/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:expandtab:shiftwidth=2:tabstop=2: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsIdleService.h" #include "nsString.h" #include "nsIObserverService.h" #include "nsIServiceManager.h" #include "nsDebug.h" #include "nsCOMArray.h" #include "prinrval.h" #include "prlog.h" #include "mozilla/Services.h" #include "mozilla/Preferences.h" #include "mozilla/Telemetry.h" using namespace mozilla; // observer topics used: #define OBSERVER_TOPIC_IDLE "idle" #define OBSERVER_TOPIC_BACK "back" #define OBSERVER_TOPIC_IDLE_DAILY "idle-daily" // interval in milliseconds between internal idle time requests. #define MIN_IDLE_POLL_INTERVAL_MSEC (5 * PR_MSEC_PER_SEC) /* 5 sec */ // Time used by the daily idle serivce to determine a significant idle time. #define DAILY_SIGNIFICANT_IDLE_SERVICE_SEC 300 /* 5 min */ // Pref for last time (seconds since epoch) daily notification was sent. #define PREF_LAST_DAILY "idle.lastDailyNotification" // Number of seconds in a day. #define SECONDS_PER_DAY 86400 #ifdef PR_LOGGING static PRLogModuleInfo *sLog = NULL; #endif // Use this to find previously added observers in our array: class IdleListenerComparator { public: bool Equals(IdleListener a, IdleListener b) const { return (a.observer == b.observer) && (a.reqIdleTime == b.reqIdleTime); } }; //////////////////////////////////////////////////////////////////////////////// //// nsIdleServiceDaily NS_IMPL_ISUPPORTS2(nsIdleServiceDaily, nsIObserver, nsISupportsWeakReference) NS_IMETHODIMP nsIdleServiceDaily::Observe(nsISupports *, const char *aTopic, const PRUnichar *) { if (strcmp(aTopic, "profile-after-change") == 0) { // We are back. Start sending notifications again. mShutdownInProgress = false; return NS_OK; } if (strcmp(aTopic, "xpcom-will-shutdown") == 0 || strcmp(aTopic, "profile-change-teardown") == 0) { mShutdownInProgress = true; } if (mShutdownInProgress || strcmp(aTopic, OBSERVER_TOPIC_BACK) == 0) { return NS_OK; } MOZ_ASSERT(strcmp(aTopic, OBSERVER_TOPIC_IDLE) == 0); // Notify anyone who cares. nsCOMPtr observerService = mozilla::services::GetObserverService(); NS_ENSURE_STATE(observerService); (void)observerService->NotifyObservers(nsnull, OBSERVER_TOPIC_IDLE_DAILY, nsnull); // Notify the category observers. const nsCOMArray &entries = mCategoryObservers.GetEntries(); for (PRInt32 i = 0; i < entries.Count(); ++i) { (void)entries[i]->Observe(nsnull, OBSERVER_TOPIC_IDLE_DAILY, nsnull); } // Stop observing idle for today. (void)mIdleService->RemoveIdleObserver(this, DAILY_SIGNIFICANT_IDLE_SERVICE_SEC); // Set the last idle-daily time pref. PRInt32 nowSec = static_cast(PR_Now() / PR_USEC_PER_SEC); Preferences::SetInt(PREF_LAST_DAILY, nowSec); // Start timer for the next check in one day. (void)mTimer->InitWithFuncCallback(DailyCallback, this, SECONDS_PER_DAY * PR_MSEC_PER_SEC, nsITimer::TYPE_ONE_SHOT); return NS_OK; } nsIdleServiceDaily::nsIdleServiceDaily(nsIIdleService* aIdleService) : mIdleService(aIdleService) , mTimer(do_CreateInstance(NS_TIMER_CONTRACTID)) , mCategoryObservers(OBSERVER_TOPIC_IDLE_DAILY) , mShutdownInProgress(false) { } void nsIdleServiceDaily::Init() { // Check time of the last idle-daily notification. If it was more than 24 // hours ago listen for idle, otherwise set a timer for 24 hours from now. PRInt32 nowSec = static_cast(PR_Now() / PR_USEC_PER_SEC); PRInt32 lastDaily = Preferences::GetInt(PREF_LAST_DAILY, 0); if (lastDaily < 0 || lastDaily > nowSec) { // The time is bogus, use default. lastDaily = 0; } // Check if it has been a day since the last notification. if (nowSec - lastDaily > SECONDS_PER_DAY) { // Wait for the user to become idle, so we can do todays idle tasks. DailyCallback(nsnull, this); } else { // Start timer for the next check in one day. (void)mTimer->InitWithFuncCallback(DailyCallback, this, SECONDS_PER_DAY * PR_MSEC_PER_SEC, nsITimer::TYPE_ONE_SHOT); } // Register for when we should terminate/pause nsCOMPtr obs = mozilla::services::GetObserverService(); if (obs) { obs->AddObserver(this, "xpcom-will-shutdown", true); obs->AddObserver(this, "profile-change-teardown", true); obs->AddObserver(this, "profile-after-change", true); } } nsIdleServiceDaily::~nsIdleServiceDaily() { if (mTimer) { mTimer->Cancel(); mTimer = nsnull; } } // static void nsIdleServiceDaily::DailyCallback(nsITimer* aTimer, void* aClosure) { nsIdleServiceDaily* me = static_cast(aClosure); // The one thing we do every day is to start waiting for the user to "have // a significant idle time". (void)me->mIdleService->AddIdleObserver(me, DAILY_SIGNIFICANT_IDLE_SERVICE_SEC); } /** * The idle services goal is to notify subscribers when a certain time has * passed since the last user interaction with the system. * * On some platforms this is defined as the last time user events reached this * application, on other platforms it is a system wide thing - the preferred * implementation is to use the system idle time, rather than the application * idle time, as the things depending on the idle service are likely to use * significant resources (network, disk, memory, cpu, etc.). * * When the idle service needs to use the system wide idle timer, it typically * needs to poll the idle time value by the means of a timer. It needs to * poll fast when it is in active idle mode (when it has a listener in the idle * mode) as it needs to detect if the user is active in other applications. * * When the service is waiting for the first listener to become idle, or when * it is only monitoring application idle time, it only needs to have the timer * expire at the time the next listener goes idle. * * The core state of the service is determined by: * * - A list of listeners. * * - A boolean that tells if any listeners are in idle mode. * * - A delta value that indicates when, measured from the last non-idle time, * the next listener should switch to idle mode. * * - An absolute time of the last time idle mode was detected (this is used to * judge if we have been out of idle mode since the last invocation of the * service. * * There are four entry points into the system: * * - A new listener is registered. * * - An existing listener is deregistered. * * - User interaction is detected. * * - The timer expires. * * When a new listener is added its idle timeout, is compared with the next idle * timeout, and if lower, that time is stored as the new timeout, and the timer * is reconfigured to ensure a timeout around the time the new listener should * timeout. * * If the next idle time is above the idle time requested by the new listener * it won't be informed until the timer expires, this is to avoid recursive * behavior and to simplify the code. In this case the timer will be set to * about 10 ms. * * When an existing listener is deregistered, it is just removed from the list * of active listeners, we don't stop the timer, we just let it expire. * * When user interaction is detected, either because it was directly detected or * because we polled the system timer and found it to be unexpected low, then we * check the flag that tells us if any listeners are in idle mode, if there are * they are removed from idle mode and told so, and we reset our state * caculating the next timeout and restart the timer if needed. * * ---- Build in logic * * In order to avoid restarting the timer endlessly, the timer function has * logic that will only restart the timer, if the requested timeout is before * the current timeout. * */ //////////////////////////////////////////////////////////////////////////////// //// nsIdleService nsIdleService::nsIdleService() : mCurrentlySetToTimeoutAtInPR(0), mAnyObserverIdle(false), mDeltaToNextIdleSwitchInS(PR_UINT32_MAX), mLastUserInteractionInPR(PR_Now()) { #ifdef