origin that gecko gives us for the top-left of the window turns out to * be the top-left of the window we create. This is how it was done in * Carbon. If it ought to be different we'll probably need to look at all * the callers. * * Note: This means that if you put a secondary screen on top of your main * screen and open a window in the top screen, it'll be incorrectly shifted * down by the height of the menu bar. Same thing would happen in Carbon. * * Note: If you pass a rect with 0,0 for an origin, the window ends up in a * weird place for some reason. This stops that without breaking popups. */ // Compensate for difference between frame and content area height (e.g. title bar). NSRect newWindowFrame = [NSWindow frameRectForContentRect:aRect styleMask:features]; contentRect = aRect; contentRect.origin.y -= (newWindowFrame.size.height - aRect.size.height); if (mWindowType != eWindowType_popup) contentRect.origin.y -= [[NSApp mainMenu] menuBarHeight]; } // NSLog(@"Top-level window being created at Cocoa rect: %f, %f, %f, %f\n", // rect.origin.x, rect.origin.y, rect.size.width, rect.size.height); Class windowClass = [BaseWindow class]; // If we have a titlebar on a top-level window, we want to be able to control the // titlebar color (for unified windows), so use the special ToolbarWindow class. // Note that we need to check the window type because we mark sheets as // having titlebars. if ((mWindowType == eWindowType_toplevel || mWindowType == eWindowType_dialog) && (features & NSTitledWindowMask)) windowClass = [ToolbarWindow class]; // If we're a popup window we need to use the PopupWindow class. else if (mWindowType == eWindowType_popup) windowClass = [PopupWindow class]; // If we're a non-popup borderless window we need to use the // BorderlessWindow class. else if (features == NSBorderlessWindowMask) windowClass = [BorderlessWindow class]; // Create the window mWindow = [[windowClass alloc] initWithContentRect:contentRect styleMask:features backing:NSBackingStoreBuffered defer:YES]; // setup our notification delegate. Note that setDelegate: does NOT retain. mDelegate = [[WindowDelegate alloc] initWithGeckoWindow:this]; [mWindow setDelegate:mDelegate]; // Make sure that the content rect we gave has been honored. NSRect wantedFrame = [mWindow frameRectForContentRect:contentRect]; if (!NSEqualRects([mWindow frame], wantedFrame)) { // This can happen when the window is not on the primary screen. [mWindow setFrame:wantedFrame display:NO]; } UpdateBounds(); if (mWindowType == eWindowType_invisible) { [mWindow setLevel:kCGDesktopWindowLevelKey]; } if (mWindowType == eWindowType_popup) { SetPopupWindowLevel(); [mWindow setHasShadow:YES]; [mWindow setBackgroundColor:[NSColor clearColor]]; [mWindow setOpaque:NO]; } else { // Make sure that regular windows are opaque from the start, so that // nsChildView::ComputeShouldAccelerate returns true for them. [mWindow setOpaque:YES]; } [mWindow setContentMinSize:NSMakeSize(60, 60)]; [mWindow disableCursorRects]; // Make sure the window starts out not draggable by the background. // We will turn it on as necessary. [mWindow setMovableByWindowBackground:NO]; [[WindowDataMap sharedWindowDataMap] ensureDataForWindow:mWindow]; mWindowMadeHere = true; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsCocoaWindow::CreatePopupContentView(const nsIntRect &aRect) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; // We need to make our content view a ChildView. mPopupContentView = new nsChildView(); if (!mPopupContentView) return NS_ERROR_FAILURE; NS_ADDREF(mPopupContentView); nsIWidget* thisAsWidget = static_cast(this); mPopupContentView->Create(thisAsWidget, nullptr, aRect, nullptr); ChildView* newContentView = (ChildView*)mPopupContentView->GetNativeData(NS_NATIVE_WIDGET); [mWindow setContentView:newContentView]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsCocoaWindow::Destroy() { if (mOnDestroyCalled) return NS_OK; mOnDestroyCalled = true; // SetFakeModal(true) is called for non-modal window opened by modal window. // On Cocoa, it needs corresponding SetFakeModal(false) on destroy to restore // ancestor windows' state. if (mFakeModal) { SetFakeModal(false); } // If we don't hide here we run into problems with panels, this is not ideal. // (Bug 891424) Show(false); if (mPopupContentView) mPopupContentView->Destroy(); if (mFullscreenTransitionAnimation) { [mFullscreenTransitionAnimation stopAnimation]; ReleaseFullscreenTransitionAnimation(); } nsBaseWidget::Destroy(); // nsBaseWidget::Destroy() calls GetParent()->RemoveChild(this). But we // don't implement GetParent(), so we need to do the equivalent here. if (mParent) { mParent->RemoveChild(this); } nsBaseWidget::OnDestroy(); if (mInFullScreenMode) { // On Lion we don't have to mess with the OS chrome when in Full Screen // mode. But we do have to destroy the native window here (and not wait // for that to happen in our destructor). We don't switch away from the // native window's space until the window is destroyed, and otherwise this // might not happen for several seconds (because at least one object // holding a reference to ourselves is usually waiting to be garbage- // collected). See bug 757618. if (mInNativeFullScreenMode) { DestroyNativeWindow(); } else if (mWindow) { nsCocoaUtils::HideOSChromeOnScreen(false); } } return NS_OK; } nsIWidget* nsCocoaWindow::GetSheetWindowParent(void) { if (mWindowType != eWindowType_sheet) return nullptr; nsCocoaWindow *parent = static_cast(mParent); while (parent && (parent->mWindowType == eWindowType_sheet)) parent = static_cast(parent->mParent); return parent; } void* nsCocoaWindow::GetNativeData(uint32_t aDataType) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSNULL; void* retVal = nullptr; switch (aDataType) { // to emulate how windows works, we always have to return a NSView // for NS_NATIVE_WIDGET case NS_NATIVE_WIDGET: case NS_NATIVE_DISPLAY: retVal = [mWindow contentView]; break; case NS_NATIVE_WINDOW: retVal = mWindow; break; case NS_NATIVE_GRAPHIC: // There isn't anything that makes sense to return here, // and it doesn't matter so just return nullptr. NS_ERROR("Requesting NS_NATIVE_GRAPHIC on a top-level window!"); break; } return retVal; NS_OBJC_END_TRY_ABORT_BLOCK_NSNULL; } bool nsCocoaWindow::IsVisible() const { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; return (mWindow && ([mWindow isVisibleOrBeingShown] || mSheetNeedsShow)); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(false); } NS_IMETHODIMP nsCocoaWindow::SetModal(bool aState) { if (!mWindow) return NS_OK; // This is used during startup (outside the event loop) when creating // the add-ons compatibility checking dialog and the profile manager UI; // therefore, it needs to provide an autorelease pool to avoid cocoa // objects leaking. nsAutoreleasePool localPool; mModal = aState; nsCocoaWindow *ancestor = static_cast(mAncestorLink); if (aState) { ++gXULModalLevel; // When a non-sheet window gets "set modal", make the window(s) that it // appears over behave as they should. We can't rely on native methods to // do this, for the following reason: The OS runs modal non-sheet windows // in an event loop (using [NSApplication runModalForWindow:] or similar // methods) that's incompatible with the modal event loop in nsXULWindow:: // ShowModal() (each of these event loops is "exclusive", and can't run at // the same time as other (similar) event loops). if (mWindowType != eWindowType_sheet) { while (ancestor) { if (ancestor->mNumModalDescendents++ == 0) { NSWindow *aWindow = ancestor->GetCocoaWindow(); if (ancestor->mWindowType != eWindowType_invisible) { [[aWindow standardWindowButton:NSWindowCloseButton] setEnabled:NO]; [[aWindow standardWindowButton:NSWindowMiniaturizeButton] setEnabled:NO]; [[aWindow standardWindowButton:NSWindowZoomButton] setEnabled:NO]; } } ancestor = static_cast(ancestor->mParent); } [mWindow setLevel:NSModalPanelWindowLevel]; nsCocoaWindowList *windowList = new nsCocoaWindowList; if (windowList) { windowList->window = this; // Don't ADDREF windowList->prev = gGeckoAppModalWindowList; gGeckoAppModalWindowList = windowList; } } } else { --gXULModalLevel; NS_ASSERTION(gXULModalLevel >= 0, "Mismatched call to nsCocoaWindow::SetModal(false)!"); if (mWindowType != eWindowType_sheet) { while (ancestor) { if (--ancestor->mNumModalDescendents == 0) { NSWindow *aWindow = ancestor->GetCocoaWindow(); if (ancestor->mWindowType != eWindowType_invisible) { [[aWindow standardWindowButton:NSWindowCloseButton] setEnabled:YES]; [[aWindow standardWindowButton:NSWindowMiniaturizeButton] setEnabled:YES]; [[aWindow standardWindowButton:NSWindowZoomButton] setEnabled:YES]; } } NS_ASSERTION(ancestor->mNumModalDescendents >= 0, "Widget hierarchy changed while modal!"); ancestor = static_cast(ancestor->mParent); } if (gGeckoAppModalWindowList) { NS_ASSERTION(gGeckoAppModalWindowList->window == this, "Widget hierarchy changed while modal!"); nsCocoaWindowList *saved = gGeckoAppModalWindowList; gGeckoAppModalWindowList = gGeckoAppModalWindowList->prev; delete saved; // "window" not ADDREFed } if (mWindowType == eWindowType_popup) SetPopupWindowLevel(); else [mWindow setLevel:NSNormalWindowLevel]; } } return NS_OK; } NS_IMETHODIMP nsCocoaWindow::SetFakeModal(bool aState) { mFakeModal = aState; return SetModal(aState); } // Hide or show this window NS_IMETHODIMP nsCocoaWindow::Show(bool bState) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow) return NS_OK; // We need to re-execute sometimes in order to bring already-visible // windows forward. if (!mSheetNeedsShow && !bState && ![mWindow isVisible]) return NS_OK; // Protect against re-entering. if (bState && [mWindow isBeingShown]) return NS_OK; [mWindow setBeingShown:bState]; nsIWidget* parentWidget = mParent; nsCOMPtr piParentWidget(do_QueryInterface(parentWidget)); NSWindow* nativeParentWindow = (parentWidget) ? (NSWindow*)parentWidget->GetNativeData(NS_NATIVE_WINDOW) : nil; if (bState && !mBounds.IsEmpty()) { if (mPopupContentView) { // Ensure our content view is visible. We never need to hide it. mPopupContentView->Show(true); } if (mWindowType == eWindowType_sheet) { // bail if no parent window (its basically what we do in Carbon) if (!nativeParentWindow || !piParentWidget) return NS_ERROR_FAILURE; NSWindow* topNonSheetWindow = nativeParentWindow; // If this sheet is the child of another sheet, hide the parent so that // this sheet can be displayed. Leave the parent mSheetNeedsShow alone, // that is only used to handle sibling sheet contention. The parent will // return once there are no more child sheets. bool parentIsSheet = false; if (NS_SUCCEEDED(piParentWidget->GetIsSheet(&parentIsSheet)) && parentIsSheet) { piParentWidget->GetSheetWindowParent(&topNonSheetWindow); [NSApp endSheet:nativeParentWindow]; } nsCocoaWindow* sheetShown = nullptr; if (NS_SUCCEEDED(piParentWidget->GetChildSheet(true, &sheetShown)) && (!sheetShown || sheetShown == this)) { // If this sheet is already the sheet actually being shown, don't // tell it to show again. Otherwise the number of calls to // [NSApp beginSheet...] won't match up with [NSApp endSheet...]