/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_gfx_config_gfxVars_h #define mozilla_gfx_config_gfxVars_h #include #include "mozilla/Assertions.h" #include "mozilla/StaticPtr.h" #include "mozilla/gfx/GraphicsMessages.h" #include "mozilla/gfx/Point.h" #include "mozilla/gfx/Types.h" #include "nsTArray.h" #include "nsXULAppAPI.h" namespace mozilla { namespace gfx { class gfxVarReceiver; // Generator for graphics vars. #define GFX_VARS_LIST(_) \ /* C++ Name, Data Type, Default Value */ \ _(AllowEglRbab, bool, true) \ _(AllowWebgl2, bool, true) \ _(AllowWebglAccelAngle, bool, true) \ _(AllowWebglOop, bool, true) \ _(BrowserTabsRemoteAutostart, bool, false) \ _(ContentBackend, BackendType, BackendType::NONE) \ _(SoftwareBackend, BackendType, BackendType::NONE) \ _(OffscreenFormat, gfxImageFormat, \ mozilla::gfx::SurfaceFormat::X8R8G8B8_UINT32) \ _(RequiresAcceleratedGLContextForCompositorOGL, bool, false) \ _(CanUseHardwareVideoDecoding, bool, false) \ _(DXInterop2Blocked, bool, false) \ _(DXNV12Blocked, bool, false) \ _(DXP010Blocked, bool, false) \ _(DXP016Blocked, bool, false) \ _(UseWebRender, bool, false) \ _(UseWebRenderANGLE, bool, false) \ _(UseWebRenderFlipSequentialWin, bool, false) \ _(UseWebRenderDCompWin, bool, false) \ _(UseWebRenderDCompVideoOverlayWin, bool, false) \ _(UseWebRenderTripleBufferingWin, bool, false) \ _(UseWebRenderCompositor, bool, false) \ _(UseWebRenderProgramBinaryDisk, bool, false) \ _(UseWebRenderOptimizedShaders, bool, false) \ _(UseWebRenderScissoredCacheClears, bool, true) \ _(WebRenderProfilerUI, nsCString, nsCString()) \ _(WebglAllowCoreProfile, bool, true) \ _(WebglAllowWindowsNativeGl, bool, false) \ _(WebRenderMaxPartialPresentRects, int32_t, 0) \ _(WebRenderDebugFlags, int32_t, 0) \ _(WebRenderBoolParameters, int32_t, 0) \ _(WebRenderBatchingLookback, int32_t, 10) \ _(WebRenderBlobTileSize, int32_t, 256) \ _(WebRenderBatchedUploadThreshold, int32_t, 512 * 512) \ _(UseSoftwareWebRender, bool, false) \ _(AllowSoftwareWebRenderD3D11, bool, false) \ _(ScreenDepth, int32_t, 0) \ _(GREDirectory, nsString, nsString()) \ _(ProfDirectory, nsString, nsString()) \ _(AllowD3D11KeyedMutex, bool, false) \ _(SwapIntervalGLX, bool, false) \ _(SwapIntervalEGL, bool, false) \ _(SystemTextQuality, int32_t, 5 /* CLEARTYPE_QUALITY */) \ _(SystemTextClearTypeLevel, float, 1.0f) \ _(SystemTextEnhancedContrast, float, 1.0f) \ _(SystemTextGamma, float, 2.2f) \ _(SystemTextPixelGeometry, int32_t, 1 /* pixel geometry RGB */) \ _(SystemTextRenderingMode, int32_t, 0) \ _(SystemGDIGamma, float, 1.4f) \ _(LayersWindowRecordingPath, nsCString, nsCString()) \ _(RemoteCanvasEnabled, bool, false) \ _(UseDoubleBufferingWithCompositor, bool, false) \ _(UseGLSwizzle, bool, true) \ _(ForceSubpixelAAWherePossible, bool, false) \ _(DwmCompositionEnabled, bool, true) \ _(FxREmbedded, bool, false) \ _(UseAHardwareBufferContent, bool, false) \ _(UseAHardwareBufferSharedSurface, bool, false) \ _(UseEGL, bool, false) \ _(DrmRenderDevice, nsCString, nsCString()) \ _(UseDMABuf, bool, false) \ _(UseVAAPI, bool, false) \ _(WebRenderRequiresHardwareDriver, bool, false) \ _(SupportsThreadsafeGL, bool, false) \ _(OffscreenCanvasDomainAllowlist, nsCString, nsCString()) \ _(AllowWebGPU, bool, false) \ _(UseVP8HwDecode, bool, false) \ _(UseVP9HwDecode, bool, false) \ _(HwDecodedVideoNoCopy, bool, false) /* Add