PR_LOGGING if (sLog == NULL) sLog = PR_NewLogModule("idleService"); #endif mDailyIdle = new nsIdleServiceDaily(this); mDailyIdle->Init(); } nsIdleService::~nsIdleService() { if(mTimer) { mTimer->Cancel(); } } NS_IMETHODIMP nsIdleService::AddIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTimeInS) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Register idle observer %x for %d seconds", aObserver, aIdleTimeInS)); NS_ENSURE_ARG_POINTER(aObserver); // We don't accept idle time at 0, and we can't handle idle time that are too // high either - no more than ~136 years. NS_ENSURE_ARG_RANGE(aIdleTimeInS, 1, (PR_UINT32_MAX / 10) - 1); // Put the time + observer in a struct we can keep: IdleListener listener(aObserver, aIdleTimeInS); if (!mArrayListeners.AppendElement(listener)) { return NS_ERROR_OUT_OF_MEMORY; } // Create our timer callback if it's not there already. if (!mTimer) { nsresult rv; mTimer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv); NS_ENSURE_SUCCESS(rv, rv); } // Check if the newly added observer has a smaller wait time than what we // are waiting for now. if (mDeltaToNextIdleSwitchInS > aIdleTimeInS) { // If it is, then this is the next to move to idle (at this point we // don't care if it should have switched already). PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Register: adjusting next switch from %d to %d seconds", mDeltaToNextIdleSwitchInS, aIdleTimeInS)); mDeltaToNextIdleSwitchInS = aIdleTimeInS; } // Ensure timer is running. ReconfigureTimer(); return NS_OK; } NS_IMETHODIMP nsIdleService::RemoveIdleObserver(nsIObserver* aObserver, PRUint32 aTimeInS) { NS_ENSURE_ARG_POINTER(aObserver); NS_ENSURE_ARG(aTimeInS); IdleListener listener(aObserver, aTimeInS); // Find the entry and remove it, if it was the last entry, we just let the // existing timer run to completion (there might be a new registration in a // little while. IdleListenerComparator c; if (mArrayListeners.RemoveElement(listener, c)) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Remove idle observer %x (%d seconds)", aObserver, aTimeInS)); return NS_OK; } // If we get here, we haven't removed anything: PR_LOG(sLog, PR_LOG_WARNING, ("idleService: Failed to remove idle observer %x (%d seconds)", aObserver, aTimeInS)); return NS_ERROR_FAILURE; } void nsIdleService::ResetIdleTimeOut(PRUint32 idleDeltaInMS) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Reset idle timeout (last interaction %u msec)", idleDeltaInMS)); // Store the time mLastUserInteractionInPR = PR_Now() - (idleDeltaInMS * PR_USEC_PER_MSEC); // If no one is idle, then we are done, any existing timers can keep running. if (!mAnyObserverIdle) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Reset idle timeout: no idle observers")); return; } // Mark all idle services as non-idle, and calculate the next idle timeout. Telemetry::AutoTimer timer; nsCOMArray notifyList; mDeltaToNextIdleSwitchInS = PR_UINT32_MAX; // Loop through all listeners, and find any that have detected idle. for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) { IdleListener& curListener = mArrayListeners.ElementAt(i); // If the listener was idle, then he shouldn't be any longer. if (curListener.isIdle) { notifyList.AppendObject(curListener.observer); curListener.isIdle = false; } // Check if the listener is the next one to timeout. mDeltaToNextIdleSwitchInS = PR_MIN(mDeltaToNextIdleSwitchInS, curListener.reqIdleTime); } // When we are done, then we wont have anyone idle. mAnyObserverIdle = false; // Restart the idle timer, and do so before anyone can delay us. ReconfigureTimer(); PRInt32 numberOfPendingNotifications = notifyList.Count(); Telemetry::Accumulate(Telemetry::IDLE_NOTIFY_BACK_LISTENERS, numberOfPendingNotifications); // Bail if nothing to do. if (!numberOfPendingNotifications) { return; } // Now send "back" events to all, if any should have timed