. if (![mWindow isVisible]) { mSheetNeedsShow = false; mSheetWindowParent = topNonSheetWindow; // Only set contextInfo if our parent isn't a sheet. NSWindow* contextInfo = parentIsSheet ? nil : mSheetWindowParent; [TopLevelWindowData deactivateInWindow:mSheetWindowParent]; [NSApp beginSheet:mWindow modalForWindow:mSheetWindowParent modalDelegate:mDelegate didEndSelector:@selector(didEndSheet:returnCode:contextInfo:) contextInfo:contextInfo]; [TopLevelWindowData activateInWindow:mWindow]; SendSetZLevelEvent(); } } else { // A sibling of this sheet is active, don't show this sheet yet. // When the active sheet hides, its brothers and sisters that have // mSheetNeedsShow set will have their opportunities to display. mSheetNeedsShow = true; } } else if (mWindowType == eWindowType_popup) { // If a popup window is shown after being hidden, it needs to be "reset" // for it to receive any mouse events aside from mouse-moved events // (because it was removed from the "window cache" when it was hidden // -- see below). Setting the window number to -1 and then back to its // original value seems to accomplish this. The idea was "borrowed" // from the Java Embedding Plugin. NSInteger windowNumber = [mWindow windowNumber]; [mWindow _setWindowNumber:-1]; [mWindow _setWindowNumber:windowNumber]; // For reasons that aren't yet clear, calls to [NSWindow orderFront:] or // [NSWindow makeKeyAndOrderFront:] can sometimes trigger "Error (1000) // creating CGSWindow", which in turn triggers an internal inconsistency // NSException. These errors shouldn't be fatal. So we need to wrap // calls to ...orderFront: in LOGONLY blocks. See bmo bug 470864. NS_OBJC_BEGIN_TRY_LOGONLY_BLOCK; [[mWindow contentView] setNeedsDisplay:YES]; [mWindow orderFront:nil]; NS_OBJC_END_TRY_LOGONLY_BLOCK; SendSetZLevelEvent(); AdjustWindowShadow(); SetWindowBackgroundBlur(); // If our popup window is a non-native context menu, tell the OS (and // other programs) that a menu has opened. This is how the OS knows to // close other programs' context menus when ours open. if ([mWindow isKindOfClass:[PopupWindow class]] && [(PopupWindow*) mWindow isContextMenu]) { [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification" object:@"org.mozilla.gecko.PopupWindow"]; } // If a parent window was supplied and this is a popup at the parent // level, set its child window. This will cause the child window to // appear above the parent and move when the parent does. Setting this // needs to happen after the _setWindowNumber calls above, otherwise the // window doesn't focus properly. if (nativeParentWindow && mPopupLevel == ePopupLevelParent) [nativeParentWindow addChildWindow:mWindow ordered:NSWindowAbove]; } else { NS_OBJC_BEGIN_TRY_LOGONLY_BLOCK; if (mWindowType == eWindowType_toplevel && [mWindow respondsToSelector:@selector(setAnimationBehavior:)]) { NSWindowAnimationBehavior behavior; if (mIsAnimationSuppressed) { behavior = NSWindowAnimationBehaviorNone; } else { switch (mAnimationType) { case nsIWidget::eDocumentWindowAnimation: behavior = NSWindowAnimationBehaviorDocumentWindow; break; default: NS_NOTREACHED("unexpected mAnimationType value"); // fall through case nsIWidget::eGenericWindowAnimation: behavior = NSWindowAnimationBehaviorDefault; break; } } [mWindow setAnimationBehavior:behavior]; } [mWindow makeKeyAndOrderFront:nil]; NS_OBJC_END_TRY_LOGONLY_BLOCK; SendSetZLevelEvent(); } } else { // roll up any popups if a top-level window is going away if (mWindowType == eWindowType_toplevel || mWindowType == eWindowType_dialog) RollUpPopups(); // now get rid of the window/sheet if (mWindowType == eWindowType_sheet) { if (mSheetNeedsShow) { // This is an attempt to hide a sheet that never had a chance to // be shown. There's nothing to do other than make sure that it // won't show. mSheetNeedsShow = false; } else { // get sheet's parent *before* hiding the sheet (which breaks the linkage) NSWindow* sheetParent = mSheetWindowParent; // hide the sheet [NSApp endSheet:mWindow]; [TopLevelWindowData deactivateInWindow:mWindow]; nsCocoaWindow* siblingSheetToShow = nullptr; bool parentIsSheet = false; if (nativeParentWindow && piParentWidget && NS_SUCCEEDED(piParentWidget->GetChildSheet(false, &siblingSheetToShow)) && siblingSheetToShow) { // First, give sibling sheets an opportunity to show. siblingSheetToShow->Show(true); } else if (nativeParentWindow && piParentWidget && NS_SUCCEEDED(piParentWidget->GetIsSheet(&parentIsSheet)) && parentIsSheet) { // Only set contextInfo if the parent of the parent sheet we're about // to restore isn't itself a sheet. NSWindow* contextInfo = sheetParent; nsIWidget* grandparentWidget = nil; if (NS_SUCCEEDED(piParentWidget->GetRealParent(&grandparentWidget)) && grandparentWidget) { nsCOMPtr piGrandparentWidget(do_QueryInterface(grandparentWidget)); bool grandparentIsSheet = false; if (piGrandparentWidget && NS_SUCCEEDED(piGrandparentWidget->GetIsSheet(&grandparentIsSheet)) && grandparentIsSheet) { contextInfo = nil; } } // If there are no sibling sheets, but the parent is a sheet, restore // it. It wasn't sent any deactivate events when it was hidden, so // don't call through Show, just let the OS put it back up. [NSApp beginSheet:nativeParentWindow modalForWindow:sheetParent modalDelegate:[nativeParentWindow delegate] didEndSelector:@selector(didEndSheet:returnCode:contextInfo:) contextInfo:contextInfo]; } else { // Sheet, that was hard. No more siblings or parents, going back // to a real window. NS_OBJC_BEGIN_TRY_LOGONLY_BLOCK; [sheetParent makeKeyAndOrderFront:nil]; NS_OBJC_END_TRY_LOGONLY_BLOCK; } SendSetZLevelEvent(); } } else { // If the window is a popup window with a parent window we need to // unhook it here before ordering it out. When you order out the child // of a window it hides the parent window. if (mWindowType == eWindowType_popup && nativeParentWindow) [nativeParentWindow removeChildWindow:mWindow]; [mWindow orderOut:nil]; // Unless it's explicitly removed from NSApp's "window cache", a popup // window will keep receiving mouse-moved events even after it's been // "ordered out" (instead of the browser window that was underneath it, // until you click on that window). This is bmo bug 378645, but it's // surely an Apple bug. The "window cache" is an undocumented subsystem, // all of whose methods are included in the NSWindowCache category of // the NSApplication class (in header files generated using class-dump). // This workaround was "borrowed" from the Java Embedding Plugin (which // uses it for a different purpose). if (mWindowType == eWindowType_popup) [NSApp _removeWindowFromCache:mWindow]; // If our popup window is a non-native context menu, tell the OS (and // other programs) that a menu has closed. if ([mWindow isKindOfClass:[PopupWindow class]] && [(PopupWindow*) mWindow isContextMenu]) { [[NSDistributedNotificationCenter defaultCenter] postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification" object:@"org.mozilla.gecko.PopupWindow"]; } } } [mWindow setBeingShown:NO]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } struct ShadowParams { float standardDeviation; float density; int offsetX; int offsetY; unsigned int flags; }; // These numbers have been determined by looking at the results of // CGSGetWindowShadowAndRimParameters for native window types. static const ShadowParams kWindowShadowParametersPreYosemite[] = { { 0.0f, 0.0f, 0, 0, 0 }, // none { 8.0f, 0.5f, 0, 6, 1 }, // default { 10.0f, 0.44f, 0, 10, 512 }, // menu { 8.0f, 0.5f, 0, 6, 1 }, // tooltip { 4.0f, 0.6f, 0, 4, 512 } // sheet }; static const ShadowParams kWindowShadowParametersPostYosemite[] = { { 0.0f, 0.0f, 0, 0, 0 }, // none { 8.0f, 0.5f, 0, 6, 1 }, // default { 9.882353f, 0.3f, 0, 4, 0 }, // menu { 3.294118f, 0.2f, 0, 1, 0 }, // tooltip { 9.882353f, 0.3f, 0, 4, 0 } // sheet }; // This method will adjust the window shadow style for popup windows after // they have been made visible. Before they're visible, their window number // might be -1, which is not useful. // We won't attempt to change the shadow for windows that can acquire key state // since OS X will reset the shadow whenever that happens. void nsCocoaWindow::AdjustWindowShadow() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mWindow || ![mWindow isVisible] || ![mWindow hasShadow] || [mWindow canBecomeKeyWindow] || [mWindow windowNumber] == -1) return; const ShadowParams& params = nsCocoaFeatures::OnYosemiteOrLater() ? kWindowShadowParametersPostYosemite[mShadowStyle] : kWindowShadowParametersPreYosemite[mShadowStyle]; CGSConnection cid = _CGSDefaultConnection(); CGSSetWindowShadowAndRimParameters(cid, [mWindow windowNumber], params.standardDeviation, params.density, params.offsetX, params.offsetY, params.flags); NS_OBJC_END_TRY_ABORT_BLOCK; } static const NSUInteger kWindowBackgroundBlurRadius = 4; void nsCocoaWindow::SetWindowBackgroundBlur() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mWindow || ![mWindow isVisible] || [mWindow windowNumber] == -1) return; // Only blur the background of menus and fake sheets. if (mShadowStyle != NS_STYLE_WINDOW_SHADOW_MENU && mShadowStyle != NS_STYLE_WINDOW_SHADOW_SHEET) return; CGSConnection cid = _CGSDefaultConnection(); CGSSetWindowBackgroundBlurRadius(cid, [mWindow windowNumber], kWindowBackgroundBlurRadius); NS_OBJC_END_TRY_ABORT_BLOCK; } nsresult nsCocoaWindow::ConfigureChildren(const nsTArray& aConfigurations) { if (mPopupContentView) { mPopupContentView->ConfigureChildren(aConfigurations); } return NS_OK; } LayerManager* nsCocoaWindow::GetLayerManager(PLayerTransactionChild* aShadowManager, LayersBackend aBackendHint, LayerManagerPersistence aPersistence, bool* aAllowRetaining) { if (mPopupContentView) { return mPopupContentView->GetLayerManager(aShadowManager, aBackendHint, aPersistence, aAllowRetaining); } return nullptr; } nsTransparencyMode nsCocoaWindow::GetTransparencyMode() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; return (!mWindow || [mWindow isOpaque]) ? eTransparencyOpaque : eTransparencyTransparent; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(eTransparencyOpaque); } // This is called from nsMenuPopupFrame when making a popup transparent, or // from nsChildView::SetTransparencyMode for other window types. void nsCocoaWindow::SetTransparencyMode(nsTransparencyMode aMode) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mWindow) return; // Transparent windows are only supported on popups. BOOL isTransparent = aMode == eTransparencyTransparent && mWindowType == eWindowType_popup; BOOL currentTransparency = ![mWindow isOpaque]; if (isTransparent != currentTransparency) { [mWindow setOpaque:!isTransparent]; [mWindow setBackgroundColor:(isTransparent ? [NSColor clearColor] : [NSColor whiteColor])]; } NS_OBJC_END_TRY_ABORT_BLOCK; } NS_IMETHODIMP nsCocoaWindow::Enable(bool aState) { return NS_OK; } bool nsCocoaWindow::IsEnabled() const { return true; } #define kWindowPositionSlop 20 NS_IMETHODIMP nsCocoaWindow::ConstrainPosition(bool aAllowSlop, int32_t *aX, int32_t *aY) { if (!mWindow || ![mWindow screen]) { return NS_OK; } nsIntRect screenBounds; int32_t width, height; NSRect frame = [mWindow frame]; // zero size rects confuse the screen manager width = std::max(frame.size.width, 1); height = std::max(frame.size.height, 1); nsCOMPtr screenMgr = do_GetService("@mozilla.org/gfx/screenmanager;1"); if (screenMgr) { nsCOMPtr screen; screenMgr->ScreenForRect(*aX, *aY, width, height, getter_AddRefs(screen)); if (screen) { screen->GetRectDisplayPix(&(screenBounds.x), &(screenBounds.y), &(screenBounds.width), &(screenBounds.height)); } } if (aAllowSlop) { if (*aX < screenBounds.x - width + kWindowPositionSlop) { *aX = screenBounds.x - width + kWindowPositionSlop; } else if (*aX >= screenBounds.x + screenBounds.width - kWindowPositionSlop) { *aX = screenBounds.x + screenBounds.width - kWindowPositionSlop; } if (*aY < screenBounds.y - height + kWindowPositionSlop) { *aY = screenBounds.y - height + kWindowPositionSlop; } else if (*aY >= screenBounds.y + screenBounds.height - kWindowPositionSlop) { *aY = screenBounds.y + screenBounds.height - kWindowPositionSlop; } } else { if (*aX < screenBounds.x) { *aX = screenBounds.x; } else if (*aX >= screenBounds.x + screenBounds.width - width) { *aX = screenBounds.x + screenBounds.width - width; } if (*aY < screenBounds.y) { *aY = screenBounds.y; } else if (*aY >= screenBounds.y + screenBounds.height - height) { *aY = screenBounds.y + screenBounds.height - height; } } return NS_OK; } void nsCocoaWindow::SetSizeConstraints(const SizeConstraints& aConstraints) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Popups can be smaller than (60, 60) NSRect rect = (mWindowType == eWindowType_popup) ? NSZeroRect : NSMakeRect(0.0, 0.0, 60, 60); rect = [mWindow frameRectForContentRect:rect]; CGFloat scaleFactor = BackingScaleFactor(); SizeConstraints c = aConstraints; c.mMinSize.width = std::max(nsCocoaUtils::CocoaPointsToDevPixels(rect.size.width, scaleFactor), c.mMinSize.width); c.mMinSize.height = std::max(nsCocoaUtils::CocoaPointsToDevPixels(rect.size.height, scaleFactor), c.mMinSize.height); NSSize minSize = { nsCocoaUtils::DevPixelsToCocoaPoints(c.mMinSize.width, scaleFactor), nsCocoaUtils::DevPixelsToCocoaPoints(c.mMinSize.height, scaleFactor) }; [mWindow setMinSize:minSize]; NSSize maxSize = { c.mMaxSize.width == NS_MAXSIZE ? FLT_MAX : nsCocoaUtils::DevPixelsToCocoaPoints(c.mMaxSize.width, scaleFactor), c.mMaxSize.height == NS_MAXSIZE ? FLT_MAX : nsCocoaUtils::DevPixelsToCocoaPoints(c.mMaxSize.height, scaleFactor) }; [mWindow setMaxSize:maxSize]; nsBaseWidget::SetSizeConstraints(c); NS_OBJC_END_TRY_ABORT_BLOCK; } // Coordinates are global display pixels NS_IMETHODIMP nsCocoaWindow::Move(double aX, double aY) { if (!mWindow) { return NS_OK; } // The point we have is in Gecko coordinates (origin top-left). Convert // it to Cocoa ones (origin