/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- // * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_TEXTURECLIENT_X11_H #define MOZILLA_GFX_TEXTURECLIENT_X11_H #include "mozilla/layers/TextureClient.h" #include "ISurfaceAllocator.h" // For IsSurfaceDescriptorValid #include "mozilla/layers/ShadowLayerUtilsX11.h" namespace mozilla { namespace layers { class X11TextureData : public TextureData { public: static X11TextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, TextureFlags aFlags, ClientIPCAllocator* aAllocator); virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override; virtual bool Lock(OpenMode aMode, FenceHandle*) override; virtual void Unlock() override; virtual void FillInfo(TextureData::Info& aInfo) const override; virtual already_AddRefed BorrowDrawTarget() override; virtual void Deallocate(ClientIPCAllocator*) override; virtual TextureData* CreateSimilar(ClientIPCAllocator* aAllocator, TextureFlags aFlags = TextureFlags::DEFAULT, TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override; virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override; protected: X11TextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, bool aClientDeallocation, bool aIsCrossProcess, gfxXlibSurface* aSurface); gfx::IntSize mSize; gfx::SurfaceFormat mFormat; RefPtr mSurface; bool mClientDeallocation; bool mIsCrossProcess; }; } // namespace layers } // namespace mozilla #endif