#include #include #include #include #include #include #include "GonkNativeWindow.h" #include "GonkNativeWindowClient.h" #include "mozilla/layers/FenceUtils.h" #include "MP3FrameParser.h" #include "MPAPI.h" #include "MediaResource.h" #include "AbstractMediaDecoder.h" #include "OMXCodecProxy.h" namespace android { class OmxDecoder; }; namespace android { class OmxDecoder : public OMXCodecProxy::EventListener { typedef MPAPI::AudioFrame AudioFrame; typedef MPAPI::VideoFrame VideoFrame; typedef mozilla::MP3FrameParser MP3FrameParser; typedef mozilla::MediaResource MediaResource; typedef mozilla::AbstractMediaDecoder AbstractMediaDecoder; typedef mozilla::layers::FenceHandle FenceHandle; typedef mozilla::layers::TextureClient TextureClient; enum { kPreferSoftwareCodecs = 1, kSoftwareCodecsOnly = 8, kHardwareCodecsOnly = 16, }; enum { kNotifyPostReleaseVideoBuffer = 'noti', kNotifyStatusChanged = 'stat' }; AbstractMediaDecoder *mDecoder; nsRefPtr mResource; sp mNativeWindow; sp mNativeWindowClient; sp mVideoTrack; sp mVideoSource; sp mAudioOffloadTrack; sp mAudioTrack; sp mAudioSource; int32_t mDisplayWidth; int32_t mDisplayHeight; int32_t mVideoWidth; int32_t mVideoHeight; int32_t mVideoColorFormat; int32_t mVideoStride; int32_t mVideoSliceHeight; int32_t mVideoRotation; int32_t mAudioChannels; int32_t mAudioSampleRate; int64_t mDurationUs; int64_t mVideoLastFrameTime; VideoFrame mVideoFrame; AudioFrame mAudioFrame; MP3FrameParser mMP3FrameParser; bool mIsMp3; // Lifetime of these should be handled by OMXCodec, as long as we release // them after use: see ReleaseVideoBuffer(), ReleaseAudioBuffer() MediaBuffer *mVideoBuffer; MediaBuffer *mAudioBuffer; struct BufferItem { BufferItem() : mMediaBuffer(nullptr) { } BufferItem(MediaBuffer* aMediaBuffer, const FenceHandle& aReleaseFenceHandle) : mMediaBuffer(aMediaBuffer) , mReleaseFenceHandle(aReleaseFenceHandle) { } MediaBuffer* mMediaBuffer; // a fence will signal when the current buffer is no longer being read. FenceHandle mReleaseFenceHandle; }; // Hold video's MediaBuffers that are released during video seeking. // The holded MediaBuffers are released soon after seek completion. // OMXCodec does not accept MediaBuffer during seeking. If MediaBuffer is // returned to OMXCodec during seeking, OMXCodec calls assert. Vector mPendingVideoBuffers; // Hold TextureClients that are waiting to be recycled. std::set mPendingRecycleTexutreClients; // The lock protects mPendingVideoBuffers and mPendingRecycleTexutreClients. Mutex mPendingVideoBuffersLock; // Show if OMXCodec is seeking. bool mIsVideoSeeking; // The lock protects video MediaBuffer release()'s pending operations called // from multiple threads. The pending operations happen only during video // seeking. Holding mSeekLock long time could affect to video rendering. // Holding time should be minimum. Mutex mSeekLock; // ALooper is a message loop used in stagefright. // It creates a thread for messages and handles messages in the thread. // ALooper is a clone of Looper in android Java. // http://developer.android.com/reference/android/os/Looper.html sp mLooper; // deliver a message to a wrapped object(OmxDecoder). // AHandlerReflector is similar to Handler in android Java. // http://developer.android.com/reference/android/os/Handler.html sp > mReflector; // 'true' if a read from the audio stream was done while reading the metadata bool mAudioMetadataRead; void ReleaseVideoBuffer(); void ReleaseAudioBuffer(); // Call with mSeekLock held. void ReleaseAllPendingVideoBuffersLocked(); void PlanarYUV420Frame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame); void CbYCrYFrame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame); void SemiPlanarYUV420Frame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame); void SemiPlanarYVU420Frame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame); bool ToVideoFrame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame); bool ToAudioFrame(AudioFrame *aFrame, int64_t aTimeUs, void *aData, size_t aDataOffset, size_t aSize, int32_t aAudioChannels, int32_t aAudioSampleRate); //True if decoder is in a paused state bool mAudioPaused; bool mVideoPaused; public: OmxDecoder(MediaResource *aResource, AbstractMediaDecoder *aDecoder); ~OmxDecoder(); // MediaResourceManagerClient::EventListener virtual void statusChanged(); // The MediaExtractor provides essential information for creating OMXCodec // instance. Such as video/audio codec, we can retrieve them through the // MediaExtractor::getTrackMetaData(). // In general cases, the extractor is created by a sp which // connect to a MediaResource like ChannelMediaResource. // Data is read from the MediaResource to create a suitable extractor which // extracts data from a container. // Note: RTSP requires a custom extractor because it doesn't have a container. bool Init(sp& extractor); // Called after resources(video/audio codec) are allocated, set the // mDurationUs and video/audio metadata. bool EnsureMetadata(); // Only called by MediaOmxDecoder, do not call this function arbitrarily. // See bug 1050667. bool IsWaitingMediaResources(); bool AllocateMediaResources(); void ReleaseMediaResources(); bool SetVideoFormat(); bool SetAudioFormat(); void ReleaseDecoder(); void GetDuration(int64_t *durationUs) { *durationUs = mDurationUs; } void GetVideoParameters(int32_t* aDisplayWidth, int32_t* aDisplayHeight, int32_t* aWidth, int32_t* aHeight) { *aDisplayWidth = mDisplayWidth; *aDisplayHeight = mDisplayHeight; *aWidth = mVideoWidth; *aHeight = mVideoHeight; } void GetAudioParameters(int32_t *numChannels, int32_t *sampleRate) { *numChannels = mAudioChannels; *sampleRate = mAudioSampleRate; } bool HasVideo() { return mVideoSource != nullptr; } bool HasAudio() { return mAudioSource != nullptr; } bool ReadVideo(VideoFrame *aFrame, int64_t aSeekTimeUs, bool aKeyframeSkip = false, bool aDoSeek = false); bool ReadAudio(AudioFrame *aFrame, int64_t aSeekTimeUs); MediaResource *GetResource() { return mResource; } //Change decoder into a playing state nsresult Play(); //Change decoder into a paused state void Pause(); // Post kNotifyPostReleaseVideoBuffer message to OmxDecoder via ALooper. void PostReleaseVideoBuffer(MediaBuffer *aBuffer, const FenceHandle& aReleaseFenceHandle); // Receive a message from AHandlerReflector. // Called on ALooper thread. void onMessageReceived(const sp &msg); int64_t ProcessCachedData(int64_t aOffset, bool aWaitForCompletion); sp GetAudioOffloadTrack() { return mAudioOffloadTrack; } void RecycleCallbackImp(TextureClient* aClient); static void RecycleCallback(TextureClient* aClient, void* aClosure); }; }