/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * The origin of this IDL file is * https://webaudio.github.io/web-audio-api/ * * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C * liability, trademark and document use rules apply. */ dictionary AudioBufferSourceOptions { AudioBuffer? buffer; float detune = 0; boolean loop = false; double loopEnd = 0; double loopStart = 0; float playbackRate = 1; }; [Pref="dom.webaudio.enabled", Constructor(BaseAudioContext context, optional AudioBufferSourceOptions options)] interface AudioBufferSourceNode : AudioScheduledSourceNode { attribute AudioBuffer? buffer; readonly attribute AudioParam playbackRate; readonly attribute AudioParam detune; attribute boolean loop; attribute double loopStart; attribute double loopEnd; [Throws, UnsafeInPrerendering] void start(optional double when = 0, optional double grainOffset = 0, optional double grainDuration); }; // Mozilla extensions AudioBufferSourceNode implements AudioNodePassThrough;