/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:cindent:ts=2:et:sw=2: /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Steve Clark * Robert O'Callahan * L. David Baron * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsBlockFrame.h" #include "nsBlockReflowContext.h" #include "nsBlockReflowState.h" #include "nsBlockBandData.h" #include "nsBulletFrame.h" #include "nsLineBox.h" #include "nsInlineFrame.h" #include "nsLineLayout.h" #include "nsPlaceholderFrame.h" #include "nsStyleConsts.h" #include "nsHTMLIIDs.h" #include "nsCSSRendering.h" #include "nsIFrameManager.h" #include "nsIPresContext.h" #include "nsIPresShell.h" #include "nsIReflowCommand.h" #include "nsIStyleContext.h" #include "nsIView.h" #include "nsIFontMetrics.h" #include "nsHTMLParts.h" #include "nsHTMLAtoms.h" #include "nsHTMLValue.h" #include "nsIDOMEvent.h" #include "nsIHTMLContent.h" #include "prprf.h" #include "nsLayoutAtoms.h" #include "nsITextContent.h" #include "nsStyleChangeList.h" #include "nsISizeOfHandler.h" #include "nsIFocusTracker.h" #include "nsIFrameSelection.h" #include "nsSpaceManager.h" #include "nsIntervalSet.h" #include "prenv.h" #include "plstr.h" #include "nsGUIEvent.h" #ifdef IBMBIDI #include "nsBidiPresUtils.h" #endif // IBMBIDI #include "nsIDOMHTMLBodyElement.h" #include "nsIDOMHTMLHtmlElement.h" #ifdef DEBUG #include "nsBlockDebugFlags.h" PRBool nsBlockFrame::gLamePaintMetrics; PRBool nsBlockFrame::gLameReflowMetrics; PRBool nsBlockFrame::gNoisy; PRBool nsBlockFrame::gNoisyDamageRepair; PRBool nsBlockFrame::gNoisyMaxElementSize; PRBool nsBlockFrame::gNoisyReflow; PRBool nsBlockFrame::gReallyNoisyReflow; PRBool nsBlockFrame::gNoisySpaceManager; PRBool nsBlockFrame::gVerifyLines; PRBool nsBlockFrame::gDisableResizeOpt; PRInt32 nsBlockFrame::gNoiseIndent; struct BlockDebugFlags { const char* name; PRBool* on; }; static BlockDebugFlags gFlags[] = { { "reflow", &nsBlockFrame::gNoisyReflow }, { "really-noisy-reflow", &nsBlockFrame::gReallyNoisyReflow }, { "max-element-size", &nsBlockFrame::gNoisyMaxElementSize }, { "space-manager", &nsBlockFrame::gNoisySpaceManager }, { "verify-lines", &nsBlockFrame::gVerifyLines }, { "damage-repair", &nsBlockFrame::gNoisyDamageRepair }, { "lame-paint-metrics", &nsBlockFrame::gLamePaintMetrics }, { "lame-reflow-metrics", &nsBlockFrame::gLameReflowMetrics }, { "disable-resize-opt", &nsBlockFrame::gDisableResizeOpt }, }; #define NUM_DEBUG_FLAGS (sizeof(gFlags) / sizeof(gFlags[0])) static void ShowDebugFlags() { printf("Here are the available GECKO_BLOCK_DEBUG_FLAGS:\n"); BlockDebugFlags* bdf = gFlags; BlockDebugFlags* end = gFlags + NUM_DEBUG_FLAGS; for (; bdf < end; bdf++) { printf(" %s\n", bdf->name); } printf("Note: GECKO_BLOCK_DEBUG_FLAGS is a comma seperated list of flag\n"); printf("names (no whitespace)\n"); } void nsBlockFrame::InitDebugFlags() { static PRBool firstTime = PR_TRUE; if (firstTime) { firstTime = PR_FALSE; char* flags = PR_GetEnv("GECKO_BLOCK_DEBUG_FLAGS"); if (flags) { PRBool error = PR_FALSE; for (;;) { char* cm = PL_strchr(flags, ','); if (cm) *cm = '\0'; PRBool found = PR_FALSE; BlockDebugFlags* bdf = gFlags; BlockDebugFlags* end = gFlags + NUM_DEBUG_FLAGS; for (; bdf < end; bdf++) { if (PL_strcasecmp(bdf->name, flags) == 0) { *(bdf->on) = PR_TRUE; printf("nsBlockFrame: setting %s debug flag on\n", bdf->name); gNoisy = PR_TRUE; found = PR_TRUE; break; } } if (!found) { error = PR_TRUE; } if (!cm) break; *cm = ','; flags = cm + 1; } if (error) { ShowDebugFlags(); } } } } #endif // add in a sanity check for absurdly deep frame trees. See bug 42138 // can't just use IsFrameTreeTooDeep() because that method has side effects we don't want #define MAX_DEPTH_FOR_LIST_RENUMBERING 200 // 200 open displayable tags is pretty unrealistic //---------------------------------------------------------------------- // Debugging support code #ifdef DEBUG static const char* kReflowCommandType[] = { "ContentChanged", "StyleChanged", "ReflowDirty", "UserDefined", }; #endif #ifdef REALLY_NOISY_FIRST_LINE static void DumpStyleGeneaology(nsIFrame* aFrame, const char* gap) { fputs(gap, stdout); nsFrame::ListTag(stdout, aFrame); printf(": "); nsIStyleContext* sc; aFrame->GetStyleContext(&sc); while (nsnull != sc) { nsIStyleContext* psc; printf("%p ", sc); psc = sc->GetParent(); NS_RELEASE(sc); sc = psc; } printf("\n"); } #endif #ifdef REFLOW_STATUS_COVERAGE static void RecordReflowStatus(PRBool aChildIsBlock, nsReflowStatus aFrameReflowStatus) { static PRUint32 record[2]; // 0: child-is-block // 1: child-is-inline PRIntn index = 0; if (!aChildIsBlock) index |= 1; // Compute new status PRUint32 newS = record[index]; if (NS_INLINE_IS_BREAK(aFrameReflowStatus)) { if (NS_INLINE_IS_BREAK_BEFORE(aFrameReflowStatus)) { newS |= 1; } else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) { newS |= 2; } else { newS |= 4; } } else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) { newS |= 8; } else { newS |= 16; } // Log updates to the status that yield different values if (record[index] != newS) { record[index] = newS; printf("record(%d): %02x %02x\n", index, record[0], record[1]); } } #endif //---------------------------------------------------------------------- void nsBlockFrame::CombineRects(const nsRect& r1, nsRect& r2) { nscoord xa = r2.x; nscoord ya = r2.y; nscoord xb = xa + r2.width; nscoord yb = ya + r2.height; nscoord x = r1.x; nscoord y = r1.y; nscoord xmost = x + r1.width; nscoord ymost = y + r1.height; if (x < xa) { xa = x; } if (xmost > xb) { xb = xmost; } if (y < ya) { ya = y; } if (ymost > yb) { yb = ymost; } r2.x = xa; r2.y = ya; r2.width = xb - xa; r2.height = yb - ya; } //---------------------------------------------------------------------- const nsIID kBlockFrameCID = NS_BLOCK_FRAME_CID; nsresult NS_NewBlockFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame, PRUint32 aFlags) { NS_PRECONDITION(aNewFrame, "null OUT ptr"); if (nsnull == aNewFrame) { return NS_ERROR_NULL_POINTER; } nsBlockFrame* it = new (aPresShell) nsBlockFrame; if (nsnull == it) { return NS_ERROR_OUT_OF_MEMORY; } it->SetFlags(aFlags); *aNewFrame = it; return NS_OK; } nsBlockFrame::nsBlockFrame() { #ifdef DEBUG InitDebugFlags(); #endif } nsBlockFrame::~nsBlockFrame() { } NS_IMETHODIMP nsBlockFrame::Destroy(nsIPresContext* aPresContext) { mAbsoluteContainer.DestroyFrames(this, aPresContext); // Outside bullets are not in our child-list so check for them here // and delete them when present. if (mBullet && HaveOutsideBullet()) { mBullet->Destroy(aPresContext); mBullet = nsnull; } mFloaters.DestroyFrames(aPresContext); nsLineBox::DeleteLineList(aPresContext, mLines); return nsBlockFrameSuper::Destroy(aPresContext); } NS_IMETHODIMP nsBlockFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr) { NS_PRECONDITION(aInstancePtr, "null out param"); if (aIID.Equals(kBlockFrameCID)) { *aInstancePtr = NS_STATIC_CAST(void*, NS_STATIC_CAST(nsBlockFrame*, this)); return NS_OK; } if (aIID.Equals(NS_GET_IID(nsILineIterator)) || aIID.Equals(NS_GET_IID(nsILineIteratorNavigator))) { nsLineIterator* it = new nsLineIterator; if (!it) { *aInstancePtr = nsnull; return NS_ERROR_OUT_OF_MEMORY; } NS_ADDREF(it); // reference passed to caller const nsStyleVisibility* visibility; GetStyleData(eStyleStruct_Visibility, (const nsStyleStruct*&) visibility); nsresult rv = it->Init(mLines, visibility->mDirection == NS_STYLE_DIRECTION_RTL); if (NS_FAILED(rv)) { NS_RELEASE(it); return rv; } *aInstancePtr = NS_STATIC_CAST(void*, NS_STATIC_CAST(nsILineIteratorNavigator*, it)); return NS_OK; } return nsBlockFrameSuper::QueryInterface(aIID, aInstancePtr); } NS_IMETHODIMP nsBlockFrame::IsSplittable(nsSplittableType& aIsSplittable) const { aIsSplittable = NS_FRAME_SPLITTABLE_NON_RECTANGULAR; return NS_OK; } #ifdef DEBUG NS_METHOD nsBlockFrame::List(nsIPresContext* aPresContext, FILE* out, PRInt32 aIndent) const { IndentBy(out, aIndent); ListTag(out); #ifdef DEBUG_waterson fprintf(out, " [parent=%p]", mParent); #endif nsIView* view; GetView(aPresContext, &view); if (nsnull != view) { fprintf(out, " [view=%p]", NS_STATIC_CAST(void*, view)); } if (nsnull != mNextSibling) { fprintf(out, " next=%p", NS_STATIC_CAST(void*, mNextSibling)); } // Output the flow linkage if (nsnull != mPrevInFlow) { fprintf(out, " prev-in-flow=%p", NS_STATIC_CAST(void*, mPrevInFlow)); } if (nsnull != mNextInFlow) { fprintf(out, " next-in-flow=%p", NS_STATIC_CAST(void*, mNextInFlow)); } // Output the rect and state fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height); if (0 != mState) { fprintf(out, " [state=%08x]", mState); } PRInt32 numInlineLines = 0; PRInt32 numBlockLines = 0; if (! mLines.empty()) { for (const_line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { if (line->IsBlock()) numBlockLines++; else numInlineLines++; } } fprintf(out, " sc=%p(i=%d,b=%d)<\n", NS_STATIC_CAST(void*, mStyleContext), numInlineLines, numBlockLines); aIndent++; // Output the lines if (! mLines.empty()) { for (const_line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { line->List(aPresContext, out, aIndent); } } nsIAtom* listName = nsnull; PRInt32 listIndex = 0; for (;;) { nsIFrame* kid; GetAdditionalChildListName(listIndex++, &listName); if (nsnull == listName) { break; } FirstChild(aPresContext, listName, &kid); if (nsnull != kid) { IndentBy(out, aIndent); nsAutoString tmp; if (nsnull != listName) { listName->ToString(tmp); fputs(NS_LossyConvertUCS2toASCII(tmp).get(), out); } fputs("<\n", out); while (nsnull != kid) { nsIFrameDebug* frameDebug; if (NS_SUCCEEDED(CallQueryInterface(kid, &frameDebug))) { frameDebug->List(aPresContext, out, aIndent + 1); } kid->GetNextSibling(&kid); } IndentBy(out, aIndent); fputs(">\n", out); } NS_IF_RELEASE(listName); } aIndent--; IndentBy(out, aIndent); fputs(">\n", out); return NS_OK; } NS_IMETHODIMP nsBlockFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Block"), aResult); } #endif NS_IMETHODIMP nsBlockFrame::GetFrameType(nsIAtom** aType) const { NS_PRECONDITION(nsnull != aType, "null OUT parameter pointer"); *aType = nsLayoutAtoms::blockFrame; NS_ADDREF(*aType); return NS_OK; } ///////////////////////////////////////////////////////////////////////////// // Child frame enumeration NS_IMETHODIMP nsBlockFrame::FirstChild(nsIPresContext* aPresContext, nsIAtom* aListName, nsIFrame** aFirstChild) const { NS_PRECONDITION(nsnull != aFirstChild, "null OUT parameter pointer"); if (aListName == nsLayoutAtoms::absoluteList) { return mAbsoluteContainer.FirstChild(this, aListName, aFirstChild); } else if (nsnull == aListName) { *aFirstChild = (mLines.empty()) ? nsnull : mLines.front()->mFirstChild; return NS_OK; } else if (aListName == nsLayoutAtoms::overflowList) { nsLineList* overflowLines = GetOverflowLines(aPresContext, PR_FALSE); *aFirstChild = overflowLines ? overflowLines->front()->mFirstChild : nsnull; return NS_OK; } else if (aListName == nsLayoutAtoms::floaterList) { *aFirstChild = mFloaters.FirstChild(); return NS_OK; } else if (aListName == nsLayoutAtoms::bulletList) { if (HaveOutsideBullet()) { *aFirstChild = mBullet; } else { *aFirstChild = nsnull; } return NS_OK; } *aFirstChild = nsnull; return NS_ERROR_INVALID_ARG; } NS_IMETHODIMP nsBlockFrame::GetAdditionalChildListName(PRInt32 aIndex, nsIAtom** aListName) const { NS_PRECONDITION(nsnull != aListName, "null OUT parameter pointer"); if (aIndex < 0) { return NS_ERROR_INVALID_ARG; } *aListName = nsnull; switch (aIndex) { case NS_BLOCK_FRAME_FLOATER_LIST_INDEX: *aListName = nsLayoutAtoms::floaterList; NS_ADDREF(*aListName); break; case NS_BLOCK_FRAME_BULLET_LIST_INDEX: *aListName = nsLayoutAtoms::bulletList; NS_ADDREF(*aListName); break; case NS_BLOCK_FRAME_ABSOLUTE_LIST_INDEX: *aListName = nsLayoutAtoms::absoluteList; NS_ADDREF(*aListName); break; } return NS_OK; } NS_IMETHODIMP nsBlockFrame::IsPercentageBase(PRBool& aBase) const { aBase = PR_TRUE; return NS_OK; } ////////////////////////////////////////////////////////////////////// // Frame structure methods ////////////////////////////////////////////////////////////////////// // Reflow methods static void CalculateContainingBlock(const nsHTMLReflowState& aReflowState, nscoord aFrameWidth, nscoord aFrameHeight, nscoord& aContainingBlockWidth, nscoord& aContainingBlockHeight) { aContainingBlockWidth = -1; // have reflow state calculate aContainingBlockHeight = -1; // have reflow state calculate // The issue there is that for a 'height' of 'auto' the reflow state code // won't know how to calculate the containing block height because it's // calculated bottom up. We don't really want to do this for the initial // containing block so that's why we have the check for if the element // is absolutely or relatively positioned if (aReflowState.mStyleDisplay->IsAbsolutelyPositioned() || (NS_STYLE_POSITION_RELATIVE == aReflowState.mStyleDisplay->mPosition)) { aContainingBlockWidth = aFrameWidth; aContainingBlockHeight = aFrameHeight; // Containing block is relative to the padding edge nsMargin border; if (!aReflowState.mStyleBorder->GetBorder(border)) { NS_NOTYETIMPLEMENTED("percentage border"); } aContainingBlockWidth -= border.left + border.right; aContainingBlockHeight -= border.top + border.bottom; } } NS_IMETHODIMP nsBlockFrame::Reflow(nsIPresContext* aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("nsBlockFrame", aReflowState.reason); DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus); #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": begin %s reflow availSize=%d,%d computedSize=%d,%d\n", nsHTMLReflowState::ReasonToString(aReflowState.reason), aReflowState.availableWidth, aReflowState.availableHeight, aReflowState.mComputedWidth, aReflowState.mComputedHeight); } if (gNoisy) { gNoiseIndent++; } PRTime start = LL_ZERO; // Initialize these variablies to silence the compiler. PRInt32 ctc = 0; // We only use these if they are set (gLameReflowMetrics). if (gLameReflowMetrics) { start = PR_Now(); ctc = nsLineBox::GetCtorCount(); } #endif // See if it's an incremental reflow command if (eReflowReason_Incremental == aReflowState.reason) { // Give the absolute positioning code a chance to handle it nscoord containingBlockWidth; nscoord containingBlockHeight; PRBool handled; nsRect childBounds; CalculateContainingBlock(aReflowState, mRect.width, mRect.height, containingBlockWidth, containingBlockHeight); mAbsoluteContainer.IncrementalReflow(this, aPresContext, aReflowState, containingBlockWidth, containingBlockHeight, handled, childBounds); // If the incremental reflow command was handled by the absolute positioning // code, then we're all done if (handled) { // Just return our current size as our desired size. // XXX We need to know the overflow area for the flowed content, and // we don't have a way to get that currently so for the time being pretend // a resize reflow occured #if 0 aMetrics.width = mRect.width; aMetrics.height = mRect.height; aMetrics.ascent = mRect.height; aMetrics.descent = 0; // Whether or not we're complete hasn't changed aStatus = (nsnull != mNextInFlow) ? NS_FRAME_NOT_COMPLETE : NS_FRAME_COMPLETE; #else nsHTMLReflowState reflowState(aReflowState); reflowState.reason = eReflowReason_Resize; reflowState.reflowCommand = nsnull; nsBlockFrame::Reflow(aPresContext, aMetrics, reflowState, aStatus); #endif // Factor the absolutely positioned child bounds into the overflow area aMetrics.mOverflowArea.UnionRect(aMetrics.mOverflowArea, childBounds); // Make sure the NS_FRAME_OUTSIDE_CHILDREN flag is set correctly if ((aMetrics.mOverflowArea.x < 0) || (aMetrics.mOverflowArea.y < 0) || (aMetrics.mOverflowArea.XMost() > aMetrics.width) || (aMetrics.mOverflowArea.YMost() > aMetrics.height)) { mState |= NS_FRAME_OUTSIDE_CHILDREN; } else { mState &= ~NS_FRAME_OUTSIDE_CHILDREN; } return NS_OK; } } if (IsFrameTreeTooDeep(aReflowState, aMetrics)) { #ifdef DEBUG_kipp { extern char* nsPresShell_ReflowStackPointerTop; char marker; char* newsp = (char*) ▮ printf("XXX: frame tree is too deep; approx stack size = %d\n", nsPresShell_ReflowStackPointerTop - newsp); } #endif aStatus = NS_FRAME_COMPLETE; return NS_OK; } // Should we create a space manager? nsSpaceManager* spaceManager; nsSpaceManager* oldSpaceManager; // XXXldb If we start storing the space manager in the frame rather // than keeping it around only during reflow then we should create it // only when there are actually floats to manage. Otherwise things // like tables will gain significant bloat. if (NS_BLOCK_SPACE_MGR & mState) { oldSpaceManager = aReflowState.mSpaceManager; nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); spaceManager = new nsSpaceManager(shell, this); if (!spaceManager) return NS_ERROR_OUT_OF_MEMORY; // Set the space manager in the existing reflow state nsHTMLReflowState& reflowState = NS_CONST_CAST(nsHTMLReflowState&, aReflowState); reflowState.mSpaceManager = spaceManager; #ifdef NOISY_SPACEMANAGER printf("constructed new space manager %p (replacing %p)\n", reflowState.mSpaceManager, oldSpaceManager); #endif } nsBlockReflowState state(aReflowState, aPresContext, this, aMetrics, NS_BLOCK_MARGIN_ROOT & mState); if (eReflowReason_Resize != aReflowState.reason) { #ifdef IBMBIDI if (! mLines.empty()) { PRBool bidiEnabled; aPresContext->GetBidiEnabled(&bidiEnabled); if (bidiEnabled) { nsBidiPresUtils* bidiUtils; aPresContext->GetBidiUtils(&bidiUtils); if (bidiUtils) { PRBool forceReflow; nsresult rc = bidiUtils->Resolve(aPresContext, this, mLines.front()->mFirstChild, forceReflow); if (NS_SUCCEEDED(rc) && forceReflow) { // Mark everything dirty // XXXldb This should be done right. for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { line->MarkDirty(); } } } } } #endif // IBMBIDI RenumberLists(aPresContext); } nsresult rv = NS_OK; PRBool isStyleChange = PR_FALSE; nsIFrame* target; switch (aReflowState.reason) { case eReflowReason_Initial: #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": reflow=initial\n"); #endif DrainOverflowLines(aPresContext); rv = PrepareInitialReflow(state); mState &= ~NS_FRAME_FIRST_REFLOW; break; case eReflowReason_Dirty: break; case eReflowReason_Incremental: // should call GetNext() ? aReflowState.reflowCommand->GetTarget(target); if (this == target) { nsIReflowCommand::ReflowType type; aReflowState.reflowCommand->GetType(type); #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": reflow=incremental type=%d\n", type); #endif switch (type) { case nsIReflowCommand::StyleChanged: rv = PrepareStyleChangedReflow(state); isStyleChange = PR_TRUE; break; case nsIReflowCommand::ReflowDirty: break; default: // Map any other incremental operations into full reflows rv = PrepareResizeReflow(state); break; } } else { // Get next frame in reflow command chain aReflowState.reflowCommand->GetNext(state.mNextRCFrame); #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": reflow=incremental"); if (state.mNextRCFrame) { printf(" next="); nsFrame::ListTag(stdout, state.mNextRCFrame); } printf("\n"); #endif rv = PrepareChildIncrementalReflow(state); } break; case eReflowReason_StyleChange: DrainOverflowLines(aPresContext); rv = PrepareStyleChangedReflow(state); break; case eReflowReason_Resize: default: #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": reflow=resize (%d)\n", aReflowState.reason); #endif DrainOverflowLines(aPresContext); rv = PrepareResizeReflow(state); break; } NS_ASSERTION(NS_SUCCEEDED(rv), "setting up reflow failed"); if (NS_FAILED(rv)) return rv; // Now reflow... rv = ReflowDirtyLines(state); NS_ASSERTION(NS_SUCCEEDED(rv), "reflow dirty lines failed"); if (NS_FAILED(rv)) return rv; if (!state.GetFlag(BRS_ISINLINEINCRREFLOW)) { // XXXwaterson are we sure we don't need to do this work if BRS_ISINLINEINCRREFLOW? aStatus = state.mReflowStatus; if (NS_FRAME_IS_NOT_COMPLETE(aStatus)) { if (NS_STYLE_OVERFLOW_HIDDEN == aReflowState.mStyleDisplay->mOverflow) { aStatus = NS_FRAME_COMPLETE; } else { #ifdef DEBUG_kipp ListTag(stdout); printf(": block is not complete\n"); #endif } } // XXX_perf get rid of this! BuildFloaterList(); } // Compute our final size ComputeFinalSize(aReflowState, state, aMetrics); // see if verifyReflow is enabled, and if so store off the space manager pointer #ifdef DEBUG PRInt32 verifyReflowFlags = nsIPresShell::GetVerifyReflowFlags(); PRBool transferredSpaceManager = PR_FALSE; if (VERIFY_REFLOW_INCLUDE_SPACE_MANAGER & verifyReflowFlags) { // this is a leak of the space manager, but it's only in debug if verify reflow is enabled, so not a big deal nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); if (shell) { nsCOMPtr frameManager; shell->GetFrameManager(getter_AddRefs(frameManager)); if (frameManager) { nsHTMLReflowState& reflowState = (nsHTMLReflowState&)aReflowState; rv = frameManager->SetFrameProperty( this, nsLayoutAtoms::spaceManagerProperty, reflowState.mSpaceManager, nsnull /* should be nsSpaceManagerDestroyer*/); transferredSpaceManager = PR_TRUE; } } } #endif // If we set the space manager, then restore the old space manager now that we're // going out of scope if (NS_BLOCK_SPACE_MGR & mState) { nsHTMLReflowState& reflowState = NS_CONST_CAST(nsHTMLReflowState&, aReflowState); #ifdef NOISY_SPACEMANAGER printf("restoring old space manager %p\n", oldSpaceManager); #endif reflowState.mSpaceManager = oldSpaceManager; #ifdef DEBUG // For debugging, we sometimes transfer ownership to the frame manager // (above). if (!transferredSpaceManager) #endif delete spaceManager; state.mSpaceManager = nsnull; } #ifdef NOISY_SPACEMANAGER nsHTMLReflowState& reflowState = NS_CONST_CAST(nsHTMLReflowState&, aReflowState); if (reflowState.mSpaceManager) { ListTag(stdout); printf(": space-manager %p after reflow\n", reflowState.mSpaceManager); reflowState.mSpaceManager->List(stdout); } #endif // If this is an incremental reflow and we changed size, then make sure our // border is repainted if necessary // // XXXwaterson are we sure we can skip this if BRS_ISINLINEINCRREFLOW? if (!state.GetFlag(BRS_ISINLINEINCRREFLOW) && (eReflowReason_Incremental == aReflowState.reason || eReflowReason_Dirty == aReflowState.reason)) { if (isStyleChange) { // This is only true if it's a style change reflow targeted at this // frame (rather than an ancestor) (I think). That seems to be // what's wanted here. // Lots of things could have changed so damage our entire // bounds #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 1 (%d, %d, %d, %d)\n", this, 0, 0, mRect.width, mRect.height); #endif nsRect damageRect(0, 0, mRect.width, mRect.height); if (!damageRect.IsEmpty()) { Invalidate(aPresContext,damageRect); } } else { nsMargin border = aReflowState.mComputedBorderPadding - aReflowState.mComputedPadding; // See if our width changed if ((aMetrics.width != mRect.width) && (border.right > 0)) { nsRect damageRect; if (aMetrics.width < mRect.width) { // Our new width is smaller, so we need to make sure that // we paint our border in