bottom-left). NSPoint coord = { static_cast(aX), static_cast(nsCocoaUtils::FlippedScreenY(NSToIntRound(aY))) }; NSRect frame = [mWindow frame]; if (frame.origin.x != coord.x || frame.origin.y + frame.size.height != coord.y) { [mWindow setFrameTopLeftPoint:coord]; } return NS_OK; } // Position the window behind the given window NS_METHOD nsCocoaWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement, nsIWidget *aWidget, bool aActivate) { return NS_OK; } NS_METHOD nsCocoaWindow::SetSizeMode(nsSizeMode aMode) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow) return NS_OK; // mSizeMode will be updated in DispatchSizeModeEvent, which will be called // from a delegate method that handles the state change during one of the // calls below. nsSizeMode previousMode = mSizeMode; if (aMode == nsSizeMode_Normal) { if ([mWindow isMiniaturized]) [mWindow deminiaturize:nil]; else if (previousMode == nsSizeMode_Maximized && [mWindow isZoomed]) [mWindow zoom:nil]; } else if (aMode == nsSizeMode_Minimized) { if (![mWindow isMiniaturized]) [mWindow miniaturize:nil]; } else if (aMode == nsSizeMode_Maximized) { if ([mWindow isMiniaturized]) [mWindow deminiaturize:nil]; if (![mWindow isZoomed]) [mWindow zoom:nil]; } else if (aMode == nsSizeMode_Fullscreen) { if (!mInFullScreenMode) MakeFullScreen(true); } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // This has to preserve the window's frame bounds. // This method requires (as does the Windows impl.) that you call Resize shortly // after calling HideWindowChrome. See bug 498835 for fixing this. NS_IMETHODIMP nsCocoaWindow::HideWindowChrome(bool aShouldHide) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow || !mWindowMadeHere || (mWindowType != eWindowType_toplevel && mWindowType != eWindowType_dialog)) return NS_ERROR_FAILURE; BOOL isVisible = [mWindow isVisible]; // Remove child windows. NSArray* childWindows = [mWindow childWindows]; NSEnumerator* enumerator = [childWindows objectEnumerator]; NSWindow* child = nil; while ((child = [enumerator nextObject])) { [mWindow removeChildWindow:child]; } // Remove the content view. NSView* contentView = [mWindow contentView]; [contentView retain]; [contentView removeFromSuperviewWithoutNeedingDisplay]; // Save state (like window title). NSMutableDictionary* state = [mWindow exportState]; // Recreate the window with the right border style. NSRect frameRect = [mWindow frame]; DestroyNativeWindow(); nsresult rv = CreateNativeWindow(frameRect, aShouldHide ? eBorderStyle_none : mBorderStyle, true); NS_ENSURE_SUCCESS(rv, rv); // Re-import state. [mWindow importState:state]; // Reparent the content view. [mWindow setContentView:contentView]; [contentView release]; // Reparent child windows. enumerator = [childWindows objectEnumerator]; while ((child = [enumerator nextObject])) { [mWindow addChildWindow:child ordered:NSWindowAbove]; } // Show the new window. if (isVisible) { bool wasAnimationSuppressed = mIsAnimationSuppressed; mIsAnimationSuppressed = true; rv = Show(true); mIsAnimationSuppressed = wasAnimationSuppressed; NS_ENSURE_SUCCESS(rv, rv); } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } class FullscreenTransitionData : public nsISupports { public: NS_DECL_ISUPPORTS explicit FullscreenTransitionData(NSWindow* aWindow) : mTransitionWindow(aWindow) { } NSWindow* mTransitionWindow; private: virtual ~FullscreenTransitionData() { [mTransitionWindow close]; } }; NS_IMPL_ISUPPORTS0(FullscreenTransitionData) @interface FullscreenTransitionDelegate : NSObject { @public nsCocoaWindow* mWindow; nsIRunnable* mCallback; } @end @implementation FullscreenTransitionDelegate - (void)cleanupAndDispatch:(NSAnimation* )animation { [animation setDelegate:nil]; [self autorelease]; // The caller should have added ref for us. NS_DispatchToMainThread(already_AddRefed(mCallback)); } - (void)animationDidEnd:(NSAnimation *)animation { MOZ_ASSERT(animation == mWindow->FullscreenTransitionAnimation(), "Should be handling the only animation on the window"); mWindow->ReleaseFullscreenTransitionAnimation(); [self cleanupAndDispatch:animation]; } - (void)animationDidStop:(NSAnimation *)animation { [self cleanupAndDispatch:animation]; } @end /* virtual */ bool nsCocoaWindow::PrepareForFullscreenTransition(nsISupports** aData) { nsCOMPtr widgetScreen = GetWidgetScreen(); nsScreenCocoa* screen = static_cast(widgetScreen.get()); NSScreen* cocoaScreen = screen->CocoaScreen(); NSWindow* win = [[NSWindow alloc] initWithContentRect:[cocoaScreen frame] styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:YES]; [win setBackgroundColor:[NSColor blackColor]]; [win setAlphaValue:0]; [win setIgnoresMouseEvents:YES]; [win setLevel:NSScreenSaverWindowLevel]; [win makeKeyAndOrderFront:nil]; auto data = new FullscreenTransitionData(win); *aData = data; NS_ADDREF(data); return true; } /* virtual */ void nsCocoaWindow::PerformFullscreenTransition(FullscreenTransitionStage aStage, uint16_t aDuration, nsISupports* aData, nsIRunnable* aCallback) { auto data = static_cast(aData); FullscreenTransitionDelegate* delegate = [[FullscreenTransitionDelegate alloc] init]; delegate->mWindow = this; // Storing already_AddRefed directly could cause static checking fail. delegate->mCallback = nsCOMPtr(aCallback).forget().take(); if (mFullscreenTransitionAnimation) { [mFullscreenTransitionAnimation stopAnimation]; ReleaseFullscreenTransitionAnimation(); } NSDictionary* dict = @{ NSViewAnimationTargetKey: data->mTransitionWindow, NSViewAnimationEffectKey: aStage == eBeforeFullscreenToggle ? NSViewAnimationFadeInEffect : NSViewAnimationFadeOutEffect }; mFullscreenTransitionAnimation = [[NSViewAnimation alloc] initWithViewAnimations:@[dict]]; [mFullscreenTransitionAnimation setDelegate:delegate]; [mFullscreenTransitionAnimation setDuration:aDuration / 1000.0]; [mFullscreenTransitionAnimation startAnimation]; } void nsCocoaWindow::EnteredFullScreen(bool aFullScreen, bool aNativeMode) { mInFullScreenTransition = false; bool wasInFullscreen = mInFullScreenMode; mInFullScreenMode = aFullScreen; if (aNativeMode || mInNativeFullScreenMode) { mInNativeFullScreenMode = aFullScreen; } DispatchSizeModeEvent(); if (mWidgetListener && wasInFullscreen != aFullScreen) { mWidgetListener->FullscreenChanged(aFullScreen); } } inline bool nsCocoaWindow::ShouldToggleNativeFullscreen(bool aFullScreen, bool aUseSystemTransition) { if (!mSupportsNativeFullScreen) { // If we cannot use native fullscreen, don't touch it. return false; } if (mInNativeFullScreenMode) { // If we are using native fullscreen, go ahead to exit it. return true; } if (!aUseSystemTransition) { // If we do not want the system fullscreen transition, // don't use the native fullscreen. return false; } // If we are using native fullscreen, we should have returned earlier. return aFullScreen; } NS_IMETHODIMP nsCocoaWindow::MakeFullScreen(bool aFullScreen, nsIScreen* aTargetScreen) { return DoMakeFullScreen(aFullScreen, false); } NS_IMETHODIMP nsCocoaWindow::MakeFullScreenWithNativeTransition(bool aFullScreen, nsIScreen* aTargetScreen) { return DoMakeFullScreen(aFullScreen, true); } nsresult nsCocoaWindow::DoMakeFullScreen(bool aFullScreen, bool aUseSystemTransition) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow) { return NS_OK; } // We will call into MakeFullScreen redundantly when entering/exiting // fullscreen mode via OS X controls. When that happens we should just handle // it gracefully - no need to ASSERT. if (mInFullScreenMode == aFullScreen) { return NS_OK; } mInFullScreenTransition = true; if (ShouldToggleNativeFullscreen(aFullScreen, aUseSystemTransition)) { // If we're using native fullscreen mode and our native window is invisible, // our attempt to go into fullscreen mode will fail with an assertion in // system code, without [WindowDelegate windowDidFailToEnterFullScreen:] // ever getting called. To pre-empt this we bail here. See bug 752294. if (aFullScreen && ![mWindow isVisible]) { EnteredFullScreen(false); return NS_OK; } MOZ_ASSERT(mInNativeFullScreenMode != aFullScreen, "We shouldn't have been in native fullscreen."); // Calling toggleFullScreen will result in windowDid(FailTo)?(Enter|Exit)FullScreen // to be called from the OS. We will call EnteredFullScreen from those methods, // where mInFullScreenMode will be set and a sizemode event will be dispatched. [mWindow toggleFullScreen:nil]; } else { NSDisableScreenUpdates(); // The order here matters. When we exit full screen mode, we need to show the // Dock first, otherwise the newly-created window won't have its minimize // button enabled. See bug 526282. nsCocoaUtils::HideOSChromeOnScreen(aFullScreen); nsresult rv = nsBaseWidget::MakeFullScreen(aFullScreen); NSEnableScreenUpdates(); NS_ENSURE_SUCCESS(rv, rv); EnteredFullScreen(aFullScreen, /* aNativeMode */ false); } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // Coordinates are global display pixels nsresult nsCocoaWindow::DoResize(double aX, double aY, double aWidth, double aHeight, bool aRepaint, bool aConstrainToCurrentScreen) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow || mInResize) { return NS_OK; } AutoRestore reentrantResizeGuard(mInResize); mInResize = true; // ConstrainSize operates in device pixels, so we need to convert using // the backing scale factor here CGFloat scale = BackingScaleFactor(); int32_t width = NSToIntRound(aWidth * scale); int32_t height = NSToIntRound(aHeight * scale); ConstrainSize(&width, &height); nsIntRect newBounds(NSToIntRound(aX), NSToIntRound(aY), NSToIntRound(width / scale), NSToIntRound(height / scale)); // constrain to the screen that contains the largest area of the new rect FitRectToVisibleAreaForScreen(newBounds, aConstrainToCurrentScreen ? [mWindow screen] : nullptr); // convert requested bounds into Cocoa coordinate system NSRect newFrame = nsCocoaUtils::GeckoRectToCocoaRect(newBounds); NSRect frame = [mWindow frame]; BOOL isMoving = newFrame.origin.x != frame.origin.x || newFrame.origin.y != frame.origin.y; BOOL isResizing = newFrame.size.width != frame.size.width || newFrame.size.height != frame.size.height; if (!isMoving && !isResizing) { return NS_OK; } // We ignore aRepaint -- we have to call display:YES, otherwise the // title bar doesn't immediately get repainted and is displayed in // the wrong place, leading to a visual jump. [mWindow setFrame:newFrame display:YES]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } // Coordinates are global display pixels NS_IMETHODIMP nsCocoaWindow::Resize(double aX, double aY, double aWidth, double aHeight, bool aRepaint) { return DoResize(aX, aY, aWidth, aHeight, aRepaint, false); } // Coordinates are global display pixels NS_IMETHODIMP nsCocoaWindow::Resize(double aWidth, double aHeight, bool aRepaint) { double invScale = 1.0 / GetDefaultScale().scale; return DoResize(mBounds.x * invScale, mBounds.y * invScale, aWidth, aHeight, aRepaint, true); } NS_IMETHODIMP nsCocoaWindow::GetClientBounds(mozilla::LayoutDeviceIntRect& aRect) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; CGFloat scaleFactor = BackingScaleFactor(); if (!mWindow) { aRect = nsCocoaUtils::CocoaRectToGeckoRectDevPix(NSZeroRect, scaleFactor); return NS_OK; } NSRect r; if ([mWindow isKindOfClass:[ToolbarWindow class]] && [(ToolbarWindow*)mWindow drawsContentsIntoWindowFrame]) { r = [mWindow frame]; } else { r = [mWindow contentRectForFrameRect:[mWindow frame]]; } aRect = nsCocoaUtils::CocoaRectToGeckoRectDevPix(r, scaleFactor); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } void nsCocoaWindow::UpdateBounds() { NSRect frame = NSZeroRect; if (mWindow) { frame = [mWindow frame]; } mBounds = nsCocoaUtils::CocoaRectToGeckoRectDevPix( frame, BackingScaleFactor()).ToUnknownRect(); } NS_IMETHODIMP nsCocoaWindow::GetScreenBounds(LayoutDeviceIntRect &aRect) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; #ifdef DEBUG LayoutDeviceIntRect r = nsCocoaUtils::CocoaRectToGeckoRectDevPix([mWindow frame], BackingScaleFactor()); NS_ASSERTION(mWindow && mBounds == r.ToUnknownRect(), "mBounds out of sync!"); #endif aRect = LayoutDeviceIntRect::FromUnknownRect(mBounds); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } double nsCocoaWindow::GetDefaultScaleInternal() { return BackingScaleFactor(); } static CGFloat GetBackingScaleFactor(NSWindow* aWindow) { NSRect frame = [aWindow frame]; if (frame.size.width > 0 && frame.size.height > 0) { return nsCocoaUtils::GetBackingScaleFactor(aWindow); } // For windows with zero width or height, the backingScaleFactor method // is