/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLExtensions.h" #include "GLContext.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" #include "WebGLContext.h" #include "WebGLFormats.h" namespace mozilla { WebGLExtensionCompressedTextureRGTC::WebGLExtensionCompressedTextureRGTC( WebGLContext* const webgl) : WebGLExtensionBase(webgl) { MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported."); auto& fua = webgl->mFormatUsage; const auto fnAdd = [&](const GLenum sizedFormat, const webgl::EffectiveFormat effFormat) { auto usage = fua->EditUsage(effFormat); usage->isFilterable = true; fua->AllowSizedTexFormat(sizedFormat, usage); webgl->mCompressedTextureFormats.AppendElement(sizedFormat); }; #define _(X) LOCAL_GL_##X, webgl::EffectiveFormat::X fnAdd(_(COMPRESSED_RED_RGTC1)); fnAdd(_(COMPRESSED_SIGNED_RED_RGTC1)); fnAdd(_(COMPRESSED_RG_RGTC2)); fnAdd(_(COMPRESSED_SIGNED_RG_RGTC2)); #undef _ } bool WebGLExtensionCompressedTextureRGTC::IsSupported( const WebGLContext* const webgl) { return webgl->gl->IsSupported(gl::GLFeature::texture_compression_rgtc); } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureRGTC, EXT_texture_compression_rgtc) } // namespace mozilla