its new position damageRect.x = aMetrics.width - border.right; damageRect.width = border.right; damageRect.y = 0; damageRect.height = aMetrics.height; } else { // Our new width is larger, so we need to erase our border in its // old position damageRect.x = mRect.width - border.right; damageRect.width = border.right; damageRect.y = 0; damageRect.height = mRect.height; } #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 2 (%d, %d, %d, %d)\n", this, damageRect.x, damageRect.y, damageRect.width, damageRect.height); #endif if (!damageRect.IsEmpty()) { Invalidate(aPresContext, damageRect); } } // See if our height changed if ((aMetrics.height != mRect.height) && (border.bottom > 0)) { nsRect damageRect; if (aMetrics.height < mRect.height) { // Our new height is smaller, so we need to make sure that // we paint our border in its new position damageRect.x = 0; damageRect.width = aMetrics.width; damageRect.y = aMetrics.height - border.bottom; damageRect.height = border.bottom; } else { // Our new height is larger, so we need to erase our border in its // old position damageRect.x = 0; damageRect.width = mRect.width; damageRect.y = mRect.height - border.bottom; damageRect.height = border.bottom; } #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 3 (%d, %d, %d, %d)\n", this, damageRect.x, damageRect.y, damageRect.width, damageRect.height); #endif if (!damageRect.IsEmpty()) { Invalidate(aPresContext, damageRect); } } } } // Let the absolutely positioned container reflow any absolutely positioned // child frames that need to be reflowed, e.g., elements with a percentage // based width/height // // XXXwaterson are we sure we can skip this if BRS_ISINLINEINCRREFLOW? if (NS_SUCCEEDED(rv) && mAbsoluteContainer.HasAbsoluteFrames() && !state.GetFlag(BRS_ISINLINEINCRREFLOW)) { nscoord containingBlockWidth; nscoord containingBlockHeight; nsRect childBounds; CalculateContainingBlock(aReflowState, aMetrics.width, aMetrics.height, containingBlockWidth, containingBlockHeight); rv = mAbsoluteContainer.Reflow(this, aPresContext, aReflowState, containingBlockWidth, containingBlockHeight, childBounds); // Factor the absolutely positioned child bounds into the overflow area aMetrics.mOverflowArea.UnionRect(aMetrics.mOverflowArea, childBounds); // Make sure the NS_FRAME_OUTSIDE_CHILDREN flag is set correctly if ((aMetrics.mOverflowArea.x < 0) || (aMetrics.mOverflowArea.y < 0) || (aMetrics.mOverflowArea.XMost() > aMetrics.width) || (aMetrics.mOverflowArea.YMost() > aMetrics.height)) { mState |= NS_FRAME_OUTSIDE_CHILDREN; } else { mState &= ~NS_FRAME_OUTSIDE_CHILDREN; } } #ifdef DEBUG if (gNoisy) { gNoiseIndent--; } if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": status=%x (%scomplete) metrics=%d,%d carriedMargin=%d", aStatus, NS_FRAME_IS_COMPLETE(aStatus) ? "" : "not ", aMetrics.width, aMetrics.height, aMetrics.mCarriedOutBottomMargin.get()); if (mState & NS_FRAME_OUTSIDE_CHILDREN) { printf(" combinedArea={%d,%d,%d,%d}", aMetrics.mOverflowArea.x, aMetrics.mOverflowArea.y, aMetrics.mOverflowArea.width, aMetrics.mOverflowArea.height); } if (aMetrics.maxElementSize) { printf(" maxElementSize=%d,%d", aMetrics.maxElementSize->width, aMetrics.maxElementSize->height); } printf("\n"); } if (gLameReflowMetrics) { PRTime end = PR_Now(); PRInt32 ectc = nsLineBox::GetCtorCount(); PRInt32 numLines = mLines.size(); if (!numLines) numLines = 1; PRTime delta, perLineDelta, lines; LL_I2L(lines, numLines); LL_SUB(delta, end, start); LL_DIV(perLineDelta, delta, lines); ListTag(stdout); char buf[400]; PR_snprintf(buf, sizeof(buf), ": %lld elapsed (%lld per line) (%d lines; %d new lines)", delta, perLineDelta, numLines, ectc - ctc); printf("%s\n", buf); } #endif #ifdef NOISY_MAX_ELEMENT_SIZE if (aMetrics.maxElementSize) { printf("block %p returning with maxElementSize=%d,%d\n", this, aMetrics.maxElementSize->width, aMetrics.maxElementSize->height); } #endif return rv; } static PRBool HaveAutoWidth(const nsHTMLReflowState& aReflowState) { const nsHTMLReflowState* rs = &aReflowState; if (NS_UNCONSTRAINEDSIZE == rs->mComputedWidth) { return PR_TRUE; } const nsStylePosition* pos = rs->mStylePosition; for (;;) { if (!pos) { return PR_TRUE; } nsStyleUnit widthUnit = pos->mWidth.GetUnit(); if (eStyleUnit_Auto == widthUnit) { return PR_TRUE; } if (eStyleUnit_Inherit != widthUnit) { break; } const nsHTMLReflowState* prs = rs->parentReflowState; if (!prs) { return PR_TRUE; } rs = prs; pos = prs->mStylePosition; } return PR_FALSE; } // XXXldb why do we check vertical and horizontal at the same time? Don't // we usually care about one or the other? static PRBool IsPercentageAwareChild(const nsIFrame* aFrame) { NS_ASSERTION(aFrame, "null frame is not allowed"); nsresult rv; const nsStyleMargin* margin; rv = aFrame->GetStyleData(eStyleStruct_Margin,(const nsStyleStruct*&) margin); if (NS_FAILED(rv)) { return PR_TRUE; // just to be on the safe side } if (nsLineLayout::IsPercentageUnitSides(&margin->mMargin)) { return PR_TRUE; } const nsStylePadding* padding; rv = aFrame->GetStyleData(eStyleStruct_Padding,(const nsStyleStruct*&) padding); if (NS_FAILED(rv)) { return PR_TRUE; // just to be on the safe side } if (nsLineLayout::IsPercentageUnitSides(&padding->mPadding)) { return PR_TRUE; } const nsStyleBorder* border; rv = aFrame->GetStyleData(eStyleStruct_Border,(const nsStyleStruct*&) border); if (NS_FAILED(rv)) { return PR_TRUE; // just to be on the safe side } if (nsLineLayout::IsPercentageUnitSides(&border->mBorder)) { return PR_TRUE; } const nsStylePosition* pos; rv = aFrame->GetStyleData(eStyleStruct_Position,(const nsStyleStruct*&) pos); if (NS_FAILED(rv)) { return PR_TRUE; // just to be on the safe side } if (eStyleUnit_Percent == pos->mWidth.GetUnit() || eStyleUnit_Percent == pos->mMaxWidth.GetUnit() || eStyleUnit_Percent == pos->mMinWidth.GetUnit() || eStyleUnit_Percent == pos->mHeight.GetUnit() || eStyleUnit_Percent == pos->mMinHeight.GetUnit() || eStyleUnit_Percent == pos->mMaxHeight.GetUnit() || nsLineLayout::IsPercentageUnitSides(&pos->mOffset)) { // XXX need more here!!! return PR_TRUE; } return PR_FALSE; } void nsBlockFrame::ComputeFinalSize(const nsHTMLReflowState& aReflowState, nsBlockReflowState& aState, nsHTMLReflowMetrics& aMetrics) { const nsMargin& borderPadding = aState.BorderPadding(); #ifdef NOISY_FINAL_SIZE ListTag(stdout); printf(": mY=%d mIsBottomMarginRoot=%s mPrevBottomMargin=%d bp=%d,%d\n", aState.mY, aState.GetFlag(BRS_ISBOTTOMMARGINROOT) ? "yes" : "no", aState.mPrevBottomMargin, borderPadding.top, borderPadding.bottom); #endif // XXXldb Handling min-width/max-width stuff after reflowing children // seems wrong. But IIRC this function only does more than a little // bit in rare cases (or something like that, I'm not really sure). // What are those cases, and do we get the wrong behavior? // Compute final width nscoord maxWidth = 0, maxHeight = 0; #ifdef NOISY_KIDXMOST printf("%p aState.mKidXMost=%d\n", this, aState.mKidXMost); #endif nscoord minWidth = aState.mKidXMost + borderPadding.right; if (!HaveAutoWidth(aReflowState)) { // Use style defined width aMetrics.width = borderPadding.left + aReflowState.mComputedWidth + borderPadding.right; // XXX quote css1 section here if ((0 == aReflowState.mComputedWidth) && (aMetrics.width < minWidth)) { aMetrics.width = minWidth; } // When style defines the width use it for the max-element-size // because we can't shrink any smaller. maxWidth = aMetrics.width; } else { nscoord computedWidth = minWidth; PRBool compact = PR_FALSE; #if 0 if (NS_STYLE_DISPLAY_COMPACT == aReflowState.mStyleDisplay->mDisplay) { // If we are display: compact AND we have no lines or we have // exactly one line and that line is not a block line AND that // line doesn't end in a BR of any sort THEN we remain a compact // frame. if ((mLines.empty()) || ((mLines.front() == mLines.back()) && !mLines.front()->IsBlock() && (NS_STYLE_CLEAR_NONE == mLines.front()->GetBreakType()) /*XXX && (computedWidth <= aState.mCompactMarginWidth) */ )) { compact = PR_TRUE; } } #endif // There are two options here. We either shrink wrap around our // contents or we fluff out to the maximum block width. Note: // We always shrink wrap when given an unconstrained width. if ((0 == (NS_BLOCK_SHRINK_WRAP & mState)) && !aState.GetFlag(BRS_UNCONSTRAINEDWIDTH) && !aState.GetFlag(BRS_SHRINKWRAPWIDTH) && !compact) { // Set our width to the max width if we aren't already that // wide. Note that the max-width has nothing to do with our // contents (CSS2 section XXX) computedWidth = borderPadding.left + aState.mContentArea.width + borderPadding.right; } // See if we should compute our max element size if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { // Add in border and padding dimensions to already computed // max-element-size values. maxWidth = aState.mMaxElementSize.width + borderPadding.left + borderPadding.right; if (computedWidth < maxWidth) { computedWidth = maxWidth; } } // Apply min/max values if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxWidth) { nscoord computedMaxWidth = aReflowState.mComputedMaxWidth + borderPadding.left + borderPadding.right; if (computedWidth > computedMaxWidth) { computedWidth = computedMaxWidth; } } if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinWidth) { nscoord computedMinWidth = aReflowState.mComputedMinWidth + borderPadding.left + borderPadding.right; if (computedWidth < computedMinWidth) { computedWidth = computedMinWidth; } } aMetrics.width = computedWidth; // If we're shrink wrapping, then now that we know our final width we // need to do horizontal alignment of the inline lines and make sure // blocks are correctly sized and positioned. Any lines that need // final adjustment will have been marked as dirty if (aState.GetFlag(BRS_SHRINKWRAPWIDTH) && aState.GetFlag(BRS_NEEDRESIZEREFLOW)) { // If the parent reflow state is also shrink wrap width, then // we don't need to do this, because it will reflow us after it // calculates the final width PRBool parentIsShrinkWrapWidth = PR_FALSE; if (aReflowState.parentReflowState) { if (NS_SHRINKWRAPWIDTH == aReflowState.parentReflowState->mComputedWidth) { parentIsShrinkWrapWidth = PR_TRUE; } } if (!parentIsShrinkWrapWidth) { nsHTMLReflowState reflowState(aReflowState); reflowState.mComputedWidth = aMetrics.width - borderPadding.left - borderPadding.right; reflowState.reason = eReflowReason_Resize; reflowState.mSpaceManager->ClearRegions(); #ifdef DEBUG nscoord oldDesiredWidth = aMetrics.width; #endif nsBlockReflowState state(reflowState, aState.mPresContext, this, aMetrics, NS_BLOCK_MARGIN_ROOT & mState); ReflowDirtyLines(state); aState.mY = state.mY; NS_ASSERTION(oldDesiredWidth == aMetrics.width, "bad desired width"); } } } if (aState.GetFlag(BRS_SHRINKWRAPWIDTH)) { PRBool parentIsShrinkWrapWidth = PR_FALSE; if (aReflowState.parentReflowState) { if (NS_SHRINKWRAPWIDTH == aReflowState.parentReflowState->mComputedWidth) { parentIsShrinkWrapWidth = PR_TRUE; } } } // Compute final height if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedHeight) { // Use style defined height aMetrics.height = borderPadding.top + aReflowState.mComputedHeight + borderPadding.bottom; // When style defines the height use it for the max-element-size // because we can't shrink any smaller. maxHeight = aMetrics.height; // Don't carry out a bottom margin when our height is fixed // unless the bottom of the last line adjoins the bottom of our // content area. if (!aState.GetFlag(BRS_ISBOTTOMMARGINROOT)) { if (aState.mY + aState.mPrevBottomMargin.get() != aMetrics.height) { aState.mPrevBottomMargin.Zero(); } } } else { nscoord autoHeight = aState.mY; // Shrink wrap our height around our contents. if (aState.GetFlag(BRS_ISBOTTOMMARGINROOT)) { // When we are a bottom-margin root make sure that our last // childs bottom margin is fully applied. // XXX check for a fit autoHeight += aState.mPrevBottomMargin.get(); } autoHeight += borderPadding.bottom; // Apply min/max values if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMaxHeight) { nscoord computedMaxHeight = aReflowState.mComputedMaxHeight + borderPadding.top + borderPadding.bottom; if (autoHeight > computedMaxHeight) { autoHeight = computedMaxHeight; } } if (NS_UNCONSTRAINEDSIZE != aReflowState.mComputedMinHeight) { nscoord computedMinHeight = aReflowState.mComputedMinHeight + borderPadding.top + borderPadding.bottom; if (autoHeight < computedMinHeight) { autoHeight = computedMinHeight; } } aMetrics.height = autoHeight; if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { maxHeight = aState.mMaxElementSize.height + borderPadding.top + borderPadding.bottom; } } aMetrics.ascent = mAscent; aMetrics.descent = aMetrics.height - aMetrics.ascent; if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { // Store away the final value aMetrics.maxElementSize->width = maxWidth; aMetrics.maxElementSize->height = maxHeight; #ifdef NOISY_MAX_ELEMENT_SIZE printf ("nsBlockFrame::CFS: %p returning MES %d\n", this, aMetrics.maxElementSize->width); #endif } // Return bottom margin information // rbs says he hit this assertion occasionally (see bug 86947), so // just set the margin to zero and we'll figure out why later //NS_ASSERTION(aMetrics.mCarriedOutBottomMargin.IsZero(), // "someone else set the margin"); if (!aState.GetFlag(BRS_ISBOTTOMMARGINROOT)) aMetrics.mCarriedOutBottomMargin = aState.mPrevBottomMargin; else aMetrics.mCarriedOutBottomMargin.Zero(); #ifdef DEBUG_blocks if (CRAZY_WIDTH(aMetrics.width) || CRAZY_HEIGHT(aMetrics.height)) { ListTag(stdout); printf(": WARNING: desired:%d,%d\n", aMetrics.width, aMetrics.height); } if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE) && ((maxWidth > aMetrics.width) || (maxHeight > aMetrics.height))) { ListTag(stdout); printf(": WARNING: max-element-size:%d,%d desired:%d,%d maxSize:%d,%d\n", maxWidth, maxHeight, aMetrics.width, aMetrics.height, aState.mReflowState.availableWidth, aState.mReflowState.availableHeight); } #endif #ifdef NOISY_MAX_ELEMENT_SIZE if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": max-element-size:%d,%d desired:%d,%d maxSize:%d,%d\n", maxWidth, maxHeight, aMetrics.width, aMetrics.height, aState.mReflowState.availableWidth, aState.mReflowState.availableHeight); } #endif // If we're requested to update our maximum width, then compute it if (aState.GetFlag(BRS_COMPUTEMAXWIDTH)) { // We need to add in for the right border/padding // XXXldb Why right and not left? aMetrics.mMaximumWidth = aState.mMaximumWidth + borderPadding.right; #ifdef NOISY_MAXIMUM_WIDTH printf("nsBlockFrame::ComputeFinalSize block %p setting aMetrics.mMaximumWidth to %d\n", this, aMetrics.mMaximumWidth); #endif } // Compute the combined area of our children // XXX_perf: This can be done incrementally nscoord xa = 0, ya = 0, xb = aMetrics.width, yb = aMetrics.height; if (NS_STYLE_OVERFLOW_HIDDEN != aReflowState.mStyleDisplay->mOverflow) { for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { // Compute min and max x/y values for the reflowed frame's // combined areas nsRect lineCombinedArea; line->GetCombinedArea(&lineCombinedArea); nscoord x = lineCombinedArea.x; nscoord y = lineCombinedArea.y; nscoord xmost = x + lineCombinedArea.width; nscoord ymost = y + lineCombinedArea.height; if (x < xa) { xa = x; } if (xmost > xb) { xb = xmost; } if (y < ya) { ya = y; } if (ymost > yb) { yb = ymost; } } // Factor the bullet in; normally the bullet will be factored into // the line-box's combined area. However, if the line is a block // line then it won't; if there are no lines, it won't. So just // factor it in anyway (it can't hurt if it was already done). // XXXldb Can we just fix GetCombinedArea instead? if (mBullet) { nsRect r; mBullet->GetRect(r); if (r.x < xa) xa = r.x; if (r.y < ya) ya = r.y; nscoord xmost = r.XMost(); if (xmost > xb) xb = xmost; nscoord ymost = r.YMost(); if (ymost > yb) yb = ymost; } } #ifdef NOISY_COMBINED_AREA ListTag(stdout); printf(": ca=%d,%d,%d,%d\n", xa, ya, xb-xa, yb-ya); #endif // If the combined area of our children exceeds our bounding box // then set the NS_FRAME_OUTSIDE_CHILDREN flag, otherwise clear it. aMetrics.mOverflowArea.x = xa; aMetrics.mOverflowArea.y = ya; aMetrics.mOverflowArea.width = xb - xa; aMetrics.mOverflowArea.height = yb - ya; if ((aMetrics.mOverflowArea.x < 0) || (aMetrics.mOverflowArea.y < 0) || (aMetrics.mOverflowArea.XMost() > aMetrics.width) || (aMetrics.mOverflowArea.YMost() > aMetrics.height)) { mState |= NS_FRAME_OUTSIDE_CHILDREN; } else { mState &= ~NS_FRAME_OUTSIDE_CHILDREN; } if (NS_BLOCK_WRAP_SIZE & mState) { // When the area frame is supposed to wrap around all in-flow // children, make sure it is big enough to include those that stick // outside the box. if (NS_FRAME_OUTSIDE_CHILDREN & mState) { nscoord xMost = aMetrics.mOverflowArea.XMost(); if (xMost > aMetrics.width) { #ifdef NOISY_FINAL_SIZE ListTag(stdout); printf(": changing desired width from %d to %d\n", aMetrics.width, xMost); #endif aMetrics.width = xMost; } nscoord yMost = aMetrics.mOverflowArea.YMost(); if (yMost > aMetrics.height) { #ifdef NOISY_FINAL_SIZE ListTag(stdout); printf(": changing desired height from %d to %d\n", aMetrics.height, yMost); #endif aMetrics.height = yMost; // adjust descent to absorb any excess difference aMetrics.descent = aMetrics.height - aMetrics.ascent; } } } } nsresult nsBlockFrame::PrepareInitialReflow(nsBlockReflowState& aState) { PrepareResizeReflow(aState); return NS_OK; } nsresult nsBlockFrame::PrepareChildIncrementalReflow(nsBlockReflowState& aState) { // Determine the line being impacted PRBool isFloater; line_iterator line; FindLineFor(aState.mNextRCFrame, &isFloater, &line); if (line == end_lines()) { // This assertion actually fires on lots of pages // (e.g., bugzilla, bugzilla query page), so limit it // to a few people until we fix the problem causing it. // // I think waterson explained once why it was happening -- I think // it has something to do with the interaction of the unconstrained // reflow in multi-pass reflow with the reflow command's chain, but // I don't remember the details. #if defined(DEBUG_dbaron) || defined(DEBUG_waterson) NS_NOTREACHED("We don't have a line for the target of the reflow. " "Being inefficient"); #endif // This can't happen, but just in case it does... return PrepareResizeReflow(aState); } // XXX: temporary: If the child frame is a floater then punt // XXX_perf XXXldb How big a perf problem is this? if (isFloater) { return PrepareResizeReflow(aState); } if (line->IsInline()) { aState.SetFlag(BRS_ISINLINEINCRREFLOW, PR_TRUE); } // Just mark this line dirty. We never need to mark the // previous line dirty since either: // * the line is a block, and there would never be a chance to pull // something up // * It's an incremental reflow to something within an inline, which // we know must be very limited. line->MarkDirty(); return NS_OK; } nsresult nsBlockFrame::MarkLineDirty(line_iterator aLine) { // Mark aLine dirty aLine->MarkDirty(); #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": mark line %p dirty\n", NS_STATIC_CAST(void*, aLine.get())); } #endif // Mark previous line dirty if its an inline line so that it can // maybe pullup something from the line just affected. // XXX We don't need to do this if aPrevLine ends in a break-after... if (aLine != mLines.front() && aLine->IsInline() && aLine.prev()->IsInline()) { aLine.prev()->MarkDirty(); #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": mark prev-line %p dirty\n", NS_STATIC_CAST(void*, aLine.prev().get())); } #endif } return NS_OK; } nsresult nsBlockFrame::UpdateBulletPosition(nsBlockReflowState& aState) { if (nsnull == mBullet) { // Don't bother if there is no bullet return NS_OK; } const nsStyleList* styleList; GetStyleData(eStyleStruct_List, (const nsStyleStruct*&) styleList); if (NS_STYLE_LIST_STYLE_POSITION_INSIDE == styleList->mListStylePosition) { if (mBullet && HaveOutsideBullet()) { // We now have an inside bullet, but used to have an outside // bullet. Adjust the frame line list if (! mLines.empty()) { // if we have a line already, then move the bullet to the front of the // first line nsIFrame* child = nsnull; nsLineBox* firstLine = mLines.front(); #ifdef DEBUG // bullet should not have any siblings if it was an outside bullet nsIFrame* next = nsnull; mBullet->GetNextSibling(&next); NS_ASSERTION(!next, "outside bullet should not have siblings"); #endif // move bullet to front and chain the previous frames, and update the line count child = firstLine->mFirstChild; firstLine->mFirstChild = mBullet; mBullet->SetNextSibling(child); PRInt32 count = firstLine->GetChildCount(); firstLine->SetChildCount(count+1); // dirty it here in case the caller does not firstLine->MarkDirty(); } else { // no prior lines, just create a new line for the bullet nsLineBox* line = aState.NewLineBox(mBullet, 1, PR_FALSE); if (!line) { return NS_ERROR_OUT_OF_MEMORY; } mLines.push_back(line); } } mState &= ~NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } else { if (!HaveOutsideBullet()) { // We now have an outside bullet, but used to have an inside // bullet. Take the bullet frame out of the first lines frame // list. if ((! mLines.empty()) && (mBullet == mLines.front()->mFirstChild)) { nsIFrame* next; mBullet->GetNextSibling(&next); mBullet->SetNextSibling(nsnull); PRInt32 count = mLines.front()->GetChildCount() - 1; NS_ASSERTION(count >= 0, "empty line w/o bullet"); mLines.front()->SetChildCount(count); if (0 == count) { nsLineBox* oldFront = mLines.front(); mLines.pop_front(); aState.FreeLineBox(oldFront); if (! mLines.empty()) { mLines.front()->MarkDirty(); } } else { mLines.front()->mFirstChild = next; mLines.front()->MarkDirty(); } } } mState |= NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } #ifdef DEBUG VerifyLines(PR_TRUE); #endif return NS_OK; } nsresult nsBlockFrame::PrepareStyleChangedReflow(nsBlockReflowState& aState) { nsresult rv = UpdateBulletPosition(aState); // Mark everything dirty for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { line->MarkDirty(); } return rv; } nsresult nsBlockFrame::PrepareResizeReflow(nsBlockReflowState& aState) { // See if we can try and avoid marking all the lines as dirty PRBool tryAndSkipLines = PR_FALSE; // we need to calculate if any part of then block itself // is impacted by a floater (bug 19579) aState.GetAvailableSpace(); // See if this is this a constrained resize reflow that is not impacted by floaters if ((! aState.IsImpactedByFloater()) && (aState.mReflowState.reason == eReflowReason_Resize) && (NS_UNCONSTRAINEDSIZE != aState.mReflowState.availableWidth)) { // If the text is left-aligned, then we try and avoid reflowing the lines const nsStyleText* styleText = (const nsStyleText*) mStyleContext->GetStyleData(eStyleStruct_Text); if ((NS_STYLE_TEXT_ALIGN_LEFT == styleText->mTextAlign) || ((NS_STYLE_TEXT_ALIGN_DEFAULT == styleText->mTextAlign) && (NS_STYLE_DIRECTION_LTR == aState.mReflowState.mStyleVisibility->mDirection))) { tryAndSkipLines = PR_TRUE; } } #ifdef DEBUG if (gDisableResizeOpt) { tryAndSkipLines = PR_FALSE; } if (gNoisyReflow) { if (!tryAndSkipLines) { const nsStyleText* mStyleText = (const nsStyleText*) mStyleContext->GetStyleData(eStyleStruct_Text); IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": marking all lines dirty: reason=%d availWidth=%d textAlign=%d\n", aState.mReflowState.reason, aState.mReflowState.availableWidth, mStyleText->mTextAlign); } } #endif if (tryAndSkipLines) { nscoord newAvailWidth = aState.mReflowState.mComputedBorderPadding.left; if (NS_SHRINKWRAPWIDTH == aState.mReflowState.mComputedWidth) { if (NS_UNCONSTRAINEDSIZE != aState.mReflowState.mComputedMaxWidth) { newAvailWidth += aState.mReflowState.mComputedMaxWidth; } else { newAvailWidth += aState.mReflowState.availableWidth; } } else { if (NS_UNCONSTRAINEDSIZE != aState.mReflowState.mComputedWidth) { newAvailWidth += aState.mReflowState.mComputedWidth; } else { newAvailWidth += aState.mReflowState.availableWidth; } } NS_ASSERTION(NS_UNCONSTRAINEDSIZE != newAvailWidth, "bad math, newAvailWidth is infinite"); #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": trying to avoid marking all lines dirty\n"); } #endif PRBool wrapping = !aState.GetFlag(BRS_NOWRAP); for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { // We let child blocks make their own decisions the same // way we are here. // // For inline lines with no-wrap, the only way things // could change is if there is a percentage-sized child. if (line->IsBlock() || line->HasPercentageChild() || (wrapping && ((line != mLines.back() && !line->HasBreak()) || line->ResizeReflowOptimizationDisabled() || line->HasFloaters() || line->IsImpactedByFloater() || (line->mBounds.XMost() > newAvailWidth)))) { line->MarkDirty(); } #ifdef REALLY_NOISY_REFLOW if (!line->IsBlock()) { printf("PrepareResizeReflow thinks line %p is %simpacted by floaters\n", line, line->IsImpactedByFloater() ? "" : "not "); } #endif #ifdef DEBUG if (gNoisyReflow && !line->IsDirty() && wrapping) { IndentBy(stdout, gNoiseIndent + 1); printf("skipped: line=%p next=%p %s %s %s%s%s breakType=%d xmost=%d\n", NS_STATIC_CAST(void*, line.get()), NS_STATIC_CAST(void*, line.next().get()), line->IsBlock() ? "block" : "inline", "wrapping", line->HasBreak() ? "has-break " : "", line->HasFloaters() ? "has-floaters " : "", line->IsImpactedByFloater() ? "impacted " : "", line->GetBreakType(), line->mBounds.XMost()); } #endif } } else { // Mark everything dirty for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { line->MarkDirty(); } } return NS_OK; } //---------------------------------------- PRBool nsBlockFrame::FindLineFor(nsIFrame* aFrame, PRBool* aIsFloaterResult, line_iterator* aFoundLine) { // This assertion actually fires on lots of pages (e.g., bugzilla, // bugzilla query page), so limit it to a few people until we fix the // problem causing it. It's related to the similarly |#ifdef|ed // assertion in |PrepareChildIncrementalReflow|. #if defined(DEBUG_dbaron) || defined(DEBUG_waterson) NS_PRECONDITION(aFrame, "why pass a null frame?"); #endif PRBool isFloater = PR_FALSE; line_iterator line = begin_lines(), line_end = end_lines(); for ( ; line != line_end; ++line) { if (line->Contains(aFrame)) { break; } // XXXldb what does this do? if (line->HasFloaters()) { nsFloaterCache* fc = line->GetFirstFloater(); while (fc) { if (aFrame == fc->mPlaceholder->GetOutOfFlowFrame()) { isFloater = PR_TRUE; goto done; } fc = fc->Next(); } } } done: *aIsFloaterResult = isFloater; *aFoundLine = line; return (line != line_end); } // SEC: added GetCurrentLine() for bug 45152 // we need a way for line layout to know what line is being reflowed, // but we don't want to expose the innards of nsBlockReflowState. nsresult nsBlockFrame::GetCurrentLine(nsBlockReflowState *aState, nsLineBox ** aOutCurrentLine) { if (!aState || !aOutCurrentLine) return NS_ERROR_FAILURE; *aOutCurrentLine = aState->mCurrentLine; return NS_OK; } /** * Remember regions of reflow damage from floaters that changed size (so * far, only vertically, which is a bug) in the space manager so that we * can mark any impacted lines dirty in |PropagateFloaterDamage|. */ void nsBlockFrame::RememberFloaterDamage(nsBlockReflowState& aState, nsLineBox* aLine, const nsRect& aOldCombinedArea) { nsRect lineCombinedArea; aLine->GetCombinedArea(&lineCombinedArea); if (lineCombinedArea != aLine->mBounds && lineCombinedArea != aOldCombinedArea) { // The line's combined-area changed. Therefore we need to damage // the lines below that were previously (or are now) impacted by // the change. It's possible that a floater shrunk or grew so // use the larger of the impacted area. // XXXldb If just the width of the floater changed, then this code // won't be triggered and the code below (in |PropagateFloaterDamage|) // won't kick in for "non-Block lines". See // "XXX: Maybe the floater itself changed size?" below. // // This is a major flaw in this code. // nscoord newYMost = lineCombinedArea.YMost(); nscoord oldYMost = aOldCombinedArea.YMost(); nscoord impactYB = newYMost < oldYMost ? oldYMost : newYMost; nscoord impactYA = lineCombinedArea.y; nsSpaceManager *spaceManager = aState.mReflowState.mSpaceManager; spaceManager->IncludeInDamage(impactYA, impactYB); } } /** * Propagate reflow "damage" from from earlier lines to the current * line. The reflow damage comes from the following sources: * 1. The regions of floater damage remembered in * |RememberFloaterDamage|. * 2. The combination of nonzero |aDeltaY| and any impact by a floater, * either the previous reflow or now. * * When entering this function, |aLine| is still at its old position and * |aDeltaY| indicates how much it will later be slid (assuming it * doesn't get marked dirty and reflowed entirely). */ void nsBlockFrame::PropagateFloaterDamage(nsBlockReflowState& aState, nsLineBox* aLine, nscoord aDeltaY) { NS_PRECONDITION(!aLine->IsDirty(), "should never be called on dirty lines"); // Check the damage region recorded in the float damage. nsSpaceManager *spaceManager = aState.mReflowState.mSpaceManager; if (spaceManager->HasFloatDamage()) { nscoord lineYA = aLine->mBounds.y + aDeltaY; nscoord lineYB = lineYA + aLine->mBounds.height; if (spaceManager->IntersectsDamage(lineYA, lineYB)) { aLine->MarkDirty(); return; } } if (aDeltaY) { // Cases we need to find: // // 1. the line was impacted by a floater and now isn't // 2. the line wasn't impacted by a floater and now is // 3. the line is impacted by a floater both before and after and // the floater has changed position relative to the line (or it's // a different floater). (XXXPerf we don't currently // check whether the floater changed size. We currently just // mark blocks dirty and ignore any possibility of damage to // inlines by it being a different floater with a different // size.) // // XXXPerf: An optimization: if the line was and is completely // impacted by a floater and the floater hasn't changed size, // then we don't need to mark the line dirty. aState.GetAvailableSpace(aLine->mBounds.y + aDeltaY); PRBool wasImpactedByFloater = aLine->IsImpactedByFloater(); PRBool isImpactedByFloater = aState.IsImpactedByFloater(); #ifdef REALLY_NOISY_REFLOW printf("nsBlockFrame::PropagateFloaterDamage %p was = %d, is=%d\n", this, wasImpactedByFloater, isImpactedByFloater); #endif // Mark the line dirty if: // 1. It used to be impacted by a floater and now isn't, or vice // versa. // 2. It is impacted by a floater and it is a block, which means // that more or less of the line could be impacted than was in // the past. (XXXPerf This could be optimized further, since // we're marking the whole line dirty.) if ((wasImpactedByFloater != isImpactedByFloater) || (isImpactedByFloater && aLine->IsBlock())) { aLine->MarkDirty(); } } } // NOTE: The first parameter *must* be passed by value. static PRBool WrappedLinesAreDirty(nsLineList::iterator aLine, const nsLineList::iterator aLineEnd) { if (aLine->IsInline()) { while (aLine->IsLineWrapped()) { ++aLine; if (aLine == aLineEnd) { break; } NS_ASSERTION(!aLine->IsBlock(), "didn't expect a block line"); if (aLine->IsDirty()) { // we found a continuing line that is dirty return PR_TRUE; } } } return PR_FALSE; } PRBool nsBlockFrame::IsIncrementalDamageConstrained(const nsBlockReflowState& aState) const { // see if the reflow will go through a text control. if so, we can optimize // because we know the text control won't change size. if (aState.mReflowState.reflowCommand) { nsIFrame *target; aState.mReflowState.reflowCommand->GetTarget(target); while (target) { // starting with the target's parent, scan for a text control nsIFrame *parent; target->GetParent(&parent); if ((nsIFrame*)this==parent || !parent) // the null check is paranoia, it should never happen break; // we found ourself, so we know there's no text control between us and target nsCOMPtr frameType; parent->GetFrameType(getter_AddRefs(frameType)); if (frameType) { if (nsLayoutAtoms::textInputFrame == frameType.get()) return PR_TRUE; // damage is constrained to the text control innards } target = parent; // advance the loop up the frame tree } } return PR_FALSE; // default case, damage is not constrained (or unknown) } static void PlaceFrameView(nsIPresContext* aPresContext, nsIFrame* aFrame); /** * Reflow the dirty lines */ nsresult nsBlockFrame::ReflowDirtyLines(nsBlockReflowState& aState) { nsresult rv = NS_OK; PRBool keepGoing = PR_TRUE; PRBool repositionViews = PR_FALSE; // should we really need this? #ifdef DEBUG if (gNoisyReflow) { if (aState.mReflowState.reason == eReflowReason_Incremental) { nsIReflowCommand::ReflowType type; aState.mReflowState.reflowCommand->GetType(type); IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": incrementally reflowing dirty lines: type=%s(%d) isInline=%s", kReflowCommandType[type], type, aState.GetFlag(BRS_ISINLINEINCRREFLOW) ? "true" : "false"); } else { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": reflowing dirty lines"); } printf(" computedWidth=%d\n", aState.mReflowState.mComputedWidth); gNoiseIndent++; } #endif // Check whether this is an incremental reflow PRBool incrementalReflow = aState.mReflowState.reason == eReflowReason_Incremental || aState.mReflowState.reason == eReflowReason_Dirty; // the amount by which we will slide the current line if it is not // dirty nscoord deltaY = 0; // whether we did NOT reflow the previous line and thus we need to // recompute the carried out margin before the line if we want to // reflow it or if its previous margin is dirty PRBool needToRecoverMargin = PR_FALSE; // Reflow the lines that are already ours line_iterator line = begin_lines(), line_end = end_lines(); for ( ; line != line_end; ++line, aState.AdvanceToNextLine()) { #ifdef DEBUG if (gNoisyReflow) { nsRect lca; line->GetCombinedArea(&lca); IndentBy(stdout, gNoiseIndent); printf("line=%p mY=%d dirty=%s oldBounds={%d,%d,%d,%d} oldCombinedArea={%d,%d,%d,%d} deltaY=%d mPrevBottomMargin=%d\n", NS_STATIC_CAST(void*, line.get()), aState.mY, line->IsDirty() ? "yes" : "no", line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, lca.x, lca.y, lca.width, lca.height, deltaY, aState.mPrevBottomMargin.get()); gNoiseIndent++; } #endif // If we're supposed to update our maximum width, then we'll also need to // reflow this line if it's line wrapped and any of the continuing lines // are dirty. If we are printing (constrained height), always reflow the line if ((NS_UNCONSTRAINEDSIZE != aState.mReflowState.availableHeight) || (!line->IsDirty() && aState.GetFlag(BRS_COMPUTEMAXWIDTH) && ::WrappedLinesAreDirty(line, line_end))) { line->MarkDirty(); } // Make sure |aState.mPrevBottomMargin| is at the correct position // before calling PropagateFloaterDamage. if (needToRecoverMargin) { needToRecoverMargin = PR_FALSE; // We need to reconstruct the bottom margin only if we didn't // reflow the previous line and we do need to reflow (or repair // the top position of) the next line. if (line->IsDirty() || line->IsPreviousMarginDirty()) aState.ReconstructMarginAbove(line); } if (line->IsPreviousMarginDirty() && !line->IsDirty()) { // If the previous margin is dirty and we're not going to reflow // the line we need to pull out the correct top margin and set // |deltaY| correctly. // If there's float damage we might end up doing this work twice, // but whatever... if (line->IsBlock()) { // XXXPerf We could actually make this faster by stealing code // from the top of nsBlockFrame::ReflowBlockFrame, but it's an // edge case that will generally happen at most once in a given // reflow (insertion of a new line before a block) line->MarkDirty(); } else { deltaY = aState.mY + aState.mPrevBottomMargin.get() - line->mBounds.y; } } line->ClearPreviousMarginDirty(); // See if there's any reflow damage that requires that we mark the // line dirty. if (!line->IsDirty()) { PropagateFloaterDamage(aState, line, deltaY); } // Now repair the line and update |aState.mY| by calling // |ReflowLine| or |SlideLine|. if (line->IsDirty()) { // Compute the dirty lines "before" YMost, after factoring in // the running deltaY value - the running value is implicit in // aState.mY. nscoord oldY = line->mBounds.y; nscoord oldYMost = line->mBounds.YMost(); nsRect oldCombinedArea; line->GetCombinedArea(&oldCombinedArea); // Reflow the dirty line. If it's an incremental reflow, then force // it to invalidate the dirty area if necessary PRBool forceInvalidate = PR_FALSE; if (incrementalReflow) { forceInvalidate = !IsIncrementalDamageConstrained(aState); } rv = ReflowLine(aState, line, &keepGoing, forceInvalidate); if (NS_FAILED(rv)) { return rv; } if (!keepGoing) { if (0 == line->GetChildCount()) { DeleteLine(aState, line, line_end); } break; } if (oldY == 0 && deltaY != line->mBounds.y) { // This means the current line was just reflowed for the first // time. Thus we must mark the the previous margin of the next // line dirty. // XXXldb Move this into where we insert the line! (or will // that mess up deltaY manipulation?) if (line.next() != end_lines()) { line.next()->MarkPreviousMarginDirty(); // since it's marked dirty, nobody will care about |deltaY| } } else { deltaY = line->mBounds.YMost() - oldYMost; } // Remember any things that could potentially be changes in the // positions of floaters in this line so that we later damage the // lines adjacent to those changes. RememberFloaterDamage(aState, line, oldCombinedArea); } else { if (deltaY != 0) SlideLine(aState, line, deltaY); else repositionViews = PR_TRUE; // XXX EVIL O(N^2) EVIL aState.RecoverStateFrom(line, deltaY); // Keep mY up to date in case we're propagating reflow damage. aState.mY = line->mBounds.YMost(); needToRecoverMargin = PR_TRUE; } #ifdef DEBUG if (gNoisyReflow) { gNoiseIndent--; nsRect lca; line->GetCombinedArea(&lca); IndentBy(stdout, gNoiseIndent); printf("line=%p mY=%d newBounds={%d,%d,%d,%d} newCombinedArea={%d,%d,%d,%d} deltaY=%d mPrevBottomMargin=%d\n", NS_STATIC_CAST(void*, line.get()), aState.mY, line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, lca.x, lca.y, lca.width, lca.height, deltaY, aState.mPrevBottomMargin.get()); } #endif } if (needToRecoverMargin) { // Is this expensive? aState.ReconstructMarginAbove(line); } // Should we really have to do this? if (repositionViews) ::PlaceFrameView(aState.mPresContext, this); // Pull data from a next-in-flow if there's still room for more // content here. while (keepGoing && (nsnull != aState.mNextInFlow)) { // Grab first line from our next-in-flow nsBlockFrame* nextInFlow = aState.mNextInFlow; line_iterator nifLine = nextInFlow->begin_lines(); if (nifLine == nextInFlow->end_lines()) { aState.mNextInFlow = (nsBlockFrame*) aState.mNextInFlow->mNextInFlow; continue; } // XXX See if the line is not dirty; if it's not maybe we can // avoid the pullup if it can't fit? nsLineBox *toMove = nifLine; nextInFlow->mLines.erase(nifLine); if (0 == toMove->GetChildCount()) { // The line is empty. Try the next one. NS_ASSERTION(nsnull == toMove->mFirstChild, "bad empty line"); aState.FreeLineBox(toMove); continue; } // XXX move to a subroutine: run-in, overflow, pullframe and this do this // Make the children in the line ours. nsIFrame* frame = toMove->mFirstChild; nsIFrame* lastFrame = nsnull; PRInt32 n = toMove->GetChildCount(); while (--n >= 0) { frame->SetParent(this); // When pushing and pulling frames we need to check for whether any // views need to be reparented nsHTMLContainerFrame::ReparentFrameView(aState.mPresContext, frame, mNextInFlow, this); lastFrame = frame; frame->GetNextSibling(&frame); } lastFrame->SetNextSibling(nsnull); // Add line to our line list if (aState.mPrevChild) aState.mPrevChild->SetNextSibling(toMove->mFirstChild); line = mLines.before_insert(end_lines(), toMove); // If line contains floaters, remove them from aState.mNextInFlow's // floater list. They will be pushed onto this blockframe's floater // list, via BuildFloaterList(), when we are done reflowing dirty lines. // // XXX: If the call to BuildFloaterList() is removed from // nsBlockFrame::Reflow(), we'll probably need to manually // append the floaters to |this|'s floater list. if (line->HasFloaters()) { nsFloaterCache* fc = line->GetFirstFloater(); while (fc) { if (fc->mPlaceholder) { nsIFrame* floater = fc->mPlaceholder->GetOutOfFlowFrame(); if (floater) aState.mNextInFlow->mFloaters.RemoveFrame(floater); } fc = fc->Next(); } } // Now reflow it and any lines that it makes during it's reflow // (we have to loop here because reflowing the line may case a new // line to be created; see SplitLine's callers for examples of // when this happens). while (line != end_lines()) { rv = ReflowLine(aState, line, &keepGoing, incrementalReflow /* force invalidate */); if (NS_FAILED(rv)) { return rv; } if (!keepGoing) { if (0 == line->GetChildCount()) { DeleteLine(aState, line, line_end); } break; } // If this is an inline frame then its time to stop ++line; aState.AdvanceToNextLine(); } } // Handle an odd-ball case: a list-item with no lines if (mBullet && HaveOutsideBullet() && mLines.empty()) { nsHTMLReflowMetrics metrics(nsnull); ReflowBullet(aState, metrics); // There are no lines so we have to fake up some y motion so that // we end up with *some* height. aState.mY += metrics.height; } #ifdef DEBUG if (gNoisyReflow) { gNoiseIndent--; IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": done reflowing dirty lines (status=%x)\n", aState.mReflowStatus); } #endif return rv; } void nsBlockFrame::DeleteLine(nsBlockReflowState& aState, nsLineList::iterator aLine, nsLineList::iterator aLineEnd) { NS_PRECONDITION(0 == aLine->GetChildCount(), "can't delete !empty line"); if (0 == aLine->GetChildCount()) { NS_ASSERTION(aState.mCurrentLine == aLine, "using function more generally than designed, " "but perhaps OK now"); nsLineBox *line = aLine; aLine = mLines.erase(aLine); aState.FreeLineBox(line); // Mark the previous margin of the next line dirty since we need to // recompute its top position. if (aLine != aLineEnd) aLine->MarkPreviousMarginDirty(); } } /** * Reflow a line. The line will either contain a single block frame * or contain 1 or more inline frames. aKeepReflowGoing indicates * whether or not the caller should continue to reflow more lines. */ nsresult nsBlockFrame::ReflowLine(nsBlockReflowState& aState, line_iterator aLine, PRBool* aKeepReflowGoing, PRBool aDamageDirtyArea) { nsresult rv = NS_OK; NS_ABORT_IF_FALSE(aLine->GetChildCount(), "reflowing empty line"); // Setup the line-layout for the new line aState.mCurrentLine = aLine; aLine->ClearDirty(); // Now that we know what kind of line we have, reflow it nsRect oldCombinedArea; aLine->GetCombinedArea(&oldCombinedArea); if (aLine->IsBlock()) { rv = ReflowBlockFrame(aState, aLine, aKeepReflowGoing); // We expect blocks to damage any area inside their bounds that is // dirty; however, if the frame changes size or position then we // need to do some repainting if (aDamageDirtyArea) { nsRect lineCombinedArea; aLine->GetCombinedArea(&lineCombinedArea); if ((oldCombinedArea.x != lineCombinedArea.x) || (oldCombinedArea.y != lineCombinedArea.y)) { // The block has moved, and so to be safe we need to repaint // XXX We need to improve on this... nsRect dirtyRect; dirtyRect.UnionRect(oldCombinedArea, lineCombinedArea); #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 6 (%d, %d, %d, %d)\n", this, dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height); #endif if (!dirtyRect.IsEmpty()) { Invalidate(aState.mPresContext, dirtyRect); } } else { if (oldCombinedArea.width != lineCombinedArea.width) { nsRect dirtyRect; // Just damage the vertical strip that was either added or went // away dirtyRect.x = PR_MIN(oldCombinedArea.XMost(), lineCombinedArea.XMost()); dirtyRect.y = lineCombinedArea.y; dirtyRect.width = PR_MAX(oldCombinedArea.XMost(), lineCombinedArea.XMost()) - dirtyRect.x; dirtyRect.height = PR_MAX(oldCombinedArea.height, lineCombinedArea.height); #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 7 (%d, %d, %d, %d)\n", this, dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height); #endif if (!dirtyRect.IsEmpty()) { Invalidate(aState.mPresContext, dirtyRect); } } if (oldCombinedArea.height != lineCombinedArea.height) { nsRect dirtyRect; // Just damage the horizontal strip that was either added or went // away dirtyRect.x = lineCombinedArea.x; dirtyRect.y = PR_MIN(oldCombinedArea.YMost(), lineCombinedArea.YMost()); dirtyRect.width = PR_MAX(oldCombinedArea.width, lineCombinedArea.width); dirtyRect.height = PR_MAX(oldCombinedArea.YMost(), lineCombinedArea.YMost()) - dirtyRect.y; #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 8 (%d, %d, %d, %d)\n", this, dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height); #endif if (!dirtyRect.IsEmpty()) { Invalidate(aState.mPresContext, dirtyRect); } } } } } else { aLine->SetLineWrapped(PR_FALSE); // If we're supposed to update the maximum width, then we'll need to reflow // the line with an unconstrained width (which will give us the new maximum // width), then we'll reflow it again with the constrained width. // We only do this if this is a beginning line, i.e., don't do this for // lines associated with content that line wrapped (see ReflowDirtyLines() // for details). // XXX This approach doesn't work when floaters are involved in which case // we'll either need to recover the floater state that applies to the // unconstrained reflow or keep it around in a separate space manager... PRBool isBeginningLine = aState.mCurrentLine == begin_lines() || !aState.mCurrentLine.prev()->IsLineWrapped(); if (aState.GetFlag(BRS_COMPUTEMAXWIDTH) && isBeginningLine) { nscoord oldY = aState.mY; nsCollapsingMargin oldPrevBottomMargin(aState.mPrevBottomMargin); PRBool oldUnconstrainedWidth = aState.GetFlag(BRS_UNCONSTRAINEDWIDTH); // First reflow the line with an unconstrained width. When doing this // we need to set the block reflow state's "mUnconstrainedWidth" variable // to PR_TRUE so if we encounter a placeholder and then reflow its // associated floater we don't end up resetting the line's right edge and // have it think the width is unconstrained... aState.SetFlag(BRS_UNCONSTRAINEDWIDTH, PR_TRUE); ReflowInlineFrames(aState, aLine, aKeepReflowGoing, aDamageDirtyArea, PR_TRUE); aState.mY = oldY; aState.mPrevBottomMargin = oldPrevBottomMargin; aState.SetFlag(BRS_UNCONSTRAINEDWIDTH, oldUnconstrainedWidth); // Update the line's maximum width aLine->mMaximumWidth = aLine->mBounds.XMost(); #ifdef NOISY_MAXIMUM_WIDTH printf("nsBlockFrame::ReflowLine block %p line %p setting aLine.mMaximumWidth to %d\n", this, aLine, aLine->mMaximumWidth); #endif aState.UpdateMaximumWidth(aLine->mMaximumWidth); // Remove any floaters associated with the line from the space // manager aLine->RemoveFloatersFromSpaceManager(aState.mSpaceManager); // Now reflow the line again this time without having it compute // the maximum width or max-element-size. // Note: we need to reset both member variables, because the inline // code examines mComputeMaxElementSize and if there is a placeholder // on this line the code to reflow the floater looks at both... nscoord oldComputeMaxElementSize = aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE); nscoord oldComputeMaximumWidth = aState.GetFlag(BRS_COMPUTEMAXWIDTH); aState.SetFlag(BRS_COMPUTEMAXELEMENTSIZE, PR_FALSE); aState.SetFlag(BRS_COMPUTEMAXWIDTH, PR_FALSE); rv = ReflowInlineFrames(aState, aLine, aKeepReflowGoing, aDamageDirtyArea); aState.SetFlag(BRS_COMPUTEMAXELEMENTSIZE, oldComputeMaxElementSize); aState.SetFlag(BRS_COMPUTEMAXWIDTH, oldComputeMaximumWidth); } else { rv = ReflowInlineFrames(aState, aLine, aKeepReflowGoing, aDamageDirtyArea); if (NS_SUCCEEDED(rv)) { if (aState.GetFlag(BRS_COMPUTEMAXWIDTH)) { #ifdef NOISY_MAXIMUM_WIDTH printf("nsBlockFrame::ReflowLine block %p line %p setting aLine.mMaximumWidth to %d\n", this, aLine, aLine->mMaximumWidth); #endif aState.UpdateMaximumWidth(aLine->mMaximumWidth); } if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { #ifdef NOISY_MAX_ELEMENT_SIZE printf("nsBlockFrame::ReflowLine block %p line %p setting aLine.mMaxElementWidth to %d\n", this, aLine, aLine->mMaxElementWidth); #endif aState.UpdateMaxElementSize(nsSize(aLine->mMaxElementWidth, aLine->mBounds.height)); } } } // We don't really know what changed in the line, so use the union // of the old and new combined areas // SEC: added "aLine->IsForceInvalidate()" for bug 45152 if (aDamageDirtyArea || aLine->IsForceInvalidate()) { aLine->SetForceInvalidate(PR_FALSE); // doing the invalidate now, force flag to off nsRect combinedArea; aLine->GetCombinedArea(&combinedArea); nsRect dirtyRect; dirtyRect.UnionRect(oldCombinedArea, combinedArea); #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate because %s is true (%d, %d, %d, %d)\n", this, aDamageDirtyArea ? "aDamageDirtyArea" : "aLine->IsForceInvalidate", dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height); if (aLine->IsForceInvalidate()) printf(" dirty line is %p\n"); #endif if (!dirtyRect.IsEmpty()) { Invalidate(aState.mPresContext, dirtyRect); } } } return rv; } /** * Pull frame from the next available location (one of our lines or * one of our next-in-flows lines). */ nsresult nsBlockFrame::PullFrame(nsBlockReflowState& aState, line_iterator aLine, PRBool aDamageDeletedLines, nsIFrame*& aFrameResult) { nsresult rv = NS_OK; PRBool stopPulling; aFrameResult = nsnull; // First check our remaining lines while (end_lines() != aLine.next()) { rv = PullFrameFrom(aState, aLine, mLines, aLine.next(), PR_FALSE, aDamageDeletedLines, aFrameResult, stopPulling); if (NS_FAILED(rv) || stopPulling) { return rv; } } // Pull frames from the next-in-flow(s) until we can't nsBlockFrame* nextInFlow = aState.mNextInFlow; while (nsnull != nextInFlow) { if (nextInFlow->mLines.empty()) { nextInFlow = (nsBlockFrame*) nextInFlow->mNextInFlow; aState.mNextInFlow = nextInFlow; continue; } rv = PullFrameFrom(aState, aLine, nextInFlow->mLines, nextInFlow->mLines.begin(), PR_TRUE, aDamageDeletedLines, aFrameResult, stopPulling); if (NS_FAILED(rv) || stopPulling) { return rv; } } return rv; } /** * Try to pull a frame out of a line pointed at by aFromLine. If a frame * is pulled then aPulled will be set to PR_TRUE. In addition, if * aUpdateGeometricParent is set then the pulled frames geometric parent * will be updated (e.g. when pulling from a next-in-flows line list). * * Note: pulling a frame from a line that is a place-holder frame * doesn't automatically remove the corresponding floater from the * line's floater array. This happens indirectly: either the line gets * emptied (and destroyed) or the line gets reflowed (because we mark * it dirty) and the code at the top of ReflowLine empties the * array. So eventually, it will be removed, just not right away. */ nsresult nsBlockFrame::PullFrameFrom(nsBlockReflowState& aState, nsLineBox* aLine, nsLineList& aFromContainer, nsLineList::iterator aFromLine, PRBool aUpdateGeometricParent, PRBool aDamageDeletedLines, nsIFrame*& aFrameResult, PRBool& aStopPulling) { nsLineBox* fromLine = aFromLine; NS_ABORT_IF_FALSE(fromLine, "bad line to pull from"); NS_ABORT_IF_FALSE(fromLine->GetChildCount(), "empty line"); NS_ABORT_IF_FALSE(aLine->GetChildCount(), "empty line"); if (fromLine->IsBlock()) { // If our line is not empty and the child in aFromLine is a block // then we cannot pull up the frame into this line. In this case // we stop pulling. aStopPulling = PR_TRUE; aFrameResult = nsnull; } else { // Take frame from fromLine nsIFrame* frame = fromLine->mFirstChild; aLine->SetChildCount(aLine->GetChildCount() + 1); PRInt32 fromLineChildCount = fromLine->GetChildCount(); if (0 != --fromLineChildCount) { // Mark line dirty now that we pulled a child fromLine->SetChildCount(fromLineChildCount); fromLine->MarkDirty(); frame->GetNextSibling(&fromLine->mFirstChild); } else { // Free up the fromLine now that it's empty // Its bounds might need to be redrawn, though. if (aDamageDeletedLines && !fromLine->mBounds.IsEmpty()) { Invalidate(aState.mPresContext, fromLine->mBounds); } if (aFromLine.next() != end_lines()) aFromLine.next()->MarkPreviousMarginDirty(); aFromContainer.erase(aFromLine); aState.FreeLineBox(fromLine); } // Change geometric parents if (aUpdateGeometricParent) { // Before we set the new parent frame get the current parent nsIFrame* oldParentFrame; frame->GetParent(&oldParentFrame); frame->SetParent(this); // When pushing and pulling frames we need to check for whether any // views need to be reparented NS_ASSERTION(oldParentFrame != this, "unexpected parent frame"); nsHTMLContainerFrame::ReparentFrameView(aState.mPresContext, frame, oldParentFrame, this); // The frame is being pulled from a next-in-flow; therefore we // need to add it to our sibling list. if (nsnull != aState.mPrevChild) { aState.mPrevChild->SetNextSibling(frame); } frame->SetNextSibling(nsnull); } // Stop pulling because we found a frame to pull aStopPulling = PR_TRUE; aFrameResult = frame; #ifdef DEBUG VerifyLines(PR_TRUE); #endif } return NS_OK; } static void PlaceFrameView(nsIPresContext* aPresContext, nsIFrame* aFrame) { nsIView* view; aFrame->GetView(aPresContext, &view); if (view) nsContainerFrame::SyncFrameViewAfterReflow(aPresContext, aFrame, view, nsnull); nsContainerFrame::PositionChildViews(aPresContext, aFrame); } void nsBlockFrame::SlideLine(nsBlockReflowState& aState, nsLineBox* aLine, nscoord aDY) { NS_PRECONDITION(aDY != 0, "why slide a line nowhere?"); PRBool doInvalidate = !aLine->mBounds.IsEmpty(); if (doInvalidate) Invalidate(aState.mPresContext, aLine->mBounds); // Adjust line state aLine->SlideBy(aDY); if (doInvalidate) Invalidate(aState.mPresContext, aLine->mBounds); // Adjust the frames in the line nsIFrame* kid = aLine->mFirstChild; if (!kid) { return; } if (aLine->IsBlock()) { nsRect r; kid->GetRect(r); if (aDY) { r.y += aDY; kid->SetRect(aState.mPresContext, r); } // Make sure the frame's view and any child views are updated ::PlaceFrameView(aState.mPresContext, kid); // If the child has any floaters that impact the space-manager, // place them now so that they are present in the space-manager // again (they were removed by the space-manager's frame when // the reflow began). nsBlockFrame* bf; nsresult rv = kid->QueryInterface(kBlockFrameCID, (void**) &bf); if (NS_SUCCEEDED(rv)) { // Translate spacemanager to the child blocks upper-left corner // so that when it places its floaters (which are relative to // it) the right coordinates are used. Note that we have already // been translated by our border+padding so factor that in to // get the right translation. const nsMargin& bp = aState.BorderPadding(); nscoord dx = r.x - bp.left; nscoord dy = r.y - bp.top; aState.mSpaceManager->Translate(dx, dy); bf->UpdateSpaceManager(aState.mPresContext, aState.mSpaceManager); aState.mSpaceManager->Translate(-dx, -dy); } } else { // Adjust the Y coordinate of the frames in the line. // Note: we need to re-position views even if aDY is 0, because // one of our parent frames may have moved and so the view's position // relative to its parent may have changed nsRect r; PRInt32 n = aLine->GetChildCount(); while (--n >= 0) { if (aDY) { kid->GetRect(r); r.y += aDY; kid->SetRect(aState.mPresContext, r); } // Make sure the frame's view and any child views are updated ::PlaceFrameView(aState.mPresContext, kid); kid->GetNextSibling(&kid); } } } nsresult nsBlockFrame::UpdateSpaceManager(nsIPresContext* aPresContext, nsSpaceManager* aSpaceManager) { for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { // Place the floaters in the spacemanager if (line->HasFloaters()) { nsFloaterCache* fc = line->GetFirstFloater(); while (fc) { nsIFrame* floater = fc->mPlaceholder->GetOutOfFlowFrame(); aSpaceManager->AddRectRegion(floater, fc->mRegion); #ifdef NOISY_SPACEMANAGER nscoord tx, ty; aSpaceManager->GetTranslation(tx, ty); nsFrame::ListTag(stdout, this); printf(": UpdateSpaceManager: AddRectRegion: txy=%d,%d {%d,%d,%d,%d}\n", tx, ty, fc->mRegion.x, fc->mRegion.y, fc->mRegion.width, fc->mRegion.height); #endif fc = fc->Next(); } } // Tell kids about the move too if (line->mFirstChild && line->IsBlock()) { // If the child has any floaters that impact the space-manager, // place them now so that they are present in the space-manager // again (they were removed by the space-manager's frame when // the reflow began). nsBlockFrame* bf; nsresult rv = line->mFirstChild->QueryInterface(kBlockFrameCID, NS_REINTERPRET_CAST(void**, &bf)); if (NS_SUCCEEDED(rv)) { nsPoint origin; bf->GetOrigin(origin); // Translate spacemanager to the child blocks upper-left // corner so that when it places its floaters (which are // relative to it) the right coordinates are used. aSpaceManager->Translate(origin.x, origin.y); bf->UpdateSpaceManager(aPresContext, aSpaceManager); aSpaceManager->Translate(-origin.x, -origin.y); } } } return NS_OK; } NS_IMETHODIMP nsBlockFrame::AttributeChanged(nsIPresContext* aPresContext, nsIContent* aChild, PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aModType, PRInt32 aHint) { nsresult rv = nsBlockFrameSuper::AttributeChanged(aPresContext, aChild, aNameSpaceID, aAttribute, aModType, aHint); if (NS_FAILED(rv)) { return rv; } if (nsHTMLAtoms::start == aAttribute) { // XXX Not sure if this is necessary anymore RenumberLists(aPresContext); nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); nsIReflowCommand* reflowCmd; rv = NS_NewHTMLReflowCommand(&reflowCmd, this, nsIReflowCommand::ContentChanged, nsnull, aAttribute); if (NS_SUCCEEDED(rv)) { shell->AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } else if (nsHTMLAtoms::value == aAttribute) { const nsStyleDisplay* styleDisplay; GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) styleDisplay); if (NS_STYLE_DISPLAY_LIST_ITEM == styleDisplay->mDisplay) { nsIFrame* nextAncestor = mParent; nsBlockFrame* blockParent = nsnull; // Search for the closest ancestor that's a block frame. We // make the assumption that all related list items share a // common block parent. // XXXldb I think that's a bad assumption. while (nextAncestor) { if (NS_OK == nextAncestor->QueryInterface(kBlockFrameCID, (void**)&blockParent)) { break; } nextAncestor->GetParent(&nextAncestor); } // Tell the enclosing block frame to renumber list items within // itself if (nsnull != blockParent) { // XXX Not sure if this is necessary anymore blockParent->RenumberLists(aPresContext); nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); nsIReflowCommand* reflowCmd; rv = NS_NewHTMLReflowCommand(&reflowCmd, blockParent, nsIReflowCommand::ContentChanged, nsnull, aAttribute); if (NS_SUCCEEDED(rv)) { shell->AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } } } } return rv; } inline PRBool IsBorderZero(nsStyleUnit aUnit, nsStyleCoord &aCoord) { return ((aUnit == eStyleUnit_Coord && aCoord.GetCoordValue() == 0)); } inline PRBool IsPaddingZero(nsStyleUnit aUnit, nsStyleCoord &aCoord) { return (aUnit == eStyleUnit_Null || (aUnit == eStyleUnit_Coord && aCoord.GetCoordValue() == 0) || (aUnit == eStyleUnit_Percent && aCoord.GetPercentValue() == 0.0)); } inline PRBool IsMarginZero(nsStyleUnit aUnit, nsStyleCoord &aCoord) { return (aUnit == eStyleUnit_Null || aUnit == eStyleUnit_Auto || (aUnit == eStyleUnit_Coord && aCoord.GetCoordValue() == 0) || (aUnit == eStyleUnit_Percent && aCoord.GetPercentValue() == 0.0)); } NS_IMETHODIMP nsBlockFrame::IsEmpty(PRBool aIsQuirkMode, PRBool aIsPre, PRBool *aResult) { // XXXldb In hindsight, I'm not sure why I made this check the margin, // but it seems to work right and I'm a little hesitant to change it. const nsStyleMargin* margin = NS_STATIC_CAST(const nsStyleMargin*, mStyleContext->GetStyleData(eStyleStruct_Margin)); const nsStyleBorder* border = NS_STATIC_CAST(const nsStyleBorder*, mStyleContext->GetStyleData(eStyleStruct_Border)); const nsStylePadding* padding = NS_STATIC_CAST(const nsStylePadding*, mStyleContext->GetStyleData(eStyleStruct_Padding)); nsStyleCoord coord; if ((border->IsBorderSideVisible(NS_SIDE_TOP) && !IsBorderZero(border->mBorder.GetTopUnit(), border->mBorder.GetTop(coord))) || (border->IsBorderSideVisible(NS_SIDE_BOTTOM) && !IsBorderZero(border->mBorder.GetTopUnit(), border->mBorder.GetTop(coord))) || !IsPaddingZero(padding->mPadding.GetTopUnit(), padding->mPadding.GetTop(coord)) || !IsPaddingZero(padding->mPadding.GetBottomUnit(), padding->mPadding.GetBottom(coord)) || !IsMarginZero(margin->mMargin.GetTopUnit(), margin->mMargin.GetTop(coord)) || !IsMarginZero(margin->mMargin.GetBottomUnit(), margin->mMargin.GetBottom(coord))) { *aResult = PR_FALSE; return NS_OK; } const nsStyleText* styleText = NS_STATIC_CAST(const nsStyleText*, mStyleContext->GetStyleData(eStyleStruct_Text)); PRBool isPre = ((NS_STYLE_WHITESPACE_PRE == styleText->mWhiteSpace) || (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == styleText->mWhiteSpace)); *aResult = PR_TRUE; for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { line->IsEmpty(aIsQuirkMode, isPre, aResult); if (! *aResult) break; } return NS_OK; } PRBool nsBlockFrame::ShouldApplyTopMargin(nsBlockReflowState& aState, nsLineBox* aLine) { if (aState.GetFlag(BRS_APPLYTOPMARGIN)) { // Apply short-circuit check to avoid searching the line list return PR_TRUE; } if (!aState.IsAdjacentWithTop()) { // If we aren't at the top Y coordinate then something of non-zero // height must have been placed. Therefore the childs top-margin // applies. aState.SetFlag(BRS_APPLYTOPMARGIN, PR_TRUE); return PR_TRUE; } // Determine if this line is "essentially" the first line for (line_iterator line = begin_lines(); line != aLine; ++line) { if (line->IsBlock()) { // A line which preceeds aLine contains a block; therefore the // top margin applies. // XXXldb this is wrong if that block is empty and the margin // is collapsed outside the parent aState.SetFlag(BRS_APPLYTOPMARGIN, PR_TRUE); return PR_TRUE; } // No need to apply the top margin if the line has floaters. We // should collapse anyway (bug 44419) } // The line being reflowed is "essentially" the first line in the // block. Therefore its top-margin will be collapsed by the // generational collapsing logic with its parent (us). return PR_FALSE; } nsIFrame* nsBlockFrame::GetTopBlockChild() { nsIFrame* firstChild = mLines.empty() ? nsnull : mLines.front()->mFirstChild; if (firstChild) { if (mLines.front()->IsBlock()) { // Winner return firstChild; } // If the first line is not a block line then the second line must // be a block line otherwise the top child can't be a block. line_iterator next = begin_lines(); ++next; if ((next == end_lines()) || !next->IsBlock()) { // There is no line after the first line or its not a block so // don't bother trying to skip over the first line. return nsnull; } // The only time we can skip over the first line and pretend its // not there is if the line contains only compressed // whitespace. If white-space is significant to this frame then we // can't skip over the line. const nsStyleText* styleText; GetStyleData(eStyleStruct_Text, (const nsStyleStruct*&) styleText); if ((NS_STYLE_WHITESPACE_PRE == styleText->mWhiteSpace) || (NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == styleText->mWhiteSpace)) { // Whitespace is significant return nsnull; } // See if each frame is a text frame that contains nothing but // whitespace. PRInt32 n = mLines.front()->GetChildCount(); while (--n >= 0) { nsIContent* content; nsresult rv = firstChild->GetContent(&content); if (NS_FAILED(rv) || !content) { return nsnull; } if (!content->IsContentOfType(nsIContent::eTEXT)) { NS_RELEASE(content); return nsnull; } nsITextContent* tc; rv = content->QueryInterface(kITextContentIID, (void**) &tc); NS_RELEASE(content); if (NS_FAILED(rv) || (nsnull == tc)) { return nsnull; } PRBool isws = PR_FALSE; tc->IsOnlyWhitespace(&isws); NS_RELEASE(tc); if (!isws) { return nsnull; } firstChild->GetNextSibling(&firstChild); } // If we make it to this point then every frame on the first line // was compressible white-space. Since we already know that the // second line contains a block, that block is the // top-block-child. return next->mFirstChild; } return nsnull; } nsresult nsBlockFrame::ReflowBlockFrame(nsBlockReflowState& aState, line_iterator aLine, PRBool* aKeepReflowGoing) { NS_PRECONDITION(*aKeepReflowGoing, "bad caller"); nsresult rv = NS_OK; nsIFrame* frame = aLine->mFirstChild; // Prepare the block reflow engine const nsStyleDisplay* display; frame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) display); nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState, aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE), aState.GetFlag(BRS_COMPUTEMAXWIDTH)); brc.SetNextRCFrame(aState.mNextRCFrame); // See if we should apply the top margin. If the block frame being // reflowed is a continuation (non-null prev-in-flow) then we don't // apply its top margin because its not significant. Otherwise, dig // deeper. PRBool applyTopMargin = PR_FALSE; nsIFrame* framePrevInFlow; frame->GetPrevInFlow(&framePrevInFlow); if (nsnull == framePrevInFlow) { applyTopMargin = ShouldApplyTopMargin(aState, aLine); } // Clear past floaters before the block if the clear style is not none PRUint8 breakType = display->mBreakType; aLine->SetBreakType(breakType); if (NS_STYLE_CLEAR_NONE != breakType) { PRBool alsoApplyTopMargin = aState.ClearPastFloaters(breakType); if (alsoApplyTopMargin) { applyTopMargin = PR_TRUE; } #ifdef NOISY_VERTICAL_MARGINS ListTag(stdout); printf(": y=%d child ", aState.mY); ListTag(stdout, frame); printf(" has clear of %d => %s, mPrevBottomMargin=%d\n", breakType, applyTopMargin ? "applyTopMargin" : "nope", aState.mPrevBottomMargin); #endif } nscoord topMargin = 0; if (applyTopMargin) { // Precompute the blocks top margin value so that we can get the // correct available space (there might be a floater that's // already been placed below the aState.mPrevBottomMargin // Setup a reflowState to get the style computed margin-top value // The availSpace here is irrelevant to our needs - all we want // out if this setup is the margin-top value which doesn't depend // on the childs available space. nsSize availSpace(aState.mContentArea.width, NS_UNCONSTRAINEDSIZE); nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState, frame, availSpace); // Now compute the collapsed margin-top value into aState.mPrevBottomMargin nsCollapsingMargin oldPrevBottomMargin = aState.mPrevBottomMargin; nsBlockReflowContext::ComputeCollapsedTopMargin(aState.mPresContext, reflowState, aState.mPrevBottomMargin); topMargin = aState.mPrevBottomMargin.get(); aState.mPrevBottomMargin = oldPrevBottomMargin; // perhaps not needed // Temporarily advance the running Y value so that the // GetAvailableSpace method will return the right available // space. This undone as soon as the margin is computed. aState.mY += topMargin; } // Compute the available space for the block aState.GetAvailableSpace(); #ifdef REALLY_NOISY_REFLOW printf("setting line %p isImpacted to %s\n", aLine, aState.IsImpactedByFloater()?"true":"false"); #endif PRBool isImpacted = aState.IsImpactedByFloater() ? PR_TRUE : PR_FALSE; aLine->SetLineIsImpactedByFloater(isImpacted); nsSplittableType splitType = NS_FRAME_NOT_SPLITTABLE; frame->IsSplittable(splitType); nsRect availSpace; aState.ComputeBlockAvailSpace(frame, splitType, display, availSpace); // Now put the Y coordinate back and flow the block letting the // block reflow context compute the same top margin value we just // computed (sigh). if (topMargin) { aState.mY -= topMargin; availSpace.y -= topMargin; if (NS_UNCONSTRAINEDSIZE != availSpace.height) { availSpace.height += topMargin; } } // Reflow the block into the available space nsReflowStatus frameReflowStatus=NS_FRAME_COMPLETE; nsMargin computedOffsets; rv = brc.ReflowBlock(frame, availSpace, applyTopMargin, aState.mPrevBottomMargin, aState.IsAdjacentWithTop(), computedOffsets, frameReflowStatus); if (brc.BlockShouldInvalidateItself() && !mRect.IsEmpty()) { Invalidate(aState.mPresContext, mRect); } if (frame == aState.mNextRCFrame) { // NULL out mNextRCFrame so if we reflow it again we don't think it's still // an incremental reflow aState.mNextRCFrame = nsnull; } if (NS_FAILED(rv)) { return rv; } aState.mPrevChild = frame; #if defined(REFLOW_STATUS_COVERAGE) RecordReflowStatus(PR_TRUE, frameReflowStatus); #endif if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) { // None of the child block fits. PushLines(aState, aLine.prev()); *aKeepReflowGoing = PR_FALSE; aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; } else { // Note: line-break-after a block is a nop // Try to place the child block PRBool isAdjacentWithTop = aState.IsAdjacentWithTop(); nsCollapsingMargin collapsedBottomMargin; nsRect combinedArea(0,0,0,0); *aKeepReflowGoing = brc.PlaceBlock(isAdjacentWithTop, computedOffsets, collapsedBottomMargin, aLine->mBounds, combinedArea); aLine->SetCarriedOutBottomMargin(collapsedBottomMargin); if (aState.GetFlag(BRS_SHRINKWRAPWIDTH)) { // Mark the line as dirty so once we known the final shrink wrap width // we can reflow the block to the correct size // XXX We don't always need to do this... aLine->MarkDirty(); aState.SetFlag(BRS_NEEDRESIZEREFLOW, PR_TRUE); } if (aState.GetFlag(BRS_UNCONSTRAINEDWIDTH) || aState.GetFlag(BRS_SHRINKWRAPWIDTH)) { // Add the right margin to the line's bounds. That way it will be // taken into account when we compute our shrink wrap size. nscoord marginRight = brc.GetMargin().right; if (marginRight != NS_UNCONSTRAINEDSIZE) { aLine->mBounds.width += marginRight; } } aLine->SetCombinedArea(combinedArea); if (*aKeepReflowGoing) { // Some of the child block fit // Advance to new Y position nscoord newY = aLine->mBounds.YMost(); aState.mY = newY; // Continue the block frame now if it didn't completely fit in // the available space. if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { PRBool madeContinuation; rv = CreateContinuationFor(aState, aLine, frame, madeContinuation); if (NS_FAILED(rv)) { return rv; } // Push continuation to a new line, but only if we actually // made one. if (madeContinuation) { frame->GetNextSibling(&frame); nsLineBox* line = aState.NewLineBox(frame, 1, PR_TRUE); if (nsnull == line) { return NS_ERROR_OUT_OF_MEMORY; } mLines.after_insert(aLine, line); // Do not count the continuation child on the line it used // to be on aLine->SetChildCount(aLine->GetChildCount() - 1); } // Advance to next line since some of the block fit. That way // only the following lines will be pushed. PushLines(aState, aLine); aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; *aKeepReflowGoing = PR_FALSE; // The bottom margin for a block is only applied on the last // flow block. Since we just continued the child block frame, // we know that line->mFirstChild is not the last flow block // therefore zero out the running margin value. #ifdef NOISY_VERTICAL_MARGINS ListTag(stdout); printf(": reflow incomplete, frame="); nsFrame::ListTag(stdout, frame); printf(" prevBottomMargin=%d, setting to zero\n", aState.mPrevBottomMargin); #endif aState.mPrevBottomMargin.Zero(); } else { #ifdef NOISY_VERTICAL_MARGINS ListTag(stdout); printf(": reflow complete for "); nsFrame::ListTag(stdout, frame); printf(" prevBottomMargin=%d collapsedBottomMargin=%d\n", aState.mPrevBottomMargin, collapsedBottomMargin.get()); #endif aState.mPrevBottomMargin = collapsedBottomMargin; } #ifdef NOISY_VERTICAL_MARGINS ListTag(stdout); printf(": frame="); nsFrame::ListTag(stdout, frame); printf(" carriedOutBottomMargin=%d collapsedBottomMargin=%d => %d\n", brc.GetCarriedOutBottomMargin(), collapsedBottomMargin.get(), aState.mPrevBottomMargin); #endif // Post-process the "line" nsSize maxElementSize(0, 0); if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { maxElementSize = brc.GetMaxElementSize(); if (aState.IsImpactedByFloater() && (NS_FRAME_SPLITTABLE_NON_RECTANGULAR != splitType)) { // Add in floater impacts to the lines max-element-size, but // only if the block element isn't one of us (otherwise the // floater impacts will be counted twice). ComputeLineMaxElementSize(aState, aLine, &maxElementSize); } } // If we asked the block to update its maximum width, then record the // updated value in the line, and update the current maximum width if (aState.GetFlag(BRS_COMPUTEMAXWIDTH)) { aLine->mMaximumWidth = brc.GetMaximumWidth(); // need to add in margin on block's reported max width (see bug 35964) const nsMargin& margin = brc.GetMargin(); aLine->mMaximumWidth += margin.left + margin.right; #ifdef NOISY_MAXIMUM_WIDTH printf("nsBlockFrame::ReflowBlockFrame parent block %p line %p aLine->mMaximumWidth set to brc.GetMaximumWidth %d, updating aState.mMaximumWidth\n", this, aLine, aLine->mMaximumWidth); #endif aState.UpdateMaximumWidth(aLine->mMaximumWidth); } PostPlaceLine(aState, aLine, maxElementSize); // If the block frame that we just reflowed happens to be our // first block, then its computed ascent is ours if (frame == GetTopBlockChild()) { const nsHTMLReflowMetrics& metrics = brc.GetMetrics(); mAscent = metrics.ascent; } // Place the "marker" (bullet) frame. // // According to the CSS2 spec, section 12.6.1, the "marker" box // participates in the height calculation of the list-item box's // first line box. // // There are exactly two places a bullet can be placed: near the // first or second line. Its only placed on the second line in a // rare case: an empty first line followed by a second line that // contains a block (example:
  • \n

    ... ). This is where // the second case can happen. if (mBullet && HaveOutsideBullet() && ((aLine == mLines.front()) || ((0 == mLines.front()->mBounds.height) && (aLine == begin_lines().next())))) { // Reflow the bullet nsHTMLReflowMetrics metrics(nsnull); ReflowBullet(aState, metrics); // For bullets that are placed next to a child block, there will // be no correct ascent value. Therefore, make one up... // XXXldb We should be able to get the correct ascent value now. nscoord ascent = 0; const nsStyleFont* font; frame->GetStyleData(eStyleStruct_Font, (const nsStyleStruct*&) font); nsIRenderingContext& rc = *aState.mReflowState.rendContext; rc.SetFont(font->mFont); nsIFontMetrics* fm; rv = rc.GetFontMetrics(fm); if (NS_SUCCEEDED(rv) && (nsnull != fm)) { fm->GetMaxAscent(ascent); NS_RELEASE(fm); } rv = NS_OK; // Tall bullets won't look particularly nice here... nsRect bbox; mBullet->GetRect(bbox); nscoord bulletTopMargin = applyTopMargin ? collapsedBottomMargin.get() : 0; bbox.y = aState.BorderPadding().top + ascent - metrics.ascent + bulletTopMargin; mBullet->SetRect(aState.mPresContext, bbox); } } else { // None of the block fits. Determine the correct reflow status. if (aLine == mLines.front()) { // If it's our very first line then we need to be pushed to // our parents next-in-flow. Therefore, return break-before // status for our reflow status. aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE(); } else { // Push the line that didn't fit and any lines that follow it // to our next-in-flow. PushLines(aState, aLine.prev()); aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; } } } #ifdef DEBUG VerifyLines(PR_TRUE); #endif return rv; } #define LINE_REFLOW_OK 0 #define LINE_REFLOW_STOP 1 #define LINE_REFLOW_REDO 2 nsresult nsBlockFrame::ReflowInlineFrames(nsBlockReflowState& aState, line_iterator aLine, PRBool* aKeepReflowGoing, PRBool aDamageDirtyArea, PRBool aUpdateMaximumWidth) { nsresult rv = NS_OK; *aKeepReflowGoing = PR_TRUE; #ifdef DEBUG PRInt32 spins = 0; #endif PRUint8 lineReflowStatus = LINE_REFLOW_REDO; while (LINE_REFLOW_REDO == lineReflowStatus) { // Prevent overflowing limited thread stacks by creating // nsLineLayout from the heap when the frame tree depth gets // large. if (aState.mReflowState.mReflowDepth > 30) {//XXX layout-tune.h? rv = DoReflowInlineFramesMalloc(aState, aLine, aKeepReflowGoing, &lineReflowStatus, aUpdateMaximumWidth, aDamageDirtyArea); } else { rv = DoReflowInlineFramesAuto(aState, aLine, aKeepReflowGoing, &lineReflowStatus, aUpdateMaximumWidth, aDamageDirtyArea); } if (NS_FAILED(rv)) { break; } #ifdef DEBUG spins++; if (1000 == spins) { ListTag(stdout); printf(": yikes! spinning on a line over 1000 times!\n"); NS_ABORT(); } #endif } return rv; } nsresult nsBlockFrame::DoReflowInlineFramesMalloc(nsBlockReflowState& aState, line_iterator aLine, PRBool* aKeepReflowGoing, PRUint8* aLineReflowStatus, PRBool aUpdateMaximumWidth, PRBool aDamageDirtyArea) { // XXXldb Using the PresShell arena here would be nice. nsLineLayout* ll = new nsLineLayout(aState.mPresContext, aState.mReflowState.mSpaceManager, &aState.mReflowState, aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)); if (!ll) { return NS_ERROR_OUT_OF_MEMORY; } ll->Init(&aState, aState.mMinLineHeight, aState.mLineNumber); nsresult rv = DoReflowInlineFrames(aState, *ll, aLine, aKeepReflowGoing, aLineReflowStatus, aUpdateMaximumWidth, aDamageDirtyArea); ll->EndLineReflow(); delete ll; return rv; } nsresult nsBlockFrame::DoReflowInlineFramesAuto(nsBlockReflowState& aState, line_iterator aLine, PRBool* aKeepReflowGoing, PRUint8* aLineReflowStatus, PRBool aUpdateMaximumWidth, PRBool aDamageDirtyArea) { nsLineLayout lineLayout(aState.mPresContext, aState.mReflowState.mSpaceManager, &aState.mReflowState, aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)); lineLayout.Init(&aState, aState.mMinLineHeight, aState.mLineNumber); nsresult rv = DoReflowInlineFrames(aState, lineLayout, aLine, aKeepReflowGoing, aLineReflowStatus, aUpdateMaximumWidth, aDamageDirtyArea); lineLayout.EndLineReflow(); return rv; } nsresult nsBlockFrame::DoReflowInlineFrames(nsBlockReflowState& aState, nsLineLayout& aLineLayout, line_iterator aLine, PRBool* aKeepReflowGoing, PRUint8* aLineReflowStatus, PRBool aUpdateMaximumWidth, PRBool aDamageDirtyArea) { // Forget all of the floaters on the line aLine->FreeFloaters(aState.mFloaterCacheFreeList); aState.mFloaterCombinedArea.SetRect(0, 0, 0, 0); aState.mRightFloaterCombinedArea.SetRect(0, 0, 0, 0); // Setup initial coordinate system for reflowing the inline frames // into. Apply a previous block frame's bottom margin first. aState.mY += aState.mPrevBottomMargin.get(); aState.GetAvailableSpace(); PRBool impactedByFloaters = aState.IsImpactedByFloater() ? PR_TRUE : PR_FALSE; aLine->SetLineIsImpactedByFloater(impactedByFloaters); #ifdef REALLY_NOISY_REFLOW printf("nsBlockFrame::DoReflowInlineFrames %p impacted = %d\n", this, impactedByFloaters); #endif const nsMargin& borderPadding = aState.BorderPadding(); nscoord x = aState.mAvailSpaceRect.x + borderPadding.left; nscoord availWidth = aState.mAvailSpaceRect.width; nscoord availHeight; if (aState.GetFlag(BRS_UNCONSTRAINEDHEIGHT)) { availHeight = NS_UNCONSTRAINEDSIZE; } else { /* XXX get the height right! */ availHeight = aState.mAvailSpaceRect.height; } if (aUpdateMaximumWidth) { availWidth = NS_UNCONSTRAINEDSIZE; } #ifdef IBMBIDI else { nscoord rightEdge = aState.mReflowState.mRightEdge; if ( (rightEdge != NS_UNCONSTRAINEDSIZE) && (availWidth < rightEdge) ) { availWidth = rightEdge; } } #endif // IBMBIDI aLineLayout.BeginLineReflow(x, aState.mY, availWidth, availHeight, impactedByFloaters, PR_FALSE /*XXX isTopOfPage*/); // XXX Unfortunately we need to know this before reflowing the first // inline frame in the line. FIX ME. if ((0 == aLineLayout.GetLineNumber()) && (NS_BLOCK_HAS_FIRST_LETTER_STYLE & mState)) { aLineLayout.SetFirstLetterStyleOK(PR_TRUE); } // Reflow the frames that are already on the line first nsresult rv = NS_OK; PRUint8 lineReflowStatus = LINE_REFLOW_OK; PRInt32 i; nsIFrame* frame = aLine->mFirstChild; aLine->SetHasPercentageChild(PR_FALSE); // To be set by ReflowInlineFrame below // need to repeatedly call GetChildCount here, because the child // count can change during the loop! for (i = 0; i < aLine->GetChildCount(); i++) { rv = ReflowInlineFrame(aState, aLineLayout, aLine, frame, &lineReflowStatus); if (NS_FAILED(rv)) { return rv; } if (LINE_REFLOW_OK != lineReflowStatus) { // It is possible that one or more of next lines are empty // (because of DeleteChildsNextInFlow). If so, delete them now // in case we are finished. ++aLine; while ((aLine != end_lines()) && (0 == aLine->GetChildCount())) { // XXX Is this still necessary now that DeleteChildsNextInFlow // uses DoRemoveFrame? nsLineBox *toremove = aLine; aLine = mLines.erase(aLine); NS_ASSERTION(nsnull == toremove->mFirstChild, "bad empty line"); aState.FreeLineBox(toremove); } --aLine; break; } frame->GetNextSibling(&frame); } // Pull frames and reflow them until we can't while (LINE_REFLOW_OK == lineReflowStatus) { rv = PullFrame(aState, aLine, aDamageDirtyArea, frame); if (NS_FAILED(rv)) { return rv; } if (nsnull == frame) { break; } while (LINE_REFLOW_OK == lineReflowStatus) { PRInt32 oldCount = aLine->GetChildCount(); rv = ReflowInlineFrame(aState, aLineLayout, aLine, frame, &lineReflowStatus); if (NS_FAILED(rv)) { return rv; } if (aLine->GetChildCount() != oldCount) { // We just created a continuation for aFrame AND its going // to end up on this line (e.g. :first-letter // situation). Therefore we have to loop here before trying // to pull another frame. frame->GetNextSibling(&frame); } else { break; } } } if (LINE_REFLOW_REDO == lineReflowStatus) { // This happens only when we have a line that is impacted by // floaters and the first element in the line doesn't fit with // the floaters. // // What we do is to advance past the first floater we find and // then reflow the line all over again. NS_ASSERTION(aState.IsImpactedByFloater(), "redo line on totally empty line"); NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aState.mAvailSpaceRect.height, "unconstrained height on totally empty line"); aState.mY += aState.mAvailSpaceRect.height; // XXX: a small optimization can be done here when paginating: // if the new Y coordinate is past the end of the block then // push the line and return now instead of later on after we are // past the floater. } else { // If we are propogating out a break-before status then there is // no point in placing the line. if (!NS_INLINE_IS_BREAK_BEFORE(aState.mReflowStatus)) { rv = PlaceLine(aState, aLineLayout, aLine, aKeepReflowGoing, aUpdateMaximumWidth); } } *aLineReflowStatus = lineReflowStatus; return rv; } /** * Reflow an inline frame. The reflow status is mapped from the frames * reflow status to the lines reflow status (not to our reflow status). * The line reflow status is simple: PR_TRUE means keep placing frames * on the line; PR_FALSE means don't (the line is done). If the line * has some sort of breaking affect then aLine's break-type will be set * to something other than NS_STYLE_CLEAR_NONE. */ nsresult nsBlockFrame::ReflowInlineFrame(nsBlockReflowState& aState, nsLineLayout& aLineLayout, line_iterator aLine, nsIFrame* aFrame, PRUint8* aLineReflowStatus) { NS_ENSURE_ARG_POINTER(aFrame); *aLineReflowStatus = LINE_REFLOW_OK; // If it's currently ok to be reflowing in first-letter style then // we must be about to reflow a frame that has first-letter style. PRBool reflowingFirstLetter = aLineLayout.GetFirstLetterStyleOK(); #ifdef NOISY_FIRST_LETTER ListTag(stdout); printf(": reflowing "); nsFrame::ListTag(stdout, aFrame); printf(" reflowingFirstLetter=%s\n", reflowingFirstLetter ? "on" : "off"); #endif // Remember if we have a percentage aware child on this line if (IsPercentageAwareChild(aFrame)) { aLine->SetHasPercentageChild(PR_TRUE); } // Reflow the inline frame nsReflowStatus frameReflowStatus; PRBool pushedFrame; nsresult rv = aLineLayout.ReflowFrame(aFrame, &aState.mNextRCFrame, frameReflowStatus, nsnull, pushedFrame); if (aFrame == aState.mNextRCFrame) { // NULL out mNextRCFrame so if we reflow it again we don't think it's still // an incremental reflow aState.mNextRCFrame = nsnull; } if (NS_FAILED(rv)) { return rv; } #ifdef REALLY_NOISY_REFLOW_CHILD nsFrame::ListTag(stdout, aFrame); printf(": status=%x\n", frameReflowStatus); #endif #if defined(REFLOW_STATUS_COVERAGE) RecordReflowStatus(PR_FALSE, frameReflowStatus); #endif // Send post-reflow notification aState.mPrevChild = aFrame; /* XXX This is where we need to add logic to handle some odd behavior. For one thing, we should usually place at least one thing next to a left floater, even when that floater takes up all the width on a line. see bug 22496 */ // Process the child frames reflow status. There are 5 cases: // complete, not-complete, break-before, break-after-complete, // break-after-not-complete. There are two situations: we are a // block or we are an inline. This makes a total of 10 cases // (fortunately, there is some overlap). aLine->SetBreakType(NS_STYLE_CLEAR_NONE); if (NS_INLINE_IS_BREAK(frameReflowStatus)) { // Always abort the line reflow (because a line break is the // minimal amount of break we do). *aLineReflowStatus = LINE_REFLOW_STOP; // XXX what should aLine's break-type be set to in all these cases? PRUint8 breakType = NS_INLINE_GET_BREAK_TYPE(frameReflowStatus); NS_ASSERTION(breakType != NS_STYLE_CLEAR_NONE, "bad break type"); NS_ASSERTION(NS_STYLE_CLEAR_PAGE != breakType, "no page breaks yet"); if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) { // Break-before cases. if (aFrame == aLine->mFirstChild) { // If we break before the first frame on the line then we must // be trying to place content where theres no room (e.g. on a // line with wide floaters). Inform the caller to reflow the // line after skipping past a floater. *aLineReflowStatus = LINE_REFLOW_REDO; } else { // It's not the first child on this line so go ahead and split // the line. We will see the frame again on the next-line. rv = SplitLine(aState, aLineLayout, aLine, aFrame); if (NS_FAILED(rv)) { return rv; } // If we're splitting the line because the frame didn't fit and it // was pushed, then mark the line as having word wrapped. We need to // know that if we're shrink wrapping our width if (pushedFrame) { aLine->SetLineWrapped(PR_TRUE); } } } else { // Break-after cases if (breakType == NS_STYLE_CLEAR_LINE) { if (!aLineLayout.GetLineEndsInBR()) { breakType = NS_STYLE_CLEAR_NONE; } } aLine->SetBreakType(breakType); if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { // Create a continuation for the incomplete frame. Note that the // frame may already have a continuation. PRBool madeContinuation; rv = CreateContinuationFor(aState, aLine, aFrame, madeContinuation); if (NS_FAILED(rv)) { return rv; } // Remember that the line has wrapped aLine->SetLineWrapped(PR_TRUE); } // Split line, but after the frame just reflowed nsIFrame* nextFrame; aFrame->GetNextSibling(&nextFrame); rv = SplitLine(aState, aLineLayout, aLine, nextFrame); if (NS_FAILED(rv)) { return rv; } if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { // Mark next line dirty in case SplitLine didn't end up // pushing any frames. nsLineBox* next = aLine.next(); if ((nsnull != next) && !next->IsBlock()) { next->MarkDirty(); } } } } else if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) { // Frame is not-complete, no special breaking status // Create a continuation for the incomplete frame. Note that the // frame may already have a continuation. PRBool madeContinuation; rv = CreateContinuationFor(aState, aLine, aFrame, madeContinuation); if (NS_FAILED(rv)) { return rv; } // Remember that the line has wrapped aLine->SetLineWrapped(PR_TRUE); // If we are reflowing the first letter frame then don't split the // line and don't stop the line reflow... PRBool splitLine = !reflowingFirstLetter; if (reflowingFirstLetter) { nsCOMPtr frameType; aFrame->GetFrameType(getter_AddRefs(frameType)); if ((nsLayoutAtoms::inlineFrame == frameType.get()) || (nsLayoutAtoms::lineFrame == frameType.get())) { splitLine = PR_TRUE; } } if (splitLine) { // Split line after the current frame *aLineReflowStatus = LINE_REFLOW_STOP; aFrame->GetNextSibling(&aFrame); rv = SplitLine(aState, aLineLayout, aLine, aFrame); if (NS_FAILED(rv)) { return rv; } // Mark next line dirty in case SplitLine didn't end up // pushing any frames. nsLineBox* next = aLine.next(); if ((nsnull != next) && !next->IsBlock()) { next->MarkDirty(); } } } return NS_OK; } /** * Create a continuation, if necessary, for aFrame. Place it on the * same line that aFrame is on. Set aMadeNewFrame to PR_TRUE if a * new frame is created. */ nsresult nsBlockFrame::CreateContinuationFor(nsBlockReflowState& aState, nsLineBox* aLine, nsIFrame* aFrame, PRBool& aMadeNewFrame) { aMadeNewFrame = PR_FALSE; nsresult rv; nsIFrame* nextInFlow; rv = CreateNextInFlow(aState.mPresContext, this, aFrame, nextInFlow); if (NS_FAILED(rv)) { return rv; } if (nsnull != nextInFlow) { aMadeNewFrame = PR_TRUE; aLine->SetChildCount(aLine->GetChildCount() + 1); } #ifdef DEBUG VerifyLines(PR_FALSE); #endif return rv; } nsresult nsBlockFrame::SplitLine(nsBlockReflowState& aState, nsLineLayout& aLineLayout, line_iterator aLine, nsIFrame* aFrame) { NS_ABORT_IF_FALSE(aLine->IsInline(), "illegal SplitLine on block line"); PRInt32 pushCount = aLine->GetChildCount() - aLineLayout.GetCurrentSpanCount(); NS_ABORT_IF_FALSE(pushCount >= 0, "bad push count"); #ifdef DEBUG if (gNoisyReflow) { nsFrame::IndentBy(stdout, gNoiseIndent); printf("split line: from line=%p pushCount=%d aFrame=", NS_STATIC_CAST(void*, aLine.get()), pushCount); if (aFrame) { nsFrame::ListTag(stdout, aFrame); } else { printf("(null)"); } printf("\n"); if (gReallyNoisyReflow) { aLine->List(aState.mPresContext, stdout, gNoiseIndent+1); } } #endif if (0 != pushCount) { NS_ABORT_IF_FALSE(aLine->GetChildCount() > pushCount, "bad push"); NS_ABORT_IF_FALSE(nsnull != aFrame, "whoops"); // Put frames being split out into their own line nsLineBox* newLine = aState.NewLineBox(aFrame, pushCount, PR_FALSE); if (!newLine) { return NS_ERROR_OUT_OF_MEMORY; } mLines.after_insert(aLine, newLine); aLine->SetChildCount(aLine->GetChildCount() - pushCount); #ifdef DEBUG if (gReallyNoisyReflow) { newLine->List(aState.mPresContext, stdout, gNoiseIndent+1); } #endif // Let line layout know that some frames are no longer part of its // state. aLineLayout.SplitLineTo(aLine->GetChildCount()); #ifdef DEBUG VerifyLines(PR_TRUE); #endif } return NS_OK; } PRBool nsBlockFrame::ShouldJustifyLine(nsBlockReflowState& aState, line_iterator aLine) { while (++aLine != end_lines()) { // There is another line if (0 != aLine->GetChildCount()) { // If the next line is a block line then we must not justify // this line because it means that this line is the last in a // group of inline lines. return !aLine->IsBlock(); } // The next line is empty, try the next one } // XXX Not sure about this part // Try our next-in-flows lines to answer the question nsBlockFrame* nextInFlow = (nsBlockFrame*) mNextInFlow; while (nsnull != nextInFlow) { for (line_iterator line = nextInFlow->begin_lines(), line_end = nextInFlow->end_lines(); line != line_end; ++line) { if (0 != line->GetChildCount()) return !line->IsBlock(); } nextInFlow = (nsBlockFrame*) nextInFlow->mNextInFlow; } // This is the last line - so don't allow justification return PR_FALSE; } nsresult nsBlockFrame::PlaceLine(nsBlockReflowState& aState, nsLineLayout& aLineLayout, line_iterator aLine, PRBool* aKeepReflowGoing, PRBool aUpdateMaximumWidth) { nsresult rv = NS_OK; // Trim extra white-space from the line before placing the frames aLineLayout.TrimTrailingWhiteSpace(); // Vertically align the frames on this line. // // According to the CSS2 spec, section 12.6.1, the "marker" box // participates in the height calculation of the list-item box's // first line box. // // There are exactly two places a bullet can be placed: near the // first or second line. Its only placed on the second line in a // rare case: an empty first line followed by a second line that // contains a block (example:

  • \n

    ... ). // // For this code, only the first case is possible because this // method is used for placing a line of inline frames. If the rare // case is happening then the worst that will happen is that the // bullet frame will be reflowed twice. PRBool addedBullet = PR_FALSE; if (mBullet && HaveOutsideBullet() && (aLine == mLines.front()) && (!aLineLayout.IsZeroHeight() || (aLine == mLines.back()))) { nsHTMLReflowMetrics metrics(nsnull); ReflowBullet(aState, metrics); aLineLayout.AddBulletFrame(mBullet, metrics); addedBullet = PR_TRUE; } nsSize maxElementSize; nscoord lineAscent; aLineLayout.VerticalAlignLine(aLine, maxElementSize, lineAscent); // Our ascent is the ascent of our first line if (aLine == mLines.front()) { mAscent = lineAscent; } // See if we're shrink wrapping the width if (aState.GetFlag(BRS_SHRINKWRAPWIDTH)) { // When determining the line's width we also need to include any // right floaters that impact us. This represents the shrink wrap // width of the line if (aState.IsImpactedByFloater() && !aLine->IsLineWrapped()) { NS_ASSERTION(aState.mContentArea.width >= aState.mAvailSpaceRect.XMost(), "bad state"); aLine->mBounds.width += aState.mContentArea.width - aState.mAvailSpaceRect.XMost(); } } #ifdef DEBUG { static nscoord lastHeight = 0; if (CRAZY_HEIGHT(aLine->mBounds.y)) { lastHeight = aLine->mBounds.y; if (abs(aLine->mBounds.y - lastHeight) > CRAZY_H/10) { nsFrame::ListTag(stdout); printf(": line=%p y=%d line.bounds.height=%d\n", NS_STATIC_CAST(void*, aLine.get()), aLine->mBounds.y, aLine->mBounds.height); } } else { lastHeight = 0; } } #endif // Only block frames horizontally align their children because // inline frames "shrink-wrap" around their children (therefore // there is no extra horizontal space). const nsStyleText* styleText = (const nsStyleText*) mStyleContext->GetStyleData(eStyleStruct_Text); PRBool allowJustify = NS_STYLE_TEXT_ALIGN_JUSTIFY == styleText->mTextAlign && !aLineLayout.GetLineEndsInBR() && ShouldJustifyLine(aState, aLine); #ifdef IBMBIDI nsRect bounds(aLine->mBounds); if (mRect.x) { const nsStyleVisibility* vis; GetStyleData(eStyleStruct_Visibility, (const nsStyleStruct*&)vis); if (NS_STYLE_DIRECTION_RTL == vis->mDirection) { bounds.x += mRect.x; } } PRBool successful = aLineLayout.HorizontalAlignFrames(bounds, allowJustify, aState.GetFlag(BRS_SHRINKWRAPWIDTH)); // XXX: not only bidi: right alignment can be broken after RelativePositionFrames!!! // XXXldb Is something here considering relatively positioned frames at // other than their original positions? #else PRBool successful = aLineLayout.HorizontalAlignFrames(aLine->mBounds, allowJustify, aState.GetFlag(BRS_SHRINKWRAPWIDTH)); #endif // IBMBIDI if (!successful) { // Mark the line dirty and then later once we've determined the width // we can do the horizontal alignment aLine->MarkDirty(); aState.SetFlag(BRS_NEEDRESIZEREFLOW, PR_TRUE); } #ifdef IBMBIDI // XXXldb Why don't we do this earlier? else { PRBool bidiEnabled; aState.mPresContext->GetBidiEnabled(&bidiEnabled); if (bidiEnabled) { PRBool isVisual; aState.mPresContext->IsVisualMode(isVisual); if (!isVisual) { nsBidiPresUtils* bidiUtils; aState.mPresContext->GetBidiUtils(&bidiUtils); if (bidiUtils && bidiUtils->IsSuccessful() ) { nsIFrame* nextInFlow = (aLine.next() != end_lines()) ? aLine.next()->mFirstChild : nsnull; bidiUtils->ReorderFrames(aState.mPresContext, aState.mReflowState.rendContext, aLine->mFirstChild, nextInFlow, aLine->GetChildCount() ); } // bidiUtils } // not visual mode } // bidi enabled } // successful #endif // IBMBIDI nsRect combinedArea; aLineLayout.RelativePositionFrames(combinedArea); // XXXldb This returned width as -15, 2001-06-12, Bugzilla // XXX Changing the combined area here seems wrong. - LDB aLine->SetCombinedArea(combinedArea); if (addedBullet) { aLineLayout.RemoveBulletFrame(mBullet); } // Inline lines do not have margins themselves; however they are // impacted by prior block margins. If this line ends up having some // height then we zero out the previous bottom margin value that was // already applied to the line's starting Y coordinate. Otherwise we // leave it be so that the previous blocks bottom margin can be // collapsed with a block that follows. nscoord newY; if (aLine->mBounds.height > 0) { // This line has some height. Therefore the application of the // previous-bottom-margin should stick. aState.mPrevBottomMargin.Zero(); newY = aLine->mBounds.YMost(); } else { // Don't let the previous-bottom-margin value affect the newY // coordinate (it was applied in ReflowInlineFrames speculatively) // since the line is empty. nscoord dy = -aState.mPrevBottomMargin.get(); newY = aState.mY + dy; aLine->SlideBy(dy); // keep our ascent in sync if (mLines.front() == aLine) { mAscent += dy; } } // See if the line fit. If it doesn't we need to push it. Our first // line will always fit. if ((mLines.front() != aLine) && (newY > aState.mBottomEdge)) { // Push this line and all of it's children and anything else that // follows to our next-in-flow NS_ASSERTION((aState.mCurrentLine == aLine), "oops"); PushLines(aState, aLine.prev()); // Stop reflow and whack the reflow status if reflow hasn't // already been stopped. if (*aKeepReflowGoing) { NS_ASSERTION(NS_FRAME_COMPLETE == aState.mReflowStatus, "lost reflow status"); aState.mReflowStatus = NS_FRAME_NOT_COMPLETE; *aKeepReflowGoing = PR_FALSE; } return rv; } aState.mY = newY; if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { #ifdef NOISY_MAX_ELEMENT_SIZE IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": line.floaters=%s band.floaterCount=%d\n", //aLine->mFloaters.NotEmpty() ? "yes" : "no", aState.mHaveRightFloaters ? "(have right floaters)" : "", aState.mBand.GetFloaterCount()); #endif if (0 != aState.mBand.GetFloaterCount()) { // Add in floater impacts to the lines max-element-size ComputeLineMaxElementSize(aState, aLine, &maxElementSize); } } // If we're reflowing the line just to incrementally update the // maximum width, then don't post-place the line. It's doing work we // don't need, and it will update things like aState.mKidXMost that // we don't want updated... if (aUpdateMaximumWidth) { // However, we do need to update the max-element-size if requested if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { aState.UpdateMaxElementSize(maxElementSize); // We also cache the max element width in the line. This is needed for // incremental reflow aLine->mMaxElementWidth = maxElementSize.width; #ifdef NOISY_MAX_ELEMENT_SIZE printf ("nsBlockFrame::PlaceLine: %p setting MES for line %p to %d\n", this, aLine, maxElementSize.width); #endif } } else { PostPlaceLine(aState, aLine, maxElementSize); } // Add the already placed current-line floaters to the line aLine->AppendFloaters(aState.mCurrentLineFloaters); // Any below current line floaters to place? if (aState.mBelowCurrentLineFloaters.NotEmpty()) { // Reflow the below-current-line floaters, then add them to the // lines floater list. aState.PlaceBelowCurrentLineFloaters(aState.mBelowCurrentLineFloaters); aLine->AppendFloaters(aState.mBelowCurrentLineFloaters); } // When a line has floaters, factor them into the combined-area // computations. if (aLine->HasFloaters()) { // Combine the floater combined area (stored in aState) and the // value computed by the line layout code. nsRect lineCombinedArea; aLine->GetCombinedArea(&lineCombinedArea); #ifdef NOISY_COMBINED_AREA ListTag(stdout); printf(": lineCA=%d,%d,%d,%d floaterCA=%d,%d,%d,%d\n", lineCombinedArea.x, lineCombinedArea.y, lineCombinedArea.width, lineCombinedArea.height, aState.mFloaterCombinedArea.x, aState.mFloaterCombinedArea.y, aState.mFloaterCombinedArea.width, aState.mFloaterCombinedArea.height); #endif CombineRects(aState.mFloaterCombinedArea, lineCombinedArea); if (aState.mHaveRightFloaters && (aState.GetFlag(BRS_UNCONSTRAINEDWIDTH) || aState.GetFlag(BRS_SHRINKWRAPWIDTH))) { // We are reflowing in an unconstrained situation or shrink wrapping and // have some right floaters. They were placed at the infinite right edge // which will cause the combined area to be unusable. // // To solve this issue, we pretend that the right floaters ended up just // past the end of the line. Note that the right floater combined area // we computed as we were going will have as its X coordinate the left // most edge of all the right floaters. Therefore, to accomplish our goal // all we do is set that X value to the lines XMost value. #ifdef NOISY_COMBINED_AREA printf(" ==> rightFloaterCA=%d,%d,%d,%d lineXMost=%d\n", aState.mRightFloaterCombinedArea.x, aState.mRightFloaterCombinedArea.y, aState.mRightFloaterCombinedArea.width, aState.mRightFloaterCombinedArea.height, aLine->mBounds.XMost()); #endif aState.mRightFloaterCombinedArea.x = aLine->mBounds.XMost(); CombineRects(aState.mRightFloaterCombinedArea, lineCombinedArea); if (aState.GetFlag(BRS_SHRINKWRAPWIDTH)) { // Mark the line dirty so we come back and re-place the floater once // the shrink wrap width is determined aLine->MarkDirty(); aState.SetFlag(BRS_NEEDRESIZEREFLOW, PR_TRUE); } } aLine->SetCombinedArea(lineCombinedArea); #ifdef NOISY_COMBINED_AREA printf(" ==> final lineCA=%d,%d,%d,%d\n", lineCombinedArea.x, lineCombinedArea.y, lineCombinedArea.width, lineCombinedArea.height); #endif aState.mHaveRightFloaters = PR_FALSE; } // Apply break-after clearing if necessary PRUint8 breakType = aLine->GetBreakType(); switch (breakType) { case NS_STYLE_CLEAR_LEFT: case NS_STYLE_CLEAR_RIGHT: case NS_STYLE_CLEAR_LEFT_AND_RIGHT: aState.ClearFloaters(aState.mY, breakType); break; } return rv; } // Compute the line's max-element-size by adding into the raw value // computed by reflowing the contents of the line (aMaxElementSize) // the impact of floaters on this line or the preceeding lines. void nsBlockFrame::ComputeLineMaxElementSize(nsBlockReflowState& aState, nsLineBox* aLine, nsSize* aMaxElementSize) { nscoord maxWidth, maxHeight; aState.mBand.GetMaxElementSize(aState.mPresContext, &maxWidth, &maxHeight); #ifdef NOISY_MAX_ELEMENT_SIZE IndentBy(stdout, GetDepth()); if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableWidth) { printf("PASS1 "); } ListTag(stdout); printf(": maxFloaterSize=%d,%d\n", maxWidth, maxHeight); #endif // To ensure that we always place some content next to a floater, // _add_ the max floater width to our line's max element size. aMaxElementSize->width += maxWidth; // Only update the max-element-size's height value if the floater is // part of the current line. if (aLine->HasFloaters()) { // If the maximum-height of the tallest floater is larger than the // maximum-height of the content then update the max-element-size // height if (maxHeight > aMaxElementSize->height) { aMaxElementSize->height = maxHeight; } } #ifdef NOISY_MAX_ELEMENT_SIZE printf ("nsBlockFrame::ComputeLineMaxElementSize: %p returning MES %d\n", this, aMaxElementSize->width); #endif } void nsBlockFrame::PostPlaceLine(nsBlockReflowState& aState, nsLineBox* aLine, const nsSize& aMaxElementSize) { // If it's inline elements, then make sure the views are correctly // positioned and sized if (aLine->IsInline()) { nsIFrame* frame = aLine->mFirstChild; for (PRInt32 i = 0; i < aLine->GetChildCount(); i++) { ::PlaceFrameView(aState.mPresContext, frame); frame->GetNextSibling(&frame); } } // Update max-element-size if (aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE)) { aState.UpdateMaxElementSize(aMaxElementSize); // We also cache the max element width in the line. This is needed for // incremental reflow aLine->mMaxElementWidth = aMaxElementSize.width; #ifdef NOISY_MAX_ELEMENT_SIZE printf ("nsBlockFrame::PostPlaceLine: %p setting line %p MES %d\n", this, aLine, aMaxElementSize.width); #endif } // If this is an unconstrained reflow, then cache the line width in the // line. We'll need this during incremental reflow if we're asked to // calculate the maximum width if (aState.GetFlag(BRS_UNCONSTRAINEDWIDTH)) { #ifdef NOISY_MAXIMUM_WIDTH printf("nsBlockFrame::PostPlaceLine during UC Reflow of block %p line %p caching max width %d\n", this, aLine, aLine->mBounds.XMost()); #endif aLine->mMaximumWidth = aLine->mBounds.XMost(); } // Update xmost nscoord xmost = aLine->mBounds.XMost(); #ifdef DEBUG if (CRAZY_WIDTH(xmost)) { ListTag(stdout); printf(": line=%p xmost=%d\n", NS_STATIC_CAST(void*, aLine), xmost); } #endif if (xmost > aState.mKidXMost) { aState.mKidXMost = xmost; #ifdef NOISY_KIDXMOST printf("%p PostPlaceLine aState.mKidXMost=%d\n", this, aState.mKidXMost); #endif } } void nsBlockFrame::PushLines(nsBlockReflowState& aState, nsLineList::iterator aLineBefore) { nsLineList::iterator overBegin(aLineBefore.next()); NS_ASSERTION(overBegin != begin_lines(), "bad push"); if (overBegin != end_lines()) { // XXXldb use presshell arena! nsLineList* overflowLines = new nsLineList(); overflowLines->splice(overflowLines->end(), mLines, overBegin, end_lines()); NS_ASSERTION(!overflowLines->empty(), "should not be empty"); // this takes ownership but it won't delete it immediately so we // can keep using it. SetOverflowLines(aState.mPresContext, overflowLines); // Mark all the overflow lines dirty so that they get reflowed when // they are pulled up by our next-in-flow. // XXXldb Can this get called O(N) times making the whole thing O(N^2)? for (line_iterator line = overflowLines->begin(), line_end = overflowLines->end(); line != line_end; ++line) { line->MarkDirty(); } } // Break frame sibling list aLineBefore->LastChild()->SetNextSibling(nsnull); #ifdef DEBUG VerifyOverflowSituation(aState.mPresContext); #endif } // The overflowLines property is stored as a pointer to a line list, // which must be deleted. However, the following functions all maintain // the invariant that the property is never set if the list is empty. PRBool nsBlockFrame::DrainOverflowLines(nsIPresContext* aPresContext) { #ifdef DEBUG VerifyOverflowSituation(aPresContext); #endif PRBool drained = PR_FALSE; nsLineList* overflowLines; // First grab the prev-in-flows overflow lines nsBlockFrame* prevBlock = (nsBlockFrame*) mPrevInFlow; if (nsnull != prevBlock) { overflowLines = prevBlock->GetOverflowLines(aPresContext, PR_TRUE); if (nsnull != overflowLines) { NS_ASSERTION(! overflowLines->empty(), "overflow lines should never be set and empty"); drained = PR_TRUE; // Make all the frames on the overflow line list mine nsIFrame* lastFrame = nsnull; nsIFrame* frame = overflowLines->front()->mFirstChild; while (nsnull != frame) { frame->SetParent(this); // When pushing and pulling frames we need to check for whether any // views need to be reparented nsHTMLContainerFrame::ReparentFrameView(aPresContext, frame, prevBlock, this); // If the frame we are looking at is a placeholder for a floater, we // need to reparent both it's out-of-flow frame and any views it has. // // Note: A floating table (example: style="position: relative; float: right") // is an example of an out-of-flow frame with a view nsCOMPtr frameType; frame->GetFrameType(getter_AddRefs(frameType)); if (nsLayoutAtoms::placeholderFrame == frameType.get()) { nsIFrame *outOfFlowFrame = NS_STATIC_CAST(nsPlaceholderFrame*, frame)->GetOutOfFlowFrame(); if (outOfFlowFrame) { const nsStyleDisplay* display = nsnull; outOfFlowFrame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&)display); if (display && !display->IsAbsolutelyPositioned()) { // It's not an absolute or fixed positioned frame, so it // must be a floater! outOfFlowFrame->SetParent(this); nsHTMLContainerFrame::ReparentFrameView(aPresContext, outOfFlowFrame, prevBlock, this); } } } // Get the next frame lastFrame = frame; frame->GetNextSibling(&frame); } // Join the line lists NS_ASSERTION(lastFrame, "overflow list was created with no frames"); if (! mLines.empty()) { // Join the sibling lists together lastFrame->SetNextSibling(mLines.front()->mFirstChild); } // Place overflow lines at the front of our line list mLines.splice(mLines.begin(), *overflowLines); NS_ASSERTION(overflowLines->empty(), "splice should empty list"); delete overflowLines; } } // Now grab our own overflow lines overflowLines = GetOverflowLines(aPresContext, PR_TRUE); if (overflowLines) { NS_ASSERTION(! overflowLines->empty(), "overflow lines should never be set and empty"); // This can happen when we reflow and not everything fits and then // we are told to reflow again before a next-in-flow is created // and reflows. if (! mLines.empty()) { mLines.back()->LastChild()->SetNextSibling( overflowLines->front()->mFirstChild ); } // append the overflow to mLines mLines.splice(mLines.end(), *overflowLines); drained = PR_TRUE; delete overflowLines; } return drained; } nsLineList* nsBlockFrame::GetOverflowLines(nsIPresContext* aPresContext, PRBool aRemoveProperty) const { nsCOMPtr presShell; aPresContext->GetShell(getter_AddRefs(presShell)); if (presShell) { nsCOMPtr frameManager; presShell->GetFrameManager(getter_AddRefs(frameManager)); if (frameManager) { PRUint32 options = 0; nsLineList* value; if (aRemoveProperty) { options |= NS_IFRAME_MGR_REMOVE_PROP; } frameManager->GetFrameProperty(NS_CONST_CAST(nsBlockFrame*, this), nsLayoutAtoms::overflowLinesProperty, options, NS_REINTERPRET_CAST(void**, &value)); NS_ASSERTION(!value || !value->empty(), "value should never be stored as empty"); return value; } } return nsnull; } // Destructor function for the overflowLines frame property static void DestroyOverflowLines(nsIPresContext* aPresContext, nsIFrame* aFrame, nsIAtom* aPropertyName, void* aPropertyValue) { if (aPropertyValue) { nsLineList* lines = NS_STATIC_CAST(nsLineList*, aPropertyValue); nsLineBox::DeleteLineList(aPresContext, *lines); delete lines; } } // This takes ownership of aOverflowLines. // XXX We should allocate overflowLines from presShell arena! nsresult nsBlockFrame::SetOverflowLines(nsIPresContext* aPresContext, nsLineList* aOverflowLines) { nsCOMPtr presShell; nsresult rv = NS_ERROR_FAILURE; NS_ASSERTION(aOverflowLines, "null lines"); NS_ASSERTION(! aOverflowLines->empty(), "empty lines"); aPresContext->GetShell(getter_AddRefs(presShell)); if (presShell) { nsCOMPtr frameManager; presShell->GetFrameManager(getter_AddRefs(frameManager)); if (frameManager) { rv = frameManager->SetFrameProperty(this, nsLayoutAtoms::overflowLinesProperty, aOverflowLines, DestroyOverflowLines); // Verify that we didn't overwrite an existing overflow list NS_ASSERTION(rv != NS_IFRAME_MGR_PROP_OVERWRITTEN, "existing overflow list"); } } return rv; } ////////////////////////////////////////////////////////////////////// // Frame list manipulation routines nsIFrame* nsBlockFrame::LastChild() { if (! mLines.empty()) { return mLines.back()->LastChild(); } return nsnull; } NS_IMETHODIMP nsBlockFrame::AppendFrames(nsIPresContext* aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aFrameList) { if (nsnull == aFrameList) { return NS_OK; } if (nsLayoutAtoms::absoluteList == aListName) { return mAbsoluteContainer.AppendFrames(this, aPresContext, aPresShell, aListName, aFrameList); } else if (nsLayoutAtoms::floaterList == aListName) { // XXX we don't *really* care about this right now because we are // BuildFloaterList ing still mFloaters.AppendFrames(nsnull, aFrameList); return NS_OK; } else if (nsnull != aListName) { return NS_ERROR_INVALID_ARG; } // Find the proper last-child for where the append should go nsIFrame* lastKid = nsnull; nsLineBox* lastLine = mLines.empty() ? nsnull : mLines.back(); if (lastLine) { lastKid = lastLine->LastChild(); } // Add frames after the last child #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": append "); nsFrame::ListTag(stdout, aFrameList); if (lastKid) { printf(" after "); nsFrame::ListTag(stdout, lastKid); } printf("\n"); #endif nsresult rv = AddFrames(aPresContext, aFrameList, lastKid); if (NS_SUCCEEDED(rv)) { // Ask the parent frame to reflow me. ReflowDirtyChild(&aPresShell, nsnull); } return rv; } NS_IMETHODIMP nsBlockFrame::InsertFrames(nsIPresContext* aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList) { if (nsLayoutAtoms::absoluteList == aListName) { return mAbsoluteContainer.InsertFrames(this, aPresContext, aPresShell, aListName, aPrevFrame, aFrameList); } else if (nsLayoutAtoms::floaterList == aListName) { // XXX we don't *really* care about this right now because we are // BuildFloaterList'ing still mFloaters.AppendFrames(nsnull, aFrameList); return NS_OK; } #ifdef IBMBIDI else if (nsLayoutAtoms::nextBidi == aListName) {} #endif // IBMBIDI else if (nsnull != aListName) { return NS_ERROR_INVALID_ARG; } #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": insert "); nsFrame::ListTag(stdout, aFrameList); if (aPrevFrame) { printf(" after "); nsFrame::ListTag(stdout, aPrevFrame); } printf("\n"); #endif nsresult rv = AddFrames(aPresContext, aFrameList, aPrevFrame); #ifdef IBMBIDI if (aListName != nsLayoutAtoms::nextBidi) #endif // IBMBIDI if (NS_SUCCEEDED(rv)) { // Ask the parent frame to reflow me. ReflowDirtyChild(&aPresShell, nsnull); } return rv; } nsresult nsBlockFrame::AddFrames(nsIPresContext* aPresContext, nsIFrame* aFrameList, nsIFrame* aPrevSibling) { if (nsnull == aFrameList) { return NS_OK; } nsCOMPtr presShell; aPresContext->GetShell(getter_AddRefs(presShell)); // Attempt to find the line that contains the previous sibling nsLineList::iterator prevSibLine = end_lines(); PRInt32 prevSiblingIndex = -1; if (aPrevSibling) { // XXX_perf This is technically O(N^2) in some cases, but by using // RFind instead of Find, we make it O(N) in the most common case, // which is appending cotent. // Find the line that contains the previous sibling if (! nsLineBox::RFindLineContaining(aPrevSibling, begin_lines(), prevSibLine, &prevSiblingIndex)) { // Note: defensive code! RFindLineContaining must not return // false in this case, so if it does... NS_NOTREACHED("prev sibling not in line list"); aPrevSibling = nsnull; prevSibLine = end_lines(); } } // Find the frame following aPrevSibling so that we can join up the // two lists of frames. nsIFrame* prevSiblingNextFrame = nsnull; if (aPrevSibling) { aPrevSibling->GetNextSibling(&prevSiblingNextFrame); // Split line containing aPrevSibling in two if the insertion // point is somewhere in the middle of the line. PRInt32 rem = prevSibLine->GetChildCount() - prevSiblingIndex - 1; if (rem) { // Split the line in two where the frame(s) are being inserted. nsLineBox* line = NS_NewLineBox(presShell, prevSiblingNextFrame, rem, PR_FALSE); if (!line) { return NS_ERROR_OUT_OF_MEMORY; } mLines.after_insert(prevSibLine, line); prevSibLine->SetChildCount(prevSibLine->GetChildCount() - rem); prevSibLine->MarkDirty(); } // Now (partially) join the sibling lists together aPrevSibling->SetNextSibling(aFrameList); } else if (! mLines.empty()) { prevSiblingNextFrame = mLines.front()->mFirstChild; } // Walk through the new frames being added and update the line data // structures to fit. nsIFrame* newFrame = aFrameList; while (newFrame) { PRBool isBlock = nsLineLayout::TreatFrameAsBlock(newFrame); // If the frame is a block frame, or if there is no previous line // or if the previous line is a block line then make a new line. if (isBlock || prevSibLine == end_lines() || prevSibLine->IsBlock()) { // Create a new line for the frame and add its line to the line // list. nsLineBox* line = NS_NewLineBox(presShell, newFrame, 1, isBlock); if (!line) { return NS_ERROR_OUT_OF_MEMORY; } if (prevSibLine != end_lines()) { // Append new line after prevSibLine mLines.after_insert(prevSibLine, line); ++prevSibLine; } else { // New line is going before the other lines mLines.push_front(line); prevSibLine = begin_lines(); } } else { prevSibLine->SetChildCount(prevSibLine->GetChildCount() + 1); prevSibLine->MarkDirty(); } aPrevSibling = newFrame; newFrame->GetNextSibling(&newFrame); } if (prevSiblingNextFrame) { // Connect the last new frame to the remainder of the sibling list aPrevSibling->SetNextSibling(prevSiblingNextFrame); } #ifdef DEBUG VerifyLines(PR_TRUE); #endif return NS_OK; } void nsBlockFrame::FixParentAndView(nsIPresContext* aPresContext, nsIFrame* aFrame) { while (aFrame) { nsIFrame* oldParent; aFrame->GetParent(&oldParent); aFrame->SetParent(this); if (this != oldParent) { nsHTMLContainerFrame::ReparentFrameView(aPresContext, aFrame, oldParent, this); aPresContext->ReParentStyleContext(aFrame, mStyleContext); } aFrame->GetNextSibling(&aFrame); } } NS_IMETHODIMP nsBlockFrame::RemoveFrame(nsIPresContext* aPresContext, nsIPresShell& aPresShell, nsIAtom* aListName, nsIFrame* aOldFrame) { nsresult rv = NS_OK; #ifdef NOISY_REFLOW_REASON ListTag(stdout); printf(": remove "); nsFrame::ListTag(stdout, aOldFrame); printf("\n"); #endif if (nsLayoutAtoms::absoluteList == aListName) { return mAbsoluteContainer.RemoveFrame(this, aPresContext, aPresShell, aListName, aOldFrame); } else if (nsLayoutAtoms::floaterList == aListName) { // Remove floater from the floater list first mFloaters.RemoveFrame(aOldFrame); // Find which line contains the floater line_iterator line = begin_lines(), line_end = end_lines(); for ( ; line != line_end; ++line) { if (line->IsInline() && line->RemoveFloater(aOldFrame)) { aOldFrame->Destroy(aPresContext); break; } } // Mark every line at and below the line where the floater was dirty // XXXldb This could be done more efficiently. for ( ; line != line_end; ++line) { line->MarkDirty(); } } #ifdef IBMBIDI else if (nsLayoutAtoms::nextBidi == aListName) { rv = DoRemoveFrame(aPresContext, aOldFrame); } #endif // IBMBIDI else if (nsnull != aListName) { rv = NS_ERROR_INVALID_ARG; } else { rv = DoRemoveFrame(aPresContext, aOldFrame); } #ifdef IBMBIDI if (nsLayoutAtoms::nextBidi != aListName) #endif // IBMBIDI if (NS_SUCCEEDED(rv)) { // Ask the parent frame to reflow me. ReflowDirtyChild(&aPresShell, nsnull); } return rv; } nsresult nsBlockFrame::DoRemoveFrame(nsIPresContext* aPresContext, nsIFrame* aDeletedFrame) { nsCOMPtr presShell; aPresContext->GetShell(getter_AddRefs(presShell)); // Find the line and the previous sibling that contains // deletedFrame; we also find the pointer to the line. nsBlockFrame* flow = this; nsLineList& lines = flow->mLines; nsLineList::iterator line = lines.begin(), line_end = lines.end(); nsIFrame* prevSibling = nsnull; for ( ; line != line_end; ++line) { nsIFrame* frame = line->mFirstChild; PRInt32 n = line->GetChildCount(); while (--n >= 0) { if (frame == aDeletedFrame) { goto found_frame; } prevSibling = frame; frame->GetNextSibling(&frame); } } found_frame:; #ifdef NS_DEBUG NS_ASSERTION(line != line_end, "can't find deleted frame in lines"); if (nsnull != prevSibling) { nsIFrame* tmp; prevSibling->GetNextSibling(&tmp); NS_ASSERTION(tmp == aDeletedFrame, "bad prevSibling"); } #endif // Remove frame and all of its continuations while (nsnull != aDeletedFrame) { while ((line != line_end) && (nsnull != aDeletedFrame)) { #ifdef NS_DEBUG nsIFrame* parent; aDeletedFrame->GetParent(&parent); NS_ASSERTION(flow == parent, "messed up delete code"); NS_ASSERTION(line->Contains(aDeletedFrame), "frame not in line"); #endif // See if the frame being deleted is the last one on the line PRBool isLastFrameOnLine = PR_FALSE; if (1 == line->GetChildCount()) { isLastFrameOnLine = PR_TRUE; } else if (line->LastChild() == aDeletedFrame) { isLastFrameOnLine = PR_TRUE; } // Remove aDeletedFrame from the line nsIFrame* nextFrame; aDeletedFrame->GetNextSibling(&nextFrame); if (line->mFirstChild == aDeletedFrame) { line->mFirstChild = nextFrame; } --line; if (line != line_end && !line->IsBlock()) { // Since we just removed a frame that follows some inline // frames, we need to reflow the previous line. line->MarkDirty(); } ++line; // Take aDeletedFrame out of the sibling list. Note that // prevSibling will only be nsnull when we are deleting the very // first frame. if (prevSibling) { prevSibling->SetNextSibling(nextFrame); } // Destroy frame; capture its next-in-flow first in case we need // to destroy that too. nsIFrame* nextInFlow; aDeletedFrame->GetNextInFlow(&nextInFlow); nsSplittableType st; aDeletedFrame->IsSplittable(st); if (NS_FRAME_NOT_SPLITTABLE != st) { nsSplittableFrame::RemoveFromFlow(aDeletedFrame); } #ifdef NOISY_REMOVE_FRAME printf("DoRemoveFrame: line=%p frame=", line); nsFrame::ListTag(stdout, aDeletedFrame); printf(" prevSibling=%p nextInFlow=%p\n", prevSibling, nextInFlow); #endif aDeletedFrame->Destroy(aPresContext); aDeletedFrame = nextInFlow; // If line is empty, remove it now PRInt32 lineChildCount = line->GetChildCount(); if (0 == --lineChildCount) { nsLineBox *cur = line; line = lines.erase(line); // Invalidate the space taken up by the line. // XXX We need to do this if we're removing a frame as a result of // a call to RemoveFrame(), but we may not need to do this in all // cases... nsRect lineCombinedArea; cur->GetCombinedArea(&lineCombinedArea); #ifdef NOISY_BLOCK_INVALIDATE printf("%p invalidate 10 (%d, %d, %d, %d)\n", this, lineCombinedArea.x, lineCombinedArea.y, lineCombinedArea.width, lineCombinedArea.height); #endif if (!lineCombinedArea.IsEmpty()) { Invalidate(aPresContext, lineCombinedArea); } cur->Destroy(presShell); // If we're removing a line, ReflowDirtyLines isn't going to // know that it needs to slide lines unless something is marked // dirty. So mark the previous margin of the next line dirty if // there is one. if (line != line_end) line->MarkPreviousMarginDirty(); } else { // Make the line that just lost a frame dirty line->SetChildCount(lineChildCount); line->MarkDirty(); // If we just removed the last frame on the line then we need // to advance to the next line. if (isLastFrameOnLine) { ++line; } } // See if we should keep looking in the current flow's line list. if (nsnull != aDeletedFrame) { if (aDeletedFrame != nextFrame) { // The deceased frames continuation is not the next frame in // the current flow's frame list. Therefore we know that the // continuation is in a different parent. So break out of // the loop so that we advance to the next parent. #ifdef NS_DEBUG nsIFrame* checkParent; aDeletedFrame->GetParent(&checkParent); NS_ASSERTION(checkParent != flow, "strange continuation"); #endif break; } } } // Advance to next flow block if the frame has more continuations if (flow && aDeletedFrame) { flow = (nsBlockFrame*) flow->mNextInFlow; NS_ASSERTION(nsnull != flow, "whoops, continuation without a parent"); // add defensive pointer check for bug 56894 if(flow) { lines = flow->mLines; line = lines.begin(); line_end = lines.end(); prevSibling = nsnull; } } } #ifdef DEBUG VerifyLines(PR_TRUE); #endif return NS_OK; } void nsBlockFrame::DeleteChildsNextInFlow(nsIPresContext* aPresContext, nsIFrame* aChild) { NS_PRECONDITION(IsChild(aPresContext, aChild), "bad geometric parent"); nsIFrame* nextInFlow; aChild->GetNextInFlow(&nextInFlow); NS_PRECONDITION(nsnull != nextInFlow, "null next-in-flow"); #ifdef IBMBIDI nsIFrame* nextBidi; aChild->GetBidiProperty(aPresContext, nsLayoutAtoms::nextBidi, (void**) &nextBidi,sizeof(nextBidi)); if (nextBidi != nextInFlow) { #endif // IBMBIDI nsBlockFrame* parent; nextInFlow->GetParent((nsIFrame**)&parent); NS_PRECONDITION(nsnull != parent, "next-in-flow with no parent"); NS_PRECONDITION(! parent->mLines.empty(), "next-in-flow with weird parent"); // NS_PRECONDITION(nsnull == parent->mOverflowLines, "parent with overflow"); parent->DoRemoveFrame(aPresContext, nextInFlow); #ifdef IBMBIDI } #endif // IBMBIDI } //////////////////////////////////////////////////////////////////////// // Floater support nsresult nsBlockFrame::ReflowFloater(nsBlockReflowState& aState, nsPlaceholderFrame* aPlaceholder, nsRect& aCombinedRectResult, nsMargin& aMarginResult, nsMargin& aComputedOffsetsResult) { // Reflow the floater. nsIFrame* floater = aPlaceholder->GetOutOfFlowFrame(); #ifdef NOISY_FLOATER printf("Reflow Floater %p in parent %p, availSpace(%d,%d,%d,%d)\n", aPlaceholder->GetOutOfFlowFrame(), this, aState.mAvailSpaceRect.x, aState.mAvailSpaceRect.y, aState.mAvailSpaceRect.width, aState.mAvailSpaceRect.height ); #endif // Compute the available width. By default, assume the width of the // containing block. nscoord availWidth = aState.GetFlag(BRS_UNCONSTRAINEDWIDTH) ? NS_UNCONSTRAINEDSIZE : aState.mContentArea.width; // If the floater's width is automatic, we can't let the floater's // width shrink below its maxElementSize. const nsStylePosition* position; floater->GetStyleData(eStyleStruct_Position, NS_REINTERPRET_CAST(const nsStyleStruct*&, position)); PRBool isAutoWidth = (eStyleUnit_Auto == position->mWidth.GetUnit()); // We'll need to compute the max element size if either 1) we're // auto-width or 2) the state wanted us to compute it anyway. PRBool computeMaxElementSize = isAutoWidth || aState.GetFlag(BRS_COMPUTEMAXELEMENTSIZE); nsRect availSpace(aState.BorderPadding().left, aState.BorderPadding().top, availWidth, NS_UNCONSTRAINEDSIZE); // Setup a block reflow state to reflow the floater. nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState, computeMaxElementSize, aState.GetFlag(BRS_COMPUTEMAXWIDTH)); brc.SetNextRCFrame(aState.mNextRCFrame); // Reflow the floater PRBool isAdjacentWithTop = aState.IsAdjacentWithTop(); nsReflowStatus frameReflowStatus; nsCollapsingMargin margin; nsresult rv = brc.ReflowBlock(floater, availSpace, PR_TRUE, margin, isAdjacentWithTop, aComputedOffsetsResult, frameReflowStatus); if (NS_SUCCEEDED(rv) && isAutoWidth) { nscoord maxElementWidth = brc.GetMaxElementSize().width; if (maxElementWidth > availSpace.width) { // The floater's maxElementSize is larger than the available // width. Reflow it again, this time pinning the width to the // maxElementSize. availSpace.width = maxElementWidth; nsCollapsingMargin marginMES; rv = brc.ReflowBlock(floater, availSpace, PR_TRUE, marginMES, isAdjacentWithTop, aComputedOffsetsResult, frameReflowStatus); } } if (brc.BlockShouldInvalidateItself() && !mRect.IsEmpty()) { Invalidate(aState.mPresContext, mRect); } if (floater == aState.mNextRCFrame) { // Null out mNextRCFrame so if we reflow it again, we don't think // it's still an incremental reflow aState.mNextRCFrame = nsnull; } if (NS_FAILED(rv)) { return rv; } // Capture the margin information for the caller const nsMargin& m = brc.GetMargin(); aMarginResult.top = brc.GetTopMargin(); aMarginResult.right = m.right; brc.GetCarriedOutBottomMargin().Include(m.bottom); aMarginResult.bottom = brc.GetCarriedOutBottomMargin().get(); aMarginResult.left = m.left; const nsHTMLReflowMetrics& metrics = brc.GetMetrics(); aCombinedRectResult = metrics.mOverflowArea; // Set the rect, make sure the view is properly sized and positioned, // and tell the frame we're done reflowing it // XXXldb This seems like the wrong place to be doing this -- shouldn't // we be doing this in nsBlockReflowState::FlowAndPlaceFloater after // we've positioned the floater, and shouldn't we be doing the equivalent // of |::PlaceFrameView| here? floater->SizeTo(aState.mPresContext, metrics.width, metrics.height); nsIView* view; floater->GetView(aState.mPresContext, &view); if (view) { nsContainerFrame::SyncFrameViewAfterReflow(aState.mPresContext, floater, view, &metrics.mOverflowArea, NS_FRAME_NO_MOVE_VIEW); } floater->DidReflow(aState.mPresContext, NS_FRAME_REFLOW_FINISHED); // If we computed it, then stash away the max-element-size for later if (computeMaxElementSize) { nsSize mes = brc.GetMaxElementSize(); mes.SizeBy(aMarginResult.left + aMarginResult.right, aMarginResult.top + aMarginResult.bottom); aState.StoreMaxElementSize(floater, mes); aState.UpdateMaxElementSize(mes); // fix for bug 13553 } #ifdef NOISY_FLOATER printf("end ReflowFloater %p, sized to %d,%d\n", floater, metrics.width, metrics.height); #endif return NS_OK; } ////////////////////////////////////////////////////////////////////// // Painting, event handling PRIntn nsBlockFrame::GetSkipSides() const { PRIntn skip = 0; if (nsnull != mPrevInFlow) { skip |= 1 << NS_SIDE_TOP; } if (nsnull != mNextInFlow) { skip |= 1 << NS_SIDE_BOTTOM; } return skip; } #ifdef DEBUG static void ComputeCombinedArea(nsLineList& aLines, nscoord aWidth, nscoord aHeight, nsRect& aResult) { nscoord xa = 0, ya = 0, xb = aWidth, yb = aHeight; for (nsLineList::iterator line = aLines.begin(), line_end = aLines.end(); line != line_end; ++line) { // Compute min and max x/y values for the reflowed frame's // combined areas nsRect lineCombinedArea; line->GetCombinedArea(&lineCombinedArea); nscoord x = lineCombinedArea.x; nscoord y = lineCombinedArea.y; nscoord xmost = x + lineCombinedArea.width; nscoord ymost = y + lineCombinedArea.height; if (x < xa) { xa = x; } if (xmost > xb) { xb = xmost; } if (y < ya) { ya = y; } if (ymost > yb) { yb = ymost; } } aResult.x = xa; aResult.y = ya; aResult.width = xb - xa; aResult.height = yb - ya; } #endif NS_IMETHODIMP nsBlockFrame::IsVisibleForPainting(nsIPresContext * aPresContext, nsIRenderingContext& aRenderingContext, PRBool aCheckVis, PRBool* aIsVisible) { // first check to see if we are visible if (aCheckVis) { const nsStyleVisibility* vis = (const nsStyleVisibility*)((nsIStyleContext*)mStyleContext)->GetStyleData(eStyleStruct_Visibility); if (!vis->IsVisible()) { *aIsVisible = PR_FALSE; return NS_OK; } } // Start by assuming we are visible and need to be painted *aIsVisible = PR_TRUE; // NOTE: GetSelectionforVisCheck checks the pagination to make sure we are printing // In otherwords, the selection will ALWAYS be null if we are not printing, meaning // the visibility will be TRUE in that case nsCOMPtr selection; nsresult rv = GetSelectionForVisCheck(aPresContext, getter_AddRefs(selection)); if (NS_SUCCEEDED(rv) && selection) { nsCOMPtr node(do_QueryInterface(mContent)); nsCOMPtr html(do_QueryInterface(mContent)); nsCOMPtr body(do_QueryInterface(mContent)); if (!html && !body) { rv = selection->ContainsNode(node, PR_TRUE, aIsVisible); } } return rv; } NS_IMETHODIMP nsBlockFrame::Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags) { if (NS_FRAME_IS_UNFLOWABLE & mState) { return NS_OK; } #ifdef DEBUG if (gNoisyDamageRepair) { if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) { PRInt32 depth = GetDepth(); nsRect ca; ComputeCombinedArea(mLines, mRect.width, mRect.height, ca); nsFrame::IndentBy(stdout, depth); ListTag(stdout); printf(": bounds=%d,%d,%d,%d dirty=%d,%d,%d,%d ca=%d,%d,%d,%d\n", mRect.x, mRect.y, mRect.width, mRect.height, aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height, ca.x, ca.y, ca.width, ca.height); } } #endif PRBool isVisible; if (NS_FAILED(IsVisibleForPainting(aPresContext, aRenderingContext, PR_TRUE, &isVisible))) { return NS_ERROR_FAILURE; } // Only paint the border and background if we're visible if (isVisible && (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) && (0 != mRect.width) && (0 != mRect.height)) { PRIntn skipSides = GetSkipSides(); const nsStyleBackground* color = (const nsStyleBackground*) mStyleContext->GetStyleData(eStyleStruct_Background); const nsStyleBorder* border = (const nsStyleBorder*) mStyleContext->GetStyleData(eStyleStruct_Border); const nsStyleOutline* outline = (const nsStyleOutline*) mStyleContext->GetStyleData(eStyleStruct_Outline); // Paint background, border and outline nsRect rect(0, 0, mRect.width, mRect.height); nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this, aDirtyRect, rect, *color, *border, 0, 0); nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this, aDirtyRect, rect, *border, mStyleContext, skipSides); nsCSSRendering::PaintOutline(aPresContext, aRenderingContext, this, aDirtyRect, rect, *border, *outline, mStyleContext, 0); } PRBool paintingSuppressed = PR_FALSE; nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); shell->IsPaintingSuppressed(&paintingSuppressed); if (paintingSuppressed) return NS_OK; const nsStyleDisplay* disp = (const nsStyleDisplay*) mStyleContext->GetStyleData(eStyleStruct_Display); // If overflow is hidden then set the clip rect so that children don't // leak out of us. Note that because overflow'-clip' only applies to // the content area we do this after painting the border and background if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) { aRenderingContext.PushState(); SetOverflowClipRect(aRenderingContext); } // Child elements have the opportunity to override the visibility // property and display even if the parent is hidden if (NS_FRAME_PAINT_LAYER_FLOATERS == aWhichLayer) { PaintFloaters(aPresContext, aRenderingContext, aDirtyRect); } PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer); if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) { PRBool clipState; aRenderingContext.PopState(clipState); } #if 0 if ((NS_FRAME_PAINT_LAYER_DEBUG == aWhichLayer) && GetShowFrameBorders()) { // Render the bands in the spacemanager nsSpaceManager* sm = mSpaceManager; if (nsnull != sm) { nsBlockBandData band; band.Init(sm, nsSize(mRect.width, mRect.height)); nscoord y = 0; while (y < mRect.height) { nsRect availArea; band.GetAvailableSpace(y, availArea); // Render a box and a diagonal line through the band aRenderingContext.SetColor(NS_RGB(0,255,0)); aRenderingContext.DrawRect(0, availArea.y, mRect.width, availArea.height); aRenderingContext.DrawLine(0, availArea.y, mRect.width, availArea.YMost()); // Render boxes and opposite diagonal lines around the // unavailable parts of the band. PRInt32 i; for (i = 0; i < band.GetTrapezoidCount(); i++) { const nsBandTrapezoid* trapezoid = band.GetTrapezoid(i); if (nsBandTrapezoid::Available != trapezoid->mState) { nsRect r; trapezoid->GetRect(r); if (nsBandTrapezoid::OccupiedMultiple == trapezoid->mState) { aRenderingContext.SetColor(NS_RGB(0,255,128)); } else { aRenderingContext.SetColor(NS_RGB(128,255,0)); } aRenderingContext.DrawRect(r); aRenderingContext.DrawLine(r.x, r.YMost(), r.XMost(), r.y); } } y = availArea.YMost(); } } } #endif return NS_OK; } void nsBlockFrame::PaintFloaters(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect) { for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { if (!line->HasFloaters()) { continue; } nsFloaterCache* fc = line->GetFirstFloater(); while (fc) { nsIFrame* floater = fc->mPlaceholder->GetOutOfFlowFrame(); PaintChild(aPresContext, aRenderingContext, aDirtyRect, floater, NS_FRAME_PAINT_LAYER_BACKGROUND); PaintChild(aPresContext, aRenderingContext, aDirtyRect, floater, NS_FRAME_PAINT_LAYER_FLOATERS); PaintChild(aPresContext, aRenderingContext, aDirtyRect, floater, NS_FRAME_PAINT_LAYER_FOREGROUND); fc = fc->Next(); } } } void nsBlockFrame::PaintChildren(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags) { #ifdef DEBUG PRInt32 depth = 0; if (gNoisyDamageRepair) { if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) { depth = GetDepth(); } } PRTime start = LL_ZERO; // Initialize these variables to silence the compiler. PRInt32 drawnLines = 0; // They will only be used if set (gLamePaintMetrics). if (gLamePaintMetrics) { start = PR_Now(); drawnLines = 0; } #endif for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { // If the line's combined area (which includes child frames that // stick outside of the line's bounding box or our bounding box) // intersects the dirty rect then paint the line. if (line->CombinedAreaIntersects(aDirtyRect)) { #ifdef DEBUG if (gNoisyDamageRepair && (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer)) { nsRect lineCombinedArea; line->GetCombinedArea(&lineCombinedArea); nsFrame::IndentBy(stdout, depth+1); printf("draw line=%p bounds=%d,%d,%d,%d ca=%d,%d,%d,%d\n", NS_STATIC_CAST(void*, line.get()), line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, lineCombinedArea.x, lineCombinedArea.y, lineCombinedArea.width, lineCombinedArea.height); } if (gLamePaintMetrics) { drawnLines++; } #endif nsIFrame* kid = line->mFirstChild; PRInt32 n = line->GetChildCount(); while (--n >= 0) { PaintChild(aPresContext, aRenderingContext, aDirtyRect, kid, aWhichLayer); kid->GetNextSibling(&kid); } } #ifdef DEBUG else { if (gNoisyDamageRepair && (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer)) { nsRect lineCombinedArea; line->GetCombinedArea(&lineCombinedArea); nsFrame::IndentBy(stdout, depth+1); printf("skip line=%p bounds=%d,%d,%d,%d ca=%d,%d,%d,%d\n", NS_STATIC_CAST(void*, line.get()), line->mBounds.x, line->mBounds.y, line->mBounds.width, line->mBounds.height, lineCombinedArea.x, lineCombinedArea.y, lineCombinedArea.width, lineCombinedArea.height); } } #endif } if (NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer) { if ((nsnull != mBullet) && HaveOutsideBullet()) { // Paint outside bullets manually PaintChild(aPresContext, aRenderingContext, aDirtyRect, mBullet, aWhichLayer); } } #ifdef DEBUG if (gLamePaintMetrics) { PRTime end = PR_Now(); PRInt32 numLines = mLines.size(); if (!numLines) numLines = 1; PRTime lines, deltaPerLine, delta; LL_I2L(lines, numLines); LL_SUB(delta, end, start); LL_DIV(deltaPerLine, delta, lines); ListTag(stdout); char buf[400]; PR_snprintf(buf, sizeof(buf), ": %lld elapsed (%lld per line) lines=%d drawn=%d skip=%d", delta, deltaPerLine, numLines, drawnLines, numLines - drawnLines); printf("%s\n", buf); } #endif } // XXXldb Does this handle all overlap cases correctly? (How?) nsresult nsBlockFrame::GetClosestLine(nsILineIterator *aLI, const nsPoint &aOrigin, const nsPoint &aPoint, PRInt32 &aClosestLine) { if (!aLI) return NS_ERROR_NULL_POINTER; nsRect