/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsMsgProtocol_h__ #define nsMsgProtocol_h__ #include "nsIStreamListener.h" #include "nsIInputStream.h" #include "nsIOutputStream.h" #include "nsIChannel.h" #include "nsIURL.h" #include "nsILoadGroup.h" #include "nsCOMPtr.h" #include "nsIFileSpec.h" #include "nsIInterfaceRequestor.h" #include "nsIProgressEventSink.h" class nsIPrompt; class nsIMsgMailNewsUrl; // This is a helper class used to encapsulate code shared between all of the // mailnews protocol objects (imap, news, pop, smtp, etc.) In particular, // it unifies the core networking code for the protocols. My hope is that // this will make unification with Necko easier as we'll only have to change // this class and not all of the mailnews protocols. class NS_MSG_BASE nsMsgProtocol : public nsIStreamListener, public nsIChannel { public: nsMsgProtocol(nsIURI * aURL); virtual ~nsMsgProtocol(); NS_DECL_ISUPPORTS // nsIChannel support NS_DECL_NSICHANNEL NS_DECL_NSIREQUEST NS_DECL_NSISTREAMLISTENER NS_DECL_NSISTREAMOBSERVER // LoadUrl -- A protocol typically overrides this function, sets up any local state for the url and // then calls the base class which opens the socket if it needs opened. If the socket is // already opened then we just call ProcessProtocolState to start the churning process. // aConsumer is the consumer for the url. It can be null if this argument is not appropriate virtual nsresult LoadUrl(nsIURI * aURL, nsISupports * aConsumer = nsnull); virtual nsresult SetUrl(nsIURI * aURL); // sometimes we want to set the url before we load it // Flag manipulators virtual PRBool TestFlag (PRUint32 flag) {return flag & m_flags;} virtual void SetFlag (PRUint32 flag) { m_flags |= flag; } virtual void ClearFlag (PRUint32 flag) { m_flags &= ~flag; } protected: // methods for opening and closing a socket with core netlib.... // mscott -okay this is lame. I should break this up into a file protocol and a socket based // protocool class instead of cheating and putting both methods here... virtual nsresult OpenNetworkSocket(nsIURI * aURL, const char *connectionType); // open a connection on this url virtual nsresult OpenNetworkSocketWithInfo(const char * aHostName, PRInt32 aGetPort, const char *connectionType); // open a connection with a specific host and port virtual nsresult OpenFileSocket(nsIURI * aURL, const nsFileSpec * aFileSpec, PRUint32 aStartPosition, PRInt32 aReadCount); // used to open a file socket connection // a Protocol typically overrides this method. They free any of their own connection state and then // they call up into the base class to free the generic connection objects virtual nsresult CloseSocket(); virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket // ProcessProtocolState - This is the function that gets churned by calls to OnDataAvailable. // As data arrives on the socket, OnDataAvailable calls ProcessProtocolState. virtual nsresult ProcessProtocolState(nsIURI * url, nsIInputStream * inputStream, PRUint32 sourceOffset, PRUint32 length) = 0; // SendData -- Writes the data contained in dataBuffer into the current output stream. // It also informs the transport layer that this data is now available for transmission. // Returns a positive number for success, 0 for failure (not all the bytes were written to the // stream, etc). virtual PRInt32 SendData(nsIURI * aURL, const char * dataBuffer); virtual nsresult PostMessage(nsIURI* url, nsIFileSpec * fileSpec); virtual nsresult InitFromURI(nsIURI *aUrl); // Ouput stream for writing commands to the socket nsCOMPtr m_channel; nsCOMPtr m_outputStream; // this will be obtained from the transport interface PRBool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport... // I'm using it to make sure I open the socket the first time a URL is loaded into the connection PRUint32 m_flags; // used to store flag information PRUint32 m_startPosition; PRInt32 m_readCount; nsFileSpec m_tempMsgFileSpec; // we currently have a hack where displaying a msg involves writing it to a temp file first // the following is a catch all for nsIChannel related data nsCOMPtr m_originalUrl; // the original url nsCOMPtr m_url; // the running url nsCOMPtr m_channelListener; nsCOMPtr m_channelContext; nsCOMPtr m_loadGroup; nsLoadFlags mLoadAttributes; nsCOMPtr mProgressEventSink; nsCOMPtr mCallbacks; nsCOMPtr mOwner; nsCString m_ContentType; // private helper routine used by subclasses to quickly get a reference to the correct prompt dialog // for a mailnews url. nsresult GetPromptDialogFromUrl(nsIMsgMailNewsUrl * aMsgUrl, nsIPrompt ** aPromptDialog); }; #endif /* nsMsgProtocol_h__ */