out allready, then // they will be reawaken by the timer that is already running. // We need a text string to send with any state change events. nsAutoString timeStr; timeStr.AppendInt((PRInt32)(idleDeltaInMS / PR_MSEC_PER_SEC)); // Send the "non-idle" events. while (numberOfPendingNotifications--) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Reset idle timeout: tell observer %x user is back", notifyList[numberOfPendingNotifications])); notifyList[numberOfPendingNotifications]->Observe(this, OBSERVER_TOPIC_BACK, timeStr.get()); } } NS_IMETHODIMP nsIdleService::GetIdleTime(PRUint32* idleTime) { // Check sanity of in parameter. if (!idleTime) { return NS_ERROR_NULL_POINTER; } // Polled idle time in ms. PRUint32 polledIdleTimeMS; bool polledIdleTimeIsValid = PollIdleTime(&polledIdleTimeMS); PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Get idle time: polled %u msec, valid = %d", polledIdleTimeMS, polledIdleTimeIsValid)); // timeSinceReset is in milliseconds. PRUint32 timeSinceResetInMS = (PR_Now() - mLastUserInteractionInPR) / PR_USEC_PER_MSEC; PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Get idle time: time since reset %u msec", timeSinceResetInMS)); // If we did't get pulled data, return the time since last idle reset. if (!polledIdleTimeIsValid) { // We need to convert to ms before returning the time. *idleTime = timeSinceResetInMS; return NS_OK; } // Otherwise return the shortest time detected (in ms). *idleTime = NS_MIN(timeSinceResetInMS, polledIdleTimeMS); return NS_OK; } bool nsIdleService::PollIdleTime(PRUint32* /*aIdleTime*/) { // Default behavior is not to have the ability to poll an idle time. return false; } bool nsIdleService::UsePollMode() { PRUint32 dummy; return PollIdleTime(&dummy); } void nsIdleService::StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure) { static_cast(aClosure)->IdleTimerCallback(); } void nsIdleService::IdleTimerCallback(void) { // Remember that we no longer have a timer running. mCurrentlySetToTimeoutAtInPR = 0; // Get the current idle time. PRUint32 currentIdleTimeInMS; if (NS_FAILED(GetIdleTime(¤tIdleTimeInMS))) { PR_LOG(sLog, PR_LOG_ALWAYS, ("idleService: Idle timer callback: failed to get idle time")); return; } PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Idle timer callback: current idle time %u msec", currentIdleTimeInMS)); // Check if we have had some user interaction we didn't handle previously // we do the calculation in ms to lessen the chance for rounding errors to // trigger wrong results, it is also very important that we call PR_Now AFTER // the call to GetIdleTime(). if (((PR_Now() - mLastUserInteractionInPR) / PR_USEC_PER_MSEC) > currentIdleTimeInMS) { // We had user activity, so handle that part first (to ensure the listeners // don't risk getting an non-idle after they get a new idle indication. ResetIdleTimeOut(currentIdleTimeInMS); // NOTE: We can't bail here, as we might have something already timed out. } // Find the idle time in S. PRUint32 currentIdleTimeInS = currentIdleTimeInMS / PR_MSEC_PER_SEC; // Restart timer and bail if no-one are expected to be in idle if (mDeltaToNextIdleSwitchInS > currentIdleTimeInS) { // If we didn't expect anyone to be idle, then just re-start the timer. ReconfigureTimer(); return; } // Tell expired listeners they are expired,and find the next timeout Telemetry::AutoTimer timer; // We need to initialise the time to the next idle switch. mDeltaToNextIdleSwitchInS = PR_UINT32_MAX; // Create list of observers that should be notified. nsCOMArray notifyList; for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) { IdleListener& curListener = mArrayListeners.ElementAt(i); // We are only interested in items, that are not in the idle state. if (!curListener.isIdle) { // If they have an idle time smaller than the actual idle time. if (curListener.reqIdleTime <= currentIdleTimeInS) { // Then