rect; PRInt32 numLines; PRInt32 lineFrameCount; nsIFrame *firstFrame; PRUint32 flags; nsresult result = aLI->GetNumLines(&numLines); if (NS_FAILED(result) || numLines < 0) return NS_OK;//do not handle PRInt32 shifted = numLines; PRInt32 start = 0, midpoint = 0; PRInt32 y = 0; while(shifted > 0) { // Cut the number of lines to look at in half and // calculate the midpoint of the region we are looking at. shifted >>= 1; //divide by 2 midpoint = start + shifted; // Get the dimensions of the line that is at the half // point of the region we are looking at. result = aLI->GetLine(midpoint, &firstFrame, &lineFrameCount,rect,&flags); if (NS_FAILED(result)) break;//do not handle // Check to see if our point lies with the line's Y bounds. rect+=aOrigin; //offset origin to get comparative coordinates y = aPoint.y - rect.y; if (y >=0 && (aPoint.y < (rect.y+rect.height))) { aClosestLine = midpoint; //spot on! return NS_OK; } if (y > 0) { // If we get here, no match was found above, so aPoint.y must // be greater than the Y bounds of the current line rect. Move // our starting point just beyond the midpoint of the current region. start = midpoint; if (numLines > 1 && start < (numLines - 1)) ++start; else shifted = 0; } } // Make sure we don't go off the edge in either direction! NS_ASSERTION(start >=0 && start <= numLines, "Invalid start calculated."); if (start < 0) start = 0; else if (start >= numLines) start = numLines - 1; aClosestLine = start; //close as we could come return NS_OK; } NS_IMETHODIMP nsBlockFrame::HandleEvent(nsIPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { nsresult result; nsCOMPtr shell; if (aEvent->message == NS_MOUSE_MOVE) { aPresContext->GetShell(getter_AddRefs(shell)); if (!shell) return NS_OK; nsCOMPtr frameSelection; PRBool mouseDown = PR_FALSE; //check to see if we need to ask the selection controller.. if (mState & NS_FRAME_INDEPENDENT_SELECTION) { nsCOMPtr selCon; result = GetSelectionController(aPresContext, getter_AddRefs(selCon)); if (NS_FAILED(result) || !selCon) return result?result:NS_ERROR_FAILURE; frameSelection = do_QueryInterface(selCon); } else shell->GetFrameSelection(getter_AddRefs(frameSelection)); if (!frameSelection || NS_FAILED(frameSelection->GetMouseDownState(&mouseDown)) || !mouseDown) return NS_OK;//do not handle } if (aEvent->message == NS_MOUSE_LEFT_BUTTON_DOWN || aEvent->message == NS_MOUSE_MOVE || aEvent->message == NS_MOUSE_LEFT_DOUBLECLICK ) { nsMouseEvent *me = (nsMouseEvent *)aEvent; nsIFrame *resultFrame = nsnull;//this will be passed the handle event when we //can tell who to pass it to nsIFrame *mainframe = this; aPresContext->GetShell(getter_AddRefs(shell)); if (!shell) return NS_OK; nsCOMPtr tracker( do_QueryInterface(shell, &result) ); nsCOMPtr it( do_QueryInterface(mainframe, &result) ); nsIView* parentWithView; nsPoint origin; nsPeekOffsetStruct pos; while(NS_OK == result) { //we are starting aloop to allow us to "drill down to the one we want" mainframe->GetOffsetFromView(aPresContext, origin, &parentWithView); if (NS_FAILED(result)) return NS_OK;//do not handle PRInt32 closestLine; if (NS_FAILED(result = GetClosestLine(it,origin,aEvent->point,closestLine))) return result; //we will now ask where to go. if we cant find what we want"aka another block frame" //we drill down again pos.mTracker = tracker; pos.mDirection = eDirNext; pos.mDesiredX = aEvent->point.x; result = nsFrame::GetNextPrevLineFromeBlockFrame(aPresContext, &pos, mainframe, closestLine-1, 0 ); if (NS_SUCCEEDED(result) && pos.mResultFrame){ if (result == NS_OK) it = do_QueryInterface(pos.mResultFrame, &result);//if this fails thats ok resultFrame = pos.mResultFrame; mainframe = resultFrame; } else break;//time to go nothing was found } //end while loop. if nssucceeded resutl then keep going that means //we have successfully hit another block frame and we should keep going. if (resultFrame) { if (NS_COMFALSE == result) { nsCOMPtr selCon; result = GetSelectionController(aPresContext, getter_AddRefs(selCon)); //get the selection controller if (NS_SUCCEEDED(result) && selCon) { PRInt16 displayresult; selCon->GetDisplaySelection(&displayresult); if (displayresult == nsISelectionController::SELECTION_OFF) return NS_OK;//nothing to do we cannot affect selection from here } nsCOMPtr frameselection; shell->GetFrameSelection(getter_AddRefs(frameselection)); PRBool mouseDown = aEvent->message == NS_MOUSE_MOVE; if (frameselection) { result = frameselection->HandleClick(pos.mResultContent, pos.mContentOffset, pos.mContentOffsetEnd, mouseDown || me->isShift, PR_FALSE, pos.mPreferLeft); } } else result = resultFrame->HandleEvent(aPresContext, aEvent, aEventStatus);//else let the frame/container do what it needs if (aEvent->message == NS_MOUSE_LEFT_BUTTON_DOWN && !IsMouseCaptured(aPresContext)) CaptureMouse(aPresContext, PR_TRUE); return result; } else { /*we have to add this because any frame that overrides nsFrame::HandleEvent for mouse down MUST capture the mouse events!! if (aEvent->message == NS_MOUSE_LEFT_BUTTON_DOWN && !IsMouseCaptured(aPresContext)) CaptureMouse(aPresContext, PR_TRUE);*/ return NS_OK; //just stop it } } return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus); } NS_IMETHODIMP nsBlockFrame::GetFrameForPoint(nsIPresContext* aPresContext, const nsPoint& aPoint, nsFramePaintLayer aWhichLayer, nsIFrame** aFrame) { nsresult rv; switch (aWhichLayer) { case NS_FRAME_PAINT_LAYER_FOREGROUND: rv = GetFrameForPointUsing(aPresContext, aPoint, nsnull, NS_FRAME_PAINT_LAYER_FOREGROUND, PR_FALSE, aFrame); if (NS_OK == rv) { return NS_OK; } if (nsnull != mBullet) { rv = GetFrameForPointUsing(aPresContext, aPoint, nsLayoutAtoms::bulletList, NS_FRAME_PAINT_LAYER_FOREGROUND, PR_FALSE, aFrame); } return rv; break; case NS_FRAME_PAINT_LAYER_FLOATERS: // we painted our floaters before our children, and thus // we should check floaters within children first rv = GetFrameForPointUsing(aPresContext, aPoint, nsnull, NS_FRAME_PAINT_LAYER_FLOATERS, PR_FALSE, aFrame); if (NS_OK == rv) { return NS_OK; } if (mFloaters.NotEmpty()) { rv = GetFrameForPointUsing(aPresContext, aPoint, nsLayoutAtoms::floaterList, NS_FRAME_PAINT_LAYER_FOREGROUND, PR_FALSE, aFrame); if (NS_OK == rv) { return NS_OK; } rv = GetFrameForPointUsing(aPresContext, aPoint, nsLayoutAtoms::floaterList, NS_FRAME_PAINT_LAYER_FLOATERS, PR_FALSE, aFrame); if (NS_OK == rv) { return NS_OK; } return GetFrameForPointUsing(aPresContext, aPoint, nsLayoutAtoms::floaterList, NS_FRAME_PAINT_LAYER_BACKGROUND, PR_FALSE, aFrame); } else { return NS_ERROR_FAILURE; } break; case NS_FRAME_PAINT_LAYER_BACKGROUND: // we're a block, so PR_TRUE for consider self return GetFrameForPointUsing(aPresContext, aPoint, nsnull, NS_FRAME_PAINT_LAYER_BACKGROUND, PR_TRUE, aFrame); break; } // we shouldn't get here NS_ASSERTION(PR_FALSE, "aWhichLayer was not understood"); return NS_ERROR_FAILURE; } NS_IMETHODIMP nsBlockFrame::ReflowDirtyChild(nsIPresShell* aPresShell, nsIFrame* aChild) { #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); ListTag(stdout); printf(": ReflowDirtyChild ("); if (aChild) nsFrame::ListTag(stdout, aChild); else printf("null"); printf(")\n"); gNoiseIndent++; } #endif if (aChild) { // See if the child is absolutely positioned nsFrameState childState; aChild->GetFrameState(&childState); if (childState & NS_FRAME_OUT_OF_FLOW) { const nsStyleDisplay* disp; aChild->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&)disp); if (disp->IsAbsolutelyPositioned()) { // Generate a reflow command to reflow our dirty absolutely // positioned child frames. // XXX Note that we don't currently try and coalesce the reflow commands, // although we should. We can't use the NS_FRAME_HAS_DIRTY_CHILDREN // flag, because that's used to indicate whether in-flow children are // dirty... nsIReflowCommand* reflowCmd; nsresult rv = NS_NewHTMLReflowCommand(&reflowCmd, this, nsIReflowCommand::ReflowDirty); if (NS_SUCCEEDED(rv)) { reflowCmd->SetChildListName(nsLayoutAtoms::absoluteList); aPresShell->AppendReflowCommand(reflowCmd); NS_RELEASE(reflowCmd); } #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); printf("scheduled reflow command for absolutely positioned frame\n"); --gNoiseIndent; } #endif return rv; } } // Mark the line containing the child frame dirty. PRBool isFloater; line_iterator fline; FindLineFor(aChild, &isFloater, &fline); if (!isFloater) { if (fline != end_lines()) MarkLineDirty(fline); } else { // XXXldb Could we do this more efficiently? for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { line->MarkDirty(); } } } // Either generate a reflow command to reflow the dirty child or // coalesce this reflow request with an existing reflow command if (!(mState & NS_FRAME_HAS_DIRTY_CHILDREN)) { // If this is the first dirty child, // post a dirty children reflow command targeted at yourself mState |= NS_FRAME_HAS_DIRTY_CHILDREN; nsFrame::CreateAndPostReflowCommand(aPresShell, this, nsIReflowCommand::ReflowDirty, nsnull, nsnull, nsnull); #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); printf("scheduled reflow command targeted at self\n"); } #endif } else { if (!(mState & NS_FRAME_IS_DIRTY)) { // Mark yourself as dirty mState |= NS_FRAME_IS_DIRTY; // Cancel the dirty children reflow command you posted earlier nsIReflowCommand::ReflowType type = nsIReflowCommand::ReflowDirty; aPresShell->CancelReflowCommand(this, &type); #ifdef DEBUG if (gNoisyReflow) { IndentBy(stdout, gNoiseIndent); printf("cancelled reflow targeted at self\n"); } #endif // Pass up the reflow request to the parent frame. mParent->ReflowDirtyChild(aPresShell, this); } } #ifdef DEBUG if (gNoisyReflow) { --gNoiseIndent; } #endif return NS_OK; } ////////////////////////////////////////////////////////////////////// // Debugging #ifdef NS_DEBUG static PRBool InLineList(nsLineList& aLines, nsIFrame* aFrame) { for (nsLineList::iterator line = aLines.begin(), line_end = aLines.end(); line != line_end; ++line) { nsIFrame* frame = line->mFirstChild; PRInt32 n = line->GetChildCount(); while (--n >= 0) { if (frame == aFrame) { return PR_TRUE; } frame->GetNextSibling(&frame); } } return PR_FALSE; } static PRBool InSiblingList(nsLineList& aLines, nsIFrame* aFrame) { if (! aLines.empty()) { nsIFrame* frame = aLines.front()->mFirstChild; while (nsnull != frame) { if (frame == aFrame) { return PR_TRUE; } frame->GetNextSibling(&frame); } } return PR_FALSE; } PRBool nsBlockFrame::IsChild(nsIPresContext* aPresContext, nsIFrame* aFrame) { nsIFrame* parent; aFrame->GetParent(&parent); if (parent != (nsIFrame*)this) { return PR_FALSE; } if (InLineList(mLines, aFrame) && InSiblingList(mLines, aFrame)) { return PR_TRUE; } nsLineList* overflowLines = GetOverflowLines(aPresContext, PR_FALSE); if (InLineList(*overflowLines, aFrame) && InSiblingList(*overflowLines, aFrame)) { return PR_TRUE; } return PR_FALSE; } NS_IMETHODIMP nsBlockFrame::VerifyTree() const { // XXX rewrite this return NS_OK; } NS_IMETHODIMP nsBlockFrame::SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const { if (!aHandler || !aResult) { return NS_ERROR_NULL_POINTER; } PRUint32 sum = sizeof(*this); // Add in size of each line object for (const_line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { PRUint32 lineBoxSize; nsIAtom* atom = line->SizeOf(aHandler, &lineBoxSize); aHandler->AddSize(atom, lineBoxSize); } *aResult = sum; return NS_OK; } #endif //---------------------------------------------------------------------- NS_IMETHODIMP nsBlockFrame::Init(nsIPresContext* aPresContext, nsIContent* aContent, nsIFrame* aParent, nsIStyleContext* aContext, nsIFrame* aPrevInFlow) { if (aPrevInFlow) { // Copy over the block/area frame type flags nsBlockFrame* blockFrame = (nsBlockFrame*)aPrevInFlow; SetFlags(blockFrame->mState & NS_BLOCK_FLAGS_MASK); } nsresult rv = nsBlockFrameSuper::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow); return rv; } nsIStyleContext* nsBlockFrame::GetFirstLetterStyle(nsIPresContext* aPresContext) { // This check is here because nsComboboxControlFrame creates // nsBlockFrame objects that have an |mContent| pointing to a text // node. This check ensures we don't try to do selector matching on // that text node. // // XXX This check should go away once we fix nsComboboxControlFrame. // if (!mContent->IsContentOfType(nsIContent::eELEMENT)) return nsnull; nsIStyleContext* fls; aPresContext->ProbePseudoStyleContextFor(mContent, nsHTMLAtoms::firstLetterPseudo, mStyleContext, PR_FALSE, &fls); return fls; } NS_IMETHODIMP nsBlockFrame::SetInitialChildList(nsIPresContext* aPresContext, nsIAtom* aListName, nsIFrame* aChildList) { nsresult rv = NS_OK; if (nsLayoutAtoms::absoluteList == aListName) { mAbsoluteContainer.SetInitialChildList(this, aPresContext, aListName, aChildList); } else if (nsLayoutAtoms::floaterList == aListName) { mFloaters.SetFrames(aChildList); } else { // Lookup up the two pseudo style contexts if (nsnull == mPrevInFlow) { nsIStyleContext* firstLetterStyle = GetFirstLetterStyle(aPresContext); if (nsnull != firstLetterStyle) { mState |= NS_BLOCK_HAS_FIRST_LETTER_STYLE; #ifdef NOISY_FIRST_LETTER ListTag(stdout); printf(": first-letter style found\n"); #endif NS_RELEASE(firstLetterStyle); } } rv = AddFrames(aPresContext, aChildList, nsnull); if (NS_FAILED(rv)) { return rv; } // Create list bullet if this is a list-item. Note that this is done // here so that RenumberLists will work (it needs the bullets to // store the bullet numbers). const nsStyleDisplay* styleDisplay; GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) styleDisplay); if ((nsnull == mPrevInFlow) && (NS_STYLE_DISPLAY_LIST_ITEM == styleDisplay->mDisplay) && (nsnull == mBullet)) { // Resolve style for the bullet frame nsIStyleContext* kidSC; aPresContext->ResolvePseudoStyleContextFor(mContent, nsHTMLAtoms::mozListBulletPseudo, mStyleContext, PR_FALSE, &kidSC); // Create bullet frame nsCOMPtr shell; aPresContext->GetShell(getter_AddRefs(shell)); mBullet = new (shell.get()) nsBulletFrame; if (nsnull == mBullet) { NS_RELEASE(kidSC); return NS_ERROR_OUT_OF_MEMORY; } mBullet->Init(aPresContext, mContent, this, kidSC, nsnull); NS_RELEASE(kidSC); // If the list bullet frame should be positioned inside then add // it to the flow now. const nsStyleList* styleList; GetStyleData(eStyleStruct_List, (const nsStyleStruct*&) styleList); if (NS_STYLE_LIST_STYLE_POSITION_INSIDE == styleList->mListStylePosition) { AddFrames(aPresContext, mBullet, nsnull); mState &= ~NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } else { mState |= NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET; } } } return NS_OK; } PRBool nsBlockFrame::FrameStartsCounterScope(nsIFrame* aFrame) { const nsStyleContent* styleContent; aFrame->GetStyleData(eStyleStruct_Content, (const nsStyleStruct*&) styleContent); if (0 != styleContent->CounterResetCount()) { // Winner return PR_TRUE; } return PR_FALSE; } void nsBlockFrame::RenumberLists(nsIPresContext* aPresContext) { if (!FrameStartsCounterScope(this)) { // If this frame doesn't start a counter scope then we don't need // to renumber child list items. return; } // Setup initial list ordinal value // XXX Map html's start property to counter-reset style PRInt32 ordinal = 1; nsIHTMLContent* hc; if (mContent && (NS_OK == mContent->QueryInterface(kIHTMLContentIID, (void**) &hc))) { nsHTMLValue value; if (NS_CONTENT_ATTR_HAS_VALUE == hc->GetHTMLAttribute(nsHTMLAtoms::start, value)) { if (eHTMLUnit_Integer == value.GetUnit()) { ordinal = value.GetIntValue(); if (ordinal <= 0) { ordinal = 1; } } } NS_RELEASE(hc); } // Get to first-in-flow nsBlockFrame* block = (nsBlockFrame*) GetFirstInFlow(); RenumberListsInBlock(aPresContext, block, &ordinal, 0); } PRBool nsBlockFrame::RenumberListsInBlock(nsIPresContext* aPresContext, nsBlockFrame* aBlockFrame, PRInt32* aOrdinal, PRInt32 aDepth) { PRBool renumberedABullet = PR_FALSE; while (nsnull != aBlockFrame) { // Examine each line in the block for (line_iterator line = aBlockFrame->begin_lines(), line_end = aBlockFrame->end_lines(); line != line_end; ++line) { nsIFrame* kid = line->mFirstChild; PRInt32 n = line->GetChildCount(); while (--n >= 0) { PRBool kidRenumberedABullet = RenumberListsFor(aPresContext, kid, aOrdinal, aDepth); if (kidRenumberedABullet) { line->MarkDirty(); renumberedABullet = PR_TRUE; } kid->GetNextSibling(&kid); } } // Advance to the next continuation aBlockFrame->GetNextInFlow((nsIFrame**) &aBlockFrame); } return renumberedABullet; } PRBool nsBlockFrame::RenumberListsFor(nsIPresContext* aPresContext, nsIFrame* aKid, PRInt32* aOrdinal, PRInt32 aDepth) { NS_PRECONDITION(aPresContext && aKid && aOrdinal, "null params are immoral!"); // add in a sanity check for absurdly deep frame trees. See bug 42138 if (MAX_DEPTH_FOR_LIST_RENUMBERING < aDepth) return PR_FALSE; PRBool kidRenumberedABullet = PR_FALSE; nsIFrame* kid = aKid; // if the frame is a placeholder, then get the out of flow frame nsCOMPtr frameType; aKid->GetFrameType(getter_AddRefs(frameType)); if (nsLayoutAtoms::placeholderFrame == frameType.get()) { kid = NS_STATIC_CAST(nsPlaceholderFrame*, aKid)->GetOutOfFlowFrame(); NS_ASSERTION(kid, "no out-of-flow frame"); } // If the frame is a list-item and the frame implements our // block frame API then get its bullet and set the list item // ordinal. const nsStyleDisplay* display; kid->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&) display); if (NS_STYLE_DISPLAY_LIST_ITEM == display->mDisplay) { // Make certain that the frame is a block frame in case // something foreign has crept in. nsBlockFrame* listItem; nsresult rv = kid->QueryInterface(kBlockFrameCID, (void**)&listItem); if (NS_SUCCEEDED(rv)) { if (nsnull != listItem->mBullet) { PRBool changed; *aOrdinal = listItem->mBullet->SetListItemOrdinal(*aOrdinal, &changed); if (changed) { kidRenumberedABullet = PR_TRUE; } } // XXX temporary? if the list-item has child list-items they // should be numbered too; especially since the list-item is // itself (ASSUMED!) not to be a counter-resetter. PRBool meToo = RenumberListsInBlock(aPresContext, listItem, aOrdinal, aDepth + 1); if (meToo) { kidRenumberedABullet = PR_TRUE; } } } else if (NS_STYLE_DISPLAY_BLOCK == display->mDisplay) { if (FrameStartsCounterScope(kid)) { // Don't bother recursing into a block frame that is a new // counter scope. Any list-items in there will be handled by // it. } else { // If the display=block element is a block frame then go ahead // and recurse into it, as it might have child list-items. nsBlockFrame* kidBlock; nsresult rv = kid->QueryInterface(kBlockFrameCID, (void**) &kidBlock); if (NS_SUCCEEDED(rv)) { kidRenumberedABullet = RenumberListsInBlock(aPresContext, kidBlock, aOrdinal, aDepth + 1); } } } return kidRenumberedABullet; } void nsBlockFrame::ReflowBullet(nsBlockReflowState& aState, nsHTMLReflowMetrics& aMetrics) { // Reflow the bullet now nsSize availSize; availSize.width = NS_UNCONSTRAINEDSIZE; availSize.height = NS_UNCONSTRAINEDSIZE; nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState, mBullet, availSize); nsReflowStatus status; mBullet->WillReflow(aState.mPresContext); mBullet->Reflow(aState.mPresContext, aMetrics, reflowState, status); #ifdef IBMBIDI const nsStyleVisibility* vis; GetStyleData(eStyleStruct_Visibility, (const nsStyleStruct*&)vis); #endif // IBMBIDI // Place the bullet now; use its right margin to distance it // from the rest of the frames in the line nscoord x = #ifdef IBMBIDI // For direction RTL: set x to the right margin for now. // This value will be used to indent the bullet from the right most // egde of the previous frame in nsLineLayout::HorizontalAlignFrames. (NS_STYLE_DIRECTION_RTL == vis->mDirection) ? reflowState.mComputedMargin.right : #endif // IBMBIDI - reflowState.mComputedMargin.right - aMetrics.width; // Approximate the bullets position; vertical alignment will provide // the final vertical location. const nsMargin& bp = aState.BorderPadding(); nscoord y = bp.top; mBullet->SetRect(aState.mPresContext, nsRect(x, y, aMetrics.width, aMetrics.height)); mBullet->DidReflow(aState.mPresContext, NS_FRAME_REFLOW_FINISHED); } //XXX get rid of this -- its slow void nsBlockFrame::BuildFloaterList() { nsIFrame* head = nsnull; nsIFrame* current = nsnull; for (line_iterator line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { if (line->HasFloaters()) { nsFloaterCache* fc = line->GetFirstFloater(); while (fc) { nsIFrame* floater = fc->mPlaceholder->GetOutOfFlowFrame(); if (nsnull == head) { current = head = floater; } else { current->SetNextSibling(floater); current = floater; } fc = fc->Next(); } } } // Terminate end of floater list just in case a floater was removed if (nsnull != current) { current->SetNextSibling(nsnull); } mFloaters.SetFrames(head); } // XXX keep the text-run data in the first-in-flow of the block #ifdef DEBUG void nsBlockFrame::VerifyLines(PRBool aFinalCheckOK) { if (!gVerifyLines) { return; } if (mLines.empty()) { return; } // Add up the counts on each line. Also validate that IsFirstLine is // set properly. PRInt32 count = 0; PRBool seenBlock = PR_FALSE; line_iterator line, line_end; for (line = begin_lines(), line_end = end_lines(); line != line_end; ++line) { if (aFinalCheckOK) { NS_ABORT_IF_FALSE(line->GetChildCount(), "empty line"); if (line->IsBlock()) { seenBlock = PR_TRUE; } if (line->IsBlock()) { NS_ASSERTION(1 == line->GetChildCount(), "bad first line"); } } count += line->GetChildCount(); } // Then count the frames PRInt32 frameCount = 0; nsIFrame* frame = mLines.front()->mFirstChild; while (nsnull != frame) { frameCount++; frame->GetNextSibling(&frame); } NS_ASSERTION(count == frameCount, "bad line list"); // Next: test that each line has right number of frames on it for (line = begin_lines(), line_end = end_lines(); line != line_end; ) { count = line->GetChildCount(); frame = line->mFirstChild; while (--count >= 0) { frame->GetNextSibling(&frame); } ++line; if ((line != line_end) && (0 != line->GetChildCount())) { NS_ASSERTION(frame == line->mFirstChild, "bad line list"); } } } // Its possible that a frame can have some frames on an overflow // list. But its never possible for multiple frames to have overflow // lists. Check that this fact is actually true. void nsBlockFrame::VerifyOverflowSituation(nsIPresContext* aPresContext) { nsBlockFrame* flow = (nsBlockFrame*) GetFirstInFlow(); while (nsnull != flow) { nsLineList* overflowLines = GetOverflowLines(aPresContext, PR_FALSE); if (nsnull != overflowLines) { NS_ASSERTION(! overflowLines->empty(), "should not be empty if present"); NS_ASSERTION(overflowLines->front()->mFirstChild, "bad overflow list"); } flow = (nsBlockFrame*) flow->mNextInFlow; } } PRInt32 nsBlockFrame::GetDepth() const { PRInt32 depth = 0; nsIFrame* parent = mParent; while (nsnull != parent) { parent->GetParent(&parent); depth++; } return depth; } #endif