broken - it will always return 2 on a retina macbook, even when // the window position implies it's on a non-hidpi external display // (to the extent that a zero-area window can be said to be "on" a // display at all!) // And to make matters worse, Cocoa even fires a // windowDidChangeBackingProperties notification with the // NSBackingPropertyOldScaleFactorKey key when a window on an // external display is resized to/from zero height, even though it hasn't // really changed screens. // This causes us to handle popup window sizing incorrectly when the // popup is resized to zero height (bug 820327) - nsXULPopupManager // becomes (incorrectly) convinced the popup has been explicitly forced // to a non-default size and needs to have size attributes attached. // Workaround: instead of asking the window, we'll find the screen it is on // and ask that for *its* backing scale factor. // (See bug 853252 and additional comments in windowDidChangeScreen: below // for further complications this causes.) // First, expand the rect so that it actually has a measurable area, // for FindTargetScreenForRect to use. if (frame.size.width == 0) { frame.size.width = 1; } if (frame.size.height == 0) { frame.size.height = 1; } // Then identify the screen it belongs to, and return its scale factor. NSScreen *screen = FindTargetScreenForRect(nsCocoaUtils::CocoaRectToGeckoRect(frame)); return nsCocoaUtils::GetBackingScaleFactor(screen); } CGFloat nsCocoaWindow::BackingScaleFactor() { if (mBackingScaleFactor > 0.0) { return mBackingScaleFactor; } if (!mWindow) { return 1.0; } mBackingScaleFactor = GetBackingScaleFactor(mWindow); return mBackingScaleFactor; } void nsCocoaWindow::BackingScaleFactorChanged() { CGFloat newScale = GetBackingScaleFactor(mWindow); // ignore notification if it hasn't really changed (or maybe we have // disabled HiDPI mode via prefs) if (mBackingScaleFactor == newScale) { return; } if (mBackingScaleFactor > 0.0) { // convert size constraints to the new device pixel coordinate space double scaleFactor = newScale / mBackingScaleFactor; mSizeConstraints.mMinSize.width = NSToIntRound(mSizeConstraints.mMinSize.width * scaleFactor); mSizeConstraints.mMinSize.height = NSToIntRound(mSizeConstraints.mMinSize.height * scaleFactor); if (mSizeConstraints.mMaxSize.width < NS_MAXSIZE) { mSizeConstraints.mMaxSize.width = std::min(NS_MAXSIZE, NSToIntRound(mSizeConstraints.mMaxSize.width * scaleFactor)); } if (mSizeConstraints.mMaxSize.height < NS_MAXSIZE) { mSizeConstraints.mMaxSize.height = std::min(NS_MAXSIZE, NSToIntRound(mSizeConstraints.mMaxSize.height * scaleFactor)); } } mBackingScaleFactor = newScale; if (!mWidgetListener || mWidgetListener->GetXULWindow()) { return; } nsIPresShell* presShell = mWidgetListener->GetPresShell(); if (presShell) { presShell->BackingScaleFactorChanged(); } } int32_t nsCocoaWindow::RoundsWidgetCoordinatesTo() { if (BackingScaleFactor() == 2.0) { return 2; } return 1; } NS_IMETHODIMP nsCocoaWindow::SetCursor(nsCursor aCursor) { if (mPopupContentView) return mPopupContentView->SetCursor(aCursor); return NS_OK; } NS_IMETHODIMP nsCocoaWindow::SetCursor(imgIContainer* aCursor, uint32_t aHotspotX, uint32_t aHotspotY) { if (mPopupContentView) return mPopupContentView->SetCursor(aCursor, aHotspotX, aHotspotY); return NS_OK; } NS_IMETHODIMP nsCocoaWindow::SetTitle(const nsAString& aTitle) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow) return NS_OK; const nsString& strTitle = PromiseFlatString(aTitle); NSString* title = [NSString stringWithCharacters:reinterpret_cast(strTitle.get()) length:strTitle.Length()]; if ([mWindow drawsContentsIntoWindowFrame] && ![mWindow wantsTitleDrawn]) { // Don't cause invalidations. [mWindow disableSetNeedsDisplay]; [mWindow setTitle:title]; [mWindow enableSetNeedsDisplay]; } else { [mWindow setTitle:title]; } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsCocoaWindow::Invalidate(const nsIntRect & aRect) { if (mPopupContentView) { return mPopupContentView->Invalidate(aRect); } return NS_OK; } // Pass notification of some drag event to Gecko // // The drag manager has let us know that something related to a drag has // occurred in this window. It could be any number of things, ranging from // a drop, to a drag enter/leave, or a drag over event. The actual event // is passed in |aMessage| and is passed along to our event hanlder so Gecko // knows about it. bool nsCocoaWindow::DragEvent(unsigned int aMessage, Point aMouseGlobal, UInt16 aKeyModifiers) { return false; } NS_IMETHODIMP nsCocoaWindow::SendSetZLevelEvent() { nsWindowZ placement = nsWindowZTop; nsIWidget* actualBelow; if (mWidgetListener) mWidgetListener->ZLevelChanged(true, &placement, nullptr, &actualBelow); return NS_OK; } NS_IMETHODIMP nsCocoaWindow::GetChildSheet(bool aShown, nsCocoaWindow** _retval) { nsIWidget* child = GetFirstChild(); while (child) { if (child->WindowType() == eWindowType_sheet) { // if it's a sheet, it must be an nsCocoaWindow nsCocoaWindow* cocoaWindow = static_cast(child); if (cocoaWindow->mWindow && ((aShown && [cocoaWindow->mWindow isVisible]) || (!aShown && cocoaWindow->mSheetNeedsShow))) { *_retval = cocoaWindow; return NS_OK; } } child = child->GetNextSibling(); } *_retval = nullptr; return NS_OK; } NS_IMETHODIMP nsCocoaWindow::GetRealParent(nsIWidget** parent) { *parent = mParent; return NS_OK; } NS_IMETHODIMP nsCocoaWindow::GetIsSheet(bool* isSheet) { mWindowType == eWindowType_sheet ? *isSheet = true : *isSheet = false; return NS_OK; } NS_IMETHODIMP nsCocoaWindow::GetSheetWindowParent(NSWindow** sheetWindowParent) { *sheetWindowParent = mSheetWindowParent; return NS_OK; } // Invokes callback and ProcessEvent methods on Event Listener object NS_IMETHODIMP nsCocoaWindow::DispatchEvent(WidgetGUIEvent* event, nsEventStatus& aStatus) { aStatus = nsEventStatus_eIgnore; nsIWidget* aWidget = event->widget; NS_IF_ADDREF(aWidget); if (mWidgetListener) aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents); NS_IF_RELEASE(aWidget); return NS_OK; } // aFullScreen should be the window's mInFullScreenMode. We don't have access to that // from here, so we need to pass it in. mInFullScreenMode should be the canonical // indicator that a window is currently full screen and it makes sense to keep // all sizemode logic here. static nsSizeMode GetWindowSizeMode(NSWindow* aWindow, bool aFullScreen) { if (aFullScreen) return nsSizeMode_Fullscreen; if ([aWindow isMiniaturized]) return nsSizeMode_Minimized; if (([aWindow styleMask] & NSResizableWindowMask) && [aWindow isZoomed]) return nsSizeMode_Maximized; return nsSizeMode_Normal; } void nsCocoaWindow::ReportMoveEvent() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Prevent recursion, which can become infinite (see bug 708278). This // can happen when the call to [NSWindow setFrameTopLeftPoint:] in // nsCocoaWindow::Move() triggers an immediate NSWindowDidMove notification // (and a call to [WindowDelegate windowDidMove:]). if (mInReportMoveEvent) { return; } mInReportMoveEvent = true; UpdateBounds(); // Dispatch the move event to Gecko NotifyWindowMoved(mBounds.x, mBounds.y); mInReportMoveEvent = false; NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaWindow::DispatchSizeModeEvent() { if (!mWindow) { return; } nsSizeMode newMode = GetWindowSizeMode(mWindow, mInFullScreenMode); // Don't dispatch a sizemode event if: // 1. the window is transitioning to fullscreen // 2. the new sizemode is the same as the current sizemode if (mInFullScreenTransition || mSizeMode == newMode) { return; } mSizeMode = newMode; if (mWidgetListener) { mWidgetListener->SizeModeChanged(newMode); } } void nsCocoaWindow::ReportSizeEvent() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; UpdateBounds(); if (mWidgetListener) { LayoutDeviceIntRect innerBounds; GetClientBounds(innerBounds); mWidgetListener->WindowResized(this, innerBounds.width, innerBounds.height); } NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaWindow::SetMenuBar(nsMenuBarX *aMenuBar) { if (mMenuBar) mMenuBar->SetParent(nullptr); if (!mWindow) { mMenuBar = nullptr; return; } mMenuBar = aMenuBar; // Only paint for active windows, or paint the hidden window menu bar if no // other menu bar has been painted yet so that some reasonable menu bar is // displayed when the app starts up. id windowDelegate = [mWindow delegate]; if (mMenuBar && ((!gSomeMenuBarPainted && nsMenuUtilsX::GetHiddenWindowMenuBar() == mMenuBar) || (windowDelegate && [windowDelegate toplevelActiveState]))) mMenuBar->Paint(); } NS_IMETHODIMP nsCocoaWindow::SetFocus(bool aState) { if (!mWindow) return NS_OK; if (mPopupContentView) { mPopupContentView->SetFocus(aState); } else if (aState && ([mWindow isVisible] || [mWindow isMiniaturized])) { if ([mWindow isMiniaturized]) { [mWindow deminiaturize:nil]; } [mWindow makeKeyAndOrderFront:nil]; SendSetZLevelEvent(); } return NS_OK; } LayoutDeviceIntPoint nsCocoaWindow::WidgetToScreenOffset() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NSRect rect = NSZeroRect; LayoutDeviceIntRect r; if (mWindow) { rect = [mWindow contentRectForFrameRect:[mWindow frame]]; } r = nsCocoaUtils::CocoaRectToGeckoRectDevPix(rect, BackingScaleFactor()); return r.TopLeft(); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0,0)); } LayoutDeviceIntPoint nsCocoaWindow::GetClientOffset() { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; LayoutDeviceIntRect clientRect; GetClientBounds(clientRect); return clientRect.TopLeft() - LayoutDeviceIntPoint::FromUnknownPoint(mBounds.TopLeft()); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntPoint(0, 0)); } LayoutDeviceIntSize nsCocoaWindow::ClientToWindowSize(const LayoutDeviceIntSize& aClientSize) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (!mWindow) return LayoutDeviceIntSize(0, 0); CGFloat backingScale = BackingScaleFactor(); LayoutDeviceIntRect r(0, 0, aClientSize.width, aClientSize.height); NSRect rect = nsCocoaUtils::DevPixelsToCocoaPoints(r, backingScale); NSRect inflatedRect = [mWindow frameRectForContentRect:rect]; r = nsCocoaUtils::CocoaRectToGeckoRectDevPix(inflatedRect, backingScale); return r.Size(); NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(LayoutDeviceIntSize(0,0)); } nsMenuBarX* nsCocoaWindow::GetMenuBar() { return mMenuBar; } NS_IMETHODIMP nsCocoaWindow::CaptureRollupEvents(nsIRollupListener* aListener, bool aDoCapture) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; gRollupListener = nullptr; if (aDoCapture) { if (![NSApp isActive]) { // We need to capture mouse event if we aren't // the active application. We only set this up when needed // because they cause spurious mouse event after crash // and gdb sessions. See bug 699538. nsToolkit::GetToolkit()->RegisterForAllProcessMouseEvents(); } gRollupListener = aListener; // Sometimes more than one popup window can be visible at the same time // (e.g. nested non-native context menus, or the test case (attachment // 276885) for bmo bug 392389, which displays a non-native combo-box in a // non-native popup window). In these cases the "active" popup window should // be the topmost -- the (nested) context menu the mouse is currently over, // or the combo-box's drop-down list (when it's displayed). But (among // windows that have the same "level") OS X makes topmost the window that // last received a mouse-down event, which may be incorrect (in the combo- // box case, it makes topmost the window containing the combo-box). So // here we fiddle with a non-native popup window's level to make sure the // "active" one is always above any other non-native popup windows that // may be visible. if (mWindow && (mWindowType == eWindowType_popup)) SetPopupWindowLevel(); } else { nsToolkit::GetToolkit()->UnregisterAllProcessMouseEventHandlers(); // XXXndeakin this doesn't make sense. // Why is the new window assumed to be a modal panel? if (mWindow && (mWindowType == eWindowType_popup)) [mWindow setLevel:NSModalPanelWindowLevel]; } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsCocoaWindow::GetAttention(int32_t aCycleCount) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; [NSApp requestUserAttention:NSInformationalRequest]; return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } bool nsCocoaWindow::HasPendingInputEvent() { return nsChildView::DoHasPendingInputEvent(); } NS_IMETHODIMP nsCocoaWindow::SetWindowShadowStyle(int32_t aStyle) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow) return NS_OK; mShadowStyle = aStyle; // Shadowless windows are only supported on popups. if (mWindowType == eWindowType_popup) [mWindow setHasShadow:(aStyle != NS_STYLE_WINDOW_SHADOW_NONE)]; [mWindow setUseMenuStyle:(aStyle == NS_STYLE_WINDOW_SHADOW_MENU)]; AdjustWindowShadow(); SetWindowBackgroundBlur(); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } void nsCocoaWindow::SetShowsToolbarButton(bool aShow) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mWindow) [mWindow setShowsToolbarButton:aShow]; NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaWindow::SetShowsFullScreenButton(bool aShow) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (!mWindow || ![mWindow respondsToSelector:@selector(toggleFullScreen:)] || mSupportsNativeFullScreen == aShow) { return; } // If the window is currently in fullscreen mode, then we're going to // transition out first, then set the collection behavior & toggle // mSupportsNativeFullScreen, then transtion back into fullscreen mode. This // prevents us from getting into a conflicting state with MakeFullScreen // where mSupportsNativeFullScreen would lead us down the wrong path. bool wasFullScreen = mInFullScreenMode; if (wasFullScreen) { MakeFullScreen(false); } NSWindowCollectionBehavior newBehavior = [mWindow collectionBehavior]; if (aShow) { newBehavior |= NSWindowCollectionBehaviorFullScreenPrimary; } else { newBehavior &= ~NSWindowCollectionBehaviorFullScreenPrimary; } [mWindow setCollectionBehavior:newBehavior]; mSupportsNativeFullScreen = aShow; if (wasFullScreen) { MakeFullScreen(true); } NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaWindow::SetWindowAnimationType(nsIWidget::WindowAnimationType aType) { mAnimationType = aType; } void nsCocoaWindow::SetDrawsTitle(bool aDrawTitle) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [mWindow setWantsTitleDrawn:aDrawTitle]; NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaWindow::SetUseBrightTitlebarForeground(bool aBrightForeground) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [mWindow setUseBrightTitlebarForeground:aBrightForeground]; NS_OBJC_END_TRY_ABORT_BLOCK; } NS_IMETHODIMP nsCocoaWindow::SetNonClientMargins(LayoutDeviceIntMargin &margins) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; SetDrawsInTitlebar(margins.top == 0); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } NS_IMETHODIMP nsCocoaWindow::SetWindowTitlebarColor(nscolor aColor, bool aActive) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; if (!mWindow) return NS_OK; // If they pass a color with a complete transparent alpha component, use the // native titlebar appearance. if (NS_GET_A(aColor) == 0) { [mWindow setTitlebarColor:nil forActiveWindow:(BOOL)aActive]; } else { // Transform from sRGBA to monitor RGBA. This seems like it would make trying // to match the system appearance lame, so probably we just shouldn't color // correct chrome. if (gfxPlatform::GetCMSMode() == eCMSMode_All) { qcms_transform *transform = gfxPlatform::GetCMSRGBATransform(); if (transform) { uint8_t color[3]; color[0] = NS_GET_R(aColor); color[1] = NS_GET_G(aColor); color[2] = NS_GET_B(aColor); qcms_transform_data(transform, color, color, 1); aColor = NS_RGB(color[0], color[1], color[2]); } } [mWindow setTitlebarColor:[NSColor colorWithDeviceRed:NS_GET_R(aColor)/255.0 green:NS_GET_G(aColor)/255.0 blue:NS_GET_B(aColor)/255.0 alpha:NS_GET_A(aColor)/255.0] forActiveWindow:(BOOL)aActive]; } return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } void nsCocoaWindow::SetDrawsInTitlebar(bool aState) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mWindow) [mWindow setDrawsContentsIntoWindowFrame:aState]; NS_OBJC_END_TRY_ABORT_BLOCK; } NS_IMETHODIMP nsCocoaWindow::SynthesizeNativeMouseEvent(LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, uint32_t aModifierFlags, nsIObserver* aObserver) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT; AutoObserverNotifier notifier(aObserver, "mouseevent"); if (mPopupContentView) return mPopupContentView->SynthesizeNativeMouseEvent(aPoint, aNativeMessage, aModifierFlags, nullptr); return NS_OK; NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT; } void nsCocoaWindow::UpdateThemeGeometries(const nsTArray& aThemeGeometries) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; if (mPopupContentView) { return mPopupContentView->UpdateThemeGeometries(aThemeGeometries); } NS_OBJC_END_TRY_ABORT_BLOCK; } void nsCocoaWindow::SetPopupWindowLevel() { if (!mWindow) return; // Floating popups are at the floating level and hide when the window is // deactivated. if (mPopupLevel == ePopupLevelFloating) { [mWindow setLevel:NSFloatingWindowLevel]; [mWindow setHidesOnDeactivate:YES]; } else { // Otherwise, this is a top-level or parent popup. Parent popups always // appear just above their parent and essentially ignore the level. [mWindow setLevel:NSPopUpMenuWindowLevel]; [mWindow setHidesOnDeactivate:NO]; } } nsresult nsCocoaWindow::NotifyIMEInternal(const IMENotification& aIMENotification) { switch (aIMENotification.mMessage) { case NOTIFY_IME_OF_FOCUS: return NS_OK; case NOTIFY_IME_OF_BLUR: return NS_OK; default: return NS_ERROR_NOT_IMPLEMENTED; } } NS_IMETHODIMP_(void) nsCocoaWindow::SetInputContext(const InputContext& aContext, const InputContextAction& aAction) { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; mInputContext = aContext; NS_OBJC_END_TRY_ABORT_BLOCK; } NS_IMETHODIMP_(bool) nsCocoaWindow::ExecuteNativeKeyBinding(NativeKeyBindingsType aType, const WidgetKeyboardEvent& aEvent, DoCommandCallback aCallback, void* aCallbackData) { NativeKeyBindings* keyBindings = NativeKeyBindings::GetInstance(aType); return keyBindings->Execute(aEvent, aCallback, aCallbackData); } @implementation WindowDelegate // We try to find a gecko menu bar to paint. If one does not exist, just paint // the application menu by itself so that a window doesn't have some other // window's menu bar. + (void)paintMenubarForWindow:(NSWindow*)aWindow { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // make sure we only act on windows that have this kind of // object as a delegate id windowDelegate = [aWindow delegate]; if ([windowDelegate class] != [self class]) return; nsCocoaWindow* geckoWidget = [windowDelegate geckoWidget]; NS_ASSERTION(geckoWidget, "Window delegate not returning a gecko widget!"); nsMenuBarX* geckoMenuBar = geckoWidget->GetMenuBar(); if (geckoMenuBar) { geckoMenuBar->Paint(); } else { // sometimes we don't have a native application menu early in launching if (!sApplicationMenu) return; NSMenu* mainMenu = [NSApp mainMenu]; NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!"); // Create a new menu bar. // We create a GeckoNSMenu because all menu bar NSMenu objects should use that subclass for // key handling reasons. GeckoNSMenu* newMenuBar = [[GeckoNSMenu alloc] initWithTitle:@"MainMenuBar"]; // move the application menu from the existing menu bar to the new one NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain]; [mainMenu removeItemAtIndex:0]; [newMenuBar insertItem:firstMenuItem atIndex:0]; [firstMenuItem release]; // set our new menu bar as the main menu [NSApp setMainMenu:newMenuBar]; [newMenuBar release]; } NS_OBJC_END_TRY_ABORT_BLOCK; } - (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; [super init]; mGeckoWindow = geckoWind; mToplevelActiveState = false; mHasEverBeenZoomed = false; return self; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (NSSize)windowWillResize:(NSWindow *)sender toSize:(NSSize)proposedFrameSize { RollUpPopups(); return proposedFrameSize; } - (void)windowDidResize:(NSNotification *)aNotification { BaseWindow* window = [aNotification object]; [window updateTrackingArea]; if (!mGeckoWindow) return; // Resizing might have changed our zoom state. mGeckoWindow->DispatchSizeModeEvent(); mGeckoWindow->ReportSizeEvent(); } - (void)windowDidChangeScreen:(NSNotification *)aNotification { if (!mGeckoWindow) return; // Because of Cocoa's peculiar treatment of zero-size windows (see comments // at GetBackingScaleFactor() above), we sometimes have a situation where // our concept of backing scale (based on the screen where the zero-sized // window is positioned) differs from Cocoa's idea (always based on the // Retina screen, AFAICT, even when an external non-Retina screen is the // primary display). // // As a result, if the window was created with zero size on an external // display, but then made visible on the (secondary) Retina screen, we // will *not* get a windowDidChangeBackingProperties notification for it. // This leads to an incorrect GetDefaultScale(), and widget coordinate // confusion, as per bug 853252. // // To work around this, we check for a backing scale mismatch when we // receive a windowDidChangeScreen notification, as we will receive this // even if Cocoa was already treating the zero-size window as having // Retina backing scale. NSWindow *window = (NSWindow *)[aNotification object]; if ([window respondsToSelector:@selector(backingScaleFactor)]) { if (GetBackingScaleFactor(window) != mGeckoWindow->BackingScaleFactor()) { mGeckoWindow->BackingScaleFactorChanged(); } } mGeckoWindow->ReportMoveEvent(); } // Lion's full screen mode will bypass our internal fullscreen tracking, so // we need to catch it when we transition and call our own methods, which in // turn will fire "fullscreen" events. - (void)windowDidEnterFullScreen:(NSNotification *)notification { if (!mGeckoWindow) { return; } mGeckoWindow->EnteredFullScreen(true); // On Yosemite, the NSThemeFrame class has two new properties -- // titlebarView (an NSTitlebarView object) and titlebarContainerView (an // NSTitlebarContainerView object). These are used to display the titlebar // in fullscreen mode. In Safari they're not transparent. But in Firefox // for some reason they are, which causes bug 1069658. The following code // works around this Apple bug or design flaw. NSWindow *window = (NSWindow *) [notification object]; NSView *frameView = [[window contentView] superview]; NSView *titlebarView = nil; NSView *titlebarContainerView = nil; if ([frameView respondsToSelector:@selector(titlebarView)]) { titlebarView = [frameView titlebarView]; } if ([frameView respondsToSelector:@selector(titlebarContainerView)]) { titlebarContainerView = [frameView titlebarContainerView]; } if ([titlebarView respondsToSelector:@selector(setTransparent:)]) { [titlebarView setTransparent:NO]; } if ([titlebarContainerView respondsToSelector:@selector(setTransparent:)]) { [titlebarContainerView setTransparent:NO]; } } - (void)windowDidExitFullScreen:(NSNotification *)notification { if (!mGeckoWindow) { return; } mGeckoWindow->EnteredFullScreen(false); } - (void)windowDidFailToEnterFullScreen:(NSWindow *)window { if (!mGeckoWindow) { return; } mGeckoWindow->EnteredFullScreen(false); } - (void)windowDidFailToExitFullScreen:(NSWindow *)window { if (!mGeckoWindow) { return; } mGeckoWindow->EnteredFullScreen(true); } - (void)windowDidBecomeMain:(NSNotification *)aNotification { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; RollUpPopups(); ChildViewMouseTracker::ReEvaluateMouseEnterState(); // [NSApp _isRunningAppModal] will return true if we're running an OS dialog // app modally. If one of those is up then we want it to retain its menu bar. if ([NSApp _isRunningAppModal]) return; NSWindow* window = [aNotification object]; if (window) [WindowDelegate paintMenubarForWindow:window]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)windowDidResignMain:(NSNotification *)aNotification { RollUpPopups(); ChildViewMouseTracker::ReEvaluateMouseEnterState(); // [NSApp _isRunningAppModal] will return true if we're running an OS dialog // app modally. If one of those is up then we want it to retain its menu bar. if ([NSApp _isRunningAppModal]) return; RefPtr hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar(); if (hiddenWindowMenuBar) { // printf("painting hidden window menu bar due to window losing main status\n"); hiddenWindowMenuBar->Paint(); } } - (void)windowDidBecomeKey:(NSNotification *)aNotification { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; RollUpPopups(); ChildViewMouseTracker::ReEvaluateMouseEnterState(); NSWindow* window = [aNotification object]; if ([window isSheet]) [WindowDelegate paintMenubarForWindow:window]; nsChildView* mainChildView = static_cast([[(BaseWindow*)window mainChildView] widget]); if (mainChildView) { if (mainChildView->GetInputContext().IsPasswordEditor()) { TextInputHandler::EnableSecureEventInput(); } else { TextInputHandler::EnsureSecureEventInputDisabled(); } } NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)windowDidResignKey:(NSNotification *)aNotification { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; RollUpPopups(); ChildViewMouseTracker::ReEvaluateMouseEnterState(); // If a sheet just resigned key then we should paint the menu bar // for whatever window is now main. NSWindow* window = [aNotification object]; if ([window isSheet]) [WindowDelegate paintMenubarForWindow:[NSApp mainWindow]]; TextInputHandler::EnsureSecureEventInputDisabled(); NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)windowWillMove:(NSNotification *)aNotification { RollUpPopups(); } - (void)windowDidMove:(NSNotification *)aNotification { if (mGeckoWindow) mGeckoWindow->ReportMoveEvent(); } - (BOOL)windowShouldClose:(id)sender { nsIWidgetListener* listener = mGeckoWindow ? mGeckoWindow->GetWidgetListener() : nullptr; if (listener) listener->RequestWindowClose(mGeckoWindow); return NO; // gecko will do it } - (void)windowWillClose:(NSNotification *)aNotification { RollUpPopups(); } - (void)windowWillMiniaturize:(NSNotification *)aNotification { RollUpPopups(); } - (void)windowDidMiniaturize:(NSNotification *)aNotification { if (mGeckoWindow) mGeckoWindow->DispatchSizeModeEvent(); } - (void)windowDidDeminiaturize:(NSNotification *)aNotification { if (mGeckoWindow) mGeckoWindow->DispatchSizeModeEvent(); } - (BOOL)windowShouldZoom:(NSWindow *)window toFrame:(NSRect)proposedFrame { if (!mHasEverBeenZoomed && [window isZoomed]) return NO; // See bug 429954. mHasEverBeenZoomed = YES; return YES; } - (void)didEndSheet:(NSWindow*)sheet returnCode:(int)returnCode contextInfo:(void*)contextInfo { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; // Note: 'contextInfo' (if it is set) is the window that is the parent of // the sheet. The value of contextInfo is determined in // nsCocoaWindow::Show(). If it's set, 'contextInfo' is always the top- // level window, not another sheet itself. But 'contextInfo' is nil if // our parent window is also a sheet -- in that case we shouldn't send // the top-level window any activate events (because it's our parent // window that needs to get these events, not the top-level window). [TopLevelWindowData deactivateInWindow:sheet]; [sheet orderOut:self]; if (contextInfo) [TopLevelWindowData activateInWindow:(NSWindow*)contextInfo]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)windowDidChangeBackingProperties:(NSNotification *)aNotification { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; NSWindow *window = (NSWindow *)[aNotification object]; if ([window respondsToSelector:@selector(backingScaleFactor)]) { CGFloat oldFactor = [[[aNotification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; if ([window backingScaleFactor] != oldFactor) { mGeckoWindow->BackingScaleFactorChanged(); } } NS_OBJC_END_TRY_ABORT_BLOCK; } - (nsCocoaWindow*)geckoWidget { return mGeckoWindow; } - (bool)toplevelActiveState { return mToplevelActiveState; } - (void)sendToplevelActivateEvents { if (!mToplevelActiveState && mGeckoWindow) { nsIWidgetListener* listener = mGeckoWindow->GetWidgetListener(); if (listener) { listener->WindowActivated(); } mToplevelActiveState = true; } } - (void)sendToplevelDeactivateEvents { if (mToplevelActiveState && mGeckoWindow) { nsIWidgetListener* listener = mGeckoWindow->GetWidgetListener(); if (listener) { listener->WindowDeactivated(); } mToplevelActiveState = false; } } @end static float GetDPI(NSWindow* aWindow) { NSScreen* screen = [aWindow screen]; if (!screen) return 96.0f; CGDirectDisplayID displayID = [[[screen deviceDescription] objectForKey:@"NSScreenNumber"] intValue]; CGFloat heightMM = ::CGDisplayScreenSize(displayID).height; size_t heightPx = ::CGDisplayPixelsHigh(displayID); if (heightMM < 1 || heightPx < 1) { // Something extremely bogus is going on return 96.0f; } float dpi = heightPx / (heightMM / MM_PER_INCH_FLOAT); // Account for HiDPI mode where Cocoa's "points" do not correspond to real // device pixels CGFloat backingScale = GetBackingScaleFactor(aWindow); return dpi * backingScale; } @interface NSView(FrameViewMethodSwizzling) - (NSPoint)FrameView__closeButtonOrigin; - (NSPoint)FrameView__fullScreenButtonOrigin; @end @implementation NSView(FrameViewMethodSwizzling) - (NSPoint)FrameView__closeButtonOrigin { NSPoint defaultPosition = [self FrameView__closeButtonOrigin]; if ([[self window] isKindOfClass:[ToolbarWindow class]]) { return [(ToolbarWindow*)[self window] windowButtonsPositionWithDefaultPosition:defaultPosition]; } return defaultPosition; } - (NSPoint)FrameView__fullScreenButtonOrigin { NSPoint defaultPosition = [self FrameView__fullScreenButtonOrigin]; if ([[self window] isKindOfClass:[ToolbarWindow class]]) { return [(ToolbarWindow*)[self window] fullScreenButtonPositionWithDefaultPosition:defaultPosition]; } return defaultPosition; } @end static NSMutableSet *gSwizzledFrameViewClasses = nil; @interface NSWindow(PrivateSetNeedsDisplayInRectMethod) - (void)_setNeedsDisplayInRect:(NSRect)aRect; @end // This method is on NSThemeFrame starting with 10.10, but since NSThemeFrame // is not a public class, we declare the method on NSView instead. We only have // this declaration in order to avoid compiler warnings. @interface NSView(PrivateAddKnownSubviewMethod) - (void)_addKnownSubview:(NSView*)aView positioned:(NSWindowOrderingMode)place relativeTo:(NSView*)otherView; @end // Available on 10.10 @interface NSWindow(PrivateCornerMaskMethod) - (id)_cornerMask; - (void)_cornerMaskChanged; @end #if !defined(MAC_OS_X_VERSION_10_10) || \ MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_10 @interface NSImage(CapInsets) - (void)setCapInsets:(NSEdgeInsets)capInsets; @end #endif #if !defined(MAC_OS_X_VERSION_10_8) || \ MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_8 @interface NSImage(ImageCreationWithDrawingHandler) + (NSImage *)imageWithSize:(NSSize)size flipped:(BOOL)drawingHandlerShouldBeCalledWithFlippedContext drawingHandler:(BOOL (^)(NSRect dstRect))drawingHandler; @end #endif @interface BaseWindow(Private) - (void)removeTrackingArea; - (void)cursorUpdated:(NSEvent*)aEvent; - (void)updateContentViewSize; - (void)reflowTitlebarElements; @end @implementation BaseWindow - (id)_cornerMask { if (!mUseMenuStyle) { return [super _cornerMask]; } CGFloat radius = 4.0f; NSEdgeInsets insets = { 5, 5, 5, 5 }; NSSize maskSize = { 12, 12 }; NSImage* maskImage = [NSImage imageWithSize:maskSize flipped:YES drawingHandler:^BOOL(NSRect dstRect) { NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:dstRect xRadius:radius yRadius:radius]; [[NSColor colorWithDeviceWhite:1.0 alpha:1.0] set]; [path fill]; return YES; }]; [maskImage setCapInsets:insets]; return maskImage; } // The frame of a window is implemented using undocumented NSView subclasses. // We offset the window buttons by overriding the methods _closeButtonOrigin // and _fullScreenButtonOrigin on these frame view classes. The class which is // used for a window is determined in the window's frameViewClassForStyleMask: // method, so this is where we make sure that we have swizzled the method on // all encountered classes. + (Class)frameViewClassForStyleMask:(NSUInteger)styleMask { Class frameViewClass = [super frameViewClassForStyleMask:styleMask]; if (!gSwizzledFrameViewClasses) { gSwizzledFrameViewClasses = [[NSMutableSet setWithCapacity:3] retain]; if (!gSwizzledFrameViewClasses) { return frameViewClass; } } static IMP our_closeButtonOrigin = class_getMethodImplementation([NSView class], @selector(FrameView__closeButtonOrigin)); static IMP our_fullScreenButtonOrigin = class_getMethodImplementation([NSView class], @selector(FrameView__fullScreenButtonOrigin)); if (![gSwizzledFrameViewClasses containsObject:frameViewClass]) { // Either of these methods might be implemented in both a subclass of // NSFrameView and one of its own subclasses. Which means that if we // aren't careful we might end up swizzling the same method twice. // Since method swizzling involves swapping pointers, this would break // things. IMP _closeButtonOrigin = class_getMethodImplementation(frameViewClass, @selector(_closeButtonOrigin)); if (_closeButtonOrigin && _closeButtonOrigin != our_closeButtonOrigin) { nsToolkit::SwizzleMethods(frameViewClass, @selector(_closeButtonOrigin), @selector(FrameView__closeButtonOrigin)); } IMP _fullScreenButtonOrigin = class_getMethodImplementation(frameViewClass, @selector(_fullScreenButtonOrigin)); if (_fullScreenButtonOrigin && _fullScreenButtonOrigin != our_fullScreenButtonOrigin) { nsToolkit::SwizzleMethods(frameViewClass, @selector(_fullScreenButtonOrigin), @selector(FrameView__fullScreenButtonOrigin)); } [gSwizzledFrameViewClasses addObject:frameViewClass]; } return frameViewClass; } - (id)initWithContentRect:(NSRect)aContentRect styleMask:(NSUInteger)aStyle backing:(NSBackingStoreType)aBufferingType defer:(BOOL)aFlag { mDrawsIntoWindowFrame = NO; [super initWithContentRect:aContentRect styleMask:aStyle backing:aBufferingType defer:aFlag]; mState = nil; mActiveTitlebarColor = nil; mInactiveTitlebarColor = nil; mScheduledShadowInvalidation = NO; mDisabledNeedsDisplay = NO; mDPI = GetDPI(self); mTrackingArea = nil; mDirtyRect = NSZeroRect; mBeingShown = NO; mDrawTitle = NO; mBrightTitlebarForeground = NO; mUseMenuStyle = NO; [self updateTrackingArea]; return self; } - (void)setUseMenuStyle:(BOOL)aValue { if (aValue != mUseMenuStyle) { mUseMenuStyle = aValue; if ([self respondsToSelector:@selector(_cornerMaskChanged)]) { [self _cornerMaskChanged]; } } } - (void)setBeingShown:(BOOL)aValue { mBeingShown = aValue; } - (BOOL)isBeingShown { return mBeingShown; } - (BOOL)isVisibleOrBeingShown { return [super isVisible] || mBeingShown; } - (void)disableSetNeedsDisplay { mDisabledNeedsDisplay = YES; } - (void)enableSetNeedsDisplay { mDisabledNeedsDisplay = NO; } - (void)dealloc { [mActiveTitlebarColor release]; [mInactiveTitlebarColor release]; [self removeTrackingArea]; ChildViewMouseTracker::OnDestroyWindow(self); [super dealloc]; } static const NSString* kStateTitleKey = @"title"; static const NSString* kStateDrawsContentsIntoWindowFrameKey = @"drawsContentsIntoWindowFrame"; static const NSString* kStateActiveTitlebarColorKey = @"activeTitlebarColor"; static const NSString* kStateInactiveTitlebarColorKey = @"inactiveTitlebarColor"; static const NSString* kStateShowsToolbarButton = @"showsToolbarButton"; static const NSString* kStateCollectionBehavior = @"collectionBehavior"; - (void)importState:(NSDictionary*)aState { [self setTitle:[aState objectForKey:kStateTitleKey]]; [self setDrawsContentsIntoWindowFrame:[[aState objectForKey:kStateDrawsContentsIntoWindowFrameKey] boolValue]]; [self setTitlebarColor:[aState objectForKey:kStateActiveTitlebarColorKey] forActiveWindow:YES]; [self setTitlebarColor:[aState objectForKey:kStateInactiveTitlebarColorKey] forActiveWindow:NO]; [self setShowsToolbarButton:[[aState objectForKey:kStateShowsToolbarButton] boolValue]]; [self setCollectionBehavior:[[aState objectForKey:kStateCollectionBehavior] unsignedIntValue]]; } - (NSMutableDictionary*)exportState { NSMutableDictionary* state = [NSMutableDictionary dictionaryWithCapacity:10]; [state setObject:[self title] forKey:kStateTitleKey]; [state setObject:[NSNumber numberWithBool:[self drawsContentsIntoWindowFrame]] forKey:kStateDrawsContentsIntoWindowFrameKey]; NSColor* activeTitlebarColor = [self titlebarColorForActiveWindow:YES]; if (activeTitlebarColor) { [state setObject:activeTitlebarColor forKey:kStateActiveTitlebarColorKey]; } NSColor* inactiveTitlebarColor = [self titlebarColorForActiveWindow:NO]; if (inactiveTitlebarColor) { [state setObject:inactiveTitlebarColor forKey:kStateInactiveTitlebarColorKey]; } [state setObject:[NSNumber numberWithBool:[self showsToolbarButton]] forKey:kStateShowsToolbarButton]; [state setObject:[NSNumber numberWithUnsignedInt: [self collectionBehavior]] forKey:kStateCollectionBehavior]; return state; } - (void)setDrawsContentsIntoWindowFrame:(BOOL)aState { bool changed = (aState != mDrawsIntoWindowFrame); mDrawsIntoWindowFrame = aState; if (changed) { [self updateContentViewSize]; [self reflowTitlebarElements]; } } - (BOOL)drawsContentsIntoWindowFrame { return mDrawsIntoWindowFrame; } - (void)setWantsTitleDrawn:(BOOL)aDrawTitle { mDrawTitle = aDrawTitle; } - (BOOL)wantsTitleDrawn { return mDrawTitle; } - (void)setUseBrightTitlebarForeground:(BOOL)aBrightForeground { mBrightTitlebarForeground = aBrightForeground; [[self standardWindowButton:NSWindowFullScreenButton] setNeedsDisplay:YES]; } - (BOOL)useBrightTitlebarForeground { return mBrightTitlebarForeground; } // Pass nil here to get the default appearance. - (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive { [aColor retain]; if (aActive) { [mActiveTitlebarColor release]; mActiveTitlebarColor = aColor; } else { [mInactiveTitlebarColor release]; mInactiveTitlebarColor = aColor; } } - (NSColor*)titlebarColorForActiveWindow:(BOOL)aActive { return aActive ? mActiveTitlebarColor : mInactiveTitlebarColor; } - (void)deferredInvalidateShadow { if (mScheduledShadowInvalidation || [self isOpaque] || ![self hasShadow]) return; [self performSelector:@selector(invalidateShadow) withObject:nil afterDelay:0]; mScheduledShadowInvalidation = YES; } - (void)invalidateShadow { [super invalidateShadow]; mScheduledShadowInvalidation = NO; } - (float)getDPI { return mDPI; } - (NSView*)trackingAreaView { NSView* contentView = [self contentView]; return [contentView superview] ? [contentView superview] : contentView; } - (ChildView*)mainChildView { NSView *contentView = [self contentView]; // A PopupWindow's contentView is a ChildView object. if ([contentView isKindOfClass:[ChildView class]]) { return (ChildView*)contentView; } NSView* lastView = [[contentView subviews] lastObject]; if ([lastView isKindOfClass:[ChildView class]]) { return (ChildView*)lastView; } return nil; } - (void)removeTrackingArea { if (mTrackingArea) { [[self trackingAreaView] removeTrackingArea:mTrackingArea]; [mTrackingArea release]; mTrackingArea = nil; } } - (void)updateTrackingArea { [self removeTrackingArea]; NSView* view = [self trackingAreaView]; const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved | NSTrackingActiveAlways; mTrackingArea = [[NSTrackingArea alloc] initWithRect:[view bounds] options:options owner:self userInfo:nil]; [view addTrackingArea:mTrackingArea]; } - (void)mouseEntered:(NSEvent*)aEvent { ChildViewMouseTracker::MouseEnteredWindow(aEvent); } - (void)mouseExited:(NSEvent*)aEvent { ChildViewMouseTracker::MouseExitedWindow(aEvent); } - (void)mouseMoved:(NSEvent*)aEvent { ChildViewMouseTracker::MouseMoved(aEvent); } - (void)cursorUpdated:(NSEvent*)aEvent { // Nothing to do here, but NSTrackingArea wants us to implement this method. } - (void)_setNeedsDisplayInRect:(NSRect)aRect { // Prevent unnecessary invalidations due to moving NSViews (e.g. for plugins) if (!mDisabledNeedsDisplay) { // This method is only called by Cocoa, so when we're here, we know that // it's available and don't need to check whether our superclass responds // to the selector. [super _setNeedsDisplayInRect:aRect]; mDirtyRect = NSUnionRect(mDirtyRect, aRect); } } - (NSRect)getAndResetNativeDirtyRect { NSRect dirtyRect = mDirtyRect; mDirtyRect = NSZeroRect; return dirtyRect; } - (void)updateContentViewSize { NSRect rect = [self contentRectForFrameRect:[self frame]]; [[self contentView] setFrameSize:rect.size]; } // Possibly move the titlebar buttons. - (void)reflowTitlebarElements { NSView *frameView = [[self contentView] superview]; if ([frameView respondsToSelector:@selector(_tileTitlebarAndRedisplay:)]) { [frameView _tileTitlebarAndRedisplay:NO]; } } // Override methods that translate between content rect and frame rect. - (NSRect)contentRectForFrameRect:(NSRect)aRect { if ([self drawsContentsIntoWindowFrame]) { return aRect; } return [super contentRectForFrameRect:aRect]; } - (NSRect)contentRectForFrameRect:(NSRect)aRect styleMask:(NSUInteger)aMask { if ([self drawsContentsIntoWindowFrame]) { return aRect; } if ([super respondsToSelector:@selector(contentRectForFrameRect:styleMask:)]) { return [super contentRectForFrameRect:aRect styleMask:aMask]; } else { return [NSWindow contentRectForFrameRect:aRect styleMask:aMask]; } } - (NSRect)frameRectForContentRect:(NSRect)aRect { if ([self drawsContentsIntoWindowFrame]) { return aRect; } return [super frameRectForContentRect:aRect]; } - (NSRect)frameRectForContentRect:(NSRect)aRect styleMask:(NSUInteger)aMask { if ([self drawsContentsIntoWindowFrame]) { return aRect; } if ([super respondsToSelector:@selector(frameRectForContentRect:styleMask:)]) { return [super frameRectForContentRect:aRect styleMask:aMask]; } else { return [NSWindow frameRectForContentRect:aRect styleMask:aMask]; } } - (void)setContentView:(NSView*)aView { [super setContentView:aView]; // Now move the contentView to the bottommost layer so that it's guaranteed // to be under the window buttons. NSView* frameView = [aView superview]; [aView removeFromSuperview]; if ([frameView respondsToSelector:@selector(_addKnownSubview:positioned:relativeTo:)]) { // 10.10 prints a warning when we call addSubview on the frame view, so we // silence the warning by calling a private method instead. [frameView _addKnownSubview:aView positioned:NSWindowBelow relativeTo:nil]; } else { [frameView addSubview:aView positioned:NSWindowBelow relativeTo:nil]; } } - (NSArray*)titlebarControls { // Return all subviews of the frameView which are not the content view. NSView* frameView = [[self contentView] superview]; NSMutableArray* array = [[[frameView subviews] mutableCopy] autorelease]; [array removeObject:[self contentView]]; return array; } - (BOOL)respondsToSelector:(SEL)aSelector { // Claim the window doesn't respond to this so that the system // doesn't steal keyboard equivalents for it. Bug 613710. if (aSelector == @selector(cancelOperation:)) { return NO; } return [super respondsToSelector:aSelector]; } - (void) doCommandBySelector:(SEL)aSelector { // We override this so that it won't beep if it can't act. // We want to control the beeping for missing or disabled // commands ourselves. [self tryToPerform:aSelector with:nil]; } - (id)accessibilityAttributeValue:(NSString *)attribute { id retval = [super accessibilityAttributeValue:attribute]; // The following works around a problem with Text-to-Speech on OS X 10.7. // See bug 674612 for more info. // // When accessibility is off, AXUIElementCopyAttributeValue(), when called // on an AXApplication object to get its AXFocusedUIElement attribute, // always returns an AXWindow object (the actual browser window -- never a // mozAccessible object). This also happens with accessibility turned on, // if no other object in the browser window has yet been focused. But if // the browser window has a title bar (as it currently always does), the // AXWindow object will always have four "accessible" children, one of which // is an AXStaticText object (the title bar's "title"; the other three are // the close, minimize and zoom buttons). This means that (for complicated // reasons, for which see bug 674612) Text-to-Speech on OS X 10.7 will often // "speak" the window title, no matter what text is selected, or even if no // text at all is selected. (This always happens when accessibility is off. // It doesn't happen in Firefox releases because Apple has (on OS X 10.7) // special-cased the handling of apps whose CFBundleIdentifier is // org.mozilla.firefox.) // // We work around this problem by only returning AXChildren that are // mozAccessible object or are one of the titlebar's buttons (which // instantiate subclasses of NSButtonCell). if (nsCocoaFeatures::OnLionOrLater() && [retval isKindOfClass:[NSArray class]] && [attribute isEqualToString:@"AXChildren"]) { NSMutableArray *holder = [NSMutableArray arrayWithCapacity:10]; [holder addObjectsFromArray:(NSArray *)retval]; NSUInteger count = [holder count]; for (NSInteger i = count - 1; i >= 0; --i) { id item = [holder objectAtIndex:i]; // Remove anything from holder that isn't one of the titlebar's buttons // (which instantiate subclasses of NSButtonCell) or a mozAccessible // object (or one of its subclasses). if (![item isKindOfClass:[NSButtonCell class]] && ![item respondsToSelector:@selector(hasRepresentedView)]) { [holder removeObjectAtIndex:i]; } } retval = [NSArray arrayWithArray:holder]; } return retval; } // If we were built on OS X 10.6 or with the 10.6 SDK and are running on Lion, // the OS (specifically -[NSWindow sendEvent:]) won't send NSEventTypeGesture // events to -[ChildView magnifyWithEvent:] as it should. The following code // gets around this. See bug 863841. #if !defined( MAC_OS_X_VERSION_10_7 ) || \ ( MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7 ) - (void)sendEvent:(NSEvent *)anEvent { if ([ChildView isLionSmartMagnifyEvent: anEvent]) { [[self mainChildView] magnifyWithEvent:anEvent]; return; } [super sendEvent:anEvent]; } #endif @end // This class allows us to exercise control over the window's title bar. This // allows for a "unified toolbar" look without having to extend the content // area into the title bar. It works like this: // 1) We set the window's style to textured. // 2) Because of this, the background color applies to the entire window, including // the titlebar area. For normal textured windows, the default pattern is a // "brushed metal" image on Tiger and a unified gradient on Leopard. // 3) We set the background color to a custom NSColor subclass that knows how tall the window is. // When -set is called on it, it sets a pattern (with a draw callback) as the fill. In that callback, // it paints the the titlebar and background colors in the correct areas of the context it's given, // which will fill the entire window (CG will tile it horizontally for us). // 4) Whenever the window's main state changes and when [window display] is called, // Cocoa redraws the titlebar using the patternDraw callback function. // // This class also provides us with a pill button to show/hide the toolbar up to 10.6. // // Drawing the unified gradient in the titlebar and the toolbar works like this: // 1) In the style sheet we set the toolbar's -moz-appearance to toolbar. // 2) When the toolbar is visible and we paint the application chrome // window, the array that Gecko passes nsChildView::UpdateThemeGeometries // will contain an entry for the widget type NS_THEME_TOOLBAR. // 3) nsChildView::UpdateThemeGeometries finds the toolbar frame's ToolbarWindow // and passes the toolbar frame's height to setUnifiedToolbarHeight. // 4) If the toolbar height has changed, a titlebar redraw is triggered and the // upper part of the unified gradient is drawn in the titlebar. // 5) The lower part of the unified gradient in the toolbar is drawn during // normal window content painting in nsNativeThemeCocoa::DrawUnifiedToolbar. // // Whenever the unified gradient is drawn in the titlebar or the toolbar, both // titlebar height and toolbar height must be known in order to construct the // correct gradient. But you can only get from the toolbar frame // to the containing window - the other direction doesn't work. That's why the // toolbar height is cached in the ToolbarWindow but nsNativeThemeCocoa can simply // query the window for its titlebar height when drawing the toolbar. // // Note that in drawsContentsIntoWindowFrame mode, titlebar drawing works in a // completely different way: In that mode, the window's mainChildView will // cover the titlebar completely and nothing that happens in the window // background will reach the screen. @implementation ToolbarWindow - (id)initWithContentRect:(NSRect)aContentRect styleMask:(NSUInteger)aStyle backing:(NSBackingStoreType)aBufferingType defer:(BOOL)aFlag { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; aStyle = aStyle | NSTexturedBackgroundWindowMask; if ((self = [super initWithContentRect:aContentRect styleMask:aStyle backing:aBufferingType defer:aFlag])) { mColor = [[TitlebarAndBackgroundColor alloc] initWithWindow:self]; // Bypass our guard method below. [super setBackgroundColor:mColor]; mBackgroundColor = [[NSColor whiteColor] retain]; mUnifiedToolbarHeight = 22.0f; mWindowButtonsRect = NSZeroRect; mFullScreenButtonRect = NSZeroRect; // setBottomCornerRounded: is a private API call, so we check to make sure // we respond to it just in case. if ([self respondsToSelector:@selector(setBottomCornerRounded:)]) [self setBottomCornerRounded:nsCocoaFeatures::OnLionOrLater()]; [self setAutorecalculatesContentBorderThickness:NO forEdge:NSMaxYEdge]; [self setContentBorderThickness:0.0f forEdge:NSMaxYEdge]; } return self; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (void)dealloc { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; [mColor release]; [mBackgroundColor release]; [mTitlebarView release]; [super dealloc]; NS_OBJC_END_TRY_ABORT_BLOCK; } - (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive { [super setTitlebarColor:aColor forActiveWindow:aActive]; [self setTitlebarNeedsDisplayInRect:[self titlebarRect]]; } - (void)setBackgroundColor:(NSColor*)aColor { [aColor retain]; [mBackgroundColor release]; mBackgroundColor = aColor; } - (NSColor*)windowBackgroundColor { return mBackgroundColor; } - (void)setTitlebarNeedsDisplayInRect:(NSRect)aRect { [self setTitlebarNeedsDisplayInRect:aRect sync:NO]; } - (void)setTitlebarNeedsDisplayInRect:(NSRect)aRect sync:(BOOL)aSync { NSRect titlebarRect = [self titlebarRect]; NSRect rect = NSIntersectionRect(titlebarRect, aRect); if (NSIsEmptyRect(rect)) return; NSView* borderView = [[self contentView] superview]; if (!borderView) return; if (aSync) { [borderView displayRect:rect]; } else { [borderView setNeedsDisplayInRect:rect]; } } - (NSRect)titlebarRect { CGFloat titlebarHeight = [self titlebarHeight]; return NSMakeRect(0, [self frame].size.height - titlebarHeight, [self frame].size.width, titlebarHeight); } // Returns the unified height of titlebar + toolbar. - (CGFloat)unifiedToolbarHeight { return mUnifiedToolbarHeight; } - (CGFloat)titlebarHeight { // We use the original content rect here, not what we return from // [self contentRectForFrameRect:], because that would give us a // titlebarHeight of zero in drawsContentsIntoWindowFrame mode. NSRect frameRect = [self frame]; NSRect originalContentRect = [NSWindow contentRectForFrameRect:frameRect styleMask:[self styleMask]]; return NSMaxY(frameRect) - NSMaxY(originalContentRect); } // Stores the complete height of titlebar + toolbar. - (void)setUnifiedToolbarHeight:(CGFloat)aHeight { if (aHeight == mUnifiedToolbarHeight) return; mUnifiedToolbarHeight = aHeight; if (![self drawsContentsIntoWindowFrame]) { // Redraw the title bar. If we're inside painting, we'll do it right now, // otherwise we'll just invalidate it. BOOL needSyncRedraw = ([NSView focusView] != nil); [self setTitlebarNeedsDisplayInRect:[self titlebarRect] sync:needSyncRedraw]; } } // Extending the content area into the title bar works by resizing the // mainChildView so that it covers the titlebar. - (void)setDrawsContentsIntoWindowFrame:(BOOL)aState { BOOL stateChanged = ([self drawsContentsIntoWindowFrame] != aState); [super setDrawsContentsIntoWindowFrame:aState]; if (stateChanged && [[self delegate] isKindOfClass:[WindowDelegate class]]) { // Here we extend / shrink our mainChildView. We do that by firing a resize // event which will cause the ChildView to be resized to the rect returned // by nsCocoaWindow::GetClientBounds. GetClientBounds bases its return // value on what we return from drawsContentsIntoWindowFrame. WindowDelegate *windowDelegate = (WindowDelegate *)[self delegate]; nsCocoaWindow *geckoWindow = [windowDelegate geckoWidget]; if (geckoWindow) { // Re-layout our contents. geckoWindow->ReportSizeEvent(); } // Resizing the content area causes a reflow which would send a synthesized // mousemove event to the old mouse position relative to the top left // corner of the content area. But the mouse has shifted relative to the // content area, so that event would have wrong position information. So // we'll send a mouse move event with the correct new position. ChildViewMouseTracker::ResendLastMouseMoveEvent(); } } - (void)setWantsTitleDrawn:(BOOL)aDrawTitle { [super setWantsTitleDrawn:aDrawTitle]; [self setTitlebarNeedsDisplayInRect:[self titlebarRect]]; } - (void)setSheetAttachmentPosition:(CGFloat)aY { CGFloat topMargin = aY - [self titlebarHeight]; [self setContentBorderThickness:topMargin forEdge:NSMaxYEdge]; } - (void)placeWindowButtons:(NSRect)aRect { if (!NSEqualRects(mWindowButtonsRect, aRect)) { mWindowButtonsRect = aRect; [self reflowTitlebarElements]; } } - (NSPoint)windowButtonsPositionWithDefaultPosition:(NSPoint)aDefaultPosition { NSInteger styleMask = [self styleMask]; if ([self drawsContentsIntoWindowFrame] && !(styleMask & NSFullScreenWindowMask) && (styleMask & NSTitledWindowMask)) { if (NSIsEmptyRect(mWindowButtonsRect)) { // Empty rect. Let's hide the buttons. // Position is in non-flipped window coordinates. Using frame's height // for the vertical coordinate will move the buttons above the window, // making them invisible. return NSMakePoint(0, [self frame].size.height); } return NSMakePoint(mWindowButtonsRect.origin.x, mWindowButtonsRect.origin.y); } return aDefaultPosition; } - (void)placeFullScreenButton:(NSRect)aRect { if (!NSEqualRects(mFullScreenButtonRect, aRect)) { mFullScreenButtonRect = aRect; [self reflowTitlebarElements]; } } - (NSPoint)fullScreenButtonPositionWithDefaultPosition:(NSPoint)aDefaultPosition { if ([self drawsContentsIntoWindowFrame] && !NSIsEmptyRect(mFullScreenButtonRect)) { return NSMakePoint(std::min(mFullScreenButtonRect.origin.x, aDefaultPosition.x), std::min(mFullScreenButtonRect.origin.y, aDefaultPosition.y)); } return aDefaultPosition; } // Returning YES here makes the setShowsToolbarButton method work even though // the window doesn't contain an NSToolbar. - (BOOL)_hasToolbar { return YES; } // Dispatch a toolbar pill button clicked message to Gecko. - (void)_toolbarPillButtonClicked:(id)sender { NS_OBJC_BEGIN_TRY_ABORT_BLOCK; RollUpPopups(); if ([[self delegate] isKindOfClass:[WindowDelegate class]]) { WindowDelegate *windowDelegate = (WindowDelegate *)[self delegate]; nsCocoaWindow *geckoWindow = [windowDelegate geckoWidget]; if (!geckoWindow) return; nsIWidgetListener* listener = geckoWindow->GetWidgetListener(); if (listener) listener->OSToolbarButtonPressed(); } NS_OBJC_END_TRY_ABORT_BLOCK; } // Retain and release "self" to avoid crashes when our widget (and its native // window) is closed as a result of processing a key equivalent (e.g. // Command+w or Command+q). This workaround is only needed for a window // that can become key. - (BOOL)performKeyEquivalent:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NSWindow *nativeWindow = [self retain]; BOOL retval = [super performKeyEquivalent:theEvent]; [nativeWindow release]; return retval; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } - (void)sendEvent:(NSEvent *)anEvent { NSEventType type = [anEvent type]; switch (type) { case NSScrollWheel: case NSLeftMouseDown: case NSLeftMouseUp: case NSRightMouseDown: case NSRightMouseUp: case NSOtherMouseDown: case NSOtherMouseUp: case NSMouseMoved: case NSLeftMouseDragged: case NSRightMouseDragged: case NSOtherMouseDragged: { // Drop all mouse events if a modal window has appeared above us. // This helps make us behave as if the OS were running a "real" modal // event loop. id delegate = [self delegate]; if (delegate && [delegate isKindOfClass:[WindowDelegate class]]) { nsCocoaWindow *widget = [(WindowDelegate *)delegate geckoWidget]; if (widget) { if (gGeckoAppModalWindowList && (widget != gGeckoAppModalWindowList->window)) return; if (widget->HasModalDescendents()) return; } } break; } default: break; } [super sendEvent:anEvent]; } @end // Custom NSColor subclass where most of the work takes place for drawing in // the titlebar area. Not used in drawsContentsIntoWindowFrame mode. @implementation TitlebarAndBackgroundColor - (id)initWithWindow:(ToolbarWindow*)aWindow { if ((self = [super init])) { mWindow = aWindow; // weak ref to avoid a cycle } return self; } static void DrawNativeTitlebar(CGContextRef aContext, CGRect aTitlebarRect, CGFloat aUnifiedToolbarHeight, BOOL aIsMain) { nsNativeThemeCocoa::DrawNativeTitlebar(aContext, aTitlebarRect, aUnifiedToolbarHeight, aIsMain, NO); if (nsCocoaFeatures::OnLionOrLater()) { // On Lion the call to CUIDraw doesn't draw the top pixel strip at some // window widths. We don't want to have a flickering transparent line, so // we overdraw it. CGContextSetRGBFillColor(aContext, 0.95, 0.95, 0.95, 1); CGContextFillRect(aContext, CGRectMake(0, CGRectGetMaxY(aTitlebarRect) - 1, aTitlebarRect.size.width, 1)); } } // Pattern draw callback for standard titlebar gradients and solid titlebar colors static void TitlebarDrawCallback(void* aInfo, CGContextRef aContext) { ToolbarWindow *window = (ToolbarWindow*)aInfo; if (![window drawsContentsIntoWindowFrame]) { NSRect titlebarRect = [window titlebarRect]; BOOL isMain = [window isMainWindow]; NSColor *titlebarColor = [window titlebarColorForActiveWindow:isMain]; if (!titlebarColor) { // If the titlebar color is nil, draw the default titlebar shading. DrawNativeTitlebar(aContext, NSRectToCGRect(titlebarRect), [window unifiedToolbarHeight], isMain); } else { // If the titlebar color is not nil, just set and draw it normally. [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:aContext flipped:NO]]; [titlebarColor set]; NSRectFill(titlebarRect); [NSGraphicsContext restoreGraphicsState]; } } } - (void)setFill { float patternWidth = [mWindow frame].size.width; CGPatternCallbacks callbacks = {0, &TitlebarDrawCallback, NULL}; CGPatternRef pattern = CGPatternCreate(mWindow, CGRectMake(0.0f, 0.0f, patternWidth, [mWindow frame].size.height), CGAffineTransformIdentity, patternWidth, [mWindow frame].size.height, kCGPatternTilingConstantSpacing, true, &callbacks); // Set the pattern as the fill, which is what we were asked to do. All our // drawing will take place in the patternDraw callback. CGColorSpaceRef patternSpace = CGColorSpaceCreatePattern(NULL); CGContextRef context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; CGContextSetFillColorSpace(context, patternSpace); CGColorSpaceRelease(patternSpace); CGFloat component = 1.0f; CGContextSetFillPattern(context, pattern, &component); CGPatternRelease(pattern); } - (void)set { [self setFill]; } - (NSString*)colorSpaceName { return NSDeviceRGBColorSpace; } @end @implementation PopupWindow - (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)bufferingType defer:(BOOL)deferCreation { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL; mIsContextMenu = false; return [super initWithContentRect:contentRect styleMask:styleMask backing:bufferingType defer:deferCreation]; NS_OBJC_END_TRY_ABORT_BLOCK_NIL; } - (BOOL)isContextMenu { return mIsContextMenu; } - (void)setIsContextMenu:(BOOL)flag { mIsContextMenu = flag; } - (BOOL)canBecomeMainWindow { // This is overriden because the default is 'yes' when a titlebar is present. return NO; } @end // According to Apple's docs on [NSWindow canBecomeKeyWindow] and [NSWindow // canBecomeMainWindow], windows without a title bar or resize bar can't (by // default) become key or main. But if a window can't become key, it can't // accept keyboard input (bmo bug 393250). And it should also be possible for // an otherwise "ordinary" window to become main. We need to override these // two methods to make this happen. @implementation BorderlessWindow - (BOOL)canBecomeKeyWindow { return YES; } - (void)sendEvent:(NSEvent *)anEvent { NSEventType type = [anEvent type]; switch (type) { case NSScrollWheel: case NSLeftMouseDown: case NSLeftMouseUp: case NSRightMouseDown: case NSRightMouseUp: case NSOtherMouseDown: case NSOtherMouseUp: case NSMouseMoved: case NSLeftMouseDragged: case NSRightMouseDragged: case NSOtherMouseDragged: { // Drop all mouse events if a modal window has appeared above us. // This helps make us behave as if the OS were running a "real" modal // event loop. id delegate = [self delegate]; if (delegate && [delegate isKindOfClass:[WindowDelegate class]]) { nsCocoaWindow *widget = [(WindowDelegate *)delegate geckoWidget]; if (widget) { if (gGeckoAppModalWindowList && (widget != gGeckoAppModalWindowList->window)) return; if (widget->HasModalDescendents()) return; } } break; } default: break; } [super sendEvent:anEvent]; } // Apple's doc on this method says that the NSWindow class's default is not to // become main if the window isn't "visible" -- so we should replicate that // behavior here. As best I can tell, the [NSWindow isVisible] method is an // accurate test of what Apple means by "visibility". - (BOOL)canBecomeMainWindow { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; if (![self isVisible]) return NO; return YES; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } // Retain and release "self" to avoid crashes when our widget (and its native // window) is closed as a result of processing a key equivalent (e.g. // Command+w or Command+q). This workaround is only needed for a window // that can become key. - (BOOL)performKeyEquivalent:(NSEvent*)theEvent { NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN; NSWindow *nativeWindow = [self retain]; BOOL retval = [super performKeyEquivalent:theEvent]; [nativeWindow release]; return retval; NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO); } @end