add the listener to the list of listeners that should be // notified. notifyList.AppendObject(curListener.observer); // This listener is now idle. curListener.isIdle = true; } else { // Listeners that are not timed out yet are candidates for timing out. mDeltaToNextIdleSwitchInS = PR_MIN(mDeltaToNextIdleSwitchInS, curListener.reqIdleTime); } } } // Restart the timer before any notifications that could slow us down are // done. ReconfigureTimer(); PRInt32 numberOfPendingNotifications = notifyList.Count(); Telemetry::Accumulate(Telemetry::IDLE_NOTIFY_IDLE_LISTENERS, numberOfPendingNotifications); // Bail if nothing to do. if (!numberOfPendingNotifications) { return; } // Remember we have someone idle. mAnyObserverIdle = true; // We need a text string to send with any state change events. nsAutoString timeStr; timeStr.AppendInt(currentIdleTimeInS); // Notify all listeners that just timed out. while (numberOfPendingNotifications--) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: Idle timer callback: tell observer %x user is idle", notifyList[numberOfPendingNotifications])); notifyList[numberOfPendingNotifications]->Observe(this, OBSERVER_TOPIC_IDLE, timeStr.get()); } } void nsIdleService::SetTimerExpiryIfBefore(PRTime aNextTimeoutInPR) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: SetTimerExpiryIfBefore: next timeout %lld usec", aNextTimeoutInPR)); // Bail if we don't have a timer service. if (!mTimer) { return; } // If the new timeout is before the old one or we don't have a timer running, // then restart the timer. if (mCurrentlySetToTimeoutAtInPR > aNextTimeoutInPR || !mCurrentlySetToTimeoutAtInPR) { #ifdef PR_LOGGING PRTime oldTimeout = mCurrentlySetToTimeoutAtInPR; #endif mCurrentlySetToTimeoutAtInPR = aNextTimeoutInPR ; // Stop the current timer (it's ok to try'n stop it, even it isn't running). mTimer->Cancel(); // Check that the timeout is actually in the future, otherwise make it so. PRTime currentTimeInPR = PR_Now(); if (currentTimeInPR > mCurrentlySetToTimeoutAtInPR) { mCurrentlySetToTimeoutAtInPR = currentTimeInPR; } // Add 10 ms to ensure we don't undershoot, and never get a "0" timer. mCurrentlySetToTimeoutAtInPR += 10 * PR_USEC_PER_MSEC; PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: reset timer expiry from %lld usec to %lld usec", oldTimeout, mCurrentlySetToTimeoutAtInPR)); // Start the timer mTimer->InitWithFuncCallback(StaticIdleTimerCallback, this, (mCurrentlySetToTimeoutAtInPR - currentTimeInPR) / PR_USEC_PER_MSEC, nsITimer::TYPE_ONE_SHOT); } } void nsIdleService::ReconfigureTimer(void) { // Check if either someone is idle, or someone will become idle. if (!mAnyObserverIdle && PR_UINT32_MAX == mDeltaToNextIdleSwitchInS) { // If not, just let any existing timers run to completion // And bail out. PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: ReconfigureTimer: no idle or waiting observers")); return; } // Find the next timeout value, assuming we are not polling. // We need to store the current time, so we don't get artifacts from the time // ticking while we are processing. PRTime curTimeInPR = PR_Now(); PRTime nextTimeoutAtInPR = mLastUserInteractionInPR + (((PRTime)mDeltaToNextIdleSwitchInS) * PR_USEC_PER_SEC); PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: next timeout %lld usec (%u msec from now)", nextTimeoutAtInPR, (PRUint32)((nextTimeoutAtInPR - curTimeInPR) / PR_USEC_PER_MSEC))); // Check if we should correct the timeout time because we should poll before. if (mAnyObserverIdle && UsePollMode()) { PRTime pollTimeout = curTimeInPR + MIN_IDLE_POLL_INTERVAL_MSEC * PR_USEC_PER_MSEC; if (nextTimeoutAtInPR > pollTimeout) { PR_LOG(sLog, PR_LOG_DEBUG, ("idleService: idle observers, reducing timeout to %u msec from now", MIN_IDLE_POLL_INTERVAL_MSEC)); nextTimeoutAtInPR = pollTimeout; } } SetTimerExpiryIfBefore(nextTimeoutAtInPR); }