/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_LAYERS_IPDLACTOR_H #define MOZILLA_LAYERS_IPDLACTOR_H #include "mozilla/ipc/ProtocolUtils.h" #include "mozilla/layers/CompositableForwarder.h" #include "mozilla/Unused.h" #include "gfxPlatform.h" namespace mozilla { namespace layers { /// A base class to facilitate the deallocation of IPDL actors. /// /// Implements the parent side of the simple deallocation handshake. /// Override the Destroy method rather than the ActorDestroy method. template class ParentActor : public Protocol { public: ParentActor() : mDestroyed(false) {} ~ParentActor() { MOZ_ASSERT(mDestroyed); } bool CanSend() const { return !mDestroyed; } // Override this rather than ActorDestroy virtual void Destroy() {} virtual bool RecvDestroy() override { DestroyIfNeeded(); Unused << Protocol::Send__delete__(this); return true; } typedef ipc::IProtocolManager::ActorDestroyReason Why; virtual void ActorDestroy(Why) override { DestroyIfNeeded(); } protected: void DestroyIfNeeded() { if (!mDestroyed) { Destroy(); mDestroyed = true; } } private: bool mDestroyed; }; } // namespace } // namespace #endif