/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "gfxRect.h" #include "nsMathUtils.h" #include "mozilla/gfx/Matrix.h" #include "gfxQuad.h" gfxQuad gfxRect::TransformToQuad(const mozilla::gfx::Matrix4x4 &aMatrix) const { gfxPoint points[4]; points[0] = TopLeft(); points[1] = TopRight(); points[2] = BottomRight(); points[3] = BottomLeft(); points[0].Transform(aMatrix); points[1].Transform(aMatrix); points[2].Transform(aMatrix); points[3].Transform(aMatrix); // Could this ever result in lines that intersect? I don't think so. return gfxQuad(points[0], points[1], points[2], points[3]); } void gfxRect::TransformBounds(const mozilla::gfx::Matrix4x4 &aMatrix) { gfxPoint quad[4]; quad[0] = TopLeft(); quad[1] = TopRight(); quad[2] = BottomLeft(); quad[3] = BottomRight(); quad[0].Transform(aMatrix); double min_x = quad[0].x; double max_x = quad[0].x; double min_y = quad[0].y; double max_y = quad[0].y; for (int i=1; i<4; i++) { quad[i].Transform(aMatrix); min_x = std::min(quad[i].x, min_x); max_x = std::max(quad[i].x, max_x); min_y = std::min(quad[i].y, min_y); max_y = std::max(quad[i].y, max_y); } x = min_x; y = min_y; width = max_x - min_x; height = max_y - min_y; } static bool WithinEpsilonOfInteger(gfxFloat aX, gfxFloat aEpsilon) { return fabs(NS_round(aX) - aX) <= fabs(aEpsilon); } bool gfxRect::WithinEpsilonOfIntegerPixels(gfxFloat aEpsilon) const { NS_ASSERTION(-0.5 < aEpsilon && aEpsilon < 0.5, "Nonsense epsilon value"); return (WithinEpsilonOfInteger(x, aEpsilon) && WithinEpsilonOfInteger(y, aEpsilon) && WithinEpsilonOfInteger(width, aEpsilon) && WithinEpsilonOfInteger(height, aEpsilon)); } /* Clamp r to CAIRO_COORD_MIN .. CAIRO_COORD_MAX * these are to be device coordinates. * * Cairo is currently using 24.8 fixed point, * so -2^24 .. 2^24-1 is our valid */ #define CAIRO_COORD_MAX (16777215.0) #define CAIRO_COORD_MIN (-16777216.0) void gfxRect::Condition() { // if either x or y is way out of bounds; // note that we don't handle negative w/h here if (x > CAIRO_COORD_MAX) { x = CAIRO_COORD_MAX; width = 0.0; } if (y > CAIRO_COORD_MAX) { y = CAIRO_COORD_MAX; height = 0.0; } if (x < CAIRO_COORD_MIN) { width += x - CAIRO_COORD_MIN; if (width < 0.0) width = 0.0; x = CAIRO_COORD_MIN; } if (y < CAIRO_COORD_MIN) { height += y - CAIRO_COORD_MIN; if (height < 0.0) height = 0.0; y = CAIRO_COORD_MIN; } if (x + width > CAIRO_COORD_MAX) { width = CAIRO_COORD_MAX - x; } if (y + height > CAIRO_COORD_MAX) { height = CAIRO_COORD_MAX - y; } }