new entries above this line. */ // Some graphics settings are computed on the UI process and must be // communicated to content and GPU processes. gfxVars helps facilitate // this. Its function is similar to StaticPrefs, except rather than hold // user preferences, it holds dynamically computed values. // // Each variable in GFX_VARS_LIST exposes the following static methods: // // const DataType& CxxName(); // void SetCxxName(const DataType& aValue); // // Note that the setter may only be called in the UI process; a gfxVar must be // a variable that is determined in the UI process and pushed to child // processes. class gfxVars final { public: // These values will be used during the Initialize() call if set. Any // updates that come before initialization will get added to this array. static void SetValuesForInitialize( const nsTArray& aInitUpdates); static void Initialize(); static void Shutdown(); static void ApplyUpdate(const GfxVarUpdate& aUpdate); static void AddReceiver(gfxVarReceiver* aReceiver); static void RemoveReceiver(gfxVarReceiver* aReceiver); // Return a list of updates for all variables with non-default values. static nsTArray FetchNonDefaultVars(); public: // Each variable must expose Set and Get methods for IPDL. class VarBase { public: VarBase(); virtual void SetValue(const GfxVarValue& aValue) = 0; virtual void GetValue(GfxVarValue* aOutValue) = 0; virtual bool HasDefaultValue() const = 0; size_t Index() const { return mIndex; } private: size_t mIndex; }; private: static StaticAutoPtr sInstance; static StaticAutoPtr> sVarList; template class VarImpl final : public VarBase { public: VarImpl() : mValue(Default()) {} void SetValue(const GfxVarValue& aValue) override { mValue = GetFrom(aValue); if (mListener) { mListener(); } } void GetValue(GfxVarValue* aOutValue) override { *aOutValue = GfxVarValue(mValue); } bool HasDefaultValue() const override { return mValue == Default(); } const T& Get() const { return mValue; } // Return true if the value changed, false otherwise. bool Set(const T& aValue) { MOZ_ASSERT(XRE_IsParentProcess()); if (mValue == aValue) { return false; } mValue = aValue; if (mListener) { mListener(); } return true; } void SetListener(const std::function& aListener) { mListener = aListener; } private: T mValue; std::function mListener; }; #define GFX_VAR_DECL(CxxName, DataType, DefaultValue) \ private: \ static DataType Get##CxxName##Default() { return DefaultValue; } \ static DataType Get##CxxName##From(const GfxVarValue& aValue) { \ return aValue.get_##DataType(); \ } \ VarImpl mVar##CxxName; \ \ public: \ static const DataType& CxxName() { return sInstance->mVar##CxxName.Get(); } \ static DataType Get##CxxName##OrDefault() { \ if (!sInstance) { \ return DefaultValue; \ } \ return sInstance->mVar##CxxName.Get(); \ } \ static void Set##CxxName(const DataType& aValue) { \ if (sInstance->mVar##CxxName.Set(aValue)) { \ sInstance->NotifyReceivers(&sInstance->mVar##CxxName); \ } \ } \ \ static void Set##CxxName##Listener(const std::function& aListener) { \ sInstance->mVar##CxxName.SetListener(aListener); \ } GFX_VARS_LIST(GFX_VAR_DECL) #undef GFX_VAR_DECL private: gfxVars(); void NotifyReceivers(VarBase* aVar); private: nsTArray mReceivers; }; #undef GFX_VARS_LIST } // namespace gfx } // namespace mozilla #endif // mozilla_gfx_